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	<id>https://wiki.fijteam.ru/index.php?action=history&amp;feed=atom&amp;title=Diulszi</id>
	<title>Diulszi - История изменений</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.fijteam.ru/index.php?action=history&amp;feed=atom&amp;title=Diulszi"/>
	<link rel="alternate" type="text/html" href="https://wiki.fijteam.ru/index.php?title=Diulszi&amp;action=history"/>
	<updated>2026-04-08T09:26:42Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://wiki.fijteam.ru/index.php?title=Diulszi&amp;diff=2840&amp;oldid=prev</id>
		<title>&gt;Desven в 02:19, 21 сентября 2023</title>
		<link rel="alternate" type="text/html" href="https://wiki.fijteam.ru/index.php?title=Diulszi&amp;diff=2840&amp;oldid=prev"/>
		<updated>2023-09-21T02:19:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.fijteam.ru/index.php?title=Diulszi&amp;amp;diff=2840&amp;amp;oldid=2839&quot;&gt;Внесённые изменения&lt;/a&gt;</summary>
		<author><name>&gt;Desven</name></author>
	</entry>
	<entry>
		<id>https://wiki.fijteam.ru/index.php?title=Diulszi&amp;diff=2839&amp;oldid=prev</id>
		<title>&gt;Desven: /* History */</title>
		<link rel="alternate" type="text/html" href="https://wiki.fijteam.ru/index.php?title=Diulszi&amp;diff=2839&amp;oldid=prev"/>
		<updated>2023-09-21T02:17:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;History&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 05:17, 21 сентября 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Строка 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Строка 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While research on Diulszi was initially carried out by extremely dedicated Skrell, after the Reunification, exobiologists from the inner systems preferred to study biodiverse planets closer to Nralakk, and as a result, the reformed Diulszi scientific outpost became a popular option for researchers on the Federation&amp;#039;s outskirts. The influences of the Traverse were known staples of the culture within the scientific bases on the planet. This cultural shift, combined with the low status of Diulszi by the government, eventually led to the Skrell of Diulszi adopting a moderately anti-Federation outlook before the planet was effectively given to the C&amp;#039;thur and more pro-Federation Skrell once again began to move in. Anti-Federation sentiment is not unknown but is decidedly rare on Diulszi, partly due to the intentional emplacement of loyal Skrell on the planet, but the treatment of High Queen C&amp;#039;thur by the Federation also played a major part in the shift.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While research on Diulszi was initially carried out by extremely dedicated Skrell, after the Reunification, exobiologists from the inner systems preferred to study biodiverse planets closer to Nralakk, and as a result, the reformed Diulszi scientific outpost became a popular option for researchers on the Federation&amp;#039;s outskirts. The influences of the Traverse were known staples of the culture within the scientific bases on the planet. This cultural shift, combined with the low status of Diulszi by the government, eventually led to the Skrell of Diulszi adopting a moderately anti-Federation outlook before the planet was effectively given to the C&amp;#039;thur and more pro-Federation Skrell once again began to move in. Anti-Federation sentiment is not unknown but is decidedly rare on Diulszi, partly due to the intentional emplacement of loyal Skrell on the planet, but the treatment of High Queen C&amp;#039;thur by the Federation also played a major part in the shift.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Following the discovery of the C&amp;#039;thur near Glorashi, the Hiveship was meant to be transported to a secure dock. Nevertheless, as communication progressed, the Nralakk Federation soon learned about High Queen C&amp;#039;thur&amp;#039;s critical state. Consequently, the Hiveship was transported to one of Diulszi&amp;#039;s surface research outposts known as Xevrax, where a competent team of medical researchers could treat the monarch&amp;#039;s wounds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Following the discovery of the C&amp;#039;thur near Glorashi, the Hiveship was meant to be transported to a secure dock. Nevertheless, as communication progressed, the Nralakk Federation soon learned about High Queen C&amp;#039;thur&amp;#039;s critical state. Consequently, the Hiveship was transported to one of Diulszi&amp;#039;s surface research outposts known as Xevrax, where a competent team of medical researchers could treat the monarch&amp;#039;s wounds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a short period, life within the Xevrax Research Outpost changed. The facilities were repurposed to accommodate an extensive life support system for High Queen C&amp;#039;thur, and due to the secrecy surrounding the initial arrival of the Vaurca Hive, the Outpost quickly became militarized, with all activities becoming highly classified. Currently, Xevrax exists as a small off-limits city, housing authorized security and medical officials and their families. Many of the wider scientific community present in the facility, interested in Diulszi’s native ecosystems, had to relocate to other, less optimal facilities.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a short period, life within the Xevrax Research Outpost changed. The facilities were repurposed to accommodate an extensive life support system for High Queen C&amp;#039;thur, and due to the secrecy surrounding the initial arrival of the Vaurca Hive, the Outpost quickly became militarized, with all activities becoming highly classified. Currently, Xevrax exists as a small off-limits city, housing authorized security and medical officials and their families. Many of the wider scientific community present in the facility, interested in Diulszi’s native ecosystems, had to relocate to other, less optimal facilities.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before the arrival of the Hive, Grand Councillor Tiipis Yla had drafted plans near the end of their term to redevelop the tourism industry on Diulszi, boosting the economy of the Contingent Systems. These plans sat unused by the discovery of the Hiveship and were largely ignored by the time High Queen C&amp;#039;thur landed on the planet. In spite of her condition, High Queen C’thur managed to arrange for her Hive to develop Diulszi based on these drafts, which were brought to her attention by Federation officials as a means for the C&amp;#039;thur to begin work on settling the planet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before the arrival of the Hive, Grand Councillor Tiipis Yla had drafted plans near the end of their term to redevelop the tourism industry on Diulszi, boosting the economy of the Contingent Systems. These plans sat unused by the discovery of the Hiveship and were largely ignored by the time High Queen C&amp;#039;thur landed on the planet. In spite of her condition, High Queen C’thur managed to arrange for her Hive to develop Diulszi based on these drafts, which were brought to her attention by Federation officials as a means for the C&amp;#039;thur to begin work on settling the planet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After the discovery of the Zo’ra in Tau Ceti, Grand Chancellor Weashbi Jrugl allowed C’thur’s presence in Glorashi to become public knowledge. This information became mainstream in the Nralakk Federation, and the C&amp;#039;thur Hive used their reveal and novel appearance to promote the newly developed resorts in Diulszi. The Vaurca, while still an unknown factor to the Skrell, did enjoy a minor presence of Skrell tourists on Diulszi soon after their reveal, which has steadily grown over the years as they are further integrated into the Nralakk Federation. The C&amp;#039;thur Hive&amp;#039;s tourism industry on the planet, while not explicitly Skrell-only, is not popular with foreign tourists due to the presence of Vaurca on the planet.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After the discovery of the Zo’ra in Tau Ceti, Grand Chancellor Weashbi Jrugl allowed C’thur’s presence in Glorashi to become public knowledge. This information became mainstream in the Nralakk Federation, and the C&amp;#039;thur Hive used their reveal and novel appearance to promote the newly developed resorts in Diulszi. The Vaurca, while still an unknown factor to the Skrell, did enjoy a minor presence of Skrell tourists on Diulszi soon after their reveal, which has steadily grown over the years as they are further integrated into the Nralakk Federation. The C&amp;#039;thur Hive&amp;#039;s tourism industry on the planet, while not explicitly Skrell-only, is not popular with foreign tourists due to the presence of Vaurca on the planet.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a result, Diulszi is a popular domestic location for holidaymakers —especially those who cannot travel to the Homeworld— but the planet is easily eclipsed by places such as Qerr&#039;Malic when trying to appeal to non-citizen tourists. Dionae, both citizen and non-citizen, are known to go out of their way to plan a trip to the lush greens of Diulszi over the unnatural lighting and barren ecosystems found on Qerrbalak&#039;s moon, making them an outlier compared to other demographics who are likely to visit.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a result, Diulszi is a popular domestic location for holidaymakers —especially those who cannot travel to the Homeworld— but the planet is easily eclipsed by places such as Qerr&#039;Malic when trying to appeal to non-citizen tourists. Dionae, both citizen and non-citizen, are known to go out of their way to plan a trip to the lush greens of Diulszi over the unnatural lighting and barren ecosystems found on Qerrbalak&#039;s moon, making them an outlier compared to other demographics who are likely to visit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Environment=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Environment=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>&gt;Desven</name></author>
	</entry>
	<entry>
		<id>https://wiki.fijteam.ru/index.php?title=Diulszi&amp;diff=2838&amp;oldid=prev</id>
		<title>&gt;Desven: /* Tourism */</title>
		<link rel="alternate" type="text/html" href="https://wiki.fijteam.ru/index.php?title=Diulszi&amp;diff=2838&amp;oldid=prev"/>
		<updated>2023-09-21T02:17:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Tourism&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 05:17, 21 сентября 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Строка 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Строка 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diulszi’s pre-Glorsh tourism was revitalized by the arrival of the C’thur Hive. However, whereas previous attempts to turn Diulszi into a holiday destination were small-scaled, similiar to a picnic grove, the Hive has completely transformed the planet into a galaxy-class venue. These changes have resulted in the complete deforestation of many areas of Diulszi, particularly the planet’s shores.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diulszi’s pre-Glorsh tourism was revitalized by the arrival of the C’thur Hive. However, whereas previous attempts to turn Diulszi into a holiday destination were small-scaled, similiar to a picnic grove, the Hive has completely transformed the planet into a galaxy-class venue. These changes have resulted in the complete deforestation of many areas of Diulszi, particularly the planet’s shores.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diulszi’s skyline is dominated by tall, pristine buildings with unique shapes, covered by windows. These skyscrapers are huge hotels, offering different levels of customer comfort and, therefore, at different price ranges. However, despite Diulszi’s high influx of visitors, hotels are rarely overbooked. While Skrell guests may find this positive, in truth, the excessive number of Diulszi’s hotels vastly overshadows the demand for a room or suite. Thus, many of the buildings have over twenty stories underdevloped in the middle floors, serving only as a disorganized, musky, and perilous warehouse. To promote competition between the establishments, Diulszi hotels are often branded as if they were adversaries–despite all being owned by the C’thur Hive.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Diulszi’s skyline is dominated by tall, pristine buildings with unique shapes, covered by windows. These skyscrapers are huge hotels, offering different levels of customer comfort and, therefore, at different price ranges. However, despite Diulszi’s high influx of visitors, hotels are rarely overbooked. While Skrell guests may find this positive, in truth, the excessive number of Diulszi’s hotels vastly overshadows the demand for a room or suite. Thus, many of the buildings have over twenty stories underdevloped in the middle floors, serving only as a disorganized, musky, and perilous warehouse. To promote competition between the establishments, Diulszi hotels are often branded as if they were adversaries–despite all being owned by the C’thur Hive.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the signature additions made by the C’thur Hive was the introduction of  commercial zones and souvenir shops. Here, trinkets likea Crex teeth and a fluorescent pot plants known as a &amp;quot;Casfedil,&amp;quot; are sold at an outrageous cost. These facilities are almost exclusively staffed by the C&amp;#039;thur Hive, Viax, and Unbound, with Xetl and Mouv&amp;#039;s brood being the most common, with the occasional Federation Liaison keeping an eye on affairs. The sudden influx of jobs has resulted in a dramatic increase in the number of Vaurca trained for service jobs within the broods, and the occasional job shift means that some excess service Vaurca are sent out into the wider Spur in service of the Hive.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the signature additions made by the C’thur Hive was the introduction of  commercial zones and souvenir shops. Here, trinkets likea Crex teeth and a fluorescent pot plants known as a &amp;quot;Casfedil,&amp;quot; are sold at an outrageous cost. These facilities are almost exclusively staffed by the C&amp;#039;thur Hive, Viax, and Unbound, with Xetl and Mouv&amp;#039;s brood being the most common, with the occasional Federation Liaison keeping an eye on affairs. The sudden influx of jobs has resulted in a dramatic increase in the number of Vaurca trained for service jobs within the broods, and the occasional job shift means that some excess service Vaurca are sent out into the wider Spur in service of the Hive.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Recently, the Hive has introduced amusement parks to attract more visitors. While most venues are simple boardwalks with a few rides, other parks are fully-fledged themed experiences, promising fun to all families and sapients alike. The two best known parks in Diulszi are the Quo’roshi Gardens and Kervasii World.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Recently, the Hive has introduced amusement parks to attract more visitors. While most venues are simple boardwalks with a few rides, other parks are fully-fledged themed experiences, promising fun to all families and sapients alike. The two best known parks in Diulszi are the Quo’roshi Gardens and Kervasii World.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Gardens are the largest zoo and waterpark on the planet. Many of the animal exhibitions are far away from each other, allowing patrons to visit the animals at their original habitats. Quo’roshi Gardens is also notable for having a caged zoo area housing animals native to other planets, including human and Unathi native species. The inclusion of non-Skrellian species has sparked some outrage among conservationists, who believe that the Federation, less so the C’thur Hive, have the available means to foster these species. Nonetheless, Quo’roshi Gardens remains one of the most beloved tourist attractions on the planet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Gardens are the largest zoo and waterpark on the planet. Many of the animal exhibitions are far away from each other, allowing patrons to visit the animals at their original habitats. Quo’roshi Gardens is also notable for having a caged zoo area housing animals native to other planets, including human and Unathi native species. The inclusion of non-Skrellian species has sparked some outrage among conservationists, who believe that the Federation, less so the C’thur Hive, have the available means to foster these species. Nonetheless, Quo’roshi Gardens remains one of the most beloved tourist attractions on the planet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kervasii World has a long history as an amusement park in Diulszi. The plot of land where it stands was originally developed as a small apartment complex near the Kervasii Outpost, where families of Skrell scientists could travel and spend time with their loved ones during the holidays. Eventually, the complex grew to accomodate all the families of the Diulszi staff. New ammenities were also added, including a roller coaster and kiddie rides for the younger Skrell.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kervasii World has a long history as an amusement park in Diulszi. The plot of land where it stands was originally developed as a small apartment complex near the Kervasii Outpost, where families of Skrell scientists could travel and spend time with their loved ones during the holidays. Eventually, the complex grew to accomodate all the families of the Diulszi staff. New ammenities were also added, including a roller coaster and kiddie rides for the younger Skrell.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Kervasii park closed after the Glorsh takeover. After the return of researchers to Diulszi, the park expanded to include more ammenities. It had no admission fee and was open for all scientists to enjoy during their free time.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Kervasii park closed after the Glorsh takeover. After the return of researchers to Diulszi, the park expanded to include more ammenities. It had no admission fee and was open for all scientists to enjoy during their free time.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The lease of Diulszi to the C’thur Hive radically changed the pleasure ground’s operation. As the park was not technically part of the Kervasii Outpost, the C’thur came to control the destination. Despite various appeals made by the Kervasii scientists, the C’thur Hive continued to operate the venue, now under the name Kervasii World. Kervasii World has radically expanded over the last few years, with the Hive planning to eventually operate the largest amusement park in the Spur. In 2462, the C’thur Hive finally convinced the Kervasii Outpost to relocate elsewhere, with the previous research facility now transformed into a science-themed area. The current price of admission is just a handful of sqiips.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The lease of Diulszi to the C’thur Hive radically changed the pleasure ground’s operation. As the park was not technically part of the Kervasii Outpost, the C’thur came to control the destination. Despite various appeals made by the Kervasii scientists, the C’thur Hive continued to operate the venue, now under the name Kervasii World. Kervasii World has radically expanded over the last few years, with the Hive planning to eventually operate the largest amusement park in the Spur. In 2462, the C’thur Hive finally convinced the Kervasii Outpost to relocate elsewhere, with the previous research facility now transformed into a science-themed area. The current price of admission is just a handful of sqiips.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>&gt;Desven</name></author>
	</entry>
	<entry>
		<id>https://wiki.fijteam.ru/index.php?title=Diulszi&amp;diff=2837&amp;oldid=prev</id>
		<title>&gt;Connorjg1 в 06:18, 7 апреля 2023</title>
		<link rel="alternate" type="text/html" href="https://wiki.fijteam.ru/index.php?title=Diulszi&amp;diff=2837&amp;oldid=prev"/>
		<updated>2023-04-07T06:18:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 09:18, 7 апреля 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot;&gt;Строка 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Строка 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once a modest xenobiology research facility nestled within a southern archipelago, Xevrax was picked as the destination for the C&amp;#039;thur Hive and its critically wounded High Queen to touch down due to its relative isolation. In the years that followed, it has taken on a completely new role and importance, a necessity that has seen Xevrax rapidly bloom from unpresuming research laboratories into an amalgam of a closely guarded fortress and an immense hospital, all dedicated to the treatment of a single individual, the High Queen.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once a modest xenobiology research facility nestled within a southern archipelago, Xevrax was picked as the destination for the C&amp;#039;thur Hive and its critically wounded High Queen to touch down due to its relative isolation. In the years that followed, it has taken on a completely new role and importance, a necessity that has seen Xevrax rapidly bloom from unpresuming research laboratories into an amalgam of a closely guarded fortress and an immense hospital, all dedicated to the treatment of a single individual, the High Queen.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Little is known by the greater Spur about exactly what goes on in Xevrax, with the Nralakk Federation and C&amp;#039;thur Hive keeping specifics confidential and non-essential entry being granted only to a select few with high level security clearance. What is public knowledge, however, is that Xevrax has grown considerably from its humble roots, and the life support system sustaining C&amp;#039;thur has grown from taking the space of a room to an entire underwater complex, with massive wire bundles running through a dizzying array of guarded pipes and tunnels, providing power and more exotic materials to the biologically critical Vaurca and Nralakk systems, many of which have been haphazardly built atop one another since the Hives arrival. Many in the Spur suspect the buildup is a sign of the High Queen&amp;#039;s worsening condition, but the Hive is quick to dismiss this as baseless rumours instead, insisting that the construction is a sign that she is growing closer to a full recovery.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Little is known by the greater Spur about exactly what goes on in Xevrax, with the Nralakk Federation and C&amp;#039;thur Hive keeping specifics confidential and non-essential entry being granted only to a select few with high level security clearance. What is public knowledge, however, is that Xevrax has grown considerably from its humble roots, and the life support system sustaining C&amp;#039;thur has grown from taking the space of a room to an entire underwater complex, with massive wire bundles running through a dizzying array of guarded pipes and tunnels, providing power and more exotic materials to the biologically critical Vaurca and Nralakk systems, many of which have been haphazardly built atop one another since the Hives arrival. Many in the Spur suspect the buildup is a sign of the High Queen&amp;#039;s worsening condition, but the Hive is quick to dismiss this as baseless rumours instead, insisting that the construction is a sign that she is growing closer to a full recovery.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skrell that work in Xevrax are carefully vetted, and it is required that they, and if they wish, their families, live on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sight&lt;/del&gt;. This Skrell population is composed of members of the Kala, who typically live in garrisons throughout the outer edges of the facilities, as well as medical professionals, researchers, and representatives who are permitted to live in the facility itself. The facilities provided to those groups are often seen as luxurious by the Vaurca and Nralakk Engineers that find themselves sequestered to living within mediocre “bunker” facilities installed within the tunnels and pipes, pressed for space and cramped.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skrell that work in Xevrax are carefully vetted, and it is required that they, and if they wish, their families, live on&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-site&lt;/ins&gt;. This Skrell population is composed of members of the Kala, who typically live in garrisons throughout the outer edges of the facilities, as well as medical professionals, researchers, and representatives who are permitted to live in the facility itself. The facilities provided to those groups are often seen as luxurious by the Vaurca and Nralakk Engineers that find themselves sequestered to living within mediocre “bunker” facilities installed within the tunnels and pipes, pressed for space and cramped.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The city of Xevrax has a small economy of its own, completely insular to the rest of the planet. It mainly consists of amenities and services to accommodate the Skrellian residents. These businesses are run by the C’thur Hive—as they reside there on a permanent basis—but vetoed by the Nralakk Federation. Skrell in Xevrax are not allowed to leave the city while on duty, and many that serve there have never seen what the greater Diulszi has to offer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The city of Xevrax has a small economy of its own, completely insular to the rest of the planet. It mainly consists of amenities and services to accommodate the Skrellian residents. These businesses are run by the C’thur Hive—as they reside there on a permanent basis—but vetoed by the Nralakk Federation. Skrell in Xevrax are not allowed to leave the city while on duty, and many that serve there have never seen what the greater Diulszi has to offer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Xevrax is closely guarded by elite C&amp;#039;thuric Warriors. These Warriors are empowered to dole out harsh punishments, including voiding, to any Vaurca found breaching regulations within the Forbidden City. The closer one gets to the High Queen herself, the more frequent and highly augmented these Warriors become, including Warforms. Exactly what the Royal Guard of C&amp;#039;thurs innermost quarters look like is a matter of public speculation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Xevrax is closely guarded by elite C&amp;#039;thuric Warriors. These Warriors are empowered to dole out harsh punishments, including voiding, to any Vaurca found breaching regulations within the Forbidden City. The closer one gets to the High Queen herself, the more frequent and highly augmented these Warriors become, including Warforms. Exactly what the Royal Guard of C&amp;#039;thurs innermost quarters look like is a matter of public speculation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>&gt;Connorjg1</name></author>
	</entry>
	<entry>
		<id>https://wiki.fijteam.ru/index.php?title=Diulszi&amp;diff=2836&amp;oldid=prev</id>
		<title>&gt;Connorjg1: /* Kervasii World Amusement Park */</title>
		<link rel="alternate" type="text/html" href="https://wiki.fijteam.ru/index.php?title=Diulszi&amp;diff=2836&amp;oldid=prev"/>
		<updated>2023-04-07T03:46:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Kervasii World Amusement Park&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 06:46, 7 апреля 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l87&quot;&gt;Строка 87:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Строка 87:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Kervasii World Amusement Park===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Kervasii World Amusement Park===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Kervasii Amusement Park is undoubtedly the largest attraction on the planet and combines a high-tech water park with more traditional rides, including the Nralakk Federation&amp;#039;s longest roller coaster, known as the &amp;quot;Pendulum of Thrills&amp;quot; which takes riders throughout the entire park and is kept suspended by anti-gravity technology.  This same anti-gravity technology is used extensively elsewhere throughout the park, creating a vista of floating structures that is strikingly visible from kilometers away and gives the park a certain level of unique verticality. Additionally, generous subsidies from the C&amp;#039;thur Hive and Nralakk Federation see the Kervasii World Park regularly host mid-tier idols from across the Federation, whose performances help build publicity for the park and draw in dedicated fans.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Kervasii Amusement Park is undoubtedly the largest attraction on the planet and combines a high-tech water park with more traditional rides, including the Nralakk Federation&amp;#039;s longest roller coaster, known as the &amp;quot;Pendulum of Thrills&amp;quot; which takes riders throughout the entire park and is kept suspended by anti-gravity technology.  This same anti-gravity technology is used extensively elsewhere throughout the park, creating a vista of floating structures that is strikingly visible from kilometers away and gives the park a certain level of unique verticality. Additionally, generous subsidies from the C&amp;#039;thur Hive and Nralakk Federation see the Kervasii World Park regularly host mid-tier idols from across the Federation, whose performances help build publicity for the park and draw in dedicated fans.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kervasii is also notable for maintaining a section with pre-Glorsh rides. This area was inspired by the original Kervasii park run by Skrellian researchers. Among the vintage attractions is the oldest operational miitoq, an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[insert Skrell era here] era &lt;/del&gt;type of carousel that suspends tadpoles in small spheres of water, moving forward and backward at a low speed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kervasii is also notable for maintaining a section with pre-Glorsh rides. This area was inspired by the original Kervasii park run by Skrellian researchers. Among the vintage attractions is the oldest operational miitoq, an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;early &lt;/ins&gt;type of carousel that suspends tadpoles in small spheres of water, moving forward and backward at a low speed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Kervasii Amphitheatre is also notable for its large presentations of musical acts and other Federation entertainers. As idols seldom tour outside the core and elemental systems, Kervasii concert dates present the perfect opportunity for the Traverse Skrell to meet the superstars.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Kervasii Amphitheatre is also notable for its large presentations of musical acts and other Federation entertainers. As idols seldom tour outside the core and elemental systems, Kervasii concert dates present the perfect opportunity for the Traverse Skrell to meet the superstars.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Everlasting Sphere===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Everlasting Sphere===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Everlasting Sphere is a section of Diluszi on the northernmost peninsula set aside for use by Dionae inhabiting the planet. Whilst Dionae are encouraged to make themselves at home across the entire planet, this large glass dome built by the C&amp;#039;thur Hive features thick jungle and, most importantly, highly intensive radiation generators that coat the area with intense rays. This intensive radiation makes the everlasting sphere the premier destination for Dionae visiting or inhabiting the planet permanently. These inhabitants have further customized the sphere over time, with some of the Dionae present having over time integrated into the ecosystem, forming structures and intertwining with the local fauna unlike what&amp;#039;s seen anywhere else across Diulszi.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Everlasting Sphere is a section of Diluszi on the northernmost peninsula set aside for use by Dionae inhabiting the planet. Whilst Dionae are encouraged to make themselves at home across the entire planet, this large glass dome built by the C&amp;#039;thur Hive features thick jungle and, most importantly, highly intensive radiation generators that coat the area with intense rays. This intensive radiation makes the everlasting sphere the premier destination for Dionae visiting or inhabiting the planet permanently. These inhabitants have further customized the sphere over time, with some of the Dionae present having over time integrated into the ecosystem, forming structures and intertwining with the local fauna unlike what&amp;#039;s seen anywhere else across Diulszi.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>&gt;Connorjg1</name></author>
	</entry>
	<entry>
		<id>https://wiki.fijteam.ru/index.php?title=Diulszi&amp;diff=2835&amp;oldid=prev</id>
		<title>&gt;Connorjg1: New C&#039;thur Planet</title>
		<link rel="alternate" type="text/html" href="https://wiki.fijteam.ru/index.php?title=Diulszi&amp;diff=2835&amp;oldid=prev"/>
		<updated>2023-04-06T09:06:44Z</updated>

		<summary type="html">&lt;p&gt;New C&amp;#039;thur Planet&lt;/p&gt;
&lt;a href=&quot;https://wiki.fijteam.ru/index.php?title=Diulszi&amp;amp;diff=2835&quot;&gt;Внесённые изменения&lt;/a&gt;</summary>
		<author><name>&gt;Connorjg1</name></author>
	</entry>
</feed>