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| =zavod=
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| ==Relations with Trans-stellar Factions==
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| Relations with all corporations are heavily tied to every echelon of even the most detached factions in the Orion Spur. As the corporations have seeped into every facet of one’s livelihood as far as the eye can see, few find it unimportant to maintain some degree of knowledge on the megacorps.
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| This megacorporation’s noteworthy relations with the major powers are below, and may be very important to you.
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| | | <div style="font-size:162%; border:2px solid #ccc; margin:0; padding:.1em; color: white">Welcome to the '''Aurora''' wiki!</div> |
| ===Stellar Corporate Conglomerate===
| | <div style="font-size:85%; border:none; margin:0; padding:.1em; color: white;">'''Aurorastation is a Space Station 13 heavy roleplay server that takes place on the NSS Aurora. The setting features progressing canon and constant development.'''</div> |
| The newly founded Conglomerate’s ties with Zavodskoi are blatant with a newly founded Corporate Force Projection Fleet bearing weapons, munitions and equipment of Zavodskoi make across the board. From high-end starship pieces to antique small arms, Zavodskoi provides it all, making them a key player in the Conglomerate’s private military. This newfound niche has led to a resurgence of its presence galaxy-wide, and cooperation with the other megas has proven very profitable.
| | <div style="position: relative; top:0.2em; font-size:95%; color: white">Most content copied or edited gratefully from [http://tgstation13.org/wiki/Main_Page /tg/ station] and [http://wiki.baystation12.net/index.php/Main_Page Baystation 12]. Editing guides copied/inspired by the [https://pzwiki.net/wiki/Main_Page Project Zomboid wiki]. Join us at: byond://server.aurorastation.org:1234 |
| | | <br>Today's date for the NSS Aurora:</div> |
| ===Synthetics===
| | <div style="font-size:162%; border:none; margin:0; padding:.1em; color: white;">{{CURRENTDAYNAME}} {{CURRENTDAY2}} {{CURRENTMONTHNAME}} 2464</div> |
| Since its rebranding from Necropolis Industries, Zavodskoi Interstellar often employs synthetics as precise, dextrous labor in machining, manufacturing and blanket industrial work. Many stubborn advocates of hand-crafting and several subsidiaries oriented around quality have made large steps towards vilifying these robotic mechanics, claiming that the “organic touch” is the key to quality, rather than objective fact. This case often seeps down to the working persons of the company through rough opinion of the synthetics which threaten the work of their lives. Contrarily, major steps to save the company face have echoed from executives, painting out a confusing and chaotic internal struggle against synthetics in the company.
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| ===The Empire of Dominia===
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| Since its arrival in the Dominian industrial scene, Zavodskoi has made headway to monopolizing itself over the fledgling empire as best it can, to decent success. Its sway in the Imperial politics up high remain a mystery, but the certainty of Zavodskoi presence across the Empire’s domain is all there. In recent times, the company can be found reaching out to various establishments in the Empire in an attempt to, for whatever reason it can make up, buy them out. Whether this is a pitiful desperate attempt to grab power or grow a new monopoly is on you to decide.
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| =zeng=
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| ==Relations with Trans-stellar Factions== | | <center> |
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| Relations with all corporations are heavily tied to every echelon of even the most detached factions in the Orion Spur. As the corporations have seeped into every facet of one’s livelihood as far as the eye can see, few find it unimportant to maintain some degree of knowledge on the megacorps.
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| This megacorporation’s noteworthy relations with the major powers are below, and may be very important to you.
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| ===Jargon Federation===
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| Despite Jargon's internal economy being wholly state-controlled, the Federation's medical academics and researchers have kept an especially amiable relation with the medical megacorporation since the days of first contact. Zeng-Hu's mass presence in Epsilon Eridani, within direct Bluespace Gate reach of the Federation's core worlds, and their mutual research deals with the Aliose University of Medical Sciences have turned them into the most prominent human corporate players toward the Skrellian government, affording them an unique position in galactic affairs.
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| ==Relations with Trans-stellar Factions==
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| Relations with all corporations are heavily tied to every echelon of even the most detached factions in the Orion Spur. As the corporations have seeped into every facet of one’s livelihood as far as the eye can see, few find it unimportant to maintain some degree of knowledge on the megacorps.
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| This megacorporation’s noteworthy relations with the major powers are below, and may be very important to you.
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| ===People’s Republic of Adhomai===
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| NanoTrasen has played an important role in Adhomai since its discovery; through the support of the rebels, supplying the People’s Republic with technology, and offering job opportunities to the population. The PRA is NanoTrasen’s biggest ally on the planet, with much of its economy bound to the megacorp. Corporate interests are mainly focused on obtaining cheap labor and mining Adhomai’s rich mineral deposits. Despite the prosperity brought by this relationship, many Tajara are against the megacorporation’s interference in the affairs of the Tajara people. Alongside the political crises, NanoTrasen’s presence was one of the main reasons for the Second Revolution. Even after the Armistice, the People’s Republic continues its policy of maintaining a strong relationship with the corporation. Tajara working for NanoTrasen usually have more opportunities than with other employers.
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| ===Republic of Biesel=== | |
| NanoTrasen holds an undisputed monopoly over the Republic of Biesel’s phoron reserves, and all newly staked deposits found under Biesellite banners. Needless to say, their power within the Republic is without contest due to this. At every echelon of the Republic’s government is some sort of NanoTrasen interference to advise and even direct the young nation’s every move. Inarguably the outcome of this has yielded positive results ; now, the Republic sits on the largest wealth the galaxy has ever known, free of the debts that cripple the Alliance or the disarray of Coalition politics.
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| ===Ceres Lance===
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| Ceres Lance, while previously based officially in Sol space (which is where they get their name), have seen increased activity within Tau Ceti under NanoTrasen’s remit. Following the brief war between Sol and TC, and the subsequent reveal of the Stellar Corporate Conglomerate, the Lance have seen further entrenchment into the NanoTrasen umbrella as they operate exclusively under NT contracts, going as far as to migrate their headquarters to the Odin where they can keep a closer eye on Bubble. Ceres Lance being a private military contractor, this relationship is purely professional, and NanoTrasen continues to keep them around for their unique skill set. It’s yet to be seen if the Lance will find themselves signing a more formal and permanent work agreement with the megacorporation.
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| =heph=
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| ==Relations with Trans-stellar Factions==
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| Relations with all corporations are heavily tied to every echelon of even the most detached factions in the Orion Spur. As the corporations have seeped into every facet of one’s livelihood as far as the eye can see, few find it unimportant to maintain some degree of knowledge on the megacorps.
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| This megacorporation’s noteworthy relations with the major powers are below, and may be very important to you.
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| ===Izweski Hegemony===
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| A marriage between one of the most robust companies and a species known for its strength was almost inevitable. After the Hegemony's pseudo-falling out with NanoTrasen five years prior, Hephaestus quickly swooped in to fill the void the other megacorp left, and has developed a strong and close partnership with the Hegemony ever since. Hephaestus' knack for mining, engineering, and general construction has proved useful for integrating itself into the post-Contact War economy, becoming a staple service for repairing, rebuilding, and reclaiming what's left of Moghes. Hephaestus has also seen profitable enterprise from purchasing the scrap of the old unathi countries in the Wasteland to turn back into usable metal, as well as a middling mining enterprise on Ouerea to help fund construction efforts across the galaxy. Needless to say, this megacorporation has become a vital part of the Izweski Hegemony's economy, and any expansion efforts made by Hegemon Not'zar will see a profitable cut made for Hephaestus as well.
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| ===Coalition of Colonies=== | |
| The relations between Hephaestus and the Coalition of Colonies is notably sour. Years upon years of defiling outer worlds in favor of the industrial machine, only to be dropped as soon as executives deem it necessary have led to tremendous repercussions in the eyes of the Frontiersfolk that inhabited them. Terraforming operations across the Frontier have frequently met outright militant opposition as Hephaestus Industries pursued the wealth of material and property over sentient rights. Arguably, great strides have been taken by the corporation itself to heal the wounds caused by these actions. These include frequent changes to regulations and the overall rulebook, trying to gain the favor of the increasingly powerful Coalition down to the working man. Frontiersfolk often reach miraculous business deals and positions in Hephaestus as a result.
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| However, the Coalition’s vast nature has offered variety to the situation; areas such as Burzsia remain utterly loyal to Hephaestus, contrary to the complete hostility by Himeo. Both are members of the growing Coalition.
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| =idris= | |
| ==Relations with Trans-stellar Factions== | |
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| Relations with all corporations are heavily tied to every echelon of even the most detached factions in the Orion Spur. As the corporations have seeped into every facet of one’s livelihood as far as the eye can see, few find it unimportant to maintain some degree of knowledge on the megacorps.
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| This megacorporation’s noteworthy relations with the major powers are below, and may be very important to you.
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| ===Crevus===
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| For the xenos who dwell in Crevus, a happy relationship between Adhomai’s city of sins and Idris Incorporated seemed to be inevitable. Ever since Idris established an office in the city after first contact, Crevans have flocked to it for the promise of wealth. While some move into the service sector of the company, doomed to work as underpaid chefs or bartenders, the craftiest and most dangerous of Crevans come to work for Idris’ security. Hardened by the streets, former gang members and family enforcers join Idris when they wish to experience more than what the city can offer them. Night security for Idris installations, transporting credits, and cheap protection details are the typical roles for a Tajara working Idris security. Their quality matches the lower price, with these thugs lacking much of the finesse human or IPC members have. However, they make up for it with a vicious eagerness to do whatever their buyer demands, legal or not. Sol’s Tajara bans kept these teams from the Jewel Worlds, being retained on worlds of the Coalition, Elyra, Eridani, Tau Ceti, or Sol’s outer ring. With the end of the Second Revolution, the recruitment numbers in Crevus have begun to gradually rise.
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| ===Republic of Elyra===
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| Besides their standard banking and loaning services, Idris holds massive sway in the markets of Elyra. One aspect of Elyra’s culture is indulging in the media it produces and consumes, and Idris maintains a finger in nearly every entertainment industry there. VR, cinema, television, merchandising, music, and exotic clubs are just some of the media Idris subsidiaries have a hand in. Be it in the towering skyscrapers of Uthma or the desert camps of Medina, Idris productions can always be found on a screen. Fashion trends in Elyra (And thus, much of the Spur) are set and controlled by Idris fashion designers and models. The Idris logo on any product here’ll guarantee it’ll sell wildly. The company even maintains its own QQs, the Maroun twins Mara and Marzieh. The fiery Mara and the more cool Marzieh are brand ambassadors for Idris, used to advertise their products in the nation and starring in their own popular animated series about the sisters exploring a fantasy world together. Most Elyrans who join Idris are often in the service and entertainment sectors, and new hires tend to burn through their paychecks on franchises owned by or products made by Idris. Security work is largely unpopular compared to service, with most Elyrans who enter joining from other security companies or from the frontier of the Elyran space.
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