Guide to Wages and Pay: различия между версиями
>Triogenix (Creating this page, as a mechanical guide about pay and wages.) |
>Sneakyranger м (→The Cost of Living: added code disclaimer) |
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(не показано 8 промежуточных версий 3 участников) | |||
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In the 25th century, when megacorporations dominate the Orion Spur, living is not something one can do for free. While some can eke out a meager existence on frontier worlds where money is not needed to provide for oneself, in civilized space megacorporations squeeze everything they can out of the people, charging for as much as they can. This includes their own employees, and even on top-of-the-line ships, like the SCCV Horizon, very few things come for free to the people who work aboard. This page is designed to show how much the employees aboard the Horizon are paid, and how much they need to spend to do things as a percentage of their income, instead of how much actual credits they get paid, though it is still possible to calculate that. | In the 25th century, when megacorporations dominate the Orion Spur, living is not something one can do for free. While some can eke out a meager existence on frontier worlds where money is not needed to provide for oneself, in civilized space megacorporations squeeze everything they can out of the people, charging for as much as they can. This includes their own employees, and even on top-of-the-line ships, like the SCCV Horizon, very few things come for free to the people who work aboard. This page is designed to show how much the employees aboard the Horizon are paid, and how much they need to spend to do things as a percentage of their income, instead of how much actual credits they get paid, though it is still possible to calculate that. | ||
'''THIS IS A MECHANICAL GUIDE, NOT A LORE PAGE. IT IS NOT MANDATORY TO FOLLOW THIS GUIDE, AND IT IS ONLY HERE FOR POTENTIAL USE BY PLAYERS WHO WISH TO PERSONALLY USE IT.''' | '''THIS IS A MECHANICAL GUIDE, NOT A LORE PAGE, AND ITS NUMBERS ARE TAKEN FROM THE CODE. IT IS NOT MANDATORY TO FOLLOW THIS GUIDE, AND IT IS ONLY HERE FOR POTENTIAL USE BY PLAYERS WHO WISH TO PERSONALLY USE IT. ''' | ||
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Salaries and wages are determined by the position an employee fulfils aboard the | = Salaries and Wages = | ||
Salaries and wages are determined by the position an employee fulfils aboard the SCCV Horizon. This ranges between one and twenty, with the latter being the highest-paid positions. This number is a significant factor in randomising the bank account of a character aboard the SCCV Horizon. The numbers below are on a monthly basis, for ease of calculations. These numbers are gotten by taking the economic modifier of each job, or how much they get paid weekly, and multiplying it by 4, then removing some points to account for income tax. Each modifier point represents 450 standard Biesel credits. | |||
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=== Command === | === Command === | ||
Captain: | Captain: 76 | ||
Executive Officer: | Executive Officer: 36 | ||
Chief Medical Officer: | Chief Medical Officer: 36 | ||
Research Director: | Research Director: 56 | ||
Head of Security: | Head of Security: 36 | ||
Chief Engineer: | Chief Engineer: 36 | ||
Operations Manager: | Operations Manager: 36 | ||
=== Command Support === | === Command Support === | ||
Bridge Crew: | Bridge Crew: 17 | ||
Liaison and representatives: Due to their position, Liaisons and Representatives are paid differently depending on the entity they represent. All Liasons and Representatives will have the costs of their time on the Horizon covered by the entity they represent. | Liaison and representatives: Due to their position, Liaisons and Representatives are paid differently depending on the entity they represent. All Liasons and Representatives will have the costs of their time on the Horizon covered by the entity they represent. | ||
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=== Medical === | === Medical === | ||
Physician: | Physician: 23 | ||
Surgeon: | Surgeon: 23 | ||
Pharmacist: | Pharmacist: 17 | ||
Psychiatrist: | Psychiatrist: 17 | ||
First Responder: | First Responder: 13 | ||
Medical Intern: 4 | Medical Intern: 4 | ||
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=== Research === | === Research === | ||
Scientist: | Scientist: 23 | ||
Xenobiologist: | Xenobiologist: 23 | ||
Lab | Lab Assistant: 4 | ||
=== Security === | === Security === | ||
Warden: | Warden: 17 | ||
Investigator: | Investigator: 17 | ||
Officer: | Officer: 13 | ||
Cadet: 4 | Cadet: 4 | ||
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=== Engineering === | === Engineering === | ||
Station engineer: | Station engineer: 17 | ||
Atmos tech: | Atmos tech: 17 | ||
Apprentice: 4 | Apprentice: 4 | ||
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=== Operations === | === Operations === | ||
Miner: | Miner: 17 | ||
Machinist: | Machinist: 17 | ||
Hangar tech: 8 | |||
=== Civilian & Service === | === Civilian & Service === | ||
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Chaplain: 4 | Chaplain: 4 | ||
Hydroponicist: 4 | |||
Bartender: 4 | Bartender: 4 | ||
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Visitor: 4 | Visitor: 4 | ||
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= Other adjustments = | |||
This includes things that can either add or subtract the value of a character's salaries and wages, such as a character's familial wealth, should they be supported by them, or species. | This includes things that can either add or subtract the value of a character's salaries and wages, such as a character's familial wealth, should they be supported by them, or species. | ||
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= Wants and Needs = | |||
A character's salaries and wages are used to fulfil their wants and needs. This can range from spending a significant amount of their income on housing, entertainment, and even buying tickets to travel the Orion Spur through ferries and whatnot. Similarly to the above, it ranges on a numerical scale. This is on a monthly basis and does not need additional calculations. Obviously this is not an exhaustive list of all the things your character may wish to purchase, so if an item you think your character would have is not on this list, either find the nearest comparable item and make up a believable number. | A character's salaries and wages are used to fulfil their wants and needs. This can range from spending a significant amount of their income on housing, entertainment, and even buying tickets to travel the Orion Spur through ferries and whatnot. Similarly to the above, it ranges on a numerical scale. This is on a monthly basis and does not need additional calculations. Obviously, this is not an exhaustive list of all the things your character may wish to purchase, so if an item you think your character would have is not on this list, either find the nearest comparable item and make up a believable number. This section is also broken up into two parts, ongoing costs, and one time costs. | ||
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== Ongoing Costs == | |||
=== Housing === | === Housing === | ||
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Condominium room on the SCCV Horizon: -12 | Condominium room on the SCCV Horizon: -12 | ||
Corapt or Family Corapt on the SCCV Horizon: -25 standard, -10 for Command Staff, free for Captain. | |||
==== | ==== Off-ship Residence ==== | ||
Low-end apartment: -3 | Low-end apartment: -3 | ||
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High-end apartment: -10 | High-end apartment: -10 | ||
Low-end house: -5 | Low-end house: -5 | ||
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High-end house: -15 | High-end house: -15 | ||
=== Diet === | === Diet === | ||
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Eight or more outings a week: -6 | Eight or more outings a week: -6 | ||
== One Time Costs == | |||
=== Automobiles === | |||
==== Motorcycles ==== | |||
Low-end motorcycle: -4 | |||
Mid-end motorcycle: -7 | |||
High-end motorcycle: -10 | |||
==== Cars ==== | |||
Low-end car: -5 | |||
Mid-end car: -8 | |||
High-end car: -12 | |||
==== Maintenance ==== | |||
Low damage crash/Small issue: -5 | |||
Medium damage crash/Medium issue: -8 | |||
High damage crash/Bad issue: Minus The original price of the automobile | |||
=== Consumer Electronics === | === Consumer Electronics === | ||
Low-quality computer/gaming console: -2 | Low-quality computer/gaming console: -2 | ||
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= Examples = | |||
This includes examples and a guideline of sorts on how to calculate the class of your character. | This includes examples and a guideline of sorts on how to calculate the class of your character. | ||
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Maria goes out once a week, often to the local Trinary Perfection Church of whichever region the Horizon finds itself in, and deducts '''one''' point. | Maria goes out once a week, often to the local Trinary Perfection Church of whichever region the Horizon finds itself in, and deducts '''one''' point. | ||
As a poor self-owned IPC, the Trinary Perfection gives her a little money each month, adding '''one''' point. | As a poor self-owned IPC, the Trinary Perfection gives her a little money each month, adding '''one''' point. | ||
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=== Oleg El-Amin === | === Oleg El-Amin === | ||
Oleg El-Amin is a miner aboard the SCCV. He is a Zhan-Khazan Tajara. | Oleg El-Amin is a miner aboard the SCCV Horizon. He is a Zhan-Khazan Tajara. | ||
Oleg's income for the month is ''' | Oleg's income for the month is '''seventeen''' points. He is underpaid, offered a low contract by Orion, and therefore he has been deducted '''two''' points (20 x 0.85 = 14.4, rounding up to 15) from his gross personal income. | ||
Due to Oleg being a Zhan-Khazan Tajara, he is paid less than his Human and Skrell peers. This deducts '''one''' point. | Due to Oleg being a Zhan-Khazan Tajara, he is paid less than his Human and Skrell peers. This deducts '''one''' point. | ||
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Additionally, Oleg is fond of the drink. He frequents the bar aboard the SCCV Horizon and gambles online. This leads to a deduction of '''four''' points. | Additionally, Oleg is fond of the drink. He frequents the bar aboard the SCCV Horizon and gambles online. This leads to a deduction of '''four''' points. | ||
Oleg is left with '''zero''' points this month, which he can spend or save as he sees fit. | |||
Oleg is left with ''' | |||
[[Category:Guides]] | [[Category:Guides]] | ||
[[Category:Special guides]] | [[Category:Special guides]] |
Текущая версия от 03:29, 1 апреля 2023
The Cost of Living
Содержание |
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In the 25th century, when megacorporations dominate the Orion Spur, living is not something one can do for free. While some can eke out a meager existence on frontier worlds where money is not needed to provide for oneself, in civilized space megacorporations squeeze everything they can out of the people, charging for as much as they can. This includes their own employees, and even on top-of-the-line ships, like the SCCV Horizon, very few things come for free to the people who work aboard. This page is designed to show how much the employees aboard the Horizon are paid, and how much they need to spend to do things as a percentage of their income, instead of how much actual credits they get paid, though it is still possible to calculate that.
THIS IS A MECHANICAL GUIDE, NOT A LORE PAGE, AND ITS NUMBERS ARE TAKEN FROM THE CODE. IT IS NOT MANDATORY TO FOLLOW THIS GUIDE, AND IT IS ONLY HERE FOR POTENTIAL USE BY PLAYERS WHO WISH TO PERSONALLY USE IT.
Salaries and Wages
Salaries and wages are determined by the position an employee fulfils aboard the SCCV Horizon. This ranges between one and twenty, with the latter being the highest-paid positions. This number is a significant factor in randomising the bank account of a character aboard the SCCV Horizon. The numbers below are on a monthly basis, for ease of calculations. These numbers are gotten by taking the economic modifier of each job, or how much they get paid weekly, and multiplying it by 4, then removing some points to account for income tax. Each modifier point represents 450 standard Biesel credits.
Other adjustments
This includes things that can either add or subtract the value of a character's salaries and wages, such as a character's familial wealth, should they be supported by them, or species.
Wants and Needs
A character's salaries and wages are used to fulfil their wants and needs. This can range from spending a significant amount of their income on housing, entertainment, and even buying tickets to travel the Orion Spur through ferries and whatnot. Similarly to the above, it ranges on a numerical scale. This is on a monthly basis and does not need additional calculations. Obviously, this is not an exhaustive list of all the things your character may wish to purchase, so if an item you think your character would have is not on this list, either find the nearest comparable item and make up a believable number. This section is also broken up into two parts, ongoing costs, and one time costs.
Examples
This includes examples and a guideline of sorts on how to calculate the class of your character.