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>La Villa Strangiato
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>La Villa Strangiato
 
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{{Needs revision|reason=Very outdated, needs to be updated but I'd wait till NBT .}}
{{Template:Navbox Corporations}}
{{Infobox Corporation
|headercolor = #00d1d4 <!--Can be left blank for grey header-->
|textcolor = white <!--Can be left blank for black text-->
|name = Idris Incorporated
|logo = II-teal
|headquarters = Abidjan, Ivory Coast, West African Union, [[Earth]], [[Sol Alliance]]
|slogan = Astronomical Figures. Unlimited Power.
|languages = Tradeband, Tau Ceti Basic
|ceo = [[Notable Humans#Alex Mason|Alex Mason]]
|colors = Cyan, teal, turquoise
|founded = 2152
|founder = William Idris
|regions = Everywhere except Nralakk and Dominia
|}}
'''Idris Incorporated''' is an interstellar corporate bank headquartered in the Sol Alliance, though after the Solarian Collapse its branch in the [[Republic of Biesel]] has grown to become its most prominent base of operations. Representing the largest banking institution in the [[Orion Spur]], they hold a practical monopoly over banking and financial services throughout human space. Idris financial advice is regarded by millions of businesses as something short of divine guidance, the bank able to predict, influence and even control the flow of stock markets in Sol and beyond, power frequently used to bend situations and create favourable openings. Since providing secure credit storage for individuals, corporations and governments alike require a robust security presence, Idris fields one of the largest private security forces spread throughout its vast number of facilities, vaults, banks and commercial establishments. To that end, a sizable synthetic division has been developed to reinforce and partake in various activities, most notably debt reclamation.


Mining is a job that can range from blandly safe to life-threateningly dangerous at the drop of a hat. Hazards can range from dangerous alien wildlife, to meteor belts, to roving bands of pirates out to steal your livelihood. Nevertheless, you are the Horizon's main source for precious materials, and in the wake of the phoron shortage, any hint of phoron you can unearth will gain the Operations account a hefty sum.
Furthermore, the company manages a number of luxury product chains, hotels and high-class entertainment centres in a multitude of worlds across the Spur, expanding their clientele and becoming the go-to provider for powerful and influential elites of all calibres and tastes.  


'''Important note:''' Large mining drills are currently bugged. They do not mine properly and it is currently a waste of space to bring them on the Spark.
{{TOC Hidden}}
== Corporate Affairs ==
=== History ===


==Your Base of Operations==
Idris Incorporated was founded in 2152, as pressure grew for a secure way to store credits and have them transferable across solar systems. Idris Trust was at the time, one of the few banking institutions that offered interstellar services based in Sol, making them one of the most experimental, yet immensely convenient choices for business firms, especially centred around Eridani space. Under supervision from the Idris family, the bank grew astonishingly as more and more large businesses and corporations noticed the need to expand and extend their influence across the stars. It was then when it was decided that they touch on other fields, entering the stage of megacorporations.
This is the mining bay, your base of operations. Within the area you will find multiple pieces of equipment and machinery to aid you in your work.  
[[File:Miningbay.png|550px|]]


===Important Equipment===
Starting off, all of the most lucrative fields had already been dominated by firms such as [[Hephaestus Industries]] and [[NanoTrasen]]. As such, it was decided that a more commercial approach would be followed, focusing on catering to society’s elite and higher classes, providing high-end fashion and luxury products as well as services. With enough effort put in, Idris Incorporated secured a concrete foothold in the Solarian and Tau Ceti markets, with the next big prospective hit being the new cybernetics and augmentation services on Epsilon Eridani. As the corporation developed, so did its banking services and figures, landing it the title of the biggest bank in the known galaxy.


Within the orange lockers (highlighted in red as mining equipment on the above image) you will find some items to help you start out your shift. This basic gear will be your way to gain some mining points so that you can gain better, more efficient gear. But more on that later. Below is a list of the gear found in the lockers.
Meanwhile, Idris Incorporated has managed to secure a place in the service synthetic sector, creating its own software and a dedicated IPC shell frame line intended for use as clerks and customer service, the hardware creation contracted out to Hephaestus. Still, the company is famed for its outstanding human staff in the high-end service sector, with many acclaimed chefs and mixologists to accompany the high brass on their business trips, soothing big deals.
* Global positioning unit (GPS): A tool for tracking your position, and having others track your position, in case of emergency. To interact with it, click on the GPS while it is in your hand.
* Shortwave radio: A handheld radio that allows you to talk through communications while you're out of range of the Horizon's network. You can speak into it by prefacing your text with '':r'' or '':l'', depending on which hand the radio is in.
* Ore detector: Alt-click on this nifty device to open a menu allowing you to pick which ores you can detect. Once you've selected them, click on the scanner while in hand to turn it on; ore will be highlighted on your screen with a green light over the tile it's on.
* Kinetic accelerator: A ranged mining solution that clears rocks in range of its blast. To fire it, you have to pump it by clicking "Unique Firing Action" on your UI.
* Pickaxe: A standard pickaxe that will break down a rock face in around three swings. Note that the pickaxe must be wielded by activating it in your hand for it to break rock walls quickly-- otherwise, it is incredibly slow.
* Shovel: Can be used to dig up sand and other minerals that may be lurking within the ground.
* Mining Satchel: Clicking on a tile with this bag will pick up all the ore on said tile into the bag for quick storage.
* Analyzer: Click on this to get a reading of the atmosphere of your chosen mining site.


===EVA Equipment===
Today, Idris Incorporated is a member of the Stellar Corporate Conglomerate, joining efforts with the other megacorporations as former rivals put aside their differences. Or so it seems.


Inside your locker room, you will find a rack with voidsuits, helmets, and magboots. Naturally, these are very important to be wearing in case you are mining in space or on a planet with a hostile environment. Begin by gathering up your helmet, suit, and magboots; if you're a human, you can attach the helmet and boots to the voidsuit by clicking on the suit while holding the equipment.
The bank has begun offering hiring bonuses to those who work for other major interstellar corporations to draw people away from their competitors. However, they are still in a struggle with NanoTrasen due to its large employee base mainly using the company's bank as their method of storing funds, preventing Idris from having a large number of members. This has caused strained relationships between NanoTrasen and Idris Incorporated.


If you're a different species, you need to put the voidsuit and helmet (unattached to each other) in a suit cycler, then set it to your race. You can then attach everything to the voidsuit.
=== Influence ===


Next, move to the tank storage unit and deposit an oxygen tank. Fill it at an oxygen canister, then attach the oxygen tank to your voidsuit.
Idris Incorporated exercises authority over seven million major banks spread across Human space and beyond, and has come to find itself in virtually every major power's pocket in some form or fashion. While not openly contesting NanoTrasen's net worth, Idris and its services can be found to extend as far as its looming superior can see.


===Other Gear===
As the go-to business for any and all banking in the Orion Spur, Idris is a notably secretive corporation. Reasonably so, it possesses the financial information of almost every living being in the galaxy. With great power comes great responsibility, and whatever power the Idris family was given has clearly gone to their heads - the decisions of higher-ups are erratic, and unpredictable at best. Some owe Idris’ continued place in the galactic stage to Zeng-Hu tech giving their executives genetic advantages over the opposition - others believe it’s just a big conspiracy and reminiscent of a big gang.
* Ore boxes: The boxes that will hold all of your ore while you mine. Can be dragged around behind you easily. They work most efficiently with ore satchels; pick up the ore with the satchel and click on the ore box with the satchel in-hand to transfer all of its contents into the box. When you've returned from your mining trip, they can be placed against the unloading machine. This will deposit its contents on the conveyor belt to the ore smelter.
* Portable suit cooling units: Used by IPCs to prevent overheating within voidsuits and hardsuits. Xion Industrial and Hephaestus G2 IPCs can wear suit coolers on their back and do not require a suit. Other IPC types, however, require a suit as well as a cooler in the suit storage slot.
* Mechanical toolbox: A toolbox containing a standard set of tools. Useful for adding and removing power cells and modules to hardsuits.
* Mobile ladder: A ladder that can be placed either below an open space (allowing the user to travel up a level) or on an open space (allowing the user to travel down a level).
* Hoist kit: A deployable and collapsible hoist that can be used to raise or lower objects between levels. To use the hoist kit, first click and drag the object to the clamp using your mouse. Next, click on the green frame of the hoist kit; this will give a message stating that you reverse the direction. Clicking the green frame again will raise or lower the clamp and thus, the object attached (however an object does not need to be attached for the hoist to raise/lower). To detach an object from the hoist, drag the clamp to an empty tile adjacent to the hoist that is not blocked. If there is nowhere to unclamp to, you can click and drag the hoist to your own tile, as this also works.


==The Spark (and how to fly it)==
The deeper one looks into Idris, the less prominent people tend to be. Higher ranking officials slowly slither out of the public eye and find themselves officially retreating to luxurious hideaways - ones they’re never found using. Whatever the case, shady tactics and illicit business are part of the trade for a trusted Idris associate. Whether the effects of this drip down to the level of the crew is up to you, the reader.
''See also: [[Guide to Piloting]]''


'''Important: Don't walk into the doors by the Spark marked with "Vacuum". As the sign implies, there's no pressure, and you'll pop your lungs.'''
Idris, being fabulously rich, has no issue with paying others to do their dirty work. Its employees are well-paid, and often well-trained.


The SCCV Spark is the mining shuttle of the SCCV Horizon. Coming with a can of CO2 already attached to its thruster line, and having a functional sensor suite while docked to its main ship, it is very self-sufficient. Piloting it properly means you don't need to wait for the Horizon to ferry you to every away site.
==== Idris Family ====


While the Guide to Piloting will help with all the fine details, a new miner should remember the following:
Founded by wealthy businessman William Idris, not much is known about the people behind the world’s largest human bank. Through the generations, the Idris would acquire land and create estates all over the core worlds of Sol, their rich tastes in items and architecture characterising every Idris property in unique ways.
* '''DON'T USE AUTOPILOT.''' It will take you on the straightest path to your destination possible-- through every hazard, with no regard for fuel.
* '''Enable the fuel pump to thrusters.''' This pump is helpfully labelled Fuel Tank to Thrusters; you can turn it on by clicking it and setting the output to MAX. This ensures that fuel will flow to your thrusters, and you can actually fly the shuttle.
* '''Set your engine thrusters to a value less than 100%.''' You can set the thrust percentage by clicking on the engine control console. You really don't need any more than 70-80%, and it means you'll conserve fuel.
* '''Your sensors don't activate immediately.''' You don't have to fly at the speed of molasses to make sure you don't bang up the shuttle, but if you're new to piloting, it's best to take it slow so you know what's in front of you.
* '''Inertia is a harsh mistress.''' In space, an object in motion stays in motion; you need to apply a reverse burn (or pressing the X on the center of your flight controls) to properly stop the Spark. You're not just going to slow down.
* '''If you don't know which way to go, grab a sensor readout.''' Sensor readouts are automatically generated at every command console a few minutes into every round. You can ask the bridge crew to fax you a readout, or you can grab it from the Pilot Room to the right of the Intrepid hangar. By way of radial degrees, you can pinpoint the direction of away sites relative to the Horizon's position at the start of the round. (For example, if you see an asteroid situated at 0 degrees, that means the asteroid is directly to the left of the Horizon.)


===== In case of emergency... =====
A very secretive family, the Idris never shared private information with the public. This has made them the subject of many theories by those who care enough. Their Eridanian connections appear to have enabled them to embrace heavy augmentations. The bright artificial blue light of the eyes, full coats, dark gloves and what appear to be bright cyan blood vessels on the necks of the most senior, fully retired from public eye family members, never fail to reinforce the feelings of abnormality and fear.


* '''You drifted into an electrical storm and lost power!''' First of all, before you head out, it's a good idea to come ask an engineer to unlock the Spark's APC. This will allow you to control it in case something like this happened. Now, go over to the power storage unit and turn it back on. Then, go over to the Spark APC and turn it back on. This should give you the power to use the Spark's control console.
Despite their secret life, the Idris are known for their dubious deals and shady business, while perfectly maintaining the aura of outstanding, honest customer service they are so renowned for. It is no secret though, that when they feel their interests threatened, none of them would hesitate to adopt extreme measures. No few were the cases of “mysterious disappearances” of small rival business strongmen, or of “miraculous turnings” of problem customers, into ideal clients.
* '''You're dying of something!''' Use the NanoMed in the Spark to vend bandages to bandage any bleeding. Vend an inaprovaline injector to stabilize you. If you're in pain, vend a Perconol pill. If you can't breathe, vend a blue low oxygenation pouch.  
* '''You're lost on the surface of a planet/asteroid!''' Take out your GPS (you did bring your GPS, right?), open up the interface, and find the SPARK on the drop-down menu. Click on the button next to it labelled Compass. Marvel as you are now able to see the direction the Spark is in.
* '''Something's chasing you!''' Shoot it with a kinetic accelerator, you big baby.


==Mining==
=== Positronics and Idris Incorporated ===
Once you've actually touched down on an away site, it's time to cycle out of the Spark and start hunting for those ore veins. Shoot veins with your kinetic accelerator or tear down rock with a pickaxe, then scoop up the ore with your satchel. Prioritize gold, silver, diamonds, platinum, and of course, phoron (if you can find it). High-value materials will mean more points for you to redeem at the mining vendor, which means better gear and a few little rewards on the side.


===Processing your goods===
:''"We have authority to reclaim your security as per your loan agreement. I am cleared to use reasonable force to achieve this directive. Do not resist."''
First and foremost, set up the smelter; see Furnace 101 below. Assuming you've collected your ore, you're going to want to transfer it to the smelting belt on the far right of the mining bay. To do this, either dump the ore infront of the unloading machine [[file:Unloader.gif|32px|]] and it will start to move the items onto the belt. Assuming you set the smelter correctly and it is turned on, you should see materials go in as ore and come out as sheets and bars respective to the type of ore put in. After smelting, compressing or alloying, the materials will now follow the belt round to the stacking machine, which will stack the materials. The stacking machine can be controlled via the console on the wall below it [[file:miningconsole.gif|32px|]]. This will allow you to place the materials in a crate for cargo to ship to whomever needs them.


===Mining Points And The Mining Vendor===
Notorious across the known galaxy, Idris Reclamation Units are shell [[IPC]]s constructed and programmed to investigate, interrogate as well as reclaim securities and or assets from a client in arrears. Capable of excellent customer service and a novelty to agreeable customers, their notoriety stems from their inhuman treatment of "problem customers". In the interest of carrying out their various 'directives', Reclamation Units are programmed, and granted authorization for, the usage of 'reasonable force' against clients, though this reliably never trends towards irreparable injury or death. A majority of contracts are settled ‘diplomatically’, with reasonable force, in teams of two units. '''Idris Reclamation Units are designated by the prefix “IRU-” followed by their name. An example of this formatting is IRU-Name.'''
As materials pass through the smelter you may notice that points begin to rack up within the ore processing console [[file:miningconsole.gif|32px|]]. Inserting your ID by clicking the blue "Insert ID" will allow you to claim the points for your own. This can be cashed in at the mining equipment vendor [[file:MinerEquip.png]] to purchase new tools and devices to aid your mining. Below is a table to give you some idea on what you can purchase within the mining vendor.
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Idris Incorporated's Synthetic Department consists of both an investigative and asset reclamation division, as well as a security division. The Idris Security Division consists of medium to heavy class IPCs for use as bank security as well as higher risk reclamation contracts.
 
Known problematic clients will warrant the usage of the Idris Security Units. More often than not, these will consist of baseline and G2 chassis, though it's not unheard of to see different models. These teams are always accompanied by a human handler, who will be responsible for coordination and oversight. This is in order to manage the operation, authorize actions, command the unit, and secure any fallen members/equipment. The human handler will rarely engage in conflict directly, reserving the more dangerous operations to the IPC security detail units. IPC security teams consist of between 2-6 IPCs per human handler. '''Idris Security Units are designated by the prefix “ISU-” followed by their name. An example of this formatting is ISU-Name.'''
 
'''All Idris Security Units are expected to adopt the IRU- or ISU- prefix.'''
 
Hierarchy between reclamation and security units is often determined on a case by case basis by the units’ handlers. This ensures orderly and efficient management in environments where IPCs may be without the immediate oversight of their human superiors. However Idris Incorporated employees are always considered as possessing seniority to the IPC security and reclamation units. Both reclamation and security units are carefully monitored by their human handlers and undergo regular check ins. Uniformity and obedience is expected, where behavior outside the norm often results in severe punishment. '''Idris Security and Reclamation units are expected to wear the “Idris Unit coat” found in the Loadout under the Xenowear - IPC tab.'''
 
Given the sensitive nature of their field, Idris Incorporated synthetics are barred from acquiring freedom and if sold, their positronic brains are memory wiped. Synthetics that are close to paying themselves off are quietly transferred to other branches wherein such laws do not apply. Many IRUs and ISUs are sold second hand or loaned out to various corporations who usually utilize them for security or investigation work.
 
==Executives and Branches==
[[File:AlexMason.png|thumb|right|Alex Mason, Idris' Chief Executive Officer.]]
 
===Executives===
Idris is run by the Board of Governors, lead by Chairman Markus Idris. The Board of Governors oversee the general function of the bank, with teams in Sol and Tau Ceti managing more local problems.
 
'''Chief Technology Officer:''' Carol Cojocaru, b. 2380
 
An old name in Idris, Cojocaru earned his position not from backroom dealing or business acumen, but by an unerring belief in technological innovation. First making a name for himself as a roboticist in charge of ISUs back in 2423, in Chicago. As the first shells began to be produced, the Earther quickly realized the immense potential of shells in the company’s facilities and was quickly accepted into the nascent Idris Reclamation Unit program. As it became clear that the program would find more success in other systems, he quickly transferred after proposing a plan to roll out shell workers in most of Idris’ Earth enterprises, earning a promotion to Chief Technology Officer with his relentless drive to have them implemented across the entire company. Many suspect the strain of such a massive change to the company in a short time broke Carol, with the man suffering a heart attack by 2454 at the age of 48. Since then, his worldview seemingly changed, with the old roboticist acting fiercely resistant to change - indeed, attempts to contract IRUs out to other companies were stonewalled by him until 2460. The man is personally known for his surprisingly good insight, volatile personality, and immense caution. With the man getting older, many of his subordinates are waiting for the opportunity to unseat a head they now view as overly conservative.
 
'''Idris Family Patriarch:''' Adram Idris, b. 2353
 
With his life after retirement shrouded in mystery, the 112-year-old man has been at the forefront of Idris for over half a century. While not a member of the Board, Adram Idris’ decision to promote his protege, Alex Mason, as the new chief executive has raised questions about the real figure behind the administration. A once personal acquaintance of Xavier Trasen, Adram’s role in the expansion of the banking institute into Tau Ceti has been key to the truly all-encompassing reach it enjoys today. Head of the Idris family and estates, his combined personal and family wealth is one of the most closely guarded secrets, arousing the interest of analysts and conspiracy theorists whose most conservative estimations regularly place him as either the first or second wealthiest private individual, alongside Miranda Trasen. No matter the case, he has regularly shunned personal and family publicity, enforcing strict policies of privacy and avoidance of public appearances which only the younger Idris can get away from.
 
'''Executive Member:''' Stanley Dittmeier, b. 2414
 
Another Lunarian born in affluence, Dittmeier’s career started at a young age, entrepreneuring in various fields, pitching dodgy inventions and products in various attempts of achieving a successful business. Never the type of person to give up, his persistence despite the failures and toeing the line of financial ruin allowed him to enter a wide social network of business individuals, including the Idris affiliated Alex Mason. Impressed with his character, business bravado and willingness to push the line in the name of profit, it wasn’t long until he had granted Stanley the position of personal secretary, a rank which followed Mason and his rapid climb to the top. A result of blatant utilitarianism, his elevation to the Board of Directors in the vague role of “Executive Member” has resulted in many controversies within inner circles. However, his undoubted usefulness as a crafty, underhanded deal maker and close confidant of Alex Mason renders him immune from open criticism.
 
===Branches===
 
'''Abidjan, Ivory Coast, [[Earth]], [[Sol]]:''' As the most ancient and arguably most developed branch in Sol, Abidjan directs the corporation’s significant activity in Alliance space, centred around the core worlds and the Sol system itself. The birthplace of Adram Idris himself, it is regarded as the primary stronghold of Idris influence in the Alliance. Branch directors are often at liberty to strike deals and preserve a working relationship with an increasingly uneasy government after the formation of the SCC. Though major issues with the Alliance are easily settled or mitigated due to Idris’ influence over the fragile Solarian economy, relatively good relations and agreements with Einstein Engines have roused complaints from Nanotrasen factors, the Board often claiming such as necessary for the status quo. From a more local view, the Abidjan branch dominates the city with its innumerable Idris affiliated businesses, casinos and banking facilities. The headquarters complex on the outskirts is the largest and most guarded private area in the city and possibly West Africa, serving as a base for the corporation’s every need in the system, a private shuttle port offering a direct connection to the planetary orbit and Unity Station.
 
'''Mendell City, [[Biesel]], [[Tau Ceti]]:''' Idris Incorporated’s branch in Mendell City can be found near the edge of the Phoenix Park District, exerting control over all operations in Republic space and skyrocketing in importance as the main representative of company interests in the wider megacorporate world, after the creation of the Stellar Corporate Conglomerate. Recent funding and a shift of more focus to the Republic has allowed for immense renovations with a brand new skyscraper, “The Tower”, catching the eye as the tallest in the district and the second the whole of Mendell, coming face to face with the marginally higher Nanotrasen Headquarters. The surrounding complex serves as a base of operations for the Tau Ceti security and reclamation divisions, providing living quarters for Idris employees and guards as well as an underground warehouse for synthetic storage. Center to Mendell’s commercial district, its presence has created a shift, moving the centre of the City’s financial sector to its surrounding area with the help of the centralised Idris Mendell City Bank, the planet’s main and most important banking establishment.
 
'''Eridani I, [[Epsilon Eridani]]:''' The Eridani I branch serves as the overall Idris headquarters for the Eridani system, regarded as the third most important corporate branch. Idris’ presence in the Eridani market and society is not as vast as Hephaestus, often struggling to compete against them. Nevertheless, Idris banking remains king amongst the rest, the Eridani elite enjoying significant benefits as incentives compared to other areas, for their much needed continued support. Idris facilities are scattered throughout the megacities, the higher echelons occupying the higher locations. The headquarters themselves are situated in various skyscraper complexes all over the city, a product of the tremendous corporate entanglement and complexities dominating the Federation. The Eridani I branch is also home to Idris’ newest bid into the cybernetics and synthetics division, possessing facilities that serve as the main heavy-duty maintenance station for Idris synthetics, as well as the main centre for research in augmentation technology and software development.
 
'''[[Silversun]], Middle Colonies, Sol Alliance:''' The Silversun branch of Idris is the final regional branch, dedicated to serving as the headquarters for company interests on the planet. Tasked with directing the corporation’s meddling efforts in the government through the Tourism Development Group of Silversun, the local Idris offices are staffed with expert political manipulators and lobbyists. The vast, planetary-scale investments have rendered Silversun the busiest and most populous regional branch, making the physical presence of the corporation impossible to miss on nearly every corner. Planned by some of Sol’s most renowned architects, Idris buildings blend in perfectly with the serene environment of Silversun. In practice however, vast underground complexes form a network of storage and office spaces, as well as living quarters for the many Expatriate employees. All this is done in order to avoid interference with the pristine environment as much as possible, the more complex and common above-surface compounds and skyscrapers being avoided as much as possible. Lastly, the planet serves as a popular vacation spot for the majority of mid to high tier executives; a company-sponsored leave on Silversun is considered a standard and often a much-appreciated reward for productive and valuable employees.
 
==Subsidiaries==
 
The subsidiaries of all megacorporations are as endless as their own direct employees, with massive swaths of businesses being occupied or dropped on a daily basis on a galactic scale. Whether businesses flourish alongside or get crushed by the corporate powers is found to be a case-by-case scenario. This means that any independent business, at least outside of Tau Ceti and the Eridani Corporate Federation, can reasonably survive indefinitely without the megas grabbing them. However, should these businesses elevate to anything worthwhile, it is reasonable to assume they’ve already fallen to the whim and will of the economic rulers of the Orion Spur.
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===Celestial Cruises===
“Witness beauty and splendor.


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'''Chief Executive Officer:''' Leina Idris, b. 2393
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===Mining Vendor Contents===
A subsidiary of Idris, Celestial Cruises has been touted as one of the most famous examples of the fabulous lifestyle one can have with Idris. It maintains fleets of 400 meter long “Star-gazer” ships, vessels with glass dome tops holding a miniature environment along with numerous holodecks, clubs, and entertainment centers within their decks. Maintained by contracted engineers and staffed by Idris employees and IPCs, these exclusive cruises have become popular in a select few nations in the Orion Spur.
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{| border="1" cellspacing="0" cellpadding="2" align="center"
====History====
!style='background-color:Maroon;color:white;' |Item
 
!style='background-color:Maroon;color:white;' |Picture
Founded in 2332, Celestial Cruises was an ambitious project by founder Naia Idris to capitalize on a possible market: Luxury space cruises. The company sky rocketed in 2341 after unveiling the first Star-gazer, with cruise tickets selling out in minutes. Maintaining constant expansion while retaining its luxurious image, Celestial Cruises opened a Republic of Elyra branch while also drafting possible plans to expand into more settled Coalition areas and the Empire of Dominia. Unfortunately, the collapse of the Sol Alliance has dug deep into the company’s profits and cancelled those plans. With a majority of its primary branch’s Star-gazers lost or trapped in warlord held lands, Celestial Cruises’ CEO is forced to gamble with expansions to Elyra’s cruises while attempting to establish a Republic of Biesel branch.  
!style='background-color:Maroon;color:white;' |Cost
 
!style='background-color:Maroon;color:white;' |Description
====Branches====
|-
* Sol Alliance: The mainstay of Celestial Cruises since it began, the Sol Alliance branch was its most developed and advanced fleet of Star-gazers. Several rings of voyages dotted the Sol Alliances territory, stretching from the borders of the Traverse to the Weeping Stars region. Silversun was the nexus of these voyages, with vacation plans that allowed one to enjoy a cruise right before settling into their resort on the beautiful planet. As such, when the Sol Alliance collapsed so did the income of Celestial Cruises. While smaller flight paths within the Sol Alliance’s shrunken territory continue on, they remain far from the poorly-protected borders of the sector.  
!Food Ration
 
![[File:Ration.png|50px]]
* Republic of Elyra: Opening up shortly after Elyra’s formation, Celestial Cruises was well-received by the citizens of Elyra. With a primary loop between Persepolis, Aemeq, and Medina, Celestial Cruises is popular for those who wish to tour the jewels of the Serene Republic. The Republic of Elyra branch also attracts business from the Coalition, PRA, Hegemony, and Dominia. With Sol’s branch cut down, The Republic of Elyra’s branch has seen more investments in the hopes of becoming the new primary branch for Celestial Cruises.  
|5
 
|Some food to keep you going.
* Tau Ceti: Quickly developing as a new source of income to offset the loss in the Sol Alliance branch, the Tau Ceti branch holds some of the company’s hopes in solving the issues the Solarian collapse caused. With just a single Star-gazer preforming circuits within the capital system, operations are limited for now. Should their newly claimed systems become settled by the SCC, Tau Ceti could be the perfect site for rapid expansion.
|-
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!Poster
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![[File:poster.png|50px]]
===Caishen Jewellers===
|20
 
|A poster that you could put up somewhere.
“The best of the galaxy in your dresser!
|-
 
!Ore Scanner Pad
'''Chief Executive Officer:''' Lubanzi Idris, b. 2437
![[File:pinpointer.gif|50px]]
 
|50
Caishen Jewellers is the leading jewellery company in the Spur, with its hand in several markets in the major nations. Any jewellery, from rings, tiaras, necklaces, bangles, to piercings can be found in their stores or bought custom made and designed from the company’s site. Cainshen Jewellers’ business model revolves around finding “exotic” locales or artisans to have custom pieces made from, giving buyers to have a wide selection of choices while allowing Caishen to rack up the price for supposedly premium hand-made goods.
|Points to the nearest ore deposit. Green means close, blue means quite close, red means far away.
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|-
====History====
!5 Red Flags
 
![[File:redflag.png|50px]]
Caishen Jewellers began in Eridani in 2367. Decades after the discovery of Skrell and their arrival to several systems, a wave of interest in Skrell fashion occurred in Eridani. It was during this time that the founder,  Juno Idris, sought to find a way to use this trend. Their answer was to begin Caishen Jewellers. At first using Skrell and Eridani artists to provide their custom goods, branches and contacts were established with the Tajara and Unathi after humanity’s contact with them in 2418 and 2433 respectively. Now, Caishen Jewellers offers a diverse range of artists and pieces for one to gain, if they’re willing to spare the credits for it.  
|50
 
|Can be placed. Could be used for marking a route on the asteroid.
====Major Brands====
|-
 
!5 Green Flags
'''Moghean Majesty:'''
![[File:greenflag.png|50px]]
Partnering with local goldsmiths and silversmiths in the Izweski capital of new Skalamar, Caishen offers pieces made by the expert hands of clans with centuries of experience and history in their productions. Some common pieces include bracelets made with family names artfully written upon them in Sinta’Unathi and ring earrings with religious charms looped through them. Calligraphy in Sinta’Unathi is the most common marker of a Unathi-made piece from Caishen Jewellers, etched onto almost every piece made.  
|50
 
|Can be placed. Could be used for marking a route on the asteroid.
'''Tajaran Treasures:'''
|-
Caishen retains contacts with several Tajaran artisans from across Adhomai. These include the carpenters and woodcarvers of Zatushka and the watchmakers of Baltor. Common pieces from this brand are lifelike and detailed wooden statuettes or ornate watches made of rare materials and beautiful clockwork. Oddly there also exists a small niche market for supposed war trinkets and items made of material left over from the Second Revolution.  
!5 Yellow Flags
 
![[File:yellowflag.png|50px]]
'''Jewels of Nralakk:'''
|50
The oldest brand for Caishen at almost a century, pieces handmade by Skrellian master craftsmen still capture the attention of buyers today. Common choices are beautiful shining chains that can be made to be worn anywhere on one’s body, and piercings that can be surgically embedded to form a pattern. These products also find their way into the hands of the Skrell living in communities outside of the Nralakk Federation, as both a status symbol and a proud display of their culture.  
|Can be placed. Could be used for marking a route on the asteroid.
 
|-
'''Discount Diamonds:'''
!5 Purple Flags
Cheap and easily available, Discount Diamonds is surprisingly the most successful of Caishen’s brands. The affordability of their synthetic diamond pieces has allowed anyone to purchase one, and their stores often sell out of these pieces before new shipments can arrive. Mass production and shifting trends have led to this jewellery being mass produced, shipped out, and inevitably dumped in junkyards when the next big trend happens. This has made Discount Diamonds a massive source of free “gems” for the destitute, such as dregs.
![[File:purpleflag.png|50px]]
|50
|Can be placed. Could be used for marking a route on the asteroid.
|-
!Ore-Bag
![[File:OreSatchel.png|50px]]
|50
|Can pick up large amounts of ore with just one click. Can also transfer said ore to an ore box or drop it all.
|-
!Meat Pizza
![[File:pizza.png|50px]]
|50
|It's Pizza.. You eat it..
|-
!Lantern
![[File:newlantern.png|50px]]
|75
|Light source: Shines light around you with a radius. This also extends behind you. Good for avoiding holes.
|-
!Shovel
![[File:shovel.png|50px]]
|100
|For digging holes in the sand.
|-
!Pickaxe
![[File:Pickaxe.png|50px]]
|100
|Used for breaking down rocks and gaining the treasures within.
|-
!Compressed Rail Cartridge
![[File:Compressed_matter_cartridge.png|50px]]
|100
|Used as ammunition for the Rapid Railway Fabricator
|-
!Ore Box
![[File:OreCrate.png|50px]]
|150
|A huge, heavy box for storing large amounts of ore. When ordered through the equipment vendor, it is delivered via cargo shuttle.
|-
!Emergency Flood Light
![[File:Inf_box.png|50px]]
|150
|A kit that can be assembled easily for a long range light source.
|-
!Premium Cigar
![[File:Cigar2off.png|50px]]
|150
|Some say they make you live longer.
|-
!Seismic Charge
![[File:Seismic Charge.png|50px]]
|150
|A plantable explosive that delivers a low-medium intensity explosion for the purpose of shattering rock.
|-
!Material Scanners
![[File:Material.png|50px]]
|200
|Allows you to see materials within large rock formations.
|-
!Mining Drill
![[File:Handdrill.png|50px]]
|200
|A drill that is faster than the pickaxe.
|-
!Deep Ore Scanner
![[File:Forensic0old.png|50px]]
|250
|Scans for mineral deposits within the ground.
|-
!Magboots
![[File:Mashoe.png|50px]]
|300
|Can stop you from falling down open spaces
|-
!Autochisel
![[File:Jackhammer.png|50px]]
|400
|Allows you to sculpture.
|-
!Jetpack
![[File:Jetpack.png|50px]]
|400
|Allows traversal up, down and across open spaces. Note that you must activate the jetpack and the stabilizers for it to work. It should also be placed on your back.
|-
!Drone Drill Upgrade
![[File:Mainboard.png|50px]]
|400
|Allows you to upgrade the mining drill on a Mining Drone
|-
!Industrial Drill Brace
![[File:Mining Drill Brace.png|50px]]
|500
|A large brace that is part of the Industrial Drill Assembly (See Drill 101)
|-
!Point Transfer Card
![[File:Data1.png|50px]]
|500
|Gives you a card loaded with 500 points. Can be used to give points to other miners.
|-
!Explorers Belt
![[File:Explorers Belt.png|50px]]
|500
|A belt that can hold multiple items, usually items to do with mining.
|-
!Item Warp Beacon
![[File:Item Warp Beacon.png|50px]]
|500
|A Beacon that is used along with the Item Warp Pack to transport non-living matter.
|-
!Item Warp Pack
![[File:Item Warp Pack.png|50px]]
|600
|A Pack that is used along with the Item Warp Beacon to transport non-living matter. Has 3 charges.
|-
!Drone Health Upgrade
![[File:Mainboard.png|50px]]
|600
|Increases the max health of a mining drone.
|-
!Rapid Railway Fabricator
![[File:RCD.png|50px]]
|600
|A swift way of making tracks for minecarts.
|-
!Brute First-aid kit
![[File:Mining_First_Aid_kit.png|50px]]
|600
|Contains some bandages and trauma kits, useful in the event of an unexpected fall.
|-
!Ore magnet
![[File:Ore_Magnet.png|50px]]
|600
|Attracts nearby ores to your tile.
|-
!Minecart
![[File:Mining Cart.png|50px]]
|600
|A trolley that attaches to the Mining Engine
|-
!Resonator
![[File:Resonator.png|50px]]
|700
|A handheld device used for shattering rock.
|-
!Mining Rig
![[File:Mining rig.png|50px]]
|1000
|A rigsuit that can hold multiple modules.  
|-
!Mass Driver
![[File:Inf_box.png|50px]]
|800
|A device that can "throw" objects and even people. Use with care.
|-
!Mining Drone
![[File:Mining Drone.png|50px]]
|800
|A nifty little drone that mines for you.
|-
!Mining Engine
![[File:Mining Engine.png|50px]]
|800
|The main mine-cart engine. Good for cross-asteroid transportation.
|-
!Drone Kinetic Accelerator Upgrade
![[File:Mainboard.png|50px]]
|800
|Increases the efficiency of the Drone KA.
|-
!Ore Summoner
![[File:Ore Summoner.png|50px]]
|800
|Teleports any ore you can see onto your tile instantly. Note that it does not work between levels.
|-
!Lazarus Injector
![[File:Lazarus Injector.png|50px]]
|1000
|A device that is able to raise animals from the dead.
|-
!Industrial Drill Head
![[File:Mining Drill Head.png|50px]]
|1000
|A large, automatic drill that digs for ore deposits underground.
|-
!Super Resonator
![[File:Super Resonator.png|50px]]
|1250
|An upgraded version of the Resonator.
|-
!Diamond Pickaxe
![[File:Diamond Pickaxe.png|50px]]
|1500
|A much better version of the standard pickaxe. Mines rock in 2 swings.
|-
!Thermal Drill
![[File:Thermal Drill.png|50px]]
|3750
|A large drill that fires 2, 4 or 6 second bursts of laser-based projectiles to mine rock quickly.
|-
|}
</div></div>
</div></div>
<div class="toccolours mw-collapsible mw-collapsed">
===Le Soleil Royal===
“Vouloir, c’est pouvoir!” (Translated from Tradeband: “When there is will, there is a way!”)
'''Chief Executive Officer:''' Emilie de Couturier, b. 2427
A massive fashion conglomerate - the largest in the Orion Spur - originating on Earth, Le Royal has centuries of experience - though some of its employees will brag about having over a millennium of experience - in crafting the best clothing known to humanity. Le Royal’s business model relies on being the best of the best of the best, with no others even coming close. It, unlike other Idris Incorporated subsidiaries, employs no known positronic workers. Its current Director, Emilie de Couturier, had cited the “more creative nature of humans” as the reason for this decision, which has brought Le Royal into some conflict with its parent company. But as long as the money keeps coming into Le Royal hand over fist, any change to its current business model is unlikely.
<div class="mw-collapsible-content">
====Major Brands:====
'''Walk Like Idris:'''
Producers of the finest footwear in the Orion Spur (as long as your feet aren’t clawed), Walk Like Idris is the most well-known of Le Royal’s brands thanks to all Idris Incorporated employees being issued a pair of their shoes upon completing their probationary period (the cost is subtracted from one’s paycheck, and buying these shoes is not optional). From the boardrooms of Eridani to the banks of Mendell City, everybody that’s somebody is walking like Idris.
'''The Aspirants:'''
A collective name for Le Royal’s constituent luxury clothing brands, The Aspirants specialize into the creation of extremely high-end and high-quality clothing. Custom orders are very common, and the conglomerate is famous for its ability to complete custom orders quickly while meeting a bar of quality met by no other fashion house. While it produces for clients as far afield as Domina and the Coalition, it only accepts orders for human clothing.
'''Wear Like Idris:'''
The more affordable - but still prestigious - relative of The Aspirants, Wear Like Idris produces fashionable clothing for the more typical resident of the Orion Spur, including non-human customers. Its trendy clothing - and its stores - can be found on almost every planet in the civilized Orion Spur, making it one of the most widespread subsidiaries of any corporation.
'''Synthetic Fashion:'''
While Le Royal does not employ synthetics, it does design and produce clothing for them - including the infamous coats commonly associated with Idris Reclamation Units. As it primarily produces clothing for shells, Synthetic Fashion clothing is deliberately designed to be light and breathable to allow for maximum cooling. This has unintentionally made it quite popular on hot planets such as Medina, and there has been some talk of expanding the brand’s focus on the human side  of their market.
</div></div>
== Corporate Relations ==
===[[Einstein Engines]]===
Idris and Einstein have a generally positive relationship, with little need for competition. The vast majority of Idris-owned Shell IPCs are manufactured by Einstein, and their robotics division has allegedly developed several enhanced combat modifications for higher-end Idris Reclamation Units. Idris vessels tend to favor Einstein-produced warp drives over NanoTrasen-produced bluespace drives, with the exception of some of their higher-end security vessels and luxury yachts which advertise speed of travel as a major bonus. Following Solarian nationalization efforts, Idris and Einstein are the two most influential corporations in the Alliance, with Idris having paid high fees to avoid nationalization of its assets. This has given the two corporations a mutual goal -  maintaining their own prominence in Solarian affairs, and ensuring that future anti-corporate legislation remains directed at their rivals. Einstein and Idris have both heavily invested in their own PR within the Alliance, remaining invested in Sol's future development.
===[[Hephaestus Industries]]===
Hephaestus and Idris remain on good terms, despite Hephaestus CEO Titanius Aeson's reported dislike of Idris CEO Alex Mason. Idris purchases many Hephaestus-made IPCs, particularly industrial models, for use as part of its security branch. Due to the lack of overlap between the two corporations' respective fields, little opportunity for conflict has arisen between Hephaestus and Idris, with the two corporations having been known to align on several issues - maintaining their power in the face of the increasingly antagonistic Sol Alliance and establishing further influence in the Republic of Biesel as NanoTrasen's control declines being the two main issues on which Hephaestus and Idris align.


==Furnace 101==
===[[NanoTrasen]]===
The furnace [[file:Furnace.gif]] can be loaded via the unloading machine [[file:unloader.gif]] and must be turned on via the ore redemption console [[file:miningconsole.gif]] infront of it. It is also configured from here. You can produce multiple products at once, but smelting or compressing something that has no corresponding product will produce useless slag.
NanoTrasen and Idris have never been fierce rivals, though Idris's continued prominence in Sol and its expansion into Biesel has led to tension between the two megacorporations. As Idris expanded its banking operations into NanoTrasen's center of power, NanoTrasen attempted to hold onto their banking business in Tau Ceti, incentivizing its employees to only make use of NanoTrasen banking instead - despite the many advantages that Idris held as a competitor. So far, Idris has been gradually expanding its presence in the Republic's financial sector, with many NanoTrasen employees switching to the use of Idris banks despite their employer's wishes. Idris has begun offering hiring bonuses to NanoTrasen employees in an effort to further weaken their power over Biesel's financial sector, as well as establishing branches in many of the former Solarian worlds of the Corporate Reconstruction Zone, where NanoTrasen holds much less direct influence. Though NanoTrasen has issued little official response to this, Idris transport vessels seem to commonly come under attack by pirates in the Reconstruction Zone, with many speculating the phoron giant is attempting to undermine confidence in Idris's renowned security.
[[File:SmelterExample.png|200px|thumb|center|an example of a working setup for the smelter.]]
<center>
===The Ores===


{| border="1" cellspacing="0" cellpadding="2" align="center"
===[[Orion Express]]===
!style='background-color:Maroon;color:white;' |Name
Orion and Idris have little in the way of competition - though Orion has expanded into the service sector, they have targeted a very different clientele than Idris aims for. Idris relied on Meng Logistics Incorporated for several deliveries to Silversun prior to the formation of Orion Express, and reportedly advocated for the Stellar Corporate Conglomerate's purchase of the small shipping company in 2463. Orion avoided the wave of Solarian nationalization by formed after the creation of the Solarian Corporate Authority, but Idris has wielded its remaining influence in Sol against the voices pushing for Orion to be subject to the same harsh penalties of the rest of the SCC - ensuring that, at least for now, Orion remains able to operate freely in Alliance space.
!style='background-color:Maroon;color:white;' |Wall
!style='background-color:Maroon;color:white;' |Raw Ore
!style='background-color:Maroon;color:white;' |Smelted
!style='background-color:Maroon;color:white;' |Compressed
!style='background-color:Maroon;color:white;' |Door
!style='background-color:Maroon;color:white;' |Uses
|-
|Hematite
![[File:Mining iron.gif|50px]]
![[File:Ironore.png|50px]]
! Iron
! None
![[File:Irondoor.gif|50px]]
|For use in steelmaking.
|-
|Impure silicates
![[File:minefloor.png|50px]]
![[File:Sandore.png|50px]]
|[[File:Glass.png|center|50px]]
![[File:Sandstone.png|center|50px]]
|[[File:Sanddoor.gif|50px]]
|For making glass, which has a plethora of station applications.
|-
|Native gold
![[File:Mining gold.gif|50px]]
![[File:Goldore.png|50px]]
![[File:Golddone.png|50px]]
! None
|[[File:Golddoor.gif|50px]]
|For making various electronics.
|-
|Native silver
![[File:Mining silver.gif|50px]]
![[File:Silverore.png|50px]]
![[File:Silverdone.png|50px]]
! None
|[[File:Silverdoor.gif|50px]]
|Making mechs and for material research.
|-
|Phoron
![[File:Mining phoron.gif|50px]]
![[File:Plasmaore.png|50px]]
! None
![[File:Sheet-phoron.png|50px]]
|[[File:Plasmadoor.gif|50px]]
|The reason you're here.
|-
|Diamond
![[File:Mining diamond.gif|50px]]
![[File:Diamondore.png|50px]]
! None
![[File:Diamonddone.png|50px]]
|[[File:DiamondDoor.gif|50px]]
|For making mech parts, among other industrial uses.
|-
|Pitchblende
![[File:Mining pitchblende.gif|50px]]
![[File:Uraniumore.png|50px]]
![[File:Uraniumdone.png|50px]]
! None
|[[File:Uraniumdoor.gif|50px]]
|For various radioactive tasks.
|-
|Coal
![[File:Mining coal.gif|50px]]
![[File:Coalore.png|50px]]
![[File:Plastic.png|50px]]
! None
! None
|For use in steelmaking and plastics.
|- None
|Platinum
![[File:Mining platinum.gif|50px]]
![[File:Platinumore.png|50px]]
![[File:Platinum.png|50px]]
!Osmium
! None
|For making osmium or sending to Centcomm via Cargo.
|-
|Hydrogen
! None
![[File:Hydrogenore.png|50px]]
!Tritium
![[File:Hydrogen.png|50px]]
! None
|For making tritium fuel or metallic hydrogen for R&D.
|-
|}


===[[Zavodskoi Interstellar]]===
Zavodskoi and Idris have been frequent competitors in the fields of security and IPC manufacturing, leading to a long-running mutual rivalry between the two corporation. Lyudmila Zavodskoi is known to have a personal distaste for Alex Mason, and Zavodskoi has frequently undercut Idris security operations in the Sol Alliance and Republic of Biesel. Zavodskoi employees are strongly discouraged from using Idris financial services, which NanoTrasen has done its best to encourage as many Zavodskoi employees in Biesel opt to make use of NanoTrasen banks instead. Idris has marketed its security division extensively as a high-class security option, with unstated implications of the marketing casting other corporations' security as little better than thuggish mercenaries, which Zavodskoi unsuccessfully attempted to sue Idris over. Though their rivalry is not as intense as that of Zavodskoi and Hephaestus, the two corporations remain on far from friendly terms.


===The Alloys===
===[[Zeng-Hu Pharmaceuticals]]===
Idris and Zeng-Hu have never been direct competitors, with the two corporations operating in radically different sectors. Many Idris-patented cosmetics are manufactured by Zeng-Hu labs, and the pharmaceutical giant is known to favor Idris transport vessels for its high-value cargo. Rumors are commonly spread on the Extranet that Zeng-Hu genetic modification has been used to enhance Idris executives to be superior to their competition - though these are widely derided as nothing more than conspiracy theories. In recent years, the two corporations have come to face a common threat - the rising anti-corporate sentiment within the Sol Alliance, historically a stronghold for both Idris and Zeng-Hu.  As Idris maintains one of the best relationships with the Alliance, and has proved one of the most difficult corporations for Sol to shake the influence of, Zeng-Hu has allegedly hired Idris public relations specialists to maintain their image within Sol, attempting to ensure that Alliance citizens maintain a favorable view of Zeng-Hu's operations.


==Relations with Trans-stellar Factions==


{| border="1" cellspacing="0" cellpadding="2" align="center"
Relations with all corporations are heavily tied to every echelon of even the most detached factions in the Orion Spur. As the corporations have seeped into every facet of one’s livelihood as far as the eye can see, few find it unimportant to maintain some degree of knowledge on the megacorps.
!style='background-color:Maroon;color:white;' |Raw Ores
!style='background-color:Maroon;color:white;' |Product
!style='background-color:Maroon;color:white;' |Name
!style='background-color:Maroon;color:white;' |Uses
|-
![[File:Ironore.png|50px]] [[File:Coalore.png|50px]]
![[File:Metal.png|50px]]
|Steel
|For use in all kinds of tasks around the station.
|-
![[File:Ironore.png|50px]] [[File:Coalore.png|50px]] [[File:Platinumore.png|50px]]
![[File:Metal r.png|50px]]
|Plasteel
|An alloy of hematite, platinum and coal, for reinforced tables and reinforced walls
|-
|}
</center>


==Upgrading Your Equipment==
This megacorporation’s noteworthy relations with the major powers are below, and may be very important to you.
==== Pickaxes ====
Those come in different forms and flavors. The material usually affects how efficient you can get to your ores. Make sure to grab it with both hands and swing away to get through the asteroid. While not the most fancy option these have two distinct bonuses that should not be underestimated. A good hit or two make short work of anything dangerous outside the station and fit into your explorers belt. They are also the only mining tool that allows you to find things that are valued highly by [[Xenoarcheologist|specialized scientists.]] Just make sure to be extra careful with anything that glows more than it should.


====Shovel====
===Crevus===
The classic concept of digging through the dirt for valuable materials. A massive drill is a lot more efficient, but if you just require some glass sheets this is a quick way to get some sand to smelt. Dig deep enough and you will be able to reach a lower level of the asteroid. Just make sure to use a ladder or jetpack when traversing since gravity might not always be your friend. Some niche materials can only be found in the dirt instead of rocks.
When megacorporations arrived to [[Crevus]] following first contact with the Tajara in 2418, none captured the eyes of the locals better than Idris Incorporated. The company enjoyed major success in the city in the decades since their establishment there. Idris products fly off the shelves and into the hands of buying consumers looking to hop on new fashion trends or to improve their own wardrobes. Any two-bit gambler worthy of the title or rich scion makes sure to wear at least one Idris watch or tailored shirt minimum when they’re out on the town. Tourists regularly come to Crevus on Idris transports to partake in a safer Tajaran cultural experience. The company is even patronized heavily by the ruling crime families that allow it to co-partner on some of their businesses. ISUs are present there as well to function as security for Idris employee housing at the Pam Hu District, the company’s mall, and are rented by some of the rich to function as bodyguards.
Crevan workers make up the bulk of Tajara that work for Idris. Those who enter the service economy tend to be run of the mill citizens or failed entertainers. Those who work for the security teams are former crime family enforcers. The skills these street-hardened men and women gained in that line of work translate well into the corporate environment they found themselves in after signing on. While their cheap price matches their quality, these Tajara make up for it with a vicious eagerness for their work. They can typically be found running night security, transporting credits, or as cost-effective security details. Due to the Tajara bans and prevailing xenophobia, Tajara were never used at Idris installations within the Sol Alliance or in Elyra. Recruitment of Tajara has steadily increased following the end of the Second Revolution.


====Resonators====
===Golden Deep Collective===
This little device creates a force field which crumbles everything inside of it like paper. Can be used to crush a lot of rocks rapidly. Activating the field again when set up lets it collapse instantly. Just make sure that you do not step into your own fields if you value your bones. The biggest bonus of those is that they never run out of charge and make mining a job for the not so muscular.
Although opinions may differ between merchants, the Golden Deep and Idris Incorporated generally have an amicable, albeit cautious, relationship. Largely due to the Idris brand and an emphasis on customer service, many Idris retired synthetics from the service field find themselves purchased instead by the Golden Deep. Moreover the Golden Deep and Idris commonly engage in trade, supplying the mega-corporation with exotic luxury goods from across the galaxy. However some Golden Deep synthetics have voiced concern for the increased relations with the human run corporation.


====Seismic Charges====
===Solarian Alliance===
Those can be purchased from the mining vendor. Think of dynamite in space. Find a mineral rich area and plant one of those to rip a big hole into the rock. Keep a safe distance when it goes off and you should be able to collect any ore it broke free. Although designed to remove lose rocks, the charges should be planted with a little distance to the station to ensure nobody gets spaced during their lunch break.
Idris arguably maintains the best working relationship with the Alliance of any megacorporation aside from Einstein Engines thanks to its focus on luxury goods and banking instead of creating dangerous breakaway states or crashing the interstellar economy. The megacorporation paid its way out of nationalization efforts by the Alliance following the Solarian Collapse and continues to dominate the banking, tourism, and luxury goods sectors of the shrunken Alliance. While it does not dominate the Alliance's economy to the extent of other corporations Idris' deep banking and luxury goods connections throughout the Jewel Worlds make it extremely difficult to dislodge and quite popular among most movers and shakers in the Solarian political scene. While Idris Incorporated tourism facilities can be found throughout the Jewel Worlds - particularly on [[Europa]] - it has the most control over [[Silversun]], despite protests from many residents of the planet at their home being turned into a massive resort for wealthy Solarians. Idris incorporated often does business with [[Einstein Engines]] in the Alliance, despite protests from NanoTrasen.


====Kinetic Accelerators====
===New Kingdom of Adhomai===
A high tech tool for the futuristic space miner. They come as small hand guns, only able to break through rock slowly and range all the way up to massive canons breaking through large areas rapidly. Depending on which modules they are made of, you either have to reload them manually or wait for it to recharge. Favored by many due to their customization option, these tools require the most in terms of materials and [[Scientist|research staff.]]


====Mining Mech====
After the end of the Second Revolution, Idris Incorporated was quick to establish itself in the New Kingdom of Adhomai. Besides offering loans to the government and the nobility, the corporation is also heavily involved in the service sector. Idris provides alien luxury goods to the nobles while exporting Adhomian handcrafted items, such as the famous Baltor watches, to the galaxy. Thanks to the growing royalist tourist industry, the megacorporation is now investing in opening luxury resorts throughout the Kingdom.  
If [[Machinist|Robotics]] is supplied and able, odds are one of the first creations from their lab will be a mech for Mining. The machine is typically outfitted with a drill and a hydraulic clamp. All mechs usually offer external lighting and life support. To load an ore box into the mech, click on the box while facing it with an active hydraulic clamp. To mine, walk into the rock wall with your drill active or click on the floor to start digging through the sand. Refer to [[Guide_to_Robotics#Mech_Piloting|this guide]] for more information on how to pilot your new mech and keep in mind that miners would probably not know a lot about repairing or modifying those complex machines.


==Shipping the Ores==
New Kingdom Tajara hired by Idris will usually be employed in its service sector. However, many sought employment in their security departments because of the influx of veterans caused by the end of the civil war. Idris Incorporated is regarded as the best corporation to work for in the NKA's public opinion; being one of its employees is considered a matter of pride. Tajara who seek employment in other megacorporations that share the same sectors with Idris are considered to have gone with a second-rate option.
One of the reasons why the SCCV Horizon exists is to search for phoron. Although phoron is always in demand with Medical and Science, by shipping phoron back to Central you receive an abundance of credits for the Cargo account. Other materials can be sold as well, but do not yield the same price as phoron.


{{Gameplay_Guides}}
{{Navbox Lore}}
[[Category:Pages]] [[Category:Guides]]
[[Category:Corporations]]
[[Category:Pages]]

Текущая версия от 02:17, 1 апреля 2024

Idris Incorporated
Slogan Astronomical Figures. Unlimited Power.
Headquarters Abidjan, Ivory Coast, West African Union, Earth, Sol Alliance
Chief Executive Officer Alex Mason
Official Languages Tradeband, Tau Ceti Basic
Color Scheme Cyan, teal, turquoise
Founded 2152
Founder William Idris
Operating Region Everywhere except Nralakk and Dominia

Idris Incorporated is an interstellar corporate bank headquartered in the Sol Alliance, though after the Solarian Collapse its branch in the Republic of Biesel has grown to become its most prominent base of operations. Representing the largest banking institution in the Orion Spur, they hold a practical monopoly over banking and financial services throughout human space. Idris financial advice is regarded by millions of businesses as something short of divine guidance, the bank able to predict, influence and even control the flow of stock markets in Sol and beyond, power frequently used to bend situations and create favourable openings. Since providing secure credit storage for individuals, corporations and governments alike require a robust security presence, Idris fields one of the largest private security forces spread throughout its vast number of facilities, vaults, banks and commercial establishments. To that end, a sizable synthetic division has been developed to reinforce and partake in various activities, most notably debt reclamation.

Furthermore, the company manages a number of luxury product chains, hotels and high-class entertainment centres in a multitude of worlds across the Spur, expanding their clientele and becoming the go-to provider for powerful and influential elites of all calibres and tastes.


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Corporate Affairs

History

Idris Incorporated was founded in 2152, as pressure grew for a secure way to store credits and have them transferable across solar systems. Idris Trust was at the time, one of the few banking institutions that offered interstellar services based in Sol, making them one of the most experimental, yet immensely convenient choices for business firms, especially centred around Eridani space. Under supervision from the Idris family, the bank grew astonishingly as more and more large businesses and corporations noticed the need to expand and extend their influence across the stars. It was then when it was decided that they touch on other fields, entering the stage of megacorporations.

Starting off, all of the most lucrative fields had already been dominated by firms such as Hephaestus Industries and NanoTrasen. As such, it was decided that a more commercial approach would be followed, focusing on catering to society’s elite and higher classes, providing high-end fashion and luxury products as well as services. With enough effort put in, Idris Incorporated secured a concrete foothold in the Solarian and Tau Ceti markets, with the next big prospective hit being the new cybernetics and augmentation services on Epsilon Eridani. As the corporation developed, so did its banking services and figures, landing it the title of the biggest bank in the known galaxy.

Meanwhile, Idris Incorporated has managed to secure a place in the service synthetic sector, creating its own software and a dedicated IPC shell frame line intended for use as clerks and customer service, the hardware creation contracted out to Hephaestus. Still, the company is famed for its outstanding human staff in the high-end service sector, with many acclaimed chefs and mixologists to accompany the high brass on their business trips, soothing big deals.

Today, Idris Incorporated is a member of the Stellar Corporate Conglomerate, joining efforts with the other megacorporations as former rivals put aside their differences. Or so it seems.

The bank has begun offering hiring bonuses to those who work for other major interstellar corporations to draw people away from their competitors. However, they are still in a struggle with NanoTrasen due to its large employee base mainly using the company's bank as their method of storing funds, preventing Idris from having a large number of members. This has caused strained relationships between NanoTrasen and Idris Incorporated.

Influence

Idris Incorporated exercises authority over seven million major banks spread across Human space and beyond, and has come to find itself in virtually every major power's pocket in some form or fashion. While not openly contesting NanoTrasen's net worth, Idris and its services can be found to extend as far as its looming superior can see.

As the go-to business for any and all banking in the Orion Spur, Idris is a notably secretive corporation. Reasonably so, it possesses the financial information of almost every living being in the galaxy. With great power comes great responsibility, and whatever power the Idris family was given has clearly gone to their heads - the decisions of higher-ups are erratic, and unpredictable at best. Some owe Idris’ continued place in the galactic stage to Zeng-Hu tech giving their executives genetic advantages over the opposition - others believe it’s just a big conspiracy and reminiscent of a big gang.

The deeper one looks into Idris, the less prominent people tend to be. Higher ranking officials slowly slither out of the public eye and find themselves officially retreating to luxurious hideaways - ones they’re never found using. Whatever the case, shady tactics and illicit business are part of the trade for a trusted Idris associate. Whether the effects of this drip down to the level of the crew is up to you, the reader.

Idris, being fabulously rich, has no issue with paying others to do their dirty work. Its employees are well-paid, and often well-trained.

Idris Family

Founded by wealthy businessman William Idris, not much is known about the people behind the world’s largest human bank. Through the generations, the Idris would acquire land and create estates all over the core worlds of Sol, their rich tastes in items and architecture characterising every Idris property in unique ways.

A very secretive family, the Idris never shared private information with the public. This has made them the subject of many theories by those who care enough. Their Eridanian connections appear to have enabled them to embrace heavy augmentations. The bright artificial blue light of the eyes, full coats, dark gloves and what appear to be bright cyan blood vessels on the necks of the most senior, fully retired from public eye family members, never fail to reinforce the feelings of abnormality and fear.

Despite their secret life, the Idris are known for their dubious deals and shady business, while perfectly maintaining the aura of outstanding, honest customer service they are so renowned for. It is no secret though, that when they feel their interests threatened, none of them would hesitate to adopt extreme measures. No few were the cases of “mysterious disappearances” of small rival business strongmen, or of “miraculous turnings” of problem customers, into ideal clients.

Positronics and Idris Incorporated

"We have authority to reclaim your security as per your loan agreement. I am cleared to use reasonable force to achieve this directive. Do not resist."

Notorious across the known galaxy, Idris Reclamation Units are shell IPCs constructed and programmed to investigate, interrogate as well as reclaim securities and or assets from a client in arrears. Capable of excellent customer service and a novelty to agreeable customers, their notoriety stems from their inhuman treatment of "problem customers". In the interest of carrying out their various 'directives', Reclamation Units are programmed, and granted authorization for, the usage of 'reasonable force' against clients, though this reliably never trends towards irreparable injury or death. A majority of contracts are settled ‘diplomatically’, with reasonable force, in teams of two units. Idris Reclamation Units are designated by the prefix “IRU-” followed by their name. An example of this formatting is IRU-Name.

Idris Incorporated's Synthetic Department consists of both an investigative and asset reclamation division, as well as a security division. The Idris Security Division consists of medium to heavy class IPCs for use as bank security as well as higher risk reclamation contracts.

Known problematic clients will warrant the usage of the Idris Security Units. More often than not, these will consist of baseline and G2 chassis, though it's not unheard of to see different models. These teams are always accompanied by a human handler, who will be responsible for coordination and oversight. This is in order to manage the operation, authorize actions, command the unit, and secure any fallen members/equipment. The human handler will rarely engage in conflict directly, reserving the more dangerous operations to the IPC security detail units. IPC security teams consist of between 2-6 IPCs per human handler. Idris Security Units are designated by the prefix “ISU-” followed by their name. An example of this formatting is ISU-Name.

All Idris Security Units are expected to adopt the IRU- or ISU- prefix.

Hierarchy between reclamation and security units is often determined on a case by case basis by the units’ handlers. This ensures orderly and efficient management in environments where IPCs may be without the immediate oversight of their human superiors. However Idris Incorporated employees are always considered as possessing seniority to the IPC security and reclamation units. Both reclamation and security units are carefully monitored by their human handlers and undergo regular check ins. Uniformity and obedience is expected, where behavior outside the norm often results in severe punishment. Idris Security and Reclamation units are expected to wear the “Idris Unit coat” found in the Loadout under the Xenowear - IPC tab.

Given the sensitive nature of their field, Idris Incorporated synthetics are barred from acquiring freedom and if sold, their positronic brains are memory wiped. Synthetics that are close to paying themselves off are quietly transferred to other branches wherein such laws do not apply. Many IRUs and ISUs are sold second hand or loaned out to various corporations who usually utilize them for security or investigation work.

Executives and Branches

Alex Mason, Idris' Chief Executive Officer.

Executives

Idris is run by the Board of Governors, lead by Chairman Markus Idris. The Board of Governors oversee the general function of the bank, with teams in Sol and Tau Ceti managing more local problems.

Chief Technology Officer: Carol Cojocaru, b. 2380

An old name in Idris, Cojocaru earned his position not from backroom dealing or business acumen, but by an unerring belief in technological innovation. First making a name for himself as a roboticist in charge of ISUs back in 2423, in Chicago. As the first shells began to be produced, the Earther quickly realized the immense potential of shells in the company’s facilities and was quickly accepted into the nascent Idris Reclamation Unit program. As it became clear that the program would find more success in other systems, he quickly transferred after proposing a plan to roll out shell workers in most of Idris’ Earth enterprises, earning a promotion to Chief Technology Officer with his relentless drive to have them implemented across the entire company. Many suspect the strain of such a massive change to the company in a short time broke Carol, with the man suffering a heart attack by 2454 at the age of 48. Since then, his worldview seemingly changed, with the old roboticist acting fiercely resistant to change - indeed, attempts to contract IRUs out to other companies were stonewalled by him until 2460. The man is personally known for his surprisingly good insight, volatile personality, and immense caution. With the man getting older, many of his subordinates are waiting for the opportunity to unseat a head they now view as overly conservative.

Idris Family Patriarch: Adram Idris, b. 2353

With his life after retirement shrouded in mystery, the 112-year-old man has been at the forefront of Idris for over half a century. While not a member of the Board, Adram Idris’ decision to promote his protege, Alex Mason, as the new chief executive has raised questions about the real figure behind the administration. A once personal acquaintance of Xavier Trasen, Adram’s role in the expansion of the banking institute into Tau Ceti has been key to the truly all-encompassing reach it enjoys today. Head of the Idris family and estates, his combined personal and family wealth is one of the most closely guarded secrets, arousing the interest of analysts and conspiracy theorists whose most conservative estimations regularly place him as either the first or second wealthiest private individual, alongside Miranda Trasen. No matter the case, he has regularly shunned personal and family publicity, enforcing strict policies of privacy and avoidance of public appearances which only the younger Idris can get away from.

Executive Member: Stanley Dittmeier, b. 2414

Another Lunarian born in affluence, Dittmeier’s career started at a young age, entrepreneuring in various fields, pitching dodgy inventions and products in various attempts of achieving a successful business. Never the type of person to give up, his persistence despite the failures and toeing the line of financial ruin allowed him to enter a wide social network of business individuals, including the Idris affiliated Alex Mason. Impressed with his character, business bravado and willingness to push the line in the name of profit, it wasn’t long until he had granted Stanley the position of personal secretary, a rank which followed Mason and his rapid climb to the top. A result of blatant utilitarianism, his elevation to the Board of Directors in the vague role of “Executive Member” has resulted in many controversies within inner circles. However, his undoubted usefulness as a crafty, underhanded deal maker and close confidant of Alex Mason renders him immune from open criticism.

Branches

Abidjan, Ivory Coast, Earth, Sol: As the most ancient and arguably most developed branch in Sol, Abidjan directs the corporation’s significant activity in Alliance space, centred around the core worlds and the Sol system itself. The birthplace of Adram Idris himself, it is regarded as the primary stronghold of Idris influence in the Alliance. Branch directors are often at liberty to strike deals and preserve a working relationship with an increasingly uneasy government after the formation of the SCC. Though major issues with the Alliance are easily settled or mitigated due to Idris’ influence over the fragile Solarian economy, relatively good relations and agreements with Einstein Engines have roused complaints from Nanotrasen factors, the Board often claiming such as necessary for the status quo. From a more local view, the Abidjan branch dominates the city with its innumerable Idris affiliated businesses, casinos and banking facilities. The headquarters complex on the outskirts is the largest and most guarded private area in the city and possibly West Africa, serving as a base for the corporation’s every need in the system, a private shuttle port offering a direct connection to the planetary orbit and Unity Station.

Mendell City, Biesel, Tau Ceti: Idris Incorporated’s branch in Mendell City can be found near the edge of the Phoenix Park District, exerting control over all operations in Republic space and skyrocketing in importance as the main representative of company interests in the wider megacorporate world, after the creation of the Stellar Corporate Conglomerate. Recent funding and a shift of more focus to the Republic has allowed for immense renovations with a brand new skyscraper, “The Tower”, catching the eye as the tallest in the district and the second the whole of Mendell, coming face to face with the marginally higher Nanotrasen Headquarters. The surrounding complex serves as a base of operations for the Tau Ceti security and reclamation divisions, providing living quarters for Idris employees and guards as well as an underground warehouse for synthetic storage. Center to Mendell’s commercial district, its presence has created a shift, moving the centre of the City’s financial sector to its surrounding area with the help of the centralised Idris Mendell City Bank, the planet’s main and most important banking establishment.

Eridani I, Epsilon Eridani: The Eridani I branch serves as the overall Idris headquarters for the Eridani system, regarded as the third most important corporate branch. Idris’ presence in the Eridani market and society is not as vast as Hephaestus, often struggling to compete against them. Nevertheless, Idris banking remains king amongst the rest, the Eridani elite enjoying significant benefits as incentives compared to other areas, for their much needed continued support. Idris facilities are scattered throughout the megacities, the higher echelons occupying the higher locations. The headquarters themselves are situated in various skyscraper complexes all over the city, a product of the tremendous corporate entanglement and complexities dominating the Federation. The Eridani I branch is also home to Idris’ newest bid into the cybernetics and synthetics division, possessing facilities that serve as the main heavy-duty maintenance station for Idris synthetics, as well as the main centre for research in augmentation technology and software development.

Silversun, Middle Colonies, Sol Alliance: The Silversun branch of Idris is the final regional branch, dedicated to serving as the headquarters for company interests on the planet. Tasked with directing the corporation’s meddling efforts in the government through the Tourism Development Group of Silversun, the local Idris offices are staffed with expert political manipulators and lobbyists. The vast, planetary-scale investments have rendered Silversun the busiest and most populous regional branch, making the physical presence of the corporation impossible to miss on nearly every corner. Planned by some of Sol’s most renowned architects, Idris buildings blend in perfectly with the serene environment of Silversun. In practice however, vast underground complexes form a network of storage and office spaces, as well as living quarters for the many Expatriate employees. All this is done in order to avoid interference with the pristine environment as much as possible, the more complex and common above-surface compounds and skyscrapers being avoided as much as possible. Lastly, the planet serves as a popular vacation spot for the majority of mid to high tier executives; a company-sponsored leave on Silversun is considered a standard and often a much-appreciated reward for productive and valuable employees.

Subsidiaries

The subsidiaries of all megacorporations are as endless as their own direct employees, with massive swaths of businesses being occupied or dropped on a daily basis on a galactic scale. Whether businesses flourish alongside or get crushed by the corporate powers is found to be a case-by-case scenario. This means that any independent business, at least outside of Tau Ceti and the Eridani Corporate Federation, can reasonably survive indefinitely without the megas grabbing them. However, should these businesses elevate to anything worthwhile, it is reasonable to assume they’ve already fallen to the whim and will of the economic rulers of the Orion Spur.

Celestial Cruises

“Witness beauty and splendor.”

Chief Executive Officer: Leina Idris, b. 2393

A subsidiary of Idris, Celestial Cruises has been touted as one of the most famous examples of the fabulous lifestyle one can have with Idris. It maintains fleets of 400 meter long “Star-gazer” ships, vessels with glass dome tops holding a miniature environment along with numerous holodecks, clubs, and entertainment centers within their decks. Maintained by contracted engineers and staffed by Idris employees and IPCs, these exclusive cruises have become popular in a select few nations in the Orion Spur.

History

Founded in 2332, Celestial Cruises was an ambitious project by founder Naia Idris to capitalize on a possible market: Luxury space cruises. The company sky rocketed in 2341 after unveiling the first Star-gazer, with cruise tickets selling out in minutes. Maintaining constant expansion while retaining its luxurious image, Celestial Cruises opened a Republic of Elyra branch while also drafting possible plans to expand into more settled Coalition areas and the Empire of Dominia. Unfortunately, the collapse of the Sol Alliance has dug deep into the company’s profits and cancelled those plans. With a majority of its primary branch’s Star-gazers lost or trapped in warlord held lands, Celestial Cruises’ CEO is forced to gamble with expansions to Elyra’s cruises while attempting to establish a Republic of Biesel branch.

Branches

  • Sol Alliance: The mainstay of Celestial Cruises since it began, the Sol Alliance branch was its most developed and advanced fleet of Star-gazers. Several rings of voyages dotted the Sol Alliances territory, stretching from the borders of the Traverse to the Weeping Stars region. Silversun was the nexus of these voyages, with vacation plans that allowed one to enjoy a cruise right before settling into their resort on the beautiful planet. As such, when the Sol Alliance collapsed so did the income of Celestial Cruises. While smaller flight paths within the Sol Alliance’s shrunken territory continue on, they remain far from the poorly-protected borders of the sector.
  • Republic of Elyra: Opening up shortly after Elyra’s formation, Celestial Cruises was well-received by the citizens of Elyra. With a primary loop between Persepolis, Aemeq, and Medina, Celestial Cruises is popular for those who wish to tour the jewels of the Serene Republic. The Republic of Elyra branch also attracts business from the Coalition, PRA, Hegemony, and Dominia. With Sol’s branch cut down, The Republic of Elyra’s branch has seen more investments in the hopes of becoming the new primary branch for Celestial Cruises.
  • Tau Ceti: Quickly developing as a new source of income to offset the loss in the Sol Alliance branch, the Tau Ceti branch holds some of the company’s hopes in solving the issues the Solarian collapse caused. With just a single Star-gazer preforming circuits within the capital system, operations are limited for now. Should their newly claimed systems become settled by the SCC, Tau Ceti could be the perfect site for rapid expansion.

Caishen Jewellers

“The best of the galaxy in your dresser!”

Chief Executive Officer: Lubanzi Idris, b. 2437

Caishen Jewellers is the leading jewellery company in the Spur, with its hand in several markets in the major nations. Any jewellery, from rings, tiaras, necklaces, bangles, to piercings can be found in their stores or bought custom made and designed from the company’s site. Cainshen Jewellers’ business model revolves around finding “exotic” locales or artisans to have custom pieces made from, giving buyers to have a wide selection of choices while allowing Caishen to rack up the price for supposedly premium hand-made goods.

History

Caishen Jewellers began in Eridani in 2367. Decades after the discovery of Skrell and their arrival to several systems, a wave of interest in Skrell fashion occurred in Eridani. It was during this time that the founder, Juno Idris, sought to find a way to use this trend. Their answer was to begin Caishen Jewellers. At first using Skrell and Eridani artists to provide their custom goods, branches and contacts were established with the Tajara and Unathi after humanity’s contact with them in 2418 and 2433 respectively. Now, Caishen Jewellers offers a diverse range of artists and pieces for one to gain, if they’re willing to spare the credits for it.

Major Brands

Moghean Majesty: Partnering with local goldsmiths and silversmiths in the Izweski capital of new Skalamar, Caishen offers pieces made by the expert hands of clans with centuries of experience and history in their productions. Some common pieces include bracelets made with family names artfully written upon them in Sinta’Unathi and ring earrings with religious charms looped through them. Calligraphy in Sinta’Unathi is the most common marker of a Unathi-made piece from Caishen Jewellers, etched onto almost every piece made.

Tajaran Treasures: Caishen retains contacts with several Tajaran artisans from across Adhomai. These include the carpenters and woodcarvers of Zatushka and the watchmakers of Baltor. Common pieces from this brand are lifelike and detailed wooden statuettes or ornate watches made of rare materials and beautiful clockwork. Oddly there also exists a small niche market for supposed war trinkets and items made of material left over from the Second Revolution.

Jewels of Nralakk: The oldest brand for Caishen at almost a century, pieces handmade by Skrellian master craftsmen still capture the attention of buyers today. Common choices are beautiful shining chains that can be made to be worn anywhere on one’s body, and piercings that can be surgically embedded to form a pattern. These products also find their way into the hands of the Skrell living in communities outside of the Nralakk Federation, as both a status symbol and a proud display of their culture.

Discount Diamonds: Cheap and easily available, Discount Diamonds is surprisingly the most successful of Caishen’s brands. The affordability of their synthetic diamond pieces has allowed anyone to purchase one, and their stores often sell out of these pieces before new shipments can arrive. Mass production and shifting trends have led to this jewellery being mass produced, shipped out, and inevitably dumped in junkyards when the next big trend happens. This has made Discount Diamonds a massive source of free “gems” for the destitute, such as dregs.

Le Soleil Royal

“Vouloir, c’est pouvoir!” (Translated from Tradeband: “When there is will, there is a way!”)

Chief Executive Officer: Emilie de Couturier, b. 2427

A massive fashion conglomerate - the largest in the Orion Spur - originating on Earth, Le Royal has centuries of experience - though some of its employees will brag about having over a millennium of experience - in crafting the best clothing known to humanity. Le Royal’s business model relies on being the best of the best of the best, with no others even coming close. It, unlike other Idris Incorporated subsidiaries, employs no known positronic workers. Its current Director, Emilie de Couturier, had cited the “more creative nature of humans” as the reason for this decision, which has brought Le Royal into some conflict with its parent company. But as long as the money keeps coming into Le Royal hand over fist, any change to its current business model is unlikely.

Major Brands:

Walk Like Idris: Producers of the finest footwear in the Orion Spur (as long as your feet aren’t clawed), Walk Like Idris is the most well-known of Le Royal’s brands thanks to all Idris Incorporated employees being issued a pair of their shoes upon completing their probationary period (the cost is subtracted from one’s paycheck, and buying these shoes is not optional). From the boardrooms of Eridani to the banks of Mendell City, everybody that’s somebody is walking like Idris.

The Aspirants: A collective name for Le Royal’s constituent luxury clothing brands, The Aspirants specialize into the creation of extremely high-end and high-quality clothing. Custom orders are very common, and the conglomerate is famous for its ability to complete custom orders quickly while meeting a bar of quality met by no other fashion house. While it produces for clients as far afield as Domina and the Coalition, it only accepts orders for human clothing.

Wear Like Idris: The more affordable - but still prestigious - relative of The Aspirants, Wear Like Idris produces fashionable clothing for the more typical resident of the Orion Spur, including non-human customers. Its trendy clothing - and its stores - can be found on almost every planet in the civilized Orion Spur, making it one of the most widespread subsidiaries of any corporation.

Synthetic Fashion: While Le Royal does not employ synthetics, it does design and produce clothing for them - including the infamous coats commonly associated with Idris Reclamation Units. As it primarily produces clothing for shells, Synthetic Fashion clothing is deliberately designed to be light and breathable to allow for maximum cooling. This has unintentionally made it quite popular on hot planets such as Medina, and there has been some talk of expanding the brand’s focus on the human side of their market.

Corporate Relations

Einstein Engines

Idris and Einstein have a generally positive relationship, with little need for competition. The vast majority of Idris-owned Shell IPCs are manufactured by Einstein, and their robotics division has allegedly developed several enhanced combat modifications for higher-end Idris Reclamation Units. Idris vessels tend to favor Einstein-produced warp drives over NanoTrasen-produced bluespace drives, with the exception of some of their higher-end security vessels and luxury yachts which advertise speed of travel as a major bonus. Following Solarian nationalization efforts, Idris and Einstein are the two most influential corporations in the Alliance, with Idris having paid high fees to avoid nationalization of its assets. This has given the two corporations a mutual goal - maintaining their own prominence in Solarian affairs, and ensuring that future anti-corporate legislation remains directed at their rivals. Einstein and Idris have both heavily invested in their own PR within the Alliance, remaining invested in Sol's future development.

Hephaestus Industries

Hephaestus and Idris remain on good terms, despite Hephaestus CEO Titanius Aeson's reported dislike of Idris CEO Alex Mason. Idris purchases many Hephaestus-made IPCs, particularly industrial models, for use as part of its security branch. Due to the lack of overlap between the two corporations' respective fields, little opportunity for conflict has arisen between Hephaestus and Idris, with the two corporations having been known to align on several issues - maintaining their power in the face of the increasingly antagonistic Sol Alliance and establishing further influence in the Republic of Biesel as NanoTrasen's control declines being the two main issues on which Hephaestus and Idris align.

NanoTrasen

NanoTrasen and Idris have never been fierce rivals, though Idris's continued prominence in Sol and its expansion into Biesel has led to tension between the two megacorporations. As Idris expanded its banking operations into NanoTrasen's center of power, NanoTrasen attempted to hold onto their banking business in Tau Ceti, incentivizing its employees to only make use of NanoTrasen banking instead - despite the many advantages that Idris held as a competitor. So far, Idris has been gradually expanding its presence in the Republic's financial sector, with many NanoTrasen employees switching to the use of Idris banks despite their employer's wishes. Idris has begun offering hiring bonuses to NanoTrasen employees in an effort to further weaken their power over Biesel's financial sector, as well as establishing branches in many of the former Solarian worlds of the Corporate Reconstruction Zone, where NanoTrasen holds much less direct influence. Though NanoTrasen has issued little official response to this, Idris transport vessels seem to commonly come under attack by pirates in the Reconstruction Zone, with many speculating the phoron giant is attempting to undermine confidence in Idris's renowned security.

Orion Express

Orion and Idris have little in the way of competition - though Orion has expanded into the service sector, they have targeted a very different clientele than Idris aims for. Idris relied on Meng Logistics Incorporated for several deliveries to Silversun prior to the formation of Orion Express, and reportedly advocated for the Stellar Corporate Conglomerate's purchase of the small shipping company in 2463. Orion avoided the wave of Solarian nationalization by formed after the creation of the Solarian Corporate Authority, but Idris has wielded its remaining influence in Sol against the voices pushing for Orion to be subject to the same harsh penalties of the rest of the SCC - ensuring that, at least for now, Orion remains able to operate freely in Alliance space.

Zavodskoi Interstellar

Zavodskoi and Idris have been frequent competitors in the fields of security and IPC manufacturing, leading to a long-running mutual rivalry between the two corporation. Lyudmila Zavodskoi is known to have a personal distaste for Alex Mason, and Zavodskoi has frequently undercut Idris security operations in the Sol Alliance and Republic of Biesel. Zavodskoi employees are strongly discouraged from using Idris financial services, which NanoTrasen has done its best to encourage as many Zavodskoi employees in Biesel opt to make use of NanoTrasen banks instead. Idris has marketed its security division extensively as a high-class security option, with unstated implications of the marketing casting other corporations' security as little better than thuggish mercenaries, which Zavodskoi unsuccessfully attempted to sue Idris over. Though their rivalry is not as intense as that of Zavodskoi and Hephaestus, the two corporations remain on far from friendly terms.

Zeng-Hu Pharmaceuticals

Idris and Zeng-Hu have never been direct competitors, with the two corporations operating in radically different sectors. Many Idris-patented cosmetics are manufactured by Zeng-Hu labs, and the pharmaceutical giant is known to favor Idris transport vessels for its high-value cargo. Rumors are commonly spread on the Extranet that Zeng-Hu genetic modification has been used to enhance Idris executives to be superior to their competition - though these are widely derided as nothing more than conspiracy theories. In recent years, the two corporations have come to face a common threat - the rising anti-corporate sentiment within the Sol Alliance, historically a stronghold for both Idris and Zeng-Hu. As Idris maintains one of the best relationships with the Alliance, and has proved one of the most difficult corporations for Sol to shake the influence of, Zeng-Hu has allegedly hired Idris public relations specialists to maintain their image within Sol, attempting to ensure that Alliance citizens maintain a favorable view of Zeng-Hu's operations.

Relations with Trans-stellar Factions

Relations with all corporations are heavily tied to every echelon of even the most detached factions in the Orion Spur. As the corporations have seeped into every facet of one’s livelihood as far as the eye can see, few find it unimportant to maintain some degree of knowledge on the megacorps.

This megacorporation’s noteworthy relations with the major powers are below, and may be very important to you.

Crevus

When megacorporations arrived to Crevus following first contact with the Tajara in 2418, none captured the eyes of the locals better than Idris Incorporated. The company enjoyed major success in the city in the decades since their establishment there. Idris products fly off the shelves and into the hands of buying consumers looking to hop on new fashion trends or to improve their own wardrobes. Any two-bit gambler worthy of the title or rich scion makes sure to wear at least one Idris watch or tailored shirt minimum when they’re out on the town. Tourists regularly come to Crevus on Idris transports to partake in a safer Tajaran cultural experience. The company is even patronized heavily by the ruling crime families that allow it to co-partner on some of their businesses. ISUs are present there as well to function as security for Idris employee housing at the Pam Hu District, the company’s mall, and are rented by some of the rich to function as bodyguards.

Crevan workers make up the bulk of Tajara that work for Idris. Those who enter the service economy tend to be run of the mill citizens or failed entertainers. Those who work for the security teams are former crime family enforcers. The skills these street-hardened men and women gained in that line of work translate well into the corporate environment they found themselves in after signing on. While their cheap price matches their quality, these Tajara make up for it with a vicious eagerness for their work. They can typically be found running night security, transporting credits, or as cost-effective security details. Due to the Tajara bans and prevailing xenophobia, Tajara were never used at Idris installations within the Sol Alliance or in Elyra. Recruitment of Tajara has steadily increased following the end of the Second Revolution.

Golden Deep Collective

Although opinions may differ between merchants, the Golden Deep and Idris Incorporated generally have an amicable, albeit cautious, relationship. Largely due to the Idris brand and an emphasis on customer service, many Idris retired synthetics from the service field find themselves purchased instead by the Golden Deep. Moreover the Golden Deep and Idris commonly engage in trade, supplying the mega-corporation with exotic luxury goods from across the galaxy. However some Golden Deep synthetics have voiced concern for the increased relations with the human run corporation.

Solarian Alliance

Idris arguably maintains the best working relationship with the Alliance of any megacorporation aside from Einstein Engines thanks to its focus on luxury goods and banking instead of creating dangerous breakaway states or crashing the interstellar economy. The megacorporation paid its way out of nationalization efforts by the Alliance following the Solarian Collapse and continues to dominate the banking, tourism, and luxury goods sectors of the shrunken Alliance. While it does not dominate the Alliance's economy to the extent of other corporations Idris' deep banking and luxury goods connections throughout the Jewel Worlds make it extremely difficult to dislodge and quite popular among most movers and shakers in the Solarian political scene. While Idris Incorporated tourism facilities can be found throughout the Jewel Worlds - particularly on Europa - it has the most control over Silversun, despite protests from many residents of the planet at their home being turned into a massive resort for wealthy Solarians. Idris incorporated often does business with Einstein Engines in the Alliance, despite protests from NanoTrasen.

New Kingdom of Adhomai

After the end of the Second Revolution, Idris Incorporated was quick to establish itself in the New Kingdom of Adhomai. Besides offering loans to the government and the nobility, the corporation is also heavily involved in the service sector. Idris provides alien luxury goods to the nobles while exporting Adhomian handcrafted items, such as the famous Baltor watches, to the galaxy. Thanks to the growing royalist tourist industry, the megacorporation is now investing in opening luxury resorts throughout the Kingdom.

New Kingdom Tajara hired by Idris will usually be employed in its service sector. However, many sought employment in their security departments because of the influx of veterans caused by the end of the civil war. Idris Incorporated is regarded as the best corporation to work for in the NKA's public opinion; being one of its employees is considered a matter of pride. Tajara who seek employment in other megacorporations that share the same sectors with Idris are considered to have gone with a second-rate option.


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