Circuit Imprinter: различия между версиями
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>MutilatedFrank (Created page with "{{toc_right}} 100px This industrial printer requires glass, sulfuric acid, and occasionally gold and diamond. Each board requires different le...") |
>HunterRS (Entire Touch up of all currently printable things in a circuit imprinter sorted by level and organized by which section the belong to in the order they appear on the RnD Console. They are also all Alphabetized in their sections.) |
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Строка 12: | Строка 12: | ||
'''Data Theory 1:''' | '''Data Theory 1:''' | ||
Circuit Design (Arcade Machine) | Circuit Design (Battle Arcade Machine) | ||
Circuit Design (Orion Trail Arcade Machine) | |||
Component Design (Basic Data Disk) | |||
Exosuit System Control (Engineering) | |||
'''Electro-Magnetic | Exosuit System Control (Utility) | ||
Circuit Design ( | '''Material 3, Engineering 3, Electro-Magnetic 1''': | ||
''' | Circuit Design (Trash Compactor) | ||
Circuit Design ( | '''Engineering 1''': | ||
Circuit Design (Cargo Trolley) | |||
Circuit Design ( | Circuit Design (Mining Drill Brace) | ||
Circuit Design (Mining Drill Head) | |||
Circuit Design ( | '''Power 3, Material 2, Engineering 2''': | ||
'''Power | Circuit Design (Radioisotope Thermoelectric Generator) | ||
Circuit Design ( | |||
'''Data Theory 2:''' | '''Data Theory 2:''' | ||
Circuit Design (Atmospheric Alerts Console) | Circuit Design (Atmospheric Alerts Console) | ||
Circuit Design (Atmospheric Monitoring Console) | Circuit Design (Atmospheric Monitoring Console) | ||
Circuit Design (Biogenerator) | Circuit Design (Biogenerator) | ||
Circuit Design ( | Circuit Design (Criminal Sentencing Console) | ||
Circuit Design (Patient Monitoring Console) | |||
Circuit Design ( | |||
Circuit Design (Power Monitoring Console) | Circuit Design (Power Monitoring Console) | ||
Circuit Design (Security Camera Monitor) | Circuit Design (Security Camera Monitor) | ||
Circuit Design ( | Circuit Design (Slot Machine) | ||
Circuit Design (Solar Control Console) | Circuit Design (Solar Control Console) | ||
Circuit Design ( | Circuit Design (Telepad Control Console) | ||
Component Design (Advanced Data Disk) | |||
'''Engineering 1''': | |||
Component Design (Basic Network Card) | |||
'''Engineering 2''': | '''Engineering 2''': | ||
Circuit Design (Autolathe) | Circuit Design (Autolathe) | ||
Circuit Design (Circuit Imprinter) | Circuit Design (Body Scanner) | ||
Circuit Design (Protolathe) | Circuit Design (Body Scanner Console) | ||
'''Engineering 2, Electro-Magnetic 2''': | Circuit Design (Circuit Imprinter) | ||
Circuit Design (Destructive Analyzer) | Circuit Design (Cryo Cell) | ||
Circuit Design (Crystal Therapy Pod) | |||
Circuit Design (Cyrstal Therapy Pod Console) | |||
Circuit Design (Operation Table Scanning) | |||
Circuit Design (Protolathe) | |||
Circuit Design (Request Console) | |||
Circuit Design (Sleeper) | |||
Circuit Design (Smartfridge) | |||
Component Design (Small Computer Processor) | |||
'''Engineering 2, Power 2''': | |||
Circuit Design (Mech Recharger) | |||
'''Engineering 2, Electro-Magnetic 2''': | |||
Circuit Design (Destructive Analyzer) | |||
'''Engineering 3, Combat 2''': | |||
Circuit Design (Weapons Analyzer) | |||
'''Data Theory 3:''' | '''Data Theory 3:''' | ||
AI Module (Teleporter Offline) ''Gold Required''. | AI Module (Teleporter Offline) ''Gold Required''. | ||
Circuit Design (R&D Server) | |||
Circuit Design (R&D Server) | Circuit Design (R&D Server Control Console) | ||
Circuit Design (R&D Server Control Console) | Circuit Design (Secure Airlock Electronics) | ||
Circuit Design (Secure Airlock) | Circuit Design (Telecommunications Monitoring Console) | ||
Circuit Design (Telecommunications Monitoring Console) | |||
Circuit Design (Telecommunications Server Monitoring Console) | Circuit Design (Telecommunications Server Monitoring Console) | ||
Hardsuit Circuit Design (AMI Suit) | |||
Hardsuit Circuit Design (EVA Suit) | |||
Hardsuit Circuit Design (Industrial Suit) | |||
Hardsuit Circuit Design (Rescue Suit) | |||
'''Material 4''': | |||
AI Module (Safeguard) ''Gold Required''. | |||
'''Material 4, Engineering 3, Power 3, Phoron 2''': | |||
Circuit Design (Advanced Radioisotope Thermoelectric Generator) | |||
'''Material 4, Biological 2''': | |||
AI Module (Oxygen) ''Gold Required''. | |||
AI Module (Quarantine) ''Gold Required''. | |||
'''Material 6''': | |||
AI Module (Protect Station) ''Gold Required''. | |||
AI Module (Reset) ''Gold Required''. | |||
'''Engineering 1''': | |||
Component Design (Signaler) | |||
'''Engineering 2''': | |||
Circuit Design (Cyborg Recharge Station) | |||
Circuit Design (Holopad) | |||
Component Design (Computer Processor) | |||
'''Engineering 3''': | |||
Circuit Design (Exosuit Fabricator) | |||
'''Engineering 3, Phoron 3, Power 3''': | |||
Circuit Design (PACAMAN-Type Generator) | |||
'''Engineering 4, Power 3''': | |||
Circuit Design (Hephaestus Mech Recharcher) | |||
'''Engineering 4, Power 4''': | |||
Circuit Design (SUPERPACMAN-type Generator) | |||
'''Engineering 4, Bluespace 3''': | |||
Circuit Design (Relay Mainframe) | |||
'''Engineering 5, Power 5''': | |||
Circuit Design (MRSPACMAN-type Generator) | |||
'''Power 2''': | |||
Component Design (Computer AI Slot) | |||
'''Bluespace 2''': | |||
Circuit Design (Teleporter Control Console) | |||
'''Biological''' | |||
Exosuit System Control (Medical) | |||
'''Data Theory 4:''' | '''Data Theory 4:''' | ||
Circuit Design (Advanced Weapon Control) | |||
Circuit Design (Advanced Voidsuit Central Circuit Board) | |||
Circuit Design (AI Upload Console) | |||
Circuit Design (Basic Weapon Control) | |||
Circuit Design (Cyborg Upload Console) | |||
Circuit Design (Drone Control Console) | |||
Circuit Design (Hazard Hardsuit Central Circuit Board) | |||
Circuit Design (NTNet Quantum Relay) | |||
Circuit Design (Robotics Control Console) | |||
Circuit Design (R&D Control Console) | |||
Component Design (Super Data Disk) | |||
'''Material 4''': | |||
AI Module (FreeForm) ''Gold Required''. | |||
'''Material 4, Engineering 4''': | |||
Exosuit Upgrade (Penal Remote Control) | |||
Exosuit Upgrade (Standard Remote Control) | |||
'''Material 6''': | |||
AI Module (Asimov) ''Gold Required''. | |||
AI Module (FreeForm [Core]) ''Gold Required''. | |||
AI Module (OneCrewMember) ''Gold Required''. | |||
AI Module (P.A.L.A.D.I.N.) ''Gold Required''. | |||
AI Module (Purge) ''Gold Required''. | |||
AI Module (Tyrant) ''Gold Required''. | |||
'''Engineering 2''': | |||
Component Design (Advanced Network Card) | |||
'''Engineering 3''': | |||
Component Design (Small Photonic Processor) | |||
'''Engineering 3, Bluespace 2''': | |||
Circuit Design (Subspace Receiver) | |||
'''Engineering 4''': | |||
Circuit Design (Bus Mainframe) | |||
Circuit Design (Hub Mainframe) | |||
Circuit Design (Processor Unit) | |||
Circuit Design (Server Mainframe) | |||
'''Engineering 4, Bluespace 2''': | |||
Circuit Design (Subspace Broadcaster) | |||
'''Power 5, Engineering 3''': | |||
Circuit Design (RCON Remote Control Console) | |||
'''Bluepace 4, Material 3, Engineering3''': | |||
Circuit Design (Telepad) | |||
'''Biological 3''': | |||
Circuit Design (AI Core) | |||
'''Combat 3''': | |||
Circuit Design (Hazard Hardsuit Control And Targeting Board") | |||
'''Data Theory 5:''' | '''Data Theory 5:''' | ||
Circuit Design ( | Circuit Design (Messaging Monitor Console) | ||
'''Engineering 3''': | |||
Component Design (Wired Network Card) | |||
'''Engineering 4''': | |||
Component Design (Photonic Processor) | |||
'''Material 4, Engineering 4''': | |||
Exosuit Upgrade (AI Remote Control) | |||
'''Data Theory 6:''' | |||
Circuit Design (Combat Hardsuit Central Circuit Board) | |||
'''Combat 3, Illegal 3''': | |||
Circuit Design (Cybersuit Hardsuit Central Circuit Board) | |||
'''Combat 5''': | |||
Circuit Design (Combat Hardsuit Control And Targeting Board) | |||
'''Illegal 3''': | |||
Circuit Design (Cybersuit Hardsuit Control And Targeting Board) | |||
'''No Data Theory Requirement:''' | |||
'''Engineering 1, Power 1''': | |||
Component Design (Flashlight) | |||
'''Engineering 2, Electromagnetic 2''': | |||
Circuit Design (Candy Machine) | |||
Circuit Design (Cereal Maker) | |||
Circuit Design (Deep Fryer) | |||
Circuit Design (Oven) | |||
Circuit Design (Stove) | |||
'''Power 4, Electromagnetic 3''': | |||
Circuit Design (Shield Capacitor) | |||
'''Bluespace 4, Phoron 3''': | |||
Circuit Design (Bubble Shields) | |||
Circuit Design (Hull Shield) | |||
'''Biological 2''': | |||
Circuit Design (Chemistry Heater) | |||
'''Electro-Magnetic 2, Engineering 2''': | |||
Circuit Design (Gas Cooler) | |||
'''Power 2, Engineering 1''': | |||
Circuit Design (Gas Heater) | |||
'''Power 7, Engineering 5''': | |||
Circuit Design (SMES) | |||
'''Power 3, Engineering 2''': | |||
Circuit Design (Cell Rack PSU) |
Версия от 09:16, 22 января 2021
This industrial printer requires glass, sulfuric acid, and occasionally gold and diamond. Each board requires different levels of data theory and materials research, and some require specific field advancement, such as biological or blue-space. With gold, you can make AI law modules, or AI related circuit boards. Machine boards can also be built in the Circuit Constructor, including mech suits and power generators. All boards below require sulfuric acid and glass. Any extra material required will be noted.
The Circuit Imprinter can be upgraded, improving it.
Research required for each board: (Grouped by requirements)
Data Theory 1:
Circuit Design (Battle Arcade Machine) Circuit Design (Orion Trail Arcade Machine) Component Design (Basic Data Disk) Exosuit System Control (Engineering) Exosuit System Control (Utility) Material 3, Engineering 3, Electro-Magnetic 1: Circuit Design (Trash Compactor) Engineering 1: Circuit Design (Cargo Trolley) Circuit Design (Mining Drill Brace) Circuit Design (Mining Drill Head) Power 3, Material 2, Engineering 2: Circuit Design (Radioisotope Thermoelectric Generator)
Data Theory 2:
Circuit Design (Atmospheric Alerts Console) Circuit Design (Atmospheric Monitoring Console) Circuit Design (Biogenerator) Circuit Design (Criminal Sentencing Console) Circuit Design (Patient Monitoring Console) Circuit Design (Power Monitoring Console) Circuit Design (Security Camera Monitor) Circuit Design (Slot Machine) Circuit Design (Solar Control Console) Circuit Design (Telepad Control Console) Component Design (Advanced Data Disk) Engineering 1: Component Design (Basic Network Card) Engineering 2: Circuit Design (Autolathe) Circuit Design (Body Scanner) Circuit Design (Body Scanner Console) Circuit Design (Circuit Imprinter) Circuit Design (Cryo Cell) Circuit Design (Crystal Therapy Pod) Circuit Design (Cyrstal Therapy Pod Console) Circuit Design (Operation Table Scanning) Circuit Design (Protolathe) Circuit Design (Request Console) Circuit Design (Sleeper) Circuit Design (Smartfridge) Component Design (Small Computer Processor) Engineering 2, Power 2: Circuit Design (Mech Recharger) Engineering 2, Electro-Magnetic 2: Circuit Design (Destructive Analyzer) Engineering 3, Combat 2: Circuit Design (Weapons Analyzer)
Data Theory 3:
AI Module (Teleporter Offline) Gold Required. Circuit Design (R&D Server) Circuit Design (R&D Server Control Console) Circuit Design (Secure Airlock Electronics) Circuit Design (Telecommunications Monitoring Console) Circuit Design (Telecommunications Server Monitoring Console) Hardsuit Circuit Design (AMI Suit) Hardsuit Circuit Design (EVA Suit) Hardsuit Circuit Design (Industrial Suit) Hardsuit Circuit Design (Rescue Suit) Material 4: AI Module (Safeguard) Gold Required. Material 4, Engineering 3, Power 3, Phoron 2: Circuit Design (Advanced Radioisotope Thermoelectric Generator) Material 4, Biological 2: AI Module (Oxygen) Gold Required. AI Module (Quarantine) Gold Required. Material 6: AI Module (Protect Station) Gold Required. AI Module (Reset) Gold Required. Engineering 1: Component Design (Signaler) Engineering 2: Circuit Design (Cyborg Recharge Station) Circuit Design (Holopad) Component Design (Computer Processor) Engineering 3: Circuit Design (Exosuit Fabricator) Engineering 3, Phoron 3, Power 3: Circuit Design (PACAMAN-Type Generator) Engineering 4, Power 3: Circuit Design (Hephaestus Mech Recharcher) Engineering 4, Power 4: Circuit Design (SUPERPACMAN-type Generator) Engineering 4, Bluespace 3: Circuit Design (Relay Mainframe) Engineering 5, Power 5: Circuit Design (MRSPACMAN-type Generator) Power 2: Component Design (Computer AI Slot) Bluespace 2: Circuit Design (Teleporter Control Console) Biological Exosuit System Control (Medical)
Data Theory 4:
Circuit Design (Advanced Weapon Control) Circuit Design (Advanced Voidsuit Central Circuit Board) Circuit Design (AI Upload Console) Circuit Design (Basic Weapon Control) Circuit Design (Cyborg Upload Console) Circuit Design (Drone Control Console) Circuit Design (Hazard Hardsuit Central Circuit Board) Circuit Design (NTNet Quantum Relay) Circuit Design (Robotics Control Console) Circuit Design (R&D Control Console) Component Design (Super Data Disk) Material 4: AI Module (FreeForm) Gold Required. Material 4, Engineering 4: Exosuit Upgrade (Penal Remote Control) Exosuit Upgrade (Standard Remote Control) Material 6: AI Module (Asimov) Gold Required. AI Module (FreeForm [Core]) Gold Required. AI Module (OneCrewMember) Gold Required. AI Module (P.A.L.A.D.I.N.) Gold Required. AI Module (Purge) Gold Required. AI Module (Tyrant) Gold Required. Engineering 2: Component Design (Advanced Network Card) Engineering 3: Component Design (Small Photonic Processor) Engineering 3, Bluespace 2: Circuit Design (Subspace Receiver) Engineering 4: Circuit Design (Bus Mainframe) Circuit Design (Hub Mainframe) Circuit Design (Processor Unit) Circuit Design (Server Mainframe) Engineering 4, Bluespace 2: Circuit Design (Subspace Broadcaster) Power 5, Engineering 3: Circuit Design (RCON Remote Control Console) Bluepace 4, Material 3, Engineering3: Circuit Design (Telepad) Biological 3: Circuit Design (AI Core) Combat 3: Circuit Design (Hazard Hardsuit Control And Targeting Board")
Data Theory 5:
Circuit Design (Messaging Monitor Console) Engineering 3: Component Design (Wired Network Card) Engineering 4: Component Design (Photonic Processor) Material 4, Engineering 4: Exosuit Upgrade (AI Remote Control)
Data Theory 6:
Circuit Design (Combat Hardsuit Central Circuit Board) Combat 3, Illegal 3: Circuit Design (Cybersuit Hardsuit Central Circuit Board) Combat 5: Circuit Design (Combat Hardsuit Control And Targeting Board) Illegal 3: Circuit Design (Cybersuit Hardsuit Control And Targeting Board)
No Data Theory Requirement:
Engineering 1, Power 1: Component Design (Flashlight) Engineering 2, Electromagnetic 2: Circuit Design (Candy Machine) Circuit Design (Cereal Maker) Circuit Design (Deep Fryer) Circuit Design (Oven) Circuit Design (Stove) Power 4, Electromagnetic 3: Circuit Design (Shield Capacitor) Bluespace 4, Phoron 3: Circuit Design (Bubble Shields) Circuit Design (Hull Shield) Biological 2: Circuit Design (Chemistry Heater) Electro-Magnetic 2, Engineering 2: Circuit Design (Gas Cooler) Power 2, Engineering 1: Circuit Design (Gas Heater) Power 7, Engineering 5: Circuit Design (SMES) Power 3, Engineering 2: Circuit Design (Cell Rack PSU)