>Burrito Justice |
>Burrito Justice |
Строка 825: |
Строка 825: |
| |cost = 5 | | |cost = 5 |
| |usedfor = Capturing/ensnaring people. | | |usedfor = Capturing/ensnaring people. |
| |strategy = This will fire a net at whoever you click on and, should it hit them, will prevent them from moving. They can, however still use items. Uses 60 energy per use. | | |strategy = This will fire a net at whoever you click on and, should it hit them, will prevent them from moving. They can, however still use items. Uses 60 energy per use. Costs 4 TC if you're a ninja. |
| |description = Some kind of complex energy projector with a hardsuit mount. | | |description = An unlimited use net, if the user has enough power, that can be thrown at others causing them to be trapped. The net can be broken with brute force. |
| }} | | }} |
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Строка 869: |
Строка 869: |
| |cost = 12 | | |cost = 12 |
| |usedfor = Draining power, recharging. | | |usedfor = Draining power, recharging. |
| |strategy = Using this on a knotted wire can drain power from an area and recharge your suit with it. Pretty useful since manually recharging your battery can leave you terribly exposed. | | |strategy = Using this on a knotted wire can drain power from an area and recharge your suit with it. Pretty useful since manually recharging your battery can leave you terribly exposed. Costs 4 TC if you're a ninja. |
| |description = An [sic] heavy-duty power sink. | | |description = An [sic] heavy-duty power sink. |
| }} | | }} |
Строка 958: |
Строка 958: |
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| =Ninja Only= | | =Ninja Only= |
| | {{UplinkItem |
| | |bgcolor1 = white |
| | |bgcolor2 = grey |
| | |name = Emergency Power Generator |
| | |image = moduleepg.png |
| | |cost = 4 |
| | |usedfor = Getting suit power in a hurry. |
| | |strategy = If you don't buy a power sink and don't like carrying around a cell charger, this is a pretty safe thing to buy. |
| | |description = An emergency use power generator that gives 1000 power to the suits battery. Has a long cooldown. |
| | }} |
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| | {{UplinkItem |
| | |bgcolor1 = white |
| | |bgcolor2 = grey |
| | |name = Stealth Field |
| | |image = modulestealth.png |
| | |cost = 6 |
| | |usedfor = '''S T E A L T H''' |
| | |strategy = Unless you're a real hardcore ninja, this will help keep you invisible to the crew. |
| | |description = A module that allows the user to go invisible. Consumes power when active. |
| | }} |
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| | {{UplinkItem |
| | |bgcolor1 = white |
| | |bgcolor2 = grey |
| | |name = Standard Grenade Launcher |
| | |image = modulelauncher.png |
| | |cost = 6 |
| | |usedfor = Deploying useful grenades. |
| | |strategy = Has three of each support grenade, useful for smoke bombing and fleeing from danger. |
| | |description = A shoulder mounted grenade launcher with 3 EMP, Smoke, and flashbang grenades. It can be refilled with more grenades. |
| | }} |
| | |
| | {{UplinkItem |
| | |bgcolor1 = white |
| | |bgcolor2 = grey |
| | |name = Energy Blade and Dart Launcher |
| | |image = moduleblade.png |
| | |cost = 8 |
| | |usedfor = Slicing and sleeping. |
| | |strategy = Energy blade is basically an e-sword that doesn't drop when you fall over. It can also cut things open like lockers and bolted doors. Stun darts stun instantly and deal minor toxins. |
| | |description = A module that can produce a powerful energy blade in the users hand. It can also shoot stun-darts. |
| | }} |
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| | {{UplinkItem |
| | |bgcolor1 = white |
| | |bgcolor2 = grey |
| | |name = Matter Fabricator |
| | |image = modulenet.png |
| | |cost = 4 |
| | |usedfor = Producing shurikens. |
| | |strategy = If you really like throwing stuff, this may be the module for you. |
| | |description = A hardsuit matter fabricator that can produce sharp steel ninja stars used for throwing. |
| | }} |
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| | {{UplinkItem |
| | |bgcolor1 = white |
| | |bgcolor2 = grey |
| | |name = EMAG Hand Module |
| | |image = emag.png |
| | |cost = 5 |
| | |usedfor = Emagging. |
| | |strategy = I mean... it's an Emag in your hand. Emag stuff. |
| | |description = A module that allows the user to apply an EMAG effect to the targeted item. |
| | }} |
| | |
| | {{UplinkItem |
| | |bgcolor1 = white |
| | |bgcolor2 = grey |
| | |name = Chemical Injector |
| | |image = modulechem.png |
| | |cost = 3 |
| | |usedfor = Injecting yourself with useful stuff. |
| | |strategy = Contains Tricordrazine, Tramadol, Dexalin Plus, Spaceacillin, Dylovene, Nutrients, Hyronalin, and Radium. |
| | |description = A chemical injector that allows the user to inject themsleves [sic] with medical chemicals. |
| | }} |
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| | {{UplinkItem |
| | |bgcolor1 = white |
| | |bgcolor2 = grey |
| | |name = Combat Injector |
| | |image = modulechem.png |
| | |cost = 4 |
| | |usedfor = Injecting yourself with other useful stuff. |
| | |strategy = Contains Synaptizine, Hyperzine, Oxycodone, and Nutrients. |
| | |description = A chemical injector that allows the user to inject themsleves [sic] with combat chemicals. |
| | }} |
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| | {{UplinkItem |
| | |bgcolor1 = white |
| | |bgcolor2 = grey |
| | |name = Active EMP Shielding |
| | |image = moduleepg.png |
| | |cost = 4 |
| | |usedfor = Shielding from EMP and ionospherics. |
| | |strategy = Best way to take out a hardsuit is to EMP it. Using this will help reduce the damage you may receive from ion rifles from security. |
| | |description = A very complicated module for a hardsuit that protects it to some degree from EMPs. |
| | }} |