Шаблон:WIP
Information
Metabolism and Overdose
Most medicines and chemicals designed for use in people, have an Overdose limit. If a person metabolises more than this much of the chemical in a short time, they will suffer the overdose effect for that chemical, which is usually a bad thing. Overdose limits vary widely, but the most common value is 30 units.
The most common overdose effect is 'Toxins', the patient will suffer one point of toxins damage, for every point they absorb over the overdose threshold
It is important to note that metabolisation is not the same as just putting the chemicals into a patient. All chemicals that are injected into, or fed to the patient, are stored harmlessly within their body until they can be properly absorbed, or 'metabolised'. This process happens at a variable rate for each chemical, but the most common metabolic rate is 0.2 units per server tick, which works out to 0.5u per second
Overdose effects do not trigger until the patient has metabolised enough to reach the overdose limit, which may take several minutes.
Catalysts
Several of the more advanced chemistry recipes take an ingredient (usually phoron) which is marked as (Catalyst)
A Catalyst is a chemical which is required to help a chemical reaction, but does not become part of the finished result. Whenever a recipe involves a catalyst, the catalyst will be left over in the beaker, alongside the finished product. You can use the ChemMaster to extract the catalyst, put it in a bottle, and reuse it later.
Chemicals
Dispenser
Aluminum
|
A silvery white and ductile member of the boron group of chemical elements.
|
Carbon
|
A highly stable element, the building block of life.
|
Chlorine
|
A chemical element with a characteristic odour.
|
Copper
|
A highly ductile metal.
|
Ethanol
|
A well-known alcohol with a variety of applications.
|
Fluorine
|
A highly-reactive chemical element.
|
Hydrogen
|
A colorless, odorless, nonmetallic, tasteless, highly combustible diatomic gas.
|
Iron
|
Pure iron is a metal. Used in limited doses as a supplement it can help people regenerate blood.
|
Lithium
|
A soft, silver metallic element. A chemical element, used as antidepressant.
|
Mercury
|
A poisonous element. Avoid contact.
|
Nitrogen
|
A colorless, odorless, tasteless gas.
|
Oxygen
|
A colorless, odorless gas.
|
Phosphorus
|
A highly reactive element, glows on contact with oxygen, the backbone of biological energy carriers.
|
Potassium
|
A soft, low-melting solid that can easily be cut with a knife. Reacts violently with water.
|
Radium
|
Radium is an alkaline earth metal. It is extremely radioactive.
|
Sulphuric Acid
|
A very corrosive mineral acid with the molecular formula H2SO4.
|
Silicon
|
A tetravalent metalloid, silicon is less reactive than its chemical analog carbon.
|
Sodium
|
A chemical element, readily reacts with water.
|
Sugar
|
The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste.
|
Sulphur
|
A non-metallic crystalline element with a pungent smell.
|
Tungsten
|
A chemical element, and a strong oxidising agent.
|
Water
|
A ubiquitous chemical substance that is composed of hydrogen and oxygen.
|
Other
Gold
|
Gold is a dense, soft, shiny metal and the most malleable and ductile metal known. Gold is hard to get, and comes from mining, ask the Shaft Miners to get you some. Don't expect to get it quickly.
|
Silver
|
A soft, white, lustrous transition metal, it has the highest electrical conductivity of any element and the highest thermal conductivity of any metal. Silver is hard to get, and comes from mining, ask the Shaft Miners to get you some. Don't expect to get it quickly.
|
Uranium
|
A silvery-white metallic chemical element in the actinide series, weakly radioactive. Uranium is hard to get, and comes from mining, ask the Shaft Miners to get you some. Don't expect to get it quickly.
|
Phoron
|
Liquid form of the gas Phoron, for use in chemistry recipes. You can get this by grinding up the Phoron crystals on the table at the north of the lab.
|
Fuel
|
Required for welders. Flammable. Use a beaker on any Welder Fuel Tank to collect some.
|
Milk
|
White and nutritious goodness! Milk can be found in the kitchen, in a fridge that anyone can open.
|
Toxin
|
A toxic chemical. Found in the NanoMed vending machines in medbay, labelled Toxin Bottle.
|
Capsaicin Oil
|
This is what makes chillis hot. To get this, grow chillies in the garden, and grind them up.
|
Corn Oil
|
An oil derived from various types of corn. Grow corn and grind it up.
|
Compounds
Medicinal Compounds
Beginner
Dexalin
|
2 parts Oxygen, 0.1 parts Phoron, 1 units Phoron(catalyst).
- Results in 1 unit instead of 2.1
|
Metabolisation: 0.5u/tick
|
Overdose: 30u
|
It is used in the treatment of oxygen deprivation.
|
Effects:
- Heals 15 suffication damage per unit
- Deals 6 toxin damage to Vox per unit
- Removes 2 units of Lexorin from the patient's body per unit
|
Overdose Effects:
|
Notes:
|
Dylovene
|
1 part Silicon, 1 part Potassium, 1 part Nitrogen
|
Metabolisation: 0.5u/tick
|
Overdose: ∞u
|
A broad-spectrum antitoxin. Heals toxin damage, drowsiness, and hallucinations. It will only heal the damage done by poisons, not cure the cause of it.
|
Effects:
- Heals 4 toxin damage per unit
- Reduces drowsiness by 6 points per unit
- Reduces hallucination strength by 9 points per unit
|
Overdose Effects:
- N/A. It is impossible to overdose on Dylovene, no side-effects at any quantity
|
Notes:
|
Inaprovaline
|
1 part Carbon, 1 part Oxygen, 1 part Sugar
|
Metabolisation: 0.25u/tick
|
Overdose: 60u
|
Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients.
|
Effects:
- Prevents patients from accumulating suffocation damage caused by being in critical (<=0% health) status.
- Prevents Internal Bleeding wounds from getting worse over time. Does not stop the bleeding, just prevents the rate of bleeding from accelerating
- Acts as a mild painkiller, Strength 25
- Increases heart rate
|
Overdose Effects:
|
Notes:
|
Kelotane
|
1 part Carbon, 1 part Silicon
|
Metabolisation: 0.5u/tick
|
Overdose: 30u
|
A drug used to treat burns..
|
Effects:
- Heals 6 points of Burn damage per unit
|
Overdose Effects:
|
Notes:
|
Intermediate
Alkysine
|
1 part Chlorine, 1 part Nitrogen, 1 part Dylovene,
|
Metabolisation: 0.125u/tick
|
Overdose: 30u
|
A drug used to lessen the damage to neurological tissue after a catastrophic injury. Can heal brain tissue
|
Effects:
- Heals 30 points Brain damage per unit
- Acts as a mild painkiller (strength 10)
|
Overdose Effects:
|
Notes:
|
Bicaridine
|
1 part Carbon, 1 part Inaprovaline
|
Metabolisation: 0.5u/tick
|
Overdose: 30u
|
A powerful trauma medication used to treat many kinds of physical injuries. Can also heal internal bleeding at dangerously high doses
|
Effects:
- Heals 6 points of Trauma damage per unit
|
Overdose Effects:
- Toxins
- Heals internal bleeding slowly. Patient's body temperature must be above 170k for this to work, so they can't be in cryotubes. Note: Does not heal organ damage or bones
|
Notes:
|
Citalopram
|
1 part Mindbreaker Toxin, 1 part Carbon
|
Metabolisation: 0.025u/tick
|
Overdose: ∞u
|
Stabilizes the mind a little. A Mild Antidepressant.
|
Effects:
- Displays a message every five minutes: "Your mind feels stable... a little stable."
- This drug is RP only. It has no gameplay or mechanical effects
|
Overdose Effects:
|
Notes:
|
Cryoxadone
|
1 part Dexalin, 1 part Water, 1 part Oxygen
|
Metabolisation: 0.25u/tick
|
Overdose: ∞u
|
A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly. Intended for use in cryotube mixtures
|
Effects:
- Slows the heartrate
- All of the following effects require the patient's body temperature to be below 170 kelvin. Hard to do outside of cryotubes
- Heals 10 genetic damage per unit
- Heals 10 suffocation per unit
- Heals 10 trauma damage per unit
- Heals 10 burn damage per unit
- Heals 10 toxin damage per unit
|
Overdose Effects:
|
Notes:
|
Dermaline
|
1 part Kelotane, 1 part Oxygen, 1 part Phosphorous
|
Metabolisation: 0.5u/tick
|
Overdose: 15u
|
Dermaline is the next step in burn medication. Works twice as well as kelotane and enables the body to restore even the direst heat-damaged tissue.
|
Effects:
- Heals 12 burn damage per unit
|
Overdose Effects:
|
Notes:
|
Dexalin Plus
|
1 part Dexalin, 1 part Iron, 1 part Carbon
|
Metabolisation: 0.5u/tick
|
Overdose: 15u
|
Dexalin Plus is used in the treatment of oxygen deprivation. Directly oxygenates the blood, bypassing the pulmonary system and temporarily removing the need to breathe, as well as immediately restoring oxygen-starved tissue. It is highly effective in even tiny doses.
|
Effects:
- Heals 300 suffication damage per unit
- Deals 9 toxin damage to Vox per unit
- Removes 3 units of Lexorin from the patient's body per unit
|
Overdose Effects:
|
Notes:
|
Ethylredoxrazine
|
1 part Oxygen, 1 part Dylovene, 1 part Carbon
|
Metabolisation: 0.5u/tick
|
Overdose: 30u
|
A powerful oxidizer that reacts with ethanol. Neutralises alcohol in the blood stream.
|
Effects:
- Instantly cures Dizziness
- Instantly cures Drowsiness
- Instantly cures Stuttering
- Instantly cures Confusion
- Removes 5 units of ethanol from the patient per unit.
|
Overdose Effects:
|
Notes:
|
Hyronalin
|
1 part Radium, 1 part Dylovene
|
Metabolisation: 0.125u/tick
|
Overdose: 30u
|
Hyronalin is a medicinal drug used to counter the effect of radiation poisoning.
|
Effects:
- Heals 30% radiation per unit.
|
Overdose Effects:
|
Notes:
|
Imidazoline
|
1 part Carbon, 1 part Dylovene, 1 part Hydrogen
|
Metabolisation: 0.5u/tick
|
Overdose: 30u
|
Heals eye damage. Effective in treating eye trauma.
|
Effects:
- Reduces blurriness strength by 5 per tick (not per unit)
- Reduces blindness strength by 5 per tick (not per unit)
- Heals eye-organ damage by 5 points per unit
|
Overdose Effects:
|
Notes:
|
Methylphenidate
|
1 part Mindbreaker Toxin, 1 part Hydrogen
|
Metabolisation: 0.025u/tick
|
Overdose: ∞u
|
Improves the ability to concentrate.
|
Effects:
- Displays a message every five minutes: "Your mind feels focused and undivided."
- This drug is RP only. It has no gameplay or mechanical effects
|
Overdose Effects:
|
Notes:
|
Paroxetine
|
1 part Mindbreaker Toxin, 1 part Oxygen, 1 part Inaprovaline
|
Metabolisation: 0.025u/tick
|
Overdose: ∞u
|
A stronger antidepressant. Stabilizes the mind greatly, but has a chance of causing hallucinations.
|
Effects:
- Every five minutes, does one of the following:
- 90% chance to display a message: "Your mind feels much more stable.". This is RP only and has no gameplay effects
- 10% Chance to display: "Your mind breaks apart..." and cause hallucinations at strength 200
|
Overdose Effects:
|
Notes:
|
Rezadone
|
1 part Carpotoxin, 1 part Cryptobiolin, 1 part Copper
|
Metabolisation: 0.5u/tick
|
Overdose: 25u
|
A powder with almost magical properties, this substance can effectively treat genetic damage in humanoids, though excessive consumption has side effects.
|
Effects:
- Heals 20 genetic damage per unit
- Heals 2 suffocation damage per unit
- Heals 20 trauma damage per unit
- Heals 20 burn damage per unit
- Heals 20 toxin damage per unit
|
Overdose Effects:
- Causes Dizziness (strength 5)
- Causes Jittering (strength 5)
|
Notes:
|
Spaceacillin
|
1 part Cryptobiolin, 1 part Inaprovaline
|
Metabolisation: 0.025u/tick
|
Overdose: 30u
|
A Broad-spectrum anti-microbial, which deals effectively with bacterial infections, and early-stage viral pathogens.
|
Effects:
It is important to note that unlike most other drugs, all of spaceacillin's effects (except overdose) are based on how much of the medicine is in the patient's bloodstream or stomach, NOT how much has actually been metabolised. Always inject more than needed.
Spaceacillin's effects can be divided into two categories.
- Bacterial Infection
- Effects at 5u dosage
- Prevents germ levels on infected organs/bodyparts from rising naturally
- Does not prevent infected wounds from increasing germ level
- Does not prevent spreading germs from nearby infected parts
- Instantly cures germs below infection level 1
- Heals infections between level 1 and level 2, at a rate of 6 germ levels per tick
- Heals infections between level 2 upwards, at a rate of 2 germ levels per tick
- Effects at 30u dosage
- Prevents organ/bodypart death from level 3 infections. Will not revive already-dead parts.
- Prevents ongoing toxin damage from level 3 infections
- Viral Pathogen
- Effects at 5u dosage
- Prevents the patient spreading their viruses to others
- Prevents being the patient being infected by viruses
- Cures stage-1 viruses very quickly
- Will have no effect on stage 2 or higher
- Does not slow or impede the progress of viruses at all after stage 1
|
Overdose Effects:
|
Notes:
|
Tramadol
|
1 part Ethanol, 1 part Inaprovaline, 1 part Oxygen
|
Metabolisation: 0.05u/tick
|
Overdose: 30u
|
A simple, yet effective painkiller. Very effective for patients in shock.
|
Effects:
- Acts as a painkiller, Strength 80
|
Overdose Effects:
N/A
|
Notes:
|
Tricordrazine
|
1 part Dylovene, 1 part Inaprovaline
|
Metabolisation: 0.5u/tick
|
Overdose: ∞u
|
Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries.
|
Effects:
- Heals 6 suffocation damage per unit
- Heals 3 trauma damage per unit
- Heals 3 burn damage per unit
- Heals 3 toxin damage per unit
|
Overdose Effects:
N/A
|
Notes:
|
Advanced
Arithrazine
|
1 part Hydrogen, 1 part Hyronalin
|
Metabolisation: 0.125u/tick
|
Overdose: ∞u
|
An unstable medication used for the most extreme cases of radiation poisoning. May cause some tissue damage to the patient.
|
Effects:
- Heals 70% radiation per unit.
- Heals 10 toxin damage per unit
- Deals approx 2.4 Trauma damage per unit (randomness is involved)
|
Overdose Effects:
|
Notes:
|
Clonexadone
|
1 part Cryoxadone, 1 part Sodium, 0.1 part Phoron
- Catalyst: 1 unit Phoron
- Makes 2 units
|
Metabolisation: 0.25u/tick
|
Overdose: ∞u
|
A liquid compound similar to that used in the cloning process. Almost identical to cryoxadone, but three times as powerful. Intended for use in cryotube mixtures
|
Effects:
- Slows the heartrate
- All of the following effects require the patient's body temperature to be below 170 kelvin. Hard to do outside of cryotubes
- Heals 30 genetic damage per unit
- Heals 30 suffocation per unit
- Heals 30 trauma damage per unit
- Heals 30 burn damage per unit
- Heals 30 toxin damage per unit
|
Overdose Effects:
|
Notes:
|
Oxycodone
|
1 part Ethanol, 1 part Tramadol,
- 1 units Phoron (catalyst)
- Makes 1 unit
|
Metabolisation: 0.05u/tick
|
Overdose: 20u
|
An effective and very addictive painkiller.
|
Effects:
- Acts as a painkiller, Strength 200
|
Overdose Effects:
- The patient sees pretty colours
|
Notes:
|
Paracetamol
|
1 part Tramadol, 1 part Sugar, 1 part Water
|
Metabolisation: 0.05u/tick
|
Overdose: 60u
|
Most probably know this as Acetaminophen, but this chemical is a mild, simple painkiller.
|
Effects:
- Acts as a painkiller, Strength 50
|
Overdose Effects:
N/A
|
Notes:
|
Expert
Peridaxon
|
2 parts Bicardine, 2 parts Clonexadone
- Catalyst: 1u Phoron
- Makes 2 units
|
Metabolisation: 0.5u/tick
|
Overdose: 10u
|
Used to encourage recovery of internal organs and nervous systems. Medicate cautiously.
|
Effects:
- Heals 1 point of damage to each internal organ per unit.
- Can repair ruptured lungs
- Does not affect mechanical/artificial organs.
|
Overdose Effects:
|
Notes:
|
Ryetalyn
|
1 part Arithrazine, 1 part Carbon
|
Can cure all genetic abnomalities via a catalytic process.
|
Chemical Compounds
Beginner
Cryptobiolin
|
1 part Potassium, 1 part Oxygen, 1 part Sugar
|
Causes confusion and dizzyness.
|
Hyperzine
|
1 part Sugar, 1 part Phosphorous, 1 part Sulphur
|
A highly effective, long lasting, muscle stimulant.
|
Sodium Chloride
|
1 part Chlorine, 1 part Sodium
|
Commonly known as salt, Sodium Chloride is often used to season food.
|
Intermediate
Chloral Hydrate
|
1 part Ethanol, 3 parts Chlorine, 1 part Water
|
A powerful sedative. Which causes death in doses around 15 units, countered by dylovene. (Results in 1 unit instead of 5)
|
Leporazine
|
1 part Silicon, 1 part Copper, 5 units Plasma (catalyst)
|
Can be use to stabilize an individuals body temperature.
|
Lipozine
|
1 part Salt, 1 part Ethanol, 1 part Radium
|
A chemical compound that causes a powerful fat-burning reaction.
|
Synaptizine
|
1 part Lithium, 1 part Sugar, 1 part Water
|
A mildly toxic counter to mindbreaker. A percursor to ecyeipate.
|
Advanced
Soporific
|
1 part Chloral Hydrate, 4 parts sugar
|
Also known as Sleep Toxin. An effective hypnotic sedative used to treat insomnia. Is safe in large quantities. Can be counteracted with Dylovene.
|
Industrial Compounds
Beginner
Ammonia
|
3 parts Hydrogen, 1 part Nitrogen
|
A caustic substance commonly used in fertilizer or household cleaners. (Results in 3 units instead of 4)
|
Coolant
|
1 part Tungsten, 1 part Oxygen, 1 part Water
|
An industrial cooling substance.
|
Glycerol
|
3 parts Corn Oil, 1 part Sulphuric Acid
|
Glycerol is a simple polyol compound. Glycerol is sweet-tasting and of low toxicity. (Results in 1 unit instead of 4)
|
Lubricant
|
1 part Water, 1 part Silicon, 1 part Oxygen
|
A high performance lubricant intended for maintenance of extremely complex mechanical equipment. (Results in 4 units instead of 3)
|
Virus Food
|
1 part Milk, 1 part Water
|
A mixture of water, and milk. Virus cells can use this mixture to reproduce. (Results in 5 units instead of 2)
|
Intermediate
Electromagnetic Pluse
|
1 part Uranium, 1 part Iron
|
This reacts immediately on mixing, it creates a large electromagnetic pulse which affects all electronic devices.
|
Explosive Reaction
|
1 part Potassium, 1 part Water
|
This explodes immediately on mixing, which may knock you over or even kill you.
|
Flash Powder
|
1 part Sulphur, 1 part Aluminium, 1 part Potassium
|
Creates a flash similar to that of a flashbang immediately on mixing.
|
Foaming Agent
|
1 part Lithium, 1 part Hydrogen
|
A agent that yields metallic foam when mixed with light metal and a strong acid. (Results in 1 unit instead of 2)
|
Foam Surfactant
|
2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid.
|
A perfluoronated sulfonic acid that forms a foam when mixed with water.
|
Napalm
|
1 part Plasma, 1 part Aluminium, 1 part Sulphuric Acid
|
Creates a large fire immediately on mixing. (Results in 1 unit instead of 3)
|
Polytrinic Acid
|
1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium
|
An extremely corrosive chemical substance.
|
Smoke
|
1 part Potassium, 1 part Sugar, 1 part Phosphorous
|
This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction.
|
Space Cleaner
|
1 part Ammonia, 1 part Water
|
A compound used to clean things. But will not fully remove all traces of blood.
|
Thermite
|
1 part Iron, 1 part Aluminium, 1 part Oxygen
|
Produces an aluminothermic reaction known as a thermite reaction when ignited. Can be used to melt walls.
|
Advanced
Diethylamine
|
1 part Ammonia, 1 part Ethanol
|
A secondary amine, mildly corrosive. A very potent fertilizer.
|
Luminol
|
3 parts Hydrogen, 3 parts Carbon, 3 parts Ammonia
|
A compound that interacts with blood on the molecular level. [Currently Broken]
|
Metal Foam
|
3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid
|
Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches.
|
Nitroglycerin
|
1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid
|
Explodes immediately on mixing. Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol. (Results in 2 units instead of 3)
|
Sterilizine
|
1 part Ethanol, 1 part Dylovene, 1 part Chlorine
|
Sterilizes wounds in preparation for surgery.
|
Expert
Synthmeat
|
5 parts Blood, 1 part Cloneoxydone
|
A tasty alternative to actual meat, allegedly used for surgery.
|
Toxic Compounds
Beginner
Mindbreaker Toxin
|
1 part Silicon, 1 part Hydrogen, 1 part Dylovene
|
A powerful hallucinogen, it can cause fatal effects in users.
|
Plant-B-Gone
|
1 part Toxin, 4 parts Water
|
A harmful toxic mixture to kill plantlife.
|
Mercury Monolithium Sucrose
|
1 part Mercury, 1 part Lithium, 1 part Sugar
|
An illegal compound commonly known as space drugs, which induces a number of effects such as loss of balance, itching, and hallucinations.
|
Intermediate
Impedrezene
|
1 part Mercury, 1 part Oxygen, 1 part Sugar
|
A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage. (Results in 2 units instead of 3)
|
Lexorin
|
1 part Plasma, 1 part Hydrogen, 1 part Nitrogen
|
Temporarily stops respiration. Causes tissue damage. Countered by dexalin plus.
|
Unstable Mutagen
|
1 part Radium, 1 part Phosphorus, 1 part Chlorine
|
Causes mutations when injected into living people or plants. High doses may be lethal.
|
Advanced
Ecyeipate
|
1 part Synaptizine, 1 part Plasma
|
Causes aggressive convulsions of large muscle groups.
|
Philodexphid
|
1 part Cryptobiolin, 1 part Impedrezene, 1 part Mercury
|
Aggressively destroys the central nervous system. (Results in 2 units instead of 3)
|
Potassium Chloride
|
1 part Potassium, 1 part Sodium Chloride
|
A delicious salt that stops the heart when injected into cardiac muscle.
|
Expert
Potassium Chlorophoride
|
1 part Potassium Chloride, 1 part Plasma, 1 part Chloral Hydrate
|
A specific chemical based on Potassium Chloride to stop the heart for surgery. Not safe to eat!
|
Tetrodotoxin
|
5 parts CarpoToxin, 5 parts Soporphic, 5 parts Copper
|
A strong neurotoxin known as zombie powder that puts the subject into a death-like state. (Results in 2 units instead of 15)
|
Genetic Destabilizer
|
1 part Clonexadone, 1 part Lexorin, 1 part Unstable Mutagen
|
Causes severe damage to genetic data.
|
Neurotoxin
|
1 part Sporific, 1 part Gargleblaster
|
A strong neurotoxin that puts the subject into a paralytic state.
|
Шаблон:Gameplay Guides