Участник:Connorjg1: различия между версиями

Материал из FIJTeam Project Wiki
Перейти к навигации Перейти к поиску
>Connorjg1
Нет описания правки
>La Villa Strangiato
м (linx)
 
(не показано 89 промежуточных версий 3 участников)
Строка 1: Строка 1:
{{Navbox Lore}}
{{Navbox Lore}}
{{Navbox Vaurca Lore}}
{{Navbox Vaurca Lore}}
{{Infobox Species
|Species = Vaurca (Vaur'uyit'zir)
|Scientific = V. esseli / V. sapiens
|Image = Vaurcaduo.png
|System = Sedantis (Sc'theth'stak, "Blinding Light.")
|World = Sedantis I (Vaur'avek'uyit, "Home.")
|Language = Vaurcese, Hivenet.
|Politic = Zo'ra Hive, K'lax Hive, C'thur Hive.
}}


=Biology=
Vaurcae, (''Vaurca'' in singular term and ''Vaurcae'' in multiple) are an arthropodous species that naturally organize themselves into eusocial groups. The Vaurca are one of the oldest surviving civilizations in the known galaxy, with a '''[[Vaurca History|history]]''' that can be traced back 730,000 years ago. Now they arrive in the [[Orion Spur]] as colonists, reluctantly taken in by other civilizations.
[[File:Bound treatment.png|200px|thumb|right|An Unbound warrior demonstrates proper vaurcan medical treatment.]]
To humans and many other species in the Orion Spur, the Vaurca have a multitude of similarities to earth insects, most closely resembling eusocial species such as ants. The most striking affinity is the exoskeleton, which is composed of a complex polymer chain involving sulfur as a key catalyst with silicon, carbon, hydrogen, and nitrogen forming a much stronger protective shell than the exoskeletons of a myriad of other creatures. Additionally they have an open circulatory system allowing free flow of blood rather than being constrained in veins, not unlike Earth's arthropods. The exact form a Vaurca takes changes drastically with their caste. Vaurca are polymorphic, with each caste having unique physiological differences, from larger bulwarks able to lift heavy loads, to a multitude of smaller forms designed for more specialized tasks, the exact biology of Vaurca varies dramatically across the species.  


==Caste Summary==
Their eusocial organizations are referred to as Hives, led by a High Queen, typically named after the Hive itself. Below the High Queen, Lesser Queens govern specific Hive functions. Both Lesser and High Queens, as well as Surrogate Breeders, are the exclusive types of Vaurcae capable of laying eggs for the generation of new individuals. Birth under a particular Queen or Surrogate Breeder assigns a Vaurca to her brood, resulting in distinct traits and a variant carapace color compared to others. Further details on these structures and broods can be explored on the '''[[Vaurca Hives]]''' page.


Vaurca have a strictly regimented biological caste system in which they are purpose-built for tasks, resulting in minor to extremely stark differences between members of the species. When translated into basic, the majority of castes are known by "Type," with the first letter of the Type being the biological base and the first of that design, with further derivatives being marked by the second or depending on prevalence, even third letter. A and B are the two most common castes, which are workers and warriors, respectively. Having been the first of the species born beside the Ta in Vaurca evolutionary history, the overwhelming majority of designs originated from one of these two bases.
Vaurca civilization is separated into several castes, with members of each caste having their biology, psychology, and education determined before they are even born. Each individual Vaurca is made often for a specific function pertaining to their caste. Vaurcae are separated further between two groups, known as psyches: '''Akaix''' (Unbound) and '''Viax''' (Bound). Akaix are no less of a person than any human, whereas Viax are incredibly simple-minded, running on no more than a desire to do what they are told, designed for their function rather than versatility. More about the castes can be read on the '''[[Vaurca_Biology|Vaurca Biology]]''' page.
 
Vaurcae have mechanical extras such as extensive xenowear loadout and their homeworld's flag. [[K'ois]] as a product is available in-game and they have a rather grand set of unobtainable event-spawn objects and mobs. Massive Vaurcae Breeders are playable as [[Consular Officer|consular officers]], and their lore can further be explored through artifacts and merchant items.
 
Vaurcae can come from the Zo'ra, K'lax, C'thur, or Lii'dra Hives. The Lii'dra are exclusive to [[Lii'dra guide|antagonists]] and events, though antagonist Vaurcae are not limited to Lii'dra.
 
To apply to be one of the insect-like Vaurcae, apply [http://aurorastation.org/forums/viewforum.php?f=28 here].
 
'''Important notes:''' Vaurcae cannot be any Heads of Staff, including being elevated to an Interim command position. They used to require an Avowal of Responsibility to work any position higher than an intern level, but as of 4/24/2463, Avowals were abolished in SCC facilities.
{{TOC Hidden}}
 
==Mechanics==
 
*Can only healthily consume food made of k'ois, a yellow fungus originating from the Vaurcesian home planet. K'ois is deadly to other lifeforms.
*A long-distance language in the form of Global Hivenet. It is accessible with ,9 and can only be heard by other Vaurcae and station-bound synthetics.
*Immune to phoron gas, and require it to breathe.
*Can survive in space without a voidsuit.
*Do not take damage from electric shocks.
*Immune to slipping.
*Do not self-heal.
*Can toggle night-vision to see in the dark.
*Take x2 damage from toxins.
*Bleed out faster.
*Can be permanently rendered blind by flashing them several times in a row.
*Vaurca '''Warriors''' can bite and are more resistant to burns.
*Vaurca '''Workers''' cannot bite but are more resistant to radiation.
*Vaurca '''Bulwarks''' are slow but immune to radiation and can fireman carry two people at once.
 
Non-mechanic traits:
*Dislike light.
*Be raised in virtual reality.
*Generally very specialized. Born to serve a specific role.
*Face severe discrimination in human space.
*Be incredibly sensitive to smells.
 
==Relationships with Megacorporations==
The following is an updated table listing which megacorporations employ Vaurcae. All playable characters must adhere to these specifications; failure to do so may result in administrative action.
 
{| class="wikitable" style="text-align: center;"
|+ Vaurca Hives' Relationships
|-
! Corporations
! Zo'ra
! K'lax
! C'thur
|-
! [[Nanotrasen Corporation|NT]]
|style="background-color:#86dada;" | Preferential
|style="background-color:#39ff14;" | Yes
|style="background-color:#39ff14;" | Yes
|-
! [[Hephaestus Industries|Heph]]
|style="background-color:red;" | No
|style="background-color:#86dada;" | Exclusive
|style="background-color:red;" | No
|-
! [[Zavodskoi Interstellar|Zavod]]
|style="background-color:#39ff14;" | Yes
|style="background-color:red;" | No
|style="background-color:#39ff14;" | Yes
|-
! [[Zeng-Hu Pharmaceuticals|ZH]]
|style="background-color:#39ff14;" | Yes
|style="background-color:#39ff14;" | Yes
|style="background-color:#86dada;" | Preferential
|-
! [[Idris Incorporated|Idris]]
|style="background-color:red;" | No
|style="background-color:red;" | No
|style="background-color:red;" | No
|-
! [[Private Military Contracting Group|PMCG]]
|style="background-color:#39ff14;" | VP/NT
|style="background-color:#39ff14;" | VP/NT/DPF
|style="background-color:#39ff14;" | VP/Eridani
|-
! [[Orion Express|Orion]]
|style="background-color:#39ff14;" | Yes
|style="background-color:#39ff14;" | Yes
|style="background-color:#39ff14;" | Yes
|-
! [[Einstein Engines|Einstein]]
|style="background-color:red;" | No
|style="background-color:red;" | No
|style="background-color:#86dada;" | Exclusive
|-
|}
 
==Biology==
''See also: [[Vaurca Biology]]''
 
The Vaurca appear as humanoid insects with a unique biology that sets them apart from the rest of the Orion Spur. The species is also known for its wide variety of Bioforms—unique subtypes of Vaurca with distinct anatomy. The most basic Vaurca bioforms possess four arms, with two of them being vestigial and smaller. Their hands showcase four digits, evenly distributed between thumbs and fingers. Their legs culminate in feet perfectly adapted for scaling the tunnels and caverns of their homeworld.
 
Their heightened sensory perception is channeled through antennae, particularly tuned to an exceptional olfactory sense. Pheromones play a pivotal role in Vaurca communication, acting as a nuanced language, much like words intertwined with delicate scents. This acute olfactory ability enables them to decipher subtle nuances within the intricate tapestry of pheromonal expressions.
 
All Vaurcae are highly dependent on their specialized augmentations, which may be considered vital organs for their survival. These organs are installed shortly after birth. The most important augmentation for Vaurcae is the neural socket, which allows each member of the species to connect to the [[Virtual Reality]] and communicate via Hivenet.
 
As Vaurca become more specialized, differences between bioforms are greater. For example, some subtypes of Vaurca may possess more limbs or have been engineered to withstand harsher conditions. Advanced bioforms may also have more unique augmentations, not readily available for the common members of the Hive.


===Ka, The Workers (Type A)===
===Ka, The Workers (Type A)===
Type A are the most abundant of the Bioforms in Vaurca populations, being described as the backbone of the species. The most prevalent feature of the Ka is the hardened exoskeleton, tending to be thicker due to the polymer chains being tightly packed. This robust exoskeleton provides protection against harsh radiation, solar and otherwise, and acts as a tough pressure-suit to seal their soft inner core from the outside world. This allows most Type A Vaurcae to have extended, several day-long EVA expeditions, assuming they have phoron in their internal tank. They can be bipedal or quadrupedal, with bird-like talon toes. Their hands consist of two middle fingers with small talons at the end, and two opposable thumbs, a left and a right, on either side of their hand. Type A ranges from 5 feet to 7 feet tall on average, though outliers of both spectrums are not unheard of for the more specialized tasks.
[[File:Vaurcaworker.png|left|64px]]
Type A are the most common Vaurca and can be seen as the 'backbone' of Vaurca society. Their most prevalent feature is their hardened exoskeleton, varying in colours in accordance to their Hive. It is approximately half an inch thick among all Type A Vaurcae. This exoskeleton provides protection against harsh radiation, solar and otherwise, and acts as a robust pressure-suit to seal their soft inner core from the outside world. This allows most Type A Vaurcae to have extended, several day-long EVA expeditions, assuming they have phoron. Their hands consist of two middle fingers with small talons at the end, and two opposable thumbs, a left and a right, on either side of their hand. Type A ranges from 5ft to 7ft tall on average, though outliers of both spectra are not unheard of for the more specialized tasks.
 
It is important to note that Workers explicitly avoid violent situations wherever possible. This is not their function, and they are always more use to the Hive in peak condition. Nearly all Ka are designed to find violence almost abhorrent—the sight and smell of blood instilling fear and worry for most.
 
===Za, The Warriors (Type B)===
[[File:Vaurcawarrior.png|left|64px]]
Type B are the second most prominent of Vaurca society, taking the form of heavily augmented warriors. Type B can range in size from 5ft tall to 8ft tall, with Za Bound known as Warforms rising to as much as 20ft tall. They can be bipedal, quadrupeds, or hexapods, which are called types BA, BB, and BC respectively. They usually have weapons physically attached to their bodies, making them unwieldy or impractical for any situation other than combat.
 
Warriors, unlike other types of Vaurcae, are not typically passive. This means that they tend to be more suitable for combat orientated positions, while Worker and Gyne types tend to be poorly suited for the disposition these types of occupations demand. Unlike Workers, their exoskeleton is not as well equipped for such extended EVA expeditions, however it can withstand a few hours long excursions.
 
The majority of Warrior-caste Vaurcae employed by the SCC are drone tier type BA, meaning that they are deprived of most advanced augments and mostly differ from other types simply in that they are more mentally suited for combat or are involved in the function of something that could be considered a weapon. Unlike Workers, Type BA possesses longer, more powerful mandibles.
 
===Ta, The Gyne (Type C)===
[[File:Vaurcabreeder.png|left|64px]]
Type C are rare among Vaurcae and make up around 2-3% of their entire species. They are massive, larger than any of the other casts, and they are the only individuals in Vaurcesian Hives that are fertile except for the Queens. Type CB, Unbound Gynes, occupy all leadership positions amongst the species and share in the same biological immortality enjoyed by them, many being born in generations long gone.
 
Queens, lesser and high, are the only types of Vaurcae capable of producing eggs, and it falls to the Gynes to fertilise, genetically shape, and nurture these eggs to maturation. Being born under a specific Queen places a Vaurca in her brood, with each brood pushing the Vaurca towards distinctive traits reflective of her will and a variant carapace colour. Not all Ta are Queens, but all Queens are Ta.
 
Male Ta are raised as Bound while the females are raised as Unbound. Ta differ substantially from other castes in that they do not have recognised subcastes and instead are separated by ranks. Additionally unlike the remainder of the Vaurca species, Ta are possessed of great social intelligence, making them ideal candidates for negotiating with aliens on economic and political matters. They easily grasp the nuances of social context, contracts, and systems that other castes have difficulty navigating.  


Ta can only be played as [[Consular Officer|Consular Officers]].


<div class="toccolours mw-collapsible mw-collapsed">
<div class="toccolours mw-collapsible mw-collapsed">
'''Examples of Type A Vaurca Bioforms'''
====Playing a Hive Representative====
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
'''Type AA '''
As a Ta aboard the Horizon you are one of the venerable leader's of the Vaurca species and more valuable than any individual Worker or Warrior, a fact you are deeply cognizant of. Vaurca of your Hive are biologically compelled to follow your orders except where they directly contradict a Ta of their own Brood and many Vaurca of other Hive's will do so in ordinary circumstances out of respect, though they are not strictly required to. Your position places you as the head of a hive-cell aboard the Horizon with diplomatic duties consisting primarily of representing your brood in a positive light, advancing the political goals of your Hive and providing emotional support and advice.


AA type workers are smaller, and fill similar roles to that of maintenance drones. They are all exclusively bound, and deal with more trivial repairs to ships, systems and structures utilized by the various Hives.
Below are rules for playing a Ta. Any bends of these rules must be clarified with the species maintainer prior to playing the character. Failure to adhere to the guidelines may result in punishment.


*No height taller than 11 feet tall.


'''Type AB'''
*As a Gyne, you are allowed to have a three-syllable name instead of the usual monosyllabic.


Type AA are similar to AB however they are more suited to transporting heavy loads. Ranging in sizes anywhere from a dog to a bear, they possess small robust legs and a strong flat back, forming a large surface area to bear weight. They see extensive use by the K’lax, in particular across Tret.
*Auto-hiss basic (s becomes z or more frequently not at all). You've been assigned to work on a station full of aliens, so you’d have a vocal implant aiding this significantly due to your status.
 
*Avoid combat and avoid doing any labour or specialized work except where absolutely necessary. Ta may and almost always do have hobbies, often developing talents in line with the skills of their brood, and they are expected to be extremely good at them owing to their incredible age. Despite this, they are leaders and politicians, not Warriors or Workers, and they should have no intention of changing this. On matters of strenuous labour, Ta ultimately prefer delegation and inspiring others to do something.
 
*Avoid social ignorance. Ta possess a high social intelligence thanks to generations of evolution, being literally made for it, so they'd be knowledgeable on whether trying to clean a Unathi’s horn would upset them or not.
 
*Ta are biologically immortal, many having lived through what would to other species be recognised as entire era's of history. Each brood has different customs regarding the age at which a Ta is ready for duties though few broods trust Ta under 100 years old with any serious positions, Athvur being the most prominent exception, and the absolute upper limit on playable Ta age is thirty-five-thousand years, for a Ta born (to them) not long before the Great Hive War. Ta older than this are very rare and typically either Queen's themselves or surrogates, not finding work aboard the Horizon. Despite this extraordinary range the average Hive Representative will fall between 500 and 3000 years.
 
*Ta as important members of the Hive's are entrusted with an administrative neural socket, a tool that gives them greatly increased power over the Hivenet and virtual reality. Mechanically, this is reflected in a series of Hivenet verbs, giving them the ability to mute, shock, ban, and even void lesser Vaurca. Despite having access to such with a thought, Ta employ them rarely, and to do so against another Hive's Vaurca without good reason is equivalent to a hostile attack, a major diplomatic incident. Voiding, the act of destroying a Vaurca's neural socket, is an absolute last resort and should never be employed except as a last resort.
</div></div>
</div></div>


===Ra, The Bulwarks (Type E)===
===Za, The Warriors (Type B)===
[[File:Bullywiki.png|left|64px]]
Type B are the second most prominent Bioform in Vaurca society, taking up the role of heavily augmented warriors. Type B can range in size from 6 feet tall to 8 feet tall, with Za Bound known as warforms, rising to as much as 20 feet tall. They can be bipedal, quadrupeds, hexapods and anything in between. Many have weapons physically attached to their bodies, making them unwieldy or impractical for any situation other than combat.
The newest caste of the Vaurca, Type E are heavyset industrialists that specialize in jobs involving hard labour, engineering, and maintenance. Average specimens stand at 8-10 feet tall, and require special clothing due to their unique shape. Type E Vaurca are the least prominent population wise in the species, due to the fact they were only recently conceived as a joint operation between the C'thur and the Nralakk Federation. They were unveiled at the first session of the reformed Court of Queens in 2463, before specimens belonging to the other Hives began appearing.
Warriors, unlike other Types of Vaurcae, are not typically passive. This means that they are more suitable for the combat oriented positions that the other castes tend to be poorly suited for. Unlike workers, their exoskeleton is not as well equipped for such extended EVA expeditions, however it can withstand a few hour long excursion.
 
The majority of the Warrior caste Vaurca employed by the Stellar Corporate Conglomerate are Type BA, meaning that they are deprived of most advanced augments and mostly differ from other Types simply in that they are more mentally suited for combat or being involved in the function of something that could be considered a weapon. Type BA warriors are akin to Type AA workers, making up much of the average Za population. As with all Vaurcae, there are slight differences between individuals to cater to the specific environment they’re designed to work in. A logistics officer, combat overseer, or commander may not be suited for engagements but may possess a mind capable of processing data rapidly. Likewise, Vaurca, designed for engagements, would be built for the job. A guard may be observant and attentive, with plenty of patience, and a soldier may be inherently capable of communicating efficiently and quickly.
Bulwarks tend to be strictly defensive in their temperament, meaning they will fight to defend themselves and those in their immediate surroundings, before escaping when presented the chance. They will not chase down threats or run into situations they are not already involved in.
 
Bulwarks are only employed in select locations as of now, due to their relatively recent appearance. Notable locations include the NTCC Odin, the NSS Upsilon, the NSS Aurora and the SCCV Horizon. Outside of these locations they are heavily monitored in where they go, and are typically kept in more secure locations. There are no Queenless Bulwarks.
 
===The Unbound===
The '''Unbound''', or Akaix, are the sapient and self-aware parts of Vaurcesian society. Their eggs and larvae are given more graceful care by Ta and Bound Workers. They are born with fully developed organs, though Unbound not meant to become Gynes or Lesser Queens are still sterilized. The Unbound are perfectly capable of making rational, thinking decisions, and are naturally intuitive, curious and capable of understanding abstraction, much like a human. However, Unbound are not raised in a traditional manner. While in its early years Vaurca Virtual Reality was meant as an escape from reality, for modern Vaurcae in known space it's become every aspect of their lives and supposed afterlife.
 
Although Unbound are still thinking, sapient beings, they still typically maintain unwavering subservience to the respective hierarchy of their Hive, due to a combination of pheromone excretion and indoctrination methods imposed during the growing process of an Unbound. However, when they are not under the direct instruction of a Lesser Queen, they will typically pursue their own or their own hive-cell's interests.
 
Unbound disconnected from VR can still connect themselves to the 'internet' of the Hive, called the Hivenet or Hive Network, where the Unbound all connect their consciousness. Unbound Vaurcae can share their knowledge, memories, and even feelings through the Hivenet. The Bound are barred from most non-utilitarian aspects of the Hivenet, due to biological constraints.
 
The Unbound typically take up jobs that require more critical thinking skills, ability to learn or adapt and greater abstract thought than simple Bound. In this respect, Unbound Vaurcae can simply be considered on the same level as any human. Integration in the Orion Spur and other alien communities has some of them living alone or in small groups in their own apartments like any other citizen or family, working to support themselves, rarely having monetary aid from their Hive.
 
=====Playing Unbound=====
 
Unbound are the human-like part of the Vaurcae species and are capable of playing any non-command role in terms of ability. They can either be unique individuals having lived out of their Virtual Reality for some time, or can be fresh from the Hive birthing chambers and or from their Lesser Queen's virtual heaven, barely knowing anything. They almost universally hate being outside of VR, as the extended stay within an environment free of strife, hunger and death have sensitized them to the presence of such things in the real world. Likely because of their biology, many Vaurcae are generally passive and hold more value in a group's opinion rather than their own, disliking isolation.
 
===The Bound===
[[File:Bound working.png|thumb||While all Bound are specialized for a specific job or instruction, all are still capable of simple labor.]]
 
'''Bound''' Vaurcae, Drones, or Viax, are members of a lobotomised slave caste trained to obey orders without question, chosen even before their egg is laid. Eggs designated to be Bound are provided with certain hormonal mixes designed to neutralise brain function critical for higher thought and are then put in a warm, moisture-rich environment while Bound Ta (alates) and Workers oversee their care. The larvae that hatch from the eggs are then taken to another specialised, moist environment to be raised and augmented. Bound are highly capable in their positions but are incredibly simple-minded; most Vaurcae consider them less sapient than they would an [[IPC]]. The result is a very effective worker but one that struggles to adapt to unusual circumstances and has minimal ability to learn or think in abstractions. 
 
=====Playing Bound=====
 
Bound have a lot in common with station synthetics in personality and playstyle. They have no concept of the self and can only act independently in matters of personal survival, maintenance, or self-defense. Vaurcesian Drones typically speak slowly and have trouble speaking Basic.
 
Bound typically focus on performing their duty. If asked to do something outside of the scope of their duty a Bound will always use their duty as a reference to the task at hand. Because they are working under the decree of the Hive's Queen, only with good reason would an Unbound Vaurca ask a Bound from its respective Hive to deviate from their duty. Otherwise, Bound are taught and expected to follow station protocols to the best of their ability as it is their duty to do so. Only their Hives' Unbound, and heads of staff can order a Bound to deviate from its duties.
 
Bound can be easily dismissed - or culled - if their performance is unsatisfactory.
 
They can '''only''' take the jobs listed here. If a job title is not on this list, you cannot play them as a Bound.
 
{| class="wikitable"
|+ Jobs playable by Bound
|-
! Department !! Jobs Available
|-
| Security || None
|-
| Medical || [[Surgeon]], [[Physician]], [[Pharmacist]]
|-
| Engineering || [[Engineer]], [[Atmospheric Technician]]
|-
| Science || [[Scientist|Lab Assistant]]
|-
| Operations || [[Hangar Technician]], [[Machinist]], [[Shaft Miner]]
|-
| Service || [[Chef]], [[Bartender]], [[Gardener]], [[Librarian]], [[Janitor]]
|-
| Civilian || [[Assistant]]
|}
 
==History==
 
The dawn of Vaurcesian civilisation can be traced back roughly 800,000 years ago, on the planet of [[Sedantis]]. A harsh, irradiated wasteland, Vaurcae nevertheless took to their circumstances and began to cultivate and grow k'ois across the planet.
 
==Modern Day==
 
For the Vaurca, co-habitation with the other species they have encountered has led to fundamental changes to their way of life, many seemingly to their detriment. In the public eye their advanced weaponry has lead to a lot of fear regarding their potency and supposed ease of mass production. Seemingly no one can deny the military domination a war-ready Hive would impose. From tachyon-based weaponry, gauss cannons, condensed thermal energy and the infamous Warforms, most believe it to be a miracle that the Vaurca have yet to attack and seize control of the galaxy, fears which found themselves at the forefront after the [[The_Lii'dra | Lii'dra Invasion]] and which have only slightly quieted since.
 
To a certain extent within their respective societies this may be true. The Vaurca have integrated themselves into a great deal of the running of the Republic of Biesel, Izweski Hegemony and Nralakk Federation in an effort to make themselves essential, including handsome contributions to each nation's armed forces. This has provided a degree of political sway and necessity much greater than what they once had shortly after arrival. However the power of the Hives is not as simple as many believe. Weaponry was a lower priority on the list of supplies brought on Hiveships, as though while large, space was required for broods as well and materials. Some Queens such as [[Vaurca_Hives#Zoleth.2C_The_Herald_of_Scars|Ta'Akaix'Zoleth'akeh Zo'ra]] were insistent on bringing a plethora of weaponry, to ensure their survival among the unknown threat of the stars but their pleas, only resulted in minor increases to ship defences. During their long journey, many of the of resources the species bought were used for maintenance of the ship, and by the time they arrived in the Orion Spur, their lack of materials, and subsequently, repairs, have resulted in the damaged states the three known Hiveships were found in. Additionally food supply was limited in terms of places to grow aboard the Hiveships, and as a result, a majority of Warforms and the larger Bound Workers were culled, due to being unable to sustain many of the cryogenic storage pods used to contain them. The phoron crisis has certainly not helped matters on this front and Hive's are careful to balance the cost of phoron with military readiness.  
 
Politically and militarily, the '''Zo'ra''' remain as dominant as ever over the other Hives, though in a much reduced state compared to what that dominance represented on Sedantis. The Zo'ra possess by far the most Warriors and Warforms of the three modern Hives, not to mention the tactical acumen to use them. A significant portion of this is due to the [[Zoleth,_The_Herald_of_Scars | Queen Zoleth, the Herald of Scars]] who, in the absence of her most trusted friend, High Queen Zora, is the oldest Vaurca in the Spur alongside [[C%27thur,_Queen_of_Masques | High Queen C'thur.]] Zoleth has always viewed herself as the hammer to the nail that was Zo'ra herself, and the two of them were responsible for the wildly successful generational conquests on Sedantis that built the planet spanning empire they once possessed. Her military genius and inclinations towards wartime preparations saw her as the driving force behind the move to invest the Hive's resources so significantly into the founding of the Tau Ceti Foreign Legion and its new incarnation [[Tau_Ceti_Armed_Forces | the Tau Ceti Armed Forces]] despite pushback from the newly elected [[Vaur,_The_Liminal_Queen | High Queen Vaur.]] This move proved itself savvy as it gave the Hive not only sway through the Legion, beginning their ascension into the political web that connects the inhabitants of the Orion Spur, but the ability to maintain their military without appearing threatening to the Republic. Part of these investments was not just providing Warriors but the hybridization of the [[Tau_Ceti_Armed_Forces | Tau Ceti foreign Legion and recently Tau Ceti Armed Forces]] current weaponry and their own personal designs. These resulting weapons are currently employed by the Armed Forces, and while they are hardly the most technologically advanced, the Republic having for a balance of effectiveness and cost, and many agree that it is certainly an improvement compared to their last. The Queens of the Zo'ra Hive as a whole are benefiting from this increased power, having managed to revive the Court of Queens on Caprice, installing its chambers within their capital New Sedantis, though relative to the other Hive's many Zo'ra on Biesel live in great squalor. 
 
Despite the success of the Zo'ra regarding military and politics, the '''K'lax''' are the only Hive that has truly managed to adapt the species more advanced technologies to the Spur's new realities. To the Klax, this is hardly surprising; they were after all the minds behind much of these inventions, regardless of how much undue credit Zo'ra may claim. In recent years, batches of new-generation thermal drills, a tool that was by necessity ubiquitous in the caverns of Sedantis, were developed and manufactured by the K'lax, shipped, and sold across the Orion Spur. While expensive, those mining facilities that adapted saw huge increases in yields as a result. Furthermore, the Hive agreed to collaborate with the Unathi on Moghes with respect to terraforming the wasteland planet, re-creating their machines of old with the alien materials of the Spur. These factors contributed towards the K'lax Hive's eventual transformation of their barren colony of [[Tret]] given to them by the Izweski into the gigantic factory planet and industrial heart of the Izweski Hegemony it is today, though certain unfavourable deals with outside parties limit the funds the K'lax can bring to bear from this. 
 
Economically, it is only the '''C'thur''' who have truly profited. While the other Hives are reliant on collective money pools brought in by employed Bound and Unbound or the leftovers of their own factory exports, being harboured by the generous Nralakk Federation has opened up a large amount of opportunities, to say nothing of the C'thur Hive's historical inclinations. The C'thur have bought a significant portion of [[Einstein Engines]], opening a connection to the [[Eridani Federation|Eridani Corporate Federation]], and many job opportunities. These factors have resulted in the C'thur being the most economically advanced of all Hives. Money that is received by Hives is typically distributed between the Queens, each given the discretion to use their share however they wish within certain limits imposed by her sisters. 
 
====Individuals====
 
For many Unbound, adapting to their new lives has been a tough ordeal, but one that is short suffered. Once settled, most hive-cells are capable of sharing a single bedroom apartment due to their preference for confined spaces and their tendency for practicality over personality. Personal possessions are not uncommon, Unbound are welcome to spend what little money they typically receive on hobbies.
 
'''Workers''' mostly shifted from serving the Hive to employment well, with only a few incredibly specialized Unbound finding difficulty. While confusion was apparent at the complicated process of the simple act of going to work, once clarified, many Vaurcae brought their specialised knowledge and pragmatism into like-minded fields, typically able to share their intricate knowledge with great practical success. On a social level, however, many Unbound are prone to varying levels of discrimination. Such acts can be extremely discreet, such as being made to do a less desirable task. On the other hand, some overtly voice their dislike, often showing their ignorance of how Vaurcae operate and live. More obvious examples of dislike include incidents such as Tajara gangs reacting violently to the Lii'dra invasion and going as far as to murder Vaurca near their territory.
 
'''Warriors''', however, did not have such an easy transition. While there were some who could transition as well as most Workers, many of the Unbound purely bred for combat struggled to find applicable work. Some of these soldiers slowly managed to trickle into work as private security, bodyguards, and alike, while others found trivial work doing menial or laborious tasks. K'lax Warriors mostly serve in the Hegemony and many others, especially from the Zo'ra Hive, have found a place doing what they do best in the [[Tau_Ceti_Armed_Forces | Tau Ceti Armed Forces.]] Much of this situation was recently alleviated by the founding of the Pan-Vaurcesian military the [[Private_Military_Contracting_Group#Ve'katak_Phalanx]] which draws in a large percentage of what would be the otherwise unemployed Vaurca Warriors, giving them a place in service to the Court of Queens.
 
==Culture==
 
i'm just bug culture.
 
===Language===
 
Before the invention of the Hivenet in the [[Vaurca History#The Era of Augments|Era of Augments]], Vaurcae would communicate by distributing pheromones from mouth to mouth for complex messages, and vibrations with their antennae for simpler messages, sent via larger distances. Since Vaurcae don’t possess a vocal tract, spoken language was unknown to them until their arrival to the Spur. The invention of the Hivenet allowed for a better and more long-range method to communicate with each other, making cooperation more efficient. While to a stranger Hivenet might just sound like rhythmic vibrations, for a Vaurca the received message, which are encoded pheromones coded and transmitted as signals, ‘sounds’ in their head, which is how the Vaurcese vocabulary has been incorporated in Human, Skrell and Unathi space.
 
These encoded pheromones can also transmit emotions and other kinds of warnings. Because of the lack of facial expressions available for Vaurcae, it is common for individuals to express themselves by sending a message such as this on the net. Other simple encoded messages such as small onomatopoeic sounds, reactions like eye-rolls and basic "images" may also be sent. "Videos" are too heavy to be encapsulated by pheromones in the way other species would understand it, instead coming across as a collection of feelings and basic information.
 
Since the species arrival in the Spur, they have been forced to developed augmentations known as voice synthesizers which allow for speech and the translation of language. The majority of these voice modulators are cheap, which is responsible for much of the species possessing a peculiar buzzing accent. Without this augmentation no Vaurca is able to audibly receive or reproduce a xenolanguage. Additionally despite the species not having used a written language commonly since the invention of Virtual Reality, Vaurcae are able to learn to read and write in Basic, and for an employee on board the SCCV Horizon, part of their education would have consisted in such.
 
====Speaking like a Vaurca====
 
Vaurcae working in alien space have augments that allow them to have an easier time speaking the Languages of the Orion Spur. However, due to the desperate times the species is in, speech augments tend to be of variable quality. Vaurcae typically expresses an unfamiliarity with most alien languages, preferring to use basic words and sentence structures over more complex ones, and often may be unaware of the exact meaning of words, or the names of objects, instead describing them. This tends to happen most to those who aren't used to alien culture.
 
Many Vaurcae, and their vocal augments have difficulty producing sounds related to the letter "s", and instead substitute with a harsh buzzing in the throat. ("May I please have some k'ois?" becomes "May I pleaze have zome k'oiz?"). Some Vaurcae may have difficulty producing soft consonant sounds such as those produced by "f" or "ph", and instead substitute them with a more guttural "vh". ("Phoron gas is fine!" becomes "Vhoron gas is vhine!". Some unfortunate specimen may even be plagued with both impediments at once. ("The phoron in these k'ois lets me breathe." becomes "The vhoron in theze k'oiz letz me breathe."), or even further, more exotic impediments.
 
===Vaurca Augmentation===
 
While many Vaurcae look identical in an augmented state, aside from various shifts in color, virtually all Vaurcae are augmented in some manner, the degree to which depends very much on their caste and purpose.
The most augmentation is typically seen in Bound Vaurcae. Much of their organic mass will at some point be replaced with machinery, so they can fulfil one specific task to the best of their ability. Worker Bound will at the completion of their development look more like construction machines than Vaurca, with variable amounts of limbs and a plethora of tools at their disposal. Warrior Bound will assume a variety of forms, varying from simple infantry with weapon and targeting augments to assault vehicles. The more complex the caste name of a Bound, the less recognisable it is as a standard Vaurca.
Unbound however, will rarely undergo such severe augmentation. The great limitation of such heavy modification is that it eliminates versatility, which is a significant part of the purpose of the Unbound caste. For many their augments are performance-enhancing instead of completely form altering. The majority of Unbound are today equipped with at least basic communication augments, which make them versatile assets to speak with extra-hive entities.
Ultimately, all Vaurcae currently employed by the Stellar Corporate Conglomerate aboard the SCCV Horizon are of the least augmented tier - either Type AA, Type BA, or Type E. Their carapace is almost totally unmodified. Bound and Unbound alike will have a neural socket and an oxygen filtration system, and they may utilise full-limb prosthetics. Bound may have several augments designed to increase work efficiency or general survival, while Unbound will typically have only a few augments to ensure that they can fulfil any task assigned to them by the Stellar Corporate Conglomerate.
 
==Vaurca Sociality and Society==
This can be edited away if it ends up being too extraneous or pointless but I think we could give a good crash-course without somebody having to read 1 morbillion pages.
 
===Naming System===
 
Vaurca have first names being made of three parts. The first part is their '''caste'''; '''Ka''' for Workers, '''Za''' for Warriors, '''Ra''' for Bulwarks or '''Ta''' for Gynes. The second syllable indicates whether they are Bound or Unbound; '''Akaix''' for Unbound, '''Viax''' for Bound.
 
The last syllable of the name is unique, decided by the player. In Vaurcese, this segment would translate to a unique identifier, like a serial code. They should be short, at most two syllables.
 
A Worker Unbound Vaurca, for example, may be named "'''Ka'Akaix'Siith Zo'ra'''"; "Siith" is their personal name or identifier. The surname is the Hive that the Vaurca is a part of, in this case "Zo'ra".
 
In summary, the name is your Vaurca's caste, whether they are Bound or Unbound, and their personal, unique name. Their surname is their Hive.
 
===Inter-caste Relationships===
 
Relationships between each type and each caste tend to be a universal constant among Vaurcesian Hives. The Bound are thoroughly exploited by the Unbound whenever an opportunity for such arises. It is typical for an Unbound to delegate any menial labour to the nearest Bound whenever possible. While especially "lazy" Unbound are not prevalent on human stations, all Unbound tend to display this mindset towards the Bound to a degree. When encountering a dangerous situation, the response is similar —the Bound are expected to attempt to make the situation safer for the Unbound in any way possible. Bound are perfectly subservient to the whims of the Unbound, and do not begrudge this exploitation.
 
Worker vaurcae tend to be esteemed more highly than Warrior Vaurcae, especially in Unbound circles, and especially in these difficult times when the value of labour to the Vaurca is more important than the value of defense. Unbound Breeder Vaurcae are esteemed very highly, especially those at the top of the hierarchy. Bound Breeder Vaurcae tend to rarely interact with other Vaurcae, except for Bound caretakers.


<div class="toccolours mw-collapsible mw-collapsed">
As for different types of the same caste, Unbound Ka or Za of the same 'duty' tend to organize themselves into hive-cells. For example, a Worker who works in construction may live, sleep and work with the same people within their hive-cell. A hive-cells size can vary drastically, but ultimately, they tend to organize the labor of Ka and Za into the most efficient means, with each hive-cell reporting to a particular Ta, usually their birth mother. Vaurcae tend to be closest to those that they work with, and so many Vaurcae consider their hive-cell their closest relatives.
'''Examples of Type B Vaurca Bioforms'''
<div class="mw-collapsible-content">


'''Type BB'''
==Hives and Politics==


Type BB Za are quadrupeds, built to be agile and quick. They’re primarily made to be scouts or serve in support positions and they excel at quick guerilla tactics. They can possess the same roles as regular warriors, but their speed-built forms aren’t as hardy. They’re commonly attributed to the role of combat medics - providing medical assistance on the field, or removal of the neural socket if the individual cannot be saved. Perhaps due to their use as combat medics, they’re often seen as less sympathetic.
There are four major Vaurca Hives known in human space, and it is presumed these were the only ones able to produce the known Hiveships at the time of the [[Vaurca History#The Exodus|Exodus]].  


A '''Hive''' is a political structure led by a High Queen, to whom the Lesser Queens of each '''Brood''' respond. The High Queen herself has a brood of her own, that has no special benefits over the others, as tribute is divided equally by the Hive. The High Queen is the maximum authority of the Hive, and everybody else is subservient to her. Unlike a regular lesser queen, the High Queen can meddle and reorganize the internal structures of other broods she is in charge of. This was more common in [[Sedantis I|Sedantis]], but has become unlikely as of now since broods have had to adapt in different ways ever since.


'''Type BC'''
Originally, a High Queen would only be led by the starter of the Hive, from which they all carry the name. However, Zo’ra and K’lax have had to elect a High Queen from their lesser queens, in a process that was unprecedented. The choice of Queen Vaur and Queen Zkaii as High Queens proves that Vaurcae do not follow primogeniture, but would rather choose the option that is deemed the safest or most prepared in this new era.


BC variants of Za are typically hexapod Bioforms used in extreme environments, being made to withstand the fiery surface of Sedantis. While not capable of handling a full-blown firestorm, they’re the closest the Hives have to a bioform that could. They are slow, but durable and relentless. Not many BC's have been seen, and it is thought that many of this Type have died out due to lack of maintenance as well as a lack of need.
Outside of the Queens, the positions of power within a brood are all managed by female Breeders also known as the Ta. Within their various ranks, these Breeders take on the Hive's roles of governmental import, alongside acting as parental figures and offering counsel to the Queen. More about the Ta and the position of Vaurca within a hive-cell can be read [[Vaurca_Culture_and_Society#The_Ta_and_Hive_Leadership | here.]]
</div></div>


===Zo'ra===
''See also: [[Zo'ra in the Republic of Biesel]]''
[[File:Zoraflag.png|thumb||The flag of the Zo'ra represents their position in the Republic of Biesel whilst still being unique enough to identify them alone.]]


===Za'Kax, Warforms (Type BD+)===
Known as "the Unstoppable", Zo’ra is the largest and most powerful Hive. It was discovered by humanity following the spotting of their Hiveship, dubbed as '''‘Titan Prime’'''. Zo’ra themselves to be the best of their species, and the face of the Vaurca as a whole. They have settled mainly in Tau Ceti across multiple planets including Biesel, New Gibson, Luthien and Caprice. The latter two are official colonies of the Hive, with the Zo'ra's "Capital" of New Sedantis residing on Caprice, along with the reformed Court of Queens chambers. More information about the Zo'ra in the republic can be found on the [[Zo'ra in the Republic of Biesel]] page.
Warforms are constructs of war, heavily augmented bound Vaurca, outfitted with in-built weapons, and coming in a variety of heights and forms. These can range from as small as 2 feet to towering behemoths standing at heights of 20 feet. Type BD are the Warforms that the majority of the public in places that know of Vaurca have seen or heard about. They are tall bipedal Vaurcae designed by the Zo'ra Hive, that have been augmented and induced with extremely large amounts of growth hormones to reach heights of 10 to 20 feet. Many possess large scythe-like blades in place of their claws, capable of cutting through various forms of reinforced steel, and they can be equipped with a variety of in-built weaponry, with the most famous and terrifying being a strong napalm-like compound known as Zo'rane flame, expelled through the warform’s mouth. Many other Types of warform exist or have existed in the past but were destroyed in events such as the Great Hive War, where creative Warforms were deployed in the thousands, and its conclusion, in which a return to traditional cultural combat replaced many of the underhanded tactics employed by these Warforms leading to the loss of many of the designs.


They are ruled by five Lesser Queens, each claiming to be in direct representation of High Queen Zo’ra. After much deliberation when arriving to human space, [[Vaur, The Liminal Queen|Ta’Akaix’Vaur’skiyet’sca Zo’ra]] was made the new High Queen, representing the Hive in the [[Republic of Biesel]] Government. Despite this, each brood has decentralized, overseeing very different parts of their populations.


The Zo’ra are the most politically developed Hive, helping the funding of the [[Tau Ceti Foreign Legion]] and making active progress to spread their influence. Over the years, the Hive has gained much more political sway than most would expect, and even managed to gain access to a body form not yet unveiled by the C'thur, leading to worsened relations between the two Hives.
<div class="toccolours mw-collapsible mw-collapsed">
<div class="toccolours mw-collapsible mw-collapsed">
'''Examples of Type BD+ Vaurca Bioforms'''
====Zo'rane Queens====
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
[[File:vaurwiki.png]]
'''[[Vaur, The Liminal Queen|Vaur’skiyet’sca, the Liminal Queen]]:''' Vaur is the eldest Vaurca within Tau Ceti space, and more recently, the Zo’ra Hive’s new High Queen. In diplomatic human settings, she is often referenced by titles which translate poorly into basic. Titles like High Praetor, First of Mother Zo’ra, Grand Executor, Liminal Queen, are all common references to her authority. She oversees the largest Vaurcesian settlement in [[Mendell City|Mendell]], [[Flagsdale]].


'''Type BDE'''
[[File:zolethwiki.png]]
'''[[Zoleth|Zoleth'akeh, the Herald of Scars]]:''' The proclaimed ‘Warrior’ Lesser Queen of the Zo’ra, she embodies the Zo’ra ideals of warfare and has stylized herself as one of the Hive’s greatest commanders. Stories are told of how other Lesser Queens are often aloof and untouchable, but Zoleth’akeh is on the front, calling for war. She was legendary among the Court of Queens, one of the only cross-diplomatic bodies to exist upon [[Sedantis I|Old Sedantis]].


Type BDE are among the largest of the Za’Kax warriors and are hexapods made to be durable and load-bearing, with heavy artillery typically installed into their backs. Despite having been designed by Hive Zo'ra during the Great Hive War to act as a siege weapon that could still maneuver through the cramped caverns of Sedantis, they are most often deployed by the K'lax Hive, who are known to arm the Type BDE with everything from jury-rigged Hegemony artillery pieces to accurate long-range cannons that fire not shells but concentrations of deadly acid drawn from internal biological sacs. Type BDE are most often used to complement large military formations but have yet to be mass-produced due to high maintenance costs. Rumors are abound that geneticists under the K'lax and C'thur Hives have begun separately looking into methods to reduce how Phoron hungry the Type BDE is but are yet to turn up results.  
[[File:scaywiki.png]]
'''[[Scay, The Hidden Queen|Scay’extiih’aur, the Hidden Queen]]:''' Scay is the Zo’ra Lesser Queen placed upon the frozen [[New Gibson]]. Of the five Lesser Queens that have arrived at Tau Ceti, she is the most rarely seen, even amongst other Zo’ra. Upon the Hiveship she oversaw the ship’s entire population. She was responsible for keeping the larger whole of the Hive inside complex growth projections.  


[[File:xaktwiki.png]]
'''[[Xakt, Queen of Corpses|Xakt’yagz’isk, Queen of Corpses]]:''' Placed upon the desert planet of [[Colonized Vaurca Worlds#Luthien|Luthien]],  brood has quickly monopolized the planet’s cheap labor workforce. Xakt'yagz'isk originally oversaw all matters concerning tech and tech implants aboard the Hiveship. She also supervised Reclamation, the process of reclaiming the implants of dead Vaurca, making many Zo’ra associate her with death.


'''Type BDF'''
[[File:athvurwiki.png]]
'''[[Athvur, The New Goddess|Athvur’zezkt’azi, the New Goddess]]:''' The youngest of the Zo’rane Lesser Queens, she became a Lesser Queen soon after Titan Prime left Sedantis. Born of Ta’Akaix’Vaur’skiyet’sca Zo’ra, she seeks to fill in the void created when her mother ascended to High Queen. Currently, she sees day-to-day operations planetside upon [[Biesel]], overseeing a small population of Vaurca within Phoenixport and Belle Cote.
</div></div>
===K'lax===
''See also: [[K'lax in the Izweski Nation]]''
[[File:Klaxflag.png|thumb||Under heavy supervision by the Isweski Nation, the K'laxane flag represents the Hive's Vassalage.]]
Known as "The Earthbreakers", it was the second Hive discovered by humanity after their Hiveship, '''Klo’zxera''', appeared in the [[Unathi]] system of [[Uueoa-Esa]]. K’lax is known as a client state of the Zo’ra, but since the Exodus from Sedantis they have struggled for political independence. Now parting their own ways, both Hives have developed differently.


A quadrupedal Bioform standing at 9 feet tall and filling in the lines for heavy infantry, Type BDF Warriors have been used by almost all Hives at some point in their history of conflict, dating back generations. They were most recently seen being used by the Lii’dra during their incursion with Elyra. Their quadrupedal form, aided by climbing augmentation in the form of mag-claws, allows them to traverse various terrains quickly, and they are frequently seen carrying anti-armour weapons.
The K’lax became the newest vassal of the [[Izweski Nation]], and have largely settled in [[Colonized Vaurca Worlds#Tret|Tret]]. They maintain subtly warm, if terse relations with the Hegemony as a whole, and have committed to its terraforming agenda, being instrumental in the implementation of such a monumental undertaking. More information about this relationship can be found on the [[K'lax in the Izweski Nation]] page.


Similar to the Zo’ra, the K’lax are represented by three Lesser Queens who once claimed a divine connection to the High Queen of K’lax. This claim is disputed by most of the Zo’ra, who claim to be the only rightful rulers of the K’lax. Unlike the Zo’ra however, they have not been purposefully decentralized, leaving the machinations of each Lesser Queen more aligned with one another.


'''Type BDG'''
The K’lax are the most technologically developed Hive, and are leading the way in reconstructing the species’ superior technology.


Type BDG are one of the most common military Bioforms and are only about 2 feet long. They are not dissimilar to Type AB workers but adapted for military use. Possessing wings, they are deadly when deployed in swarms and when used are typically employed to scatter defensive lines or attack structures. Their mobility and speed also means they’re excellent at surveillance.
<div class="toccolours mw-collapsible mw-collapsed">
====K'laxian Queens====
<div class="mw-collapsible-content">
 
[[File:zkaiiwiki.png]]
'''[[Zkaii, The Sleepwalker|Zkaii’xay’yil, the Sleepwalker]]:''' Zkaii is the current High Overlord of Tret, and High Queen of the K’lax Hive. She is the representative of all K’lax to the Izweski Hegemony. Zkaii and her brood have been largely busy with expansion and colonization efforts over the last few years. Ever the tinkerers, her brood are known for their natural curiosity for all things mechanical, much to the chagrin of local mining companies who prefer their equipment in one piece. In the year since the news of the Zo’ra High Queen's ultimate fate, Zkaii has been under pressure to assume the role of High Queen from her fellow Lesser Queens. She assumed this duty during a public announcement in 2461.
 
[[File:vetjuwiki.png]]
'''[[Vetju, Iron Queen|Vetju’tenx’sil, the Iron Queen]]:''' Often regarded as Zkaii’s polar opposite, Vetju is the oldest Kl’axian Vaurca within known space. Known for her great pragmatism, her brood do not busy themselves with the expansion of the Hive’s colonies. Instead, her brood recycles and melts down parts of the hive ship as well as maintaining the technology that all K’lax enjoy. It was Vetju who plotted the great Hiveship Kloz’xera to its final resting place. Much as they did when they entered the system, Vetju used Tret’s environment to land the gargantuan craft on the ground.  


[[File:letowiki.png]]
'''[[Leto, The Seeker|Leto’yaht’zor, the Seeker]]:''' The second youngest of the K’laxian queens, Leto is known by some as an idealist, with her interests set in the great past of the Vaurcae. She herself has been regarded as a complete library by those few Unathi that have been able to approach her, with Leto famously being able to recite complete wars, lives and technology. Recently, some human scholars have turned their heads towards her instead, believing her resources to be even more telling of the Vaurcae than the Zo’rane archive they have available.


'''Type BDH'''
[[File:vedhrawiki.png]]
'''[[Vedhra, Princess of Configurations|Vedhra’rept’ylanze, Princess of Configurations]]:''' Seeing the stark technological disadvantage of the Hives over the Lii’dra, Vedhra was born with a singular goal in mind: preparation for war with them. There are various ways the brood goes about this, one of which being a large-scale attempt to be biologically superior to Lii’dra specimens. This has caused the brood to be a particular advocate within the K’lax for biological manipulation and augmentation. Genetics tampering is also not unheard of, but generally less commonly looked into. Vedhra takes time to inspect the tools and weapons of other cultures in an attempt to create a force capable of dealing with whatever the Lii’dra can throw at them.


The Type BDH are large winged hexapods which due to very extensive augmentation including the addition of auxiliary thrusters are capable of flight over sustained periods. All three Hives make use of Type BDH warforms, although the exact form varies, as does the equipment. Although they all possess multiple variations the Zo'ra Hive is known for most commonly equipping their BDH warforms with large underbelly weaponry utilizing the Type BDH not unlike close air support for formations whereas the K'lax use a design from Sedantis, installing bladed arms and having the BDH close the distance slicing up targets in a grisly display. The C'thur took a different approach favoring using the BDH as lightly armed transports capable of carrying and dropping other Warforms into the center of conflict zones.  
'''[[Tupii, The Surrogate Queen|Tupii’maxk’rekxak, the Surrogate Queen]]:''' Also referred as ‘The Queen-Elect’, Tupii is an anomalous case in Vaurca History, becoming Queen of the original K’lax brood. Due to the lifespan of the Tas, the idea of Queen succession is still fairly novel, as traditionally a brood (or a Hive as a whole) would perish after the Queen does. While both the Zo’ra and K’lax have now chosen a High Queen from the lesser ones to act as a leader, for a different lesser Ta to step in and command a brood is something that Queenless Breeders would have dreamed about, but otherwise never allowed before. The revitalization of the K’lax Hive, however, required drastic measures to be taken, and new protocols enacted to ensure their survival in this modern era.
</div></div>


===C'thur===
''See also: [[C'thur in the Federation]]''
[[File:Cthurflag.png|thumb||The flag of the C'thur represents the Hive's independence and gratitude towards their Nralakk Federation benefactors.]]
Known as "The Weavers", they are the third Hive that has developed relationships with other sophonts of the Orion Spur. While their arrival was kept in secret by the [[Nralakk Federation]], the revelation has reignited diplomatic disputes between K’lax and C’thur, with outright hostility met by the K’lax towards the C’thur.


'''Type BDH'''
Historically a minor hive, the C’thur were instrumental in developing inter-hive diplomacy upon Sedantis, often acting as neutral third parties to delegate issues. Indeed for much of their history, the C’thur wove complex political alliances to protect themselves as well as acting as a sort of information broker for many of the larger hives. Prior to their Exodus from Sedantis, they maintained relations with both the K'lax and Zo'ra.


Type BDH are only seen being deployed by the Lii'dra, and from reports by the Vaurca Hives, it appears to the Spur to be a new advancement by the Lii'dra on an older Type of Warform which still sees some usage in the Spur. They were most commonly used in terror tactics and assassination, taking out key personnel and vehicles. They are 15 feet of pure terror, resembling most closely terrestrial centipedes. Type BDH are able to burrow into most natural surfaces and have been seen taking out combat mechs due to their speed and the incredibly acidic venom, which they can spray if need be. To this day, only three of them have been successfully killed, mostly by being bisected, which is the method of cutting the spinal cord to sever the Warforms link to its Hive. According to the Vaurca Hives, it is not immediately clear why severing the Warforms link to the Hive immediately disables it, whereas other Lii'dra maintain a limited level of self-control; theories range from it being a safety mechanism to a necessary biological function.
The C’thur arrived within Glorashi, a system within skrell space only two weeks after the K’laxian Hiveship, the Klo’zxera left the area. It is now known that C’thuric Hiveship, the '''Kloxa’xia''', was originally K’laxian, meant to rendez-vous with the Klo’zxera within [[Vaurca History#The Last Ordeal|Xi’miix]], but the K’lax left soon after a Lii’dra attack. The C'thur continue to report that they secured the Hiveship in diplomatic negotiations with the K’lax during their journey, but the validity of this claim is yet to be proven. The C’thur have quickly integrated into Skrellian colonies.  
</div></div>


Unlike all other hives, the C’thur are led by their original Hive Queen, who, with a council of three other Lesser Queens, leads the Hive in this new age. In this effort, the Hive has begun dealing with the multitude of governments and corporations of the galaxy, all under the auspices of their Skrellian saviors.
===Ta, The Breeders (Type C)===
Type C are rare among Vaurca and make up only 2-3% of the entire species. They are the only individuals in Vaurca Hives that are fertile, except for the Queens and Lesser Queens themselves. The males are raised as bound while the females are raised as unbound, with both of them acting to ensure their respective Hive cells possess the resources they need to function, fertilize eggs, act as advisors to Queens, replace a dying Lesser Queen or even become an additional Lesser Queen if the Hive needs more growth. The males are considered CA and the females CB. Since Vaurca Hives began to develop rudimentary democracy generations ago, female Breeders have been used as representatives and diplomats for their respective Queens, a departure from their traditional evolutionary duties.
This extension of their role comes about from their keen social intelligence, making them ideal candidates for negotiating with aliens on economic and political matters. They easily grasp the nuances of social context, contracts, and systems that other castes have difficulty navigating.


The C’thur are the most economically developed Hive, having stakes in [[Einstein Engines]] and [[Zeng-Hu Pharmaceuticals]].


For their life with Skrell, see [[C'thur in the Federation]].
<div class="toccolours mw-collapsible mw-collapsed">
<div class="toccolours mw-collapsible mw-collapsed">
'''Examples of Type C Vaurca Bioforms'''
====C'thur and her Queens====
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">


'''Type CA'''
[[File:cthurwiki.png]]
'''[[C'thur, Queen of Masques]]:''' High Queen of the C’thur, she is one of the oldest beings known to exist amongst the Vaurcae and indeed the rest of the Orion Spur. C’thur has borne the C’thur Hive since its inception, taking careful first steps with her brood in the then war-torn Sedantis during the closing of the [[Vaurca History#The Agricultural Revolution|Agricultural Revolution]]. Her injuries by the Lii’dra have left her in the hands of her Skrellian saviors.


Type CA fill the role of male Ta and closely resemble that of the females save for a few key differences such as their exoskeleton being far more drab in terms of structure, not possessing regal growths and also not possessing wings. They themselves are also bound and are rarely seen outside of the main Hive territory, being created only to continue the Hive's existence. Some CA Ta are seen alongside lesser known CB Ta, such as those that work outside of the Hive. Additionally some larger Queenless populations are given the occasional CA from time to time in exchange for a trade be this lending a labor force, supplies or otherwise contributing towards economic gain.  
[[File:wiki_mouv.png]]
Cephalon (Type D)
'''[[Mouv, The Recondite Queen|Mouv’lek’tanta, the Recondite Queen]]:''' Mouv is the oldest daughter of C’thur and has quickly developed political alliances within and outside of Federation space. Indeed, As the oldest lesser queen, Mouv’lek’s brood has thrived under the care of the Nralakk Federation, with thousands of her Unbound Workers and Warriors working in tandem with scientists from the Nralakk Federation to develop new technologies, as well to provide information about the enemies the Federation may face.  
The Cephalon is the strangest of all Vaurcae beings, if it can still be considered such. They are bombarded from birth by special hormones designed to expand their brains. In this case, however, their bodies are bombarded with special treatments designed to hypercharge their thyroid and pituitary glands. This results in a brain that will continue growing far, far beyond the needs even of the Unbound - it will grow so much that they - the Cephalon's handlers - can cut live samples, spread them across trellises and racks, and treat them with more hormones and chemicals to keep them growing further. After a decade of pruning, racking, and tanning, and some cybernetic wire-work besides, the end result is a new Cephalon - a biomechanical supercomputer that houses a large portion of the Virtual Reality Network, and will live for hundreds of years. Its processing power is somewhere in the tens of zettaflops, if it can even be measured that way. Each Lesser Queen tends to keep several of these, acting as servers from which their Virtual Reality is hosted. Cephalons are not generally considered Bound or Unbound, but inert, motionless equipment. As such they hold no name or designation to any hive at large.
 
She has made inroads within Eridani, buying a significant portion of Einstein Engines through various Skrellian intermediaries by selling off some of the more complex Vaurcesian virtual reality technology. Perhaps more than any other of her Hive, Mouv’lek realizes the power of money in the new society the C’thur find themselves in and has done all she can to acquire more of it.  
 
[[File:vytelwiki.png]]
'''[[Vytel, The Just Queen|Vytel’hyr’tkud, the Just Queen]]:''' A gregarious queen, Vytel was lauded as a champion amongst smaller Hive vassals upon Sedantis. She crafted an image of neutrality and fairness that remains to this day. The youngest of the lesser queens brought with the C'thur Hive, little was ever expected of Vytel beyond her peacekeeping missions, who maintained her brood in such numbers more as an afterthought in the consensus of the Hive Queens.
 
[[File:xetlwiki.png]]
'''[[Xetl, The Voracious Queen|Xetl’jyatk’yatu, the Voracious Queen]]:''' is the middle daughter of High Queen C’thur. Tales of Xetl’s excess are legendary, and it is with pride that many of her brood recount stories of such. Despite her hedonistic lifestyle, Xetl’jyatk maintains her Hive’s implants, overseeing the process of Reclamation and development of new implants. She takes pride in her brood’s work, a trait that most of her spawn share.  
</div></div>
</div></div>


===The Lii'dra===
''Main article: [[The Lii'dra]]''


===Ra, The Bulwarks (Type E)===
It is debatable if the Lii'dra can truly be considered a Hive at all; unlike the three other hives in the Orion Spur, the Lii'dra operate on a true hivemind of unprecedented scale. They came to prominence during the Great Hive War of millennia ago, in which they attempted to assimilate all the Vaurca hives of Sedantis into their collective. While it was thought they died with the destruction of Sedantis, they made a shocking appearance in the Alaz-Khan star system of the [[Republic of Elyra]], attacking the planet Bursa.
The newest caste of the Vaurca, Type E are heavyset industrialists that specialize in jobs involving hard labour, engineering, and maintenance. Average specimens stand at 8-10 feet tall, and require special clothing due to their unique shape. Type E Vaurca are the least prominent population wise in the species, due to the fact they were only recently conceived as a joint operation between the C'thur and the Nralakk Federation. They were unveiled at the first session of the reformed Court of Queens in 2463, before specimens belonging to the other hives began appearing.
Bulwarks tend to be strictly defensive in their temperament, meaning they will fight to defend themselves and those in their immediate surroundings, before escaping when presented the chance. They will not chase down threats or run into situations they are not already involved in.
Being larger in size means their internal structure is different from the majority of Vaurca, instead possessing a more reinforced central ‘spine’ of sorts under the carapace on their back and also possessing two hearts. The larger of the two is situated in the lungs, whilst the second is lower, around the pelvic region.
==Life Cycle==
The lifecycle of a Vaurca is fairly complicated when compared to other species. Each stage of a Vaurca's development is clearly regimented by biological developments or the introduction of augmentations.
Vaurca eggs are laid by a Hives high or lower Queen, and naturally enter a state of suspended animation when they are outside of the ovipositor, locking the egg in its initial stage until it is received by its surrogate Ta. This is compounded with cryogenics to effectively transport a vast amount of eggs between the Queen and their surrogate Ta. Every Ta within a Hive specializes in the creation of many different Types of Vaurcae. Ta themselves are living biological factories, capable of controlling nearly every aspect of their progeny via genetic manipulation, a process that has great cultural importance attached to it.
Before a larva is hatched, its purpose is determined by a Type CB Ta, in a process called Imagotis, where in this imaginal stage, the Ta can hold in its mind the image of its completed offspring, releasing gene expressions to mold the larva into its desired form.
===Bound===
Larva destined to become Bound are born without parts of their brain, and their organs are undeveloped, preparing them to receive implants as soon as they are hatched. These implants grow with the Bound, and it will have them throughout its entire life unless replaced. Bound Vaurca reach maturity within six months. Upon fully maturing, they are implanted with a neural socket and begin working immediately. A Bound's lifespan is theoretically infinite, provided that the Hive keeps its augments well maintained. In reality, however, Bound are rarely maintained and thus can expect an operational lifespan of around ten years on average, provided they experience no work-related injuries. Upon the death of a Bound, the augmentations they possess are removed and repurposed, and the body is typically incinerated.
===Unbound===
If a larva is destined to become an Unbound, it is given six months of organic development, which allows for its brain to mature fully. After this six-month period, it is implanted with a neural socket and experiences Virtual Reality for the development of its personality and training. These six months are the closest thing to childhood that a Vaurca has. At the conclusion of this one-year period, the Unbound is fully mature and prepared for whatever purpose it may have been given by the Hive. It will receive several augmentations depending on circumstance throughout its life, unlike Bound, who receive all of their augments at birth. Furthermore, unlike Bound, Unbound are always more flesh than augmentation, so they cannot be "maintained," an Unbound experiencing a lifespan of twenty years on average, at the conclusion of which their neural socket containing their mind is uploaded into VR and their augmentations are reclaimed by the Hive. Their body is generally incinerated. Years spent in VR tend to not subtract from this lifespan, meaning that an Unbound could be extremely old if it spent most of its time in VR.
===The Ta, Queens and Consorts of the Vaurca===
The Ta are the leaders of the Vaurca, pushing the species through history to various degrees of success and failure. Without the Ta, the Vaurca would die out; being the only Bioform that can reproduce.
Ta are rarely born, only when a leadership position is required or when a previous Ta has died for whatever reason. The Mother Ta will then cease all other egg production and produce one single egg with the required hormone, with the individual being an almost complete genetic clone of the mother. This egg is 7 to 10 inches in diameter, rather than the standard 5 inches, and will grow to nearly 15 inches in diameter. These eggs are treated like a precious metal or gem and are heavily protected by all parties involved. Defending these eggs is one of the only times a Ta will get aggressive. This is the same, be it an Unbound or Bound Ta.
The egg will hatch after 10 days, and the larvae will grow for a year, their carapace hardening in several places and becoming thicker overall as they grow ceremonial crests and wings that will sprout along the entire length of its back; however, the Ta will typically be too heavy for them to generate lift. At the conclusion of this growth, they will enter a pupal stage, where they will pupate for another 5 or so months. The Birth and Second Hatching of an Unbound Ta is seen as a celebration, and depending on how important the new Unbound Ta will be, the bigger the celebration, being one of the few celebrations the Vaurca partake in.
The average Ta who was not given a regular supply of Royal hormones used to live from 200 to 300 years; now, however, since their own medical developments, they are theoretically biologically immortal, with most of the Ta aboard Titan Prime being at least over a thousand years old. When a Ta dies, their personalised and required augments are removed, with the neural socket being stored and the required augments being used by their possible replacement. Personalized augments are destroyed.
If the Unbound Ta is destined to be a lesser Queen, it is given Royal hormones which will change its form over the course of the next few years as it takes on more Royal features. A larger crown forms on the exoskeleton of their head, and they have more prominent shoulders, wings and thorax.
Bound Ta are typically a normal Ta, but given the organ inhibitor hormones during their larval development as all bound are. They are recognisable as having less vibrant carapace coloring, subdued royal crests, and no wings. These are the males of the Hive, with an Unbound Ta tending to always have a bound Ta on hand to help with the odd menial task. They also do not live very long, with the average Bound Ta living only a couple of years. Because of this, they are always made to a certain point to ensure the Hive continues.
==Organs==
Vaurca organs, whilst having some universal similarities with other sapient species; are very different in how they work and process the required elements for a Vaurca to live.
The Vaurca brain itself is not unlike that of any other species with sapience in that it possesses a developed central lobe, but it also has features more similar to those of earth arthropods, such as set outer lobes for ocular, auditory, and other senses. The overwhelming majority of Vaurca have a neural socket installed towards the back of the brain, just before the center spinal nerve allowing access to the Hivenet and Virtual Reality Systems.
 
The exoskeleton itself is very tough. Depending on the Bioform, it can be more tightly packed, with Ra having a more dense and thicker exoskeleton, Za having a more flexible and mobile exoskeleton, and Ka in between these variations. While this exoskeleton provides the Vaurca with numerous benefits, such as high radiation resistance and strong structural support against a vacuum, it also has drawbacks:


One such drawback is that Vaurca have an open circulatory system; their bodies are essentially tanks of their sulfur-based blood. As a result, Vaurca have a heart that is comparable to that of a larger animal.The heart has two individual chambers, which simply take in blood before expelling it. The two chambers essentially cause flow to the left and right of the body.
===Inter-hive Relationships===
The Zo'ra and K'lax Hives maintain warm relations, while officially the diplomatic tension between the C'thur and K'lax Hives is tenuous at best. The Lii'dra Hive is universally hated. The Zo'ra percieve themselves the rightful rulers of the K'lax and C'thur, and the K'lax have thus far made no official statement against this. Meanwhile, the C'thur changes their announcements constantly. The Bound of each Hive serve other Vaurcae of their Hive firstly and are completely subservient to the will of their Hive's rulership. The K'lax Bound however will also serve Zo'ra Vaurcae should there be no conflict with the desires of K'lax hierarchy. The same can be said to a lesser degree with the C'thur. Zo'ra Bound will rarely ever service K'lax Vaurcae, and only when instructed to do so by Zo'ra Unbound. Zo'ra, C'thur and K'lax Unbound typically do not intermingle except on an individual basis and remain subservient to the desires of their respective hierarchy.


The lungs act more as one, forming a ring around the heart, the main source of blood flow, and are aided by two implanted cybernetic and bioengineered organs, such as the Phoron reservoir, which stores phoron otherwise ingested by an individual Vaurca. This phoron is then pumped into the breathing apparatus, a bioengineered set of thin, delicate tubes that help diffuse the phoron into the lungs, allowing the latter to catalyze the respiration for the Vaurca. The reservoir can also store oxygen if required, in which case the breathing apparatus takes over in place of the lungs when a Vaurca is within a vacuum.
==Interspecies Relationships==


When on Sedantis, these engineered organs were not required due to the prevalence of phoron and oxygen in the Vaurca homeworld's atmosphere. However, with phoron not being present in other atmospheres, these organs are now essential for Vaurca to live. A gas the atmosphere of Sedantis did not possess in high quantities compared to others is nitrogen, and while it is present in the bodies of Vaurca, the gas itself is toxic to the Vaurca, hence the use of the filter that is placed at the front of the Vaurca's trachea, just above the start of the Esophagus.
The Zo'ra tend to be cooperative with humanity out of necessity, but on an individual level opinions vary between each Unbound. This approach is largely shared in reference to all other aliens, viewing them as potential benefits to their Hives. Perhaps in response to, or as a result of this, the Zo'ra Hives have begun to re-imagine themselves as something aliens can identify with. Supporting cross-species initiatives that further increase cooperation between each species feeds into this idea of ultimately benefiting all species involved. Besides this, the servitude that Bound abides by is a topic of concern for humanity in particular, because Bound are hard-wired to satisfy the needs of other Unbound of their Hive firstly, it creates the possibility for conflicts of interest between the humans that use cheap Bound labor, and any Unbound Vaurcae of the same Hive. However, such situations are unreported if they do occur, and the cheapness and effectiveness of Bound labor tend to surpass potential dangers. For more about Zo'ra and their connection to the Republic of Biesel, read [[Zo%27ra_in_the_Republic_of_Biesel | Zo'ra in the Republic of Biesel.]]


==Limbs==
The Skrell of the Nralakk Federation have taken to using a work drafting system to assign duties to Vaurcae of the C'thur Hive. The Federation or an empowered representative would requisition an amount of C'thur for a particular job, which would then be supplied by the Hive. These C'thur would complete this assignment and then return to their Hive. This entire process is overseen by a legal counsel comprised of both species, providing fair and equitable exchanges for all parties. The largest orders of labor come from the Federation itself and the Nanotrasen corporation. For more about C'thur and their connection to the Skrell of the Nralakk Federation, read [[C%27thur_in_the_Federation | C'thur in the Federation.]]
The exact limbs of Vaurca vary heavily depending on caste. They typically have two large insect-like eyes which are hyper-sensitive to most forms of light and may have two smaller ones underneath. While they can function in light-heavy environments perfectly fine, many complain about frequent migraines and tend to get frustrated after long exposures to light like the sun, or even general ship lighting. This hyper-sensitivity, however, leads to greatly increased eyesight in dark areas. Their eyes are completely black in terms of colouration, with no variation between the castes. They also have large, insect-like antennae that protrude from their head. These antennae are used for greater perception of their surroundings and to communicate with each other through subtle movements, or rubbing them together with another. Acting as olfactory sensory and nerve database loosing these antennae can cause confusion, dizziness, nausea, communications problems, and extreme pain.
Their mouthparts have two large mandibles which are very strong in warriors.  
A Vaurca Worker and Warrior may possess vestigial arms below their main limbs, genetic remnants that serve little purpose except to hold the occasional item. Some Vaurcae may remove them for practicality while others are decorating them for fashion purposes. The latter is quickly becoming a fad for Vaurcae who regularly interact with aliens.


==Augments==
K'lax tend to maintain terse but warm relations with the Izweski Hegemony, providing military support as expected from a vassal, as well as sharing cultural and sometimes technological advances for the betterment of both species. Beyond this, they maintain little contact with the galaxy at large, save for their begrudging but needed trade relations with the Stellar Corporate Conglomerate, especially [[Hephaestus_Industries | Hephaestus Industries.]] Due to their unfavourable deal with Hephaestus Industries, many K'lax view humans in a negative light. For more about the K'lax and their relations with the Unathi, read [[K%27lax_in_the_Izweski_Nation | K'lax in the Izweski Nation.]]
While virtually all Vaurcae look identical in an augmented state, aside from various shifts in colour, nearly all Vaurcae are augmented in some manner, the degree to which depending very much on their caste and purpose.
Bound Vaurcae typically undergo the most augmentation. Much of their organic mass will at some point be replaced with machinery, so they can fulfill one specific task to the best of their ability. Worker Bound will at the completion of their development look more like construction machines than Vaurca, with variable amounts of limbs and a plethora of tools at their disposal. Warrior Bound will assume a variety of forms, varying from simple infantry with weapon and targeting augments to assault vehicles. The more complex the caste name of a Bound, the less recognizable it is as a standard Vaurca.
Unbound however will rarely undergo such severe augmentation. The great limitation of such heavy modification is that it eliminates versatility, the entire purpose of the Unbound caste. Many of their augments are performance enhancing instead of alterations of the form. The majority of Unbound are today equipped with at least basic communication augments which make them versatile assets to communicate with extra-hive entities.
Ultimately, all Vaurcae currently employed by the Stellar Corporate Conglomerate aboard the SCCV Horizon are of the least augmented tier - either Type AA, Type BA or Type E. Their carapace is almost totally unmodified. Bound and Unbound alike will have a neural socket and oxygen filtration system, and may utilize full-limb prosthetics. Bound may have several augments designed to increase work efficiency or general survival, while Unbound will typically have only a few augments to ensure that they can fulfill any task assigned to them by the Stellar Corporate Conglomerate.


==Sleep Cycle==
Overall, the approach all Hives have taken when sending their populations to work with aliens is to treat their 'workplaces' as an adopted Hive cell. All Hives encourage the development of social bonds that normally come with working closely between Vaurcae in the same Hive cell. This has led to some Vaurcae considering their co-workers a second family.
The Bound follow a predictable sleep pattern. Specialized augmentations control chemical precursors that induce sleepfulness within Bound that causes them to sleep. While predictable, the times that a Bound sleeps typically depend on its duty within the hive, with the most physically demanding jobs having the longest periods of sleep.
Unbound Vaurcae spends 98 hours active on average before experiencing drowsiness. Some Unbound may change this sleep cycle depending on their work or needs, similar in scope to change their habits in ways similar to humans. To sleep, a Vaurca adopts a leaning position that uses specialized joints and hinges in their exoskeletal plates to sleep standing upright.


==Playing the Species==


{{Navbox Vaurca Lore}}
{{Navbox Vaurca Lore}}
{{Navbox Lore}}
{{Navbox Lore}}
[[Category:Vaurca]]
[[Category:Species]]
[[Category:Pages]]

Текущая версия от 05:20, 3 апреля 2024

Быстрая навигация
Основные страницы Стартовое руководство по Лору для новых игроков
Главное Языки · Межзвёздные Путешествия · Хронология · Блюспейс · Карта Галактики · SCCV Горизонт · Глубокий Космос · Гайд по Законам · Образование · Гражданство · Технологии · Терраформирование
Арки 2020 · Арки 2021 · Арки 2022 · Арки 2023 · Арки 2024
Корпорации Idris Incorporated · Einstein Engines · Stellar Corporate Conglomerate · NanoTrasen Corporation · Orion Express
Zeng-Hu Pharmaceuticals Hephaestus Industries · Zavodskoi Interstellar · Private Military Contracting Group
Основные фракции Соларианский Альянс · Республика Бизель · Доминийская Империя · Коалиция Колоний · Эриданская Федерация · Светлая Республика Элира · Федерация Нралакк
Народная Республика Адомая · Демократическая Народная Республика Адомая · Новое Королевство Адомая · Гегемония Извески · Содружество Иероаэтерия
Важные локации








  • Расы







  • Vaurca (Vaur'uyit'zir)
    V. esseli / V. sapiens
    Home System: Sedantis (Sc'theth'stak, "Blinding Light.")
    Homeworld: Sedantis I (Vaur'avek'uyit, "Home.")
    Language(s): Vaurcese, Hivenet.
    Political Entitie(s): Zo'ra Hive, K'lax Hive, C'thur Hive.

    Vaurcae, (Vaurca in singular term and Vaurcae in multiple) are an arthropodous species that naturally organize themselves into eusocial groups. The Vaurca are one of the oldest surviving civilizations in the known galaxy, with a history that can be traced back 730,000 years ago. Now they arrive in the Orion Spur as colonists, reluctantly taken in by other civilizations.

    Their eusocial organizations are referred to as Hives, led by a High Queen, typically named after the Hive itself. Below the High Queen, Lesser Queens govern specific Hive functions. Both Lesser and High Queens, as well as Surrogate Breeders, are the exclusive types of Vaurcae capable of laying eggs for the generation of new individuals. Birth under a particular Queen or Surrogate Breeder assigns a Vaurca to her brood, resulting in distinct traits and a variant carapace color compared to others. Further details on these structures and broods can be explored on the Vaurca Hives page.

    Vaurca civilization is separated into several castes, with members of each caste having their biology, psychology, and education determined before they are even born. Each individual Vaurca is made often for a specific function pertaining to their caste. Vaurcae are separated further between two groups, known as psyches: Akaix (Unbound) and Viax (Bound). Akaix are no less of a person than any human, whereas Viax are incredibly simple-minded, running on no more than a desire to do what they are told, designed for their function rather than versatility. More about the castes can be read on the Vaurca Biology page.

    Vaurcae have mechanical extras such as extensive xenowear loadout and their homeworld's flag. K'ois as a product is available in-game and they have a rather grand set of unobtainable event-spawn objects and mobs. Massive Vaurcae Breeders are playable as consular officers, and their lore can further be explored through artifacts and merchant items.

    Vaurcae can come from the Zo'ra, K'lax, C'thur, or Lii'dra Hives. The Lii'dra are exclusive to antagonists and events, though antagonist Vaurcae are not limited to Lii'dra.

    To apply to be one of the insect-like Vaurcae, apply here.

    Important notes: Vaurcae cannot be any Heads of Staff, including being elevated to an Interim command position. They used to require an Avowal of Responsibility to work any position higher than an intern level, but as of 4/24/2463, Avowals were abolished in SCC facilities.

    Содержание


    Mechanics

    • Can only healthily consume food made of k'ois, a yellow fungus originating from the Vaurcesian home planet. K'ois is deadly to other lifeforms.
    • A long-distance language in the form of Global Hivenet. It is accessible with ,9 and can only be heard by other Vaurcae and station-bound synthetics.
    • Immune to phoron gas, and require it to breathe.
    • Can survive in space without a voidsuit.
    • Do not take damage from electric shocks.
    • Immune to slipping.
    • Do not self-heal.
    • Can toggle night-vision to see in the dark.
    • Take x2 damage from toxins.
    • Bleed out faster.
    • Can be permanently rendered blind by flashing them several times in a row.
    • Vaurca Warriors can bite and are more resistant to burns.
    • Vaurca Workers cannot bite but are more resistant to radiation.
    • Vaurca Bulwarks are slow but immune to radiation and can fireman carry two people at once.

    Non-mechanic traits:

    • Dislike light.
    • Be raised in virtual reality.
    • Generally very specialized. Born to serve a specific role.
    • Face severe discrimination in human space.
    • Be incredibly sensitive to smells.

    Relationships with Megacorporations

    The following is an updated table listing which megacorporations employ Vaurcae. All playable characters must adhere to these specifications; failure to do so may result in administrative action.

    Vaurca Hives' Relationships
    Corporations Zo'ra K'lax C'thur
    NT Preferential Yes Yes
    Heph No Exclusive No
    Zavod Yes No Yes
    ZH Yes Yes Preferential
    Idris No No No
    PMCG VP/NT VP/NT/DPF VP/Eridani
    Orion Yes Yes Yes
    Einstein No No Exclusive

    Biology

    See also: Vaurca Biology

    The Vaurca appear as humanoid insects with a unique biology that sets them apart from the rest of the Orion Spur. The species is also known for its wide variety of Bioforms—unique subtypes of Vaurca with distinct anatomy. The most basic Vaurca bioforms possess four arms, with two of them being vestigial and smaller. Their hands showcase four digits, evenly distributed between thumbs and fingers. Their legs culminate in feet perfectly adapted for scaling the tunnels and caverns of their homeworld.

    Their heightened sensory perception is channeled through antennae, particularly tuned to an exceptional olfactory sense. Pheromones play a pivotal role in Vaurca communication, acting as a nuanced language, much like words intertwined with delicate scents. This acute olfactory ability enables them to decipher subtle nuances within the intricate tapestry of pheromonal expressions.

    All Vaurcae are highly dependent on their specialized augmentations, which may be considered vital organs for their survival. These organs are installed shortly after birth. The most important augmentation for Vaurcae is the neural socket, which allows each member of the species to connect to the Virtual Reality and communicate via Hivenet.

    As Vaurca become more specialized, differences between bioforms are greater. For example, some subtypes of Vaurca may possess more limbs or have been engineered to withstand harsher conditions. Advanced bioforms may also have more unique augmentations, not readily available for the common members of the Hive.

    Ka, The Workers (Type A)

    Type A are the most common Vaurca and can be seen as the 'backbone' of Vaurca society. Their most prevalent feature is their hardened exoskeleton, varying in colours in accordance to their Hive. It is approximately half an inch thick among all Type A Vaurcae. This exoskeleton provides protection against harsh radiation, solar and otherwise, and acts as a robust pressure-suit to seal their soft inner core from the outside world. This allows most Type A Vaurcae to have extended, several day-long EVA expeditions, assuming they have phoron. Their hands consist of two middle fingers with small talons at the end, and two opposable thumbs, a left and a right, on either side of their hand. Type A ranges from 5ft to 7ft tall on average, though outliers of both spectra are not unheard of for the more specialized tasks.

    It is important to note that Workers explicitly avoid violent situations wherever possible. This is not their function, and they are always more use to the Hive in peak condition. Nearly all Ka are designed to find violence almost abhorrent—the sight and smell of blood instilling fear and worry for most.

    Za, The Warriors (Type B)

    Type B are the second most prominent of Vaurca society, taking the form of heavily augmented warriors. Type B can range in size from 5ft tall to 8ft tall, with Za Bound known as Warforms rising to as much as 20ft tall. They can be bipedal, quadrupeds, or hexapods, which are called types BA, BB, and BC respectively. They usually have weapons physically attached to their bodies, making them unwieldy or impractical for any situation other than combat.

    Warriors, unlike other types of Vaurcae, are not typically passive. This means that they tend to be more suitable for combat orientated positions, while Worker and Gyne types tend to be poorly suited for the disposition these types of occupations demand. Unlike Workers, their exoskeleton is not as well equipped for such extended EVA expeditions, however it can withstand a few hours long excursions.

    The majority of Warrior-caste Vaurcae employed by the SCC are drone tier type BA, meaning that they are deprived of most advanced augments and mostly differ from other types simply in that they are more mentally suited for combat or are involved in the function of something that could be considered a weapon. Unlike Workers, Type BA possesses longer, more powerful mandibles.

    Ta, The Gyne (Type C)

    Type C are rare among Vaurcae and make up around 2-3% of their entire species. They are massive, larger than any of the other casts, and they are the only individuals in Vaurcesian Hives that are fertile except for the Queens. Type CB, Unbound Gynes, occupy all leadership positions amongst the species and share in the same biological immortality enjoyed by them, many being born in generations long gone.

    Queens, lesser and high, are the only types of Vaurcae capable of producing eggs, and it falls to the Gynes to fertilise, genetically shape, and nurture these eggs to maturation. Being born under a specific Queen places a Vaurca in her brood, with each brood pushing the Vaurca towards distinctive traits reflective of her will and a variant carapace colour. Not all Ta are Queens, but all Queens are Ta.

    Male Ta are raised as Bound while the females are raised as Unbound. Ta differ substantially from other castes in that they do not have recognised subcastes and instead are separated by ranks. Additionally unlike the remainder of the Vaurca species, Ta are possessed of great social intelligence, making them ideal candidates for negotiating with aliens on economic and political matters. They easily grasp the nuances of social context, contracts, and systems that other castes have difficulty navigating.

    Ta can only be played as Consular Officers.

    Playing a Hive Representative

    As a Ta aboard the Horizon you are one of the venerable leader's of the Vaurca species and more valuable than any individual Worker or Warrior, a fact you are deeply cognizant of. Vaurca of your Hive are biologically compelled to follow your orders except where they directly contradict a Ta of their own Brood and many Vaurca of other Hive's will do so in ordinary circumstances out of respect, though they are not strictly required to. Your position places you as the head of a hive-cell aboard the Horizon with diplomatic duties consisting primarily of representing your brood in a positive light, advancing the political goals of your Hive and providing emotional support and advice.

    Below are rules for playing a Ta. Any bends of these rules must be clarified with the species maintainer prior to playing the character. Failure to adhere to the guidelines may result in punishment.

    • No height taller than 11 feet tall.
    • As a Gyne, you are allowed to have a three-syllable name instead of the usual monosyllabic.
    • Auto-hiss basic (s becomes z or more frequently not at all). You've been assigned to work on a station full of aliens, so you’d have a vocal implant aiding this significantly due to your status.
    • Avoid combat and avoid doing any labour or specialized work except where absolutely necessary. Ta may and almost always do have hobbies, often developing talents in line with the skills of their brood, and they are expected to be extremely good at them owing to their incredible age. Despite this, they are leaders and politicians, not Warriors or Workers, and they should have no intention of changing this. On matters of strenuous labour, Ta ultimately prefer delegation and inspiring others to do something.
    • Avoid social ignorance. Ta possess a high social intelligence thanks to generations of evolution, being literally made for it, so they'd be knowledgeable on whether trying to clean a Unathi’s horn would upset them or not.
    • Ta are biologically immortal, many having lived through what would to other species be recognised as entire era's of history. Each brood has different customs regarding the age at which a Ta is ready for duties though few broods trust Ta under 100 years old with any serious positions, Athvur being the most prominent exception, and the absolute upper limit on playable Ta age is thirty-five-thousand years, for a Ta born (to them) not long before the Great Hive War. Ta older than this are very rare and typically either Queen's themselves or surrogates, not finding work aboard the Horizon. Despite this extraordinary range the average Hive Representative will fall between 500 and 3000 years.
    • Ta as important members of the Hive's are entrusted with an administrative neural socket, a tool that gives them greatly increased power over the Hivenet and virtual reality. Mechanically, this is reflected in a series of Hivenet verbs, giving them the ability to mute, shock, ban, and even void lesser Vaurca. Despite having access to such with a thought, Ta employ them rarely, and to do so against another Hive's Vaurca without good reason is equivalent to a hostile attack, a major diplomatic incident. Voiding, the act of destroying a Vaurca's neural socket, is an absolute last resort and should never be employed except as a last resort.

    Ra, The Bulwarks (Type E)

    The newest caste of the Vaurca, Type E are heavyset industrialists that specialize in jobs involving hard labour, engineering, and maintenance. Average specimens stand at 8-10 feet tall, and require special clothing due to their unique shape. Type E Vaurca are the least prominent population wise in the species, due to the fact they were only recently conceived as a joint operation between the C'thur and the Nralakk Federation. They were unveiled at the first session of the reformed Court of Queens in 2463, before specimens belonging to the other Hives began appearing.

    Bulwarks tend to be strictly defensive in their temperament, meaning they will fight to defend themselves and those in their immediate surroundings, before escaping when presented the chance. They will not chase down threats or run into situations they are not already involved in.

    Bulwarks are only employed in select locations as of now, due to their relatively recent appearance. Notable locations include the NTCC Odin, the NSS Upsilon, the NSS Aurora and the SCCV Horizon. Outside of these locations they are heavily monitored in where they go, and are typically kept in more secure locations. There are no Queenless Bulwarks.

    The Unbound

    The Unbound, or Akaix, are the sapient and self-aware parts of Vaurcesian society. Their eggs and larvae are given more graceful care by Ta and Bound Workers. They are born with fully developed organs, though Unbound not meant to become Gynes or Lesser Queens are still sterilized. The Unbound are perfectly capable of making rational, thinking decisions, and are naturally intuitive, curious and capable of understanding abstraction, much like a human. However, Unbound are not raised in a traditional manner. While in its early years Vaurca Virtual Reality was meant as an escape from reality, for modern Vaurcae in known space it's become every aspect of their lives and supposed afterlife.

    Although Unbound are still thinking, sapient beings, they still typically maintain unwavering subservience to the respective hierarchy of their Hive, due to a combination of pheromone excretion and indoctrination methods imposed during the growing process of an Unbound. However, when they are not under the direct instruction of a Lesser Queen, they will typically pursue their own or their own hive-cell's interests.

    Unbound disconnected from VR can still connect themselves to the 'internet' of the Hive, called the Hivenet or Hive Network, where the Unbound all connect their consciousness. Unbound Vaurcae can share their knowledge, memories, and even feelings through the Hivenet. The Bound are barred from most non-utilitarian aspects of the Hivenet, due to biological constraints.

    The Unbound typically take up jobs that require more critical thinking skills, ability to learn or adapt and greater abstract thought than simple Bound. In this respect, Unbound Vaurcae can simply be considered on the same level as any human. Integration in the Orion Spur and other alien communities has some of them living alone or in small groups in their own apartments like any other citizen or family, working to support themselves, rarely having monetary aid from their Hive.

    Playing Unbound

    Unbound are the human-like part of the Vaurcae species and are capable of playing any non-command role in terms of ability. They can either be unique individuals having lived out of their Virtual Reality for some time, or can be fresh from the Hive birthing chambers and or from their Lesser Queen's virtual heaven, barely knowing anything. They almost universally hate being outside of VR, as the extended stay within an environment free of strife, hunger and death have sensitized them to the presence of such things in the real world. Likely because of their biology, many Vaurcae are generally passive and hold more value in a group's opinion rather than their own, disliking isolation.

    The Bound

    While all Bound are specialized for a specific job or instruction, all are still capable of simple labor.

    Bound Vaurcae, Drones, or Viax, are members of a lobotomised slave caste trained to obey orders without question, chosen even before their egg is laid. Eggs designated to be Bound are provided with certain hormonal mixes designed to neutralise brain function critical for higher thought and are then put in a warm, moisture-rich environment while Bound Ta (alates) and Workers oversee their care. The larvae that hatch from the eggs are then taken to another specialised, moist environment to be raised and augmented. Bound are highly capable in their positions but are incredibly simple-minded; most Vaurcae consider them less sapient than they would an IPC. The result is a very effective worker but one that struggles to adapt to unusual circumstances and has minimal ability to learn or think in abstractions.

    Playing Bound

    Bound have a lot in common with station synthetics in personality and playstyle. They have no concept of the self and can only act independently in matters of personal survival, maintenance, or self-defense. Vaurcesian Drones typically speak slowly and have trouble speaking Basic.

    Bound typically focus on performing their duty. If asked to do something outside of the scope of their duty a Bound will always use their duty as a reference to the task at hand. Because they are working under the decree of the Hive's Queen, only with good reason would an Unbound Vaurca ask a Bound from its respective Hive to deviate from their duty. Otherwise, Bound are taught and expected to follow station protocols to the best of their ability as it is their duty to do so. Only their Hives' Unbound, and heads of staff can order a Bound to deviate from its duties.

    Bound can be easily dismissed - or culled - if their performance is unsatisfactory.

    They can only take the jobs listed here. If a job title is not on this list, you cannot play them as a Bound.

    Jobs playable by Bound
    Department Jobs Available
    Security None
    Medical Surgeon, Physician, Pharmacist
    Engineering Engineer, Atmospheric Technician
    Science Lab Assistant
    Operations Hangar Technician, Machinist, Shaft Miner
    Service Chef, Bartender, Gardener, Librarian, Janitor
    Civilian Assistant

    History

    The dawn of Vaurcesian civilisation can be traced back roughly 800,000 years ago, on the planet of Sedantis. A harsh, irradiated wasteland, Vaurcae nevertheless took to their circumstances and began to cultivate and grow k'ois across the planet.

    Modern Day

    For the Vaurca, co-habitation with the other species they have encountered has led to fundamental changes to their way of life, many seemingly to their detriment. In the public eye their advanced weaponry has lead to a lot of fear regarding their potency and supposed ease of mass production. Seemingly no one can deny the military domination a war-ready Hive would impose. From tachyon-based weaponry, gauss cannons, condensed thermal energy and the infamous Warforms, most believe it to be a miracle that the Vaurca have yet to attack and seize control of the galaxy, fears which found themselves at the forefront after the Lii'dra Invasion and which have only slightly quieted since.

    To a certain extent within their respective societies this may be true. The Vaurca have integrated themselves into a great deal of the running of the Republic of Biesel, Izweski Hegemony and Nralakk Federation in an effort to make themselves essential, including handsome contributions to each nation's armed forces. This has provided a degree of political sway and necessity much greater than what they once had shortly after arrival. However the power of the Hives is not as simple as many believe. Weaponry was a lower priority on the list of supplies brought on Hiveships, as though while large, space was required for broods as well and materials. Some Queens such as Ta'Akaix'Zoleth'akeh Zo'ra were insistent on bringing a plethora of weaponry, to ensure their survival among the unknown threat of the stars but their pleas, only resulted in minor increases to ship defences. During their long journey, many of the of resources the species bought were used for maintenance of the ship, and by the time they arrived in the Orion Spur, their lack of materials, and subsequently, repairs, have resulted in the damaged states the three known Hiveships were found in. Additionally food supply was limited in terms of places to grow aboard the Hiveships, and as a result, a majority of Warforms and the larger Bound Workers were culled, due to being unable to sustain many of the cryogenic storage pods used to contain them. The phoron crisis has certainly not helped matters on this front and Hive's are careful to balance the cost of phoron with military readiness.

    Politically and militarily, the Zo'ra remain as dominant as ever over the other Hives, though in a much reduced state compared to what that dominance represented on Sedantis. The Zo'ra possess by far the most Warriors and Warforms of the three modern Hives, not to mention the tactical acumen to use them. A significant portion of this is due to the Queen Zoleth, the Herald of Scars who, in the absence of her most trusted friend, High Queen Zora, is the oldest Vaurca in the Spur alongside High Queen C'thur. Zoleth has always viewed herself as the hammer to the nail that was Zo'ra herself, and the two of them were responsible for the wildly successful generational conquests on Sedantis that built the planet spanning empire they once possessed. Her military genius and inclinations towards wartime preparations saw her as the driving force behind the move to invest the Hive's resources so significantly into the founding of the Tau Ceti Foreign Legion and its new incarnation the Tau Ceti Armed Forces despite pushback from the newly elected High Queen Vaur. This move proved itself savvy as it gave the Hive not only sway through the Legion, beginning their ascension into the political web that connects the inhabitants of the Orion Spur, but the ability to maintain their military without appearing threatening to the Republic. Part of these investments was not just providing Warriors but the hybridization of the Tau Ceti foreign Legion and recently Tau Ceti Armed Forces current weaponry and their own personal designs. These resulting weapons are currently employed by the Armed Forces, and while they are hardly the most technologically advanced, the Republic having for a balance of effectiveness and cost, and many agree that it is certainly an improvement compared to their last. The Queens of the Zo'ra Hive as a whole are benefiting from this increased power, having managed to revive the Court of Queens on Caprice, installing its chambers within their capital New Sedantis, though relative to the other Hive's many Zo'ra on Biesel live in great squalor. 

    Despite the success of the Zo'ra regarding military and politics, the K'lax are the only Hive that has truly managed to adapt the species more advanced technologies to the Spur's new realities. To the Klax, this is hardly surprising; they were after all the minds behind much of these inventions, regardless of how much undue credit Zo'ra may claim. In recent years, batches of new-generation thermal drills, a tool that was by necessity ubiquitous in the caverns of Sedantis, were developed and manufactured by the K'lax, shipped, and sold across the Orion Spur. While expensive, those mining facilities that adapted saw huge increases in yields as a result. Furthermore, the Hive agreed to collaborate with the Unathi on Moghes with respect to terraforming the wasteland planet, re-creating their machines of old with the alien materials of the Spur. These factors contributed towards the K'lax Hive's eventual transformation of their barren colony of Tret given to them by the Izweski into the gigantic factory planet and industrial heart of the Izweski Hegemony it is today, though certain unfavourable deals with outside parties limit the funds the K'lax can bring to bear from this. 

    Economically, it is only the C'thur who have truly profited. While the other Hives are reliant on collective money pools brought in by employed Bound and Unbound or the leftovers of their own factory exports, being harboured by the generous Nralakk Federation has opened up a large amount of opportunities, to say nothing of the C'thur Hive's historical inclinations. The C'thur have bought a significant portion of Einstein Engines, opening a connection to the Eridani Corporate Federation, and many job opportunities. These factors have resulted in the C'thur being the most economically advanced of all Hives. Money that is received by Hives is typically distributed between the Queens, each given the discretion to use their share however they wish within certain limits imposed by her sisters. 

    Individuals

    For many Unbound, adapting to their new lives has been a tough ordeal, but one that is short suffered. Once settled, most hive-cells are capable of sharing a single bedroom apartment due to their preference for confined spaces and their tendency for practicality over personality. Personal possessions are not uncommon, Unbound are welcome to spend what little money they typically receive on hobbies.

    Workers mostly shifted from serving the Hive to employment well, with only a few incredibly specialized Unbound finding difficulty. While confusion was apparent at the complicated process of the simple act of going to work, once clarified, many Vaurcae brought their specialised knowledge and pragmatism into like-minded fields, typically able to share their intricate knowledge with great practical success. On a social level, however, many Unbound are prone to varying levels of discrimination. Such acts can be extremely discreet, such as being made to do a less desirable task. On the other hand, some overtly voice their dislike, often showing their ignorance of how Vaurcae operate and live. More obvious examples of dislike include incidents such as Tajara gangs reacting violently to the Lii'dra invasion and going as far as to murder Vaurca near their territory.

    Warriors, however, did not have such an easy transition. While there were some who could transition as well as most Workers, many of the Unbound purely bred for combat struggled to find applicable work. Some of these soldiers slowly managed to trickle into work as private security, bodyguards, and alike, while others found trivial work doing menial or laborious tasks. K'lax Warriors mostly serve in the Hegemony and many others, especially from the Zo'ra Hive, have found a place doing what they do best in the Tau Ceti Armed Forces. Much of this situation was recently alleviated by the founding of the Pan-Vaurcesian military the Private_Military_Contracting_Group#Ve'katak_Phalanx which draws in a large percentage of what would be the otherwise unemployed Vaurca Warriors, giving them a place in service to the Court of Queens.

    Culture

    i'm just bug culture.

    Language

    Before the invention of the Hivenet in the Era of Augments, Vaurcae would communicate by distributing pheromones from mouth to mouth for complex messages, and vibrations with their antennae for simpler messages, sent via larger distances. Since Vaurcae don’t possess a vocal tract, spoken language was unknown to them until their arrival to the Spur. The invention of the Hivenet allowed for a better and more long-range method to communicate with each other, making cooperation more efficient. While to a stranger Hivenet might just sound like rhythmic vibrations, for a Vaurca the received message, which are encoded pheromones coded and transmitted as signals, ‘sounds’ in their head, which is how the Vaurcese vocabulary has been incorporated in Human, Skrell and Unathi space.

    These encoded pheromones can also transmit emotions and other kinds of warnings. Because of the lack of facial expressions available for Vaurcae, it is common for individuals to express themselves by sending a message such as this on the net. Other simple encoded messages such as small onomatopoeic sounds, reactions like eye-rolls and basic "images" may also be sent. "Videos" are too heavy to be encapsulated by pheromones in the way other species would understand it, instead coming across as a collection of feelings and basic information.

    Since the species arrival in the Spur, they have been forced to developed augmentations known as voice synthesizers which allow for speech and the translation of language. The majority of these voice modulators are cheap, which is responsible for much of the species possessing a peculiar buzzing accent. Without this augmentation no Vaurca is able to audibly receive or reproduce a xenolanguage. Additionally despite the species not having used a written language commonly since the invention of Virtual Reality, Vaurcae are able to learn to read and write in Basic, and for an employee on board the SCCV Horizon, part of their education would have consisted in such.

    Speaking like a Vaurca

    Vaurcae working in alien space have augments that allow them to have an easier time speaking the Languages of the Orion Spur. However, due to the desperate times the species is in, speech augments tend to be of variable quality. Vaurcae typically expresses an unfamiliarity with most alien languages, preferring to use basic words and sentence structures over more complex ones, and often may be unaware of the exact meaning of words, or the names of objects, instead describing them. This tends to happen most to those who aren't used to alien culture.

    Many Vaurcae, and their vocal augments have difficulty producing sounds related to the letter "s", and instead substitute with a harsh buzzing in the throat. ("May I please have some k'ois?" becomes "May I pleaze have zome k'oiz?"). Some Vaurcae may have difficulty producing soft consonant sounds such as those produced by "f" or "ph", and instead substitute them with a more guttural "vh". ("Phoron gas is fine!" becomes "Vhoron gas is vhine!". Some unfortunate specimen may even be plagued with both impediments at once. ("The phoron in these k'ois lets me breathe." becomes "The vhoron in theze k'oiz letz me breathe."), or even further, more exotic impediments.

    Vaurca Augmentation

    While many Vaurcae look identical in an augmented state, aside from various shifts in color, virtually all Vaurcae are augmented in some manner, the degree to which depends very much on their caste and purpose. The most augmentation is typically seen in Bound Vaurcae. Much of their organic mass will at some point be replaced with machinery, so they can fulfil one specific task to the best of their ability. Worker Bound will at the completion of their development look more like construction machines than Vaurca, with variable amounts of limbs and a plethora of tools at their disposal. Warrior Bound will assume a variety of forms, varying from simple infantry with weapon and targeting augments to assault vehicles. The more complex the caste name of a Bound, the less recognisable it is as a standard Vaurca. Unbound however, will rarely undergo such severe augmentation. The great limitation of such heavy modification is that it eliminates versatility, which is a significant part of the purpose of the Unbound caste. For many their augments are performance-enhancing instead of completely form altering. The majority of Unbound are today equipped with at least basic communication augments, which make them versatile assets to speak with extra-hive entities. Ultimately, all Vaurcae currently employed by the Stellar Corporate Conglomerate aboard the SCCV Horizon are of the least augmented tier - either Type AA, Type BA, or Type E. Their carapace is almost totally unmodified. Bound and Unbound alike will have a neural socket and an oxygen filtration system, and they may utilise full-limb prosthetics. Bound may have several augments designed to increase work efficiency or general survival, while Unbound will typically have only a few augments to ensure that they can fulfil any task assigned to them by the Stellar Corporate Conglomerate.

    Vaurca Sociality and Society

    This can be edited away if it ends up being too extraneous or pointless but I think we could give a good crash-course without somebody having to read 1 morbillion pages.

    Naming System

    Vaurca have first names being made of three parts. The first part is their caste; Ka for Workers, Za for Warriors, Ra for Bulwarks or Ta for Gynes. The second syllable indicates whether they are Bound or Unbound; Akaix for Unbound, Viax for Bound.

    The last syllable of the name is unique, decided by the player. In Vaurcese, this segment would translate to a unique identifier, like a serial code. They should be short, at most two syllables.

    A Worker Unbound Vaurca, for example, may be named "Ka'Akaix'Siith Zo'ra"; "Siith" is their personal name or identifier. The surname is the Hive that the Vaurca is a part of, in this case "Zo'ra".

    In summary, the name is your Vaurca's caste, whether they are Bound or Unbound, and their personal, unique name. Their surname is their Hive.

    Inter-caste Relationships

    Relationships between each type and each caste tend to be a universal constant among Vaurcesian Hives. The Bound are thoroughly exploited by the Unbound whenever an opportunity for such arises. It is typical for an Unbound to delegate any menial labour to the nearest Bound whenever possible. While especially "lazy" Unbound are not prevalent on human stations, all Unbound tend to display this mindset towards the Bound to a degree. When encountering a dangerous situation, the response is similar —the Bound are expected to attempt to make the situation safer for the Unbound in any way possible. Bound are perfectly subservient to the whims of the Unbound, and do not begrudge this exploitation.

    Worker vaurcae tend to be esteemed more highly than Warrior Vaurcae, especially in Unbound circles, and especially in these difficult times when the value of labour to the Vaurca is more important than the value of defense. Unbound Breeder Vaurcae are esteemed very highly, especially those at the top of the hierarchy. Bound Breeder Vaurcae tend to rarely interact with other Vaurcae, except for Bound caretakers.

    As for different types of the same caste, Unbound Ka or Za of the same 'duty' tend to organize themselves into hive-cells. For example, a Worker who works in construction may live, sleep and work with the same people within their hive-cell. A hive-cells size can vary drastically, but ultimately, they tend to organize the labor of Ka and Za into the most efficient means, with each hive-cell reporting to a particular Ta, usually their birth mother. Vaurcae tend to be closest to those that they work with, and so many Vaurcae consider their hive-cell their closest relatives.

    Hives and Politics

    There are four major Vaurca Hives known in human space, and it is presumed these were the only ones able to produce the known Hiveships at the time of the Exodus.

    A Hive is a political structure led by a High Queen, to whom the Lesser Queens of each Brood respond. The High Queen herself has a brood of her own, that has no special benefits over the others, as tribute is divided equally by the Hive. The High Queen is the maximum authority of the Hive, and everybody else is subservient to her. Unlike a regular lesser queen, the High Queen can meddle and reorganize the internal structures of other broods she is in charge of. This was more common in Sedantis, but has become unlikely as of now since broods have had to adapt in different ways ever since.

    Originally, a High Queen would only be led by the starter of the Hive, from which they all carry the name. However, Zo’ra and K’lax have had to elect a High Queen from their lesser queens, in a process that was unprecedented. The choice of Queen Vaur and Queen Zkaii as High Queens proves that Vaurcae do not follow primogeniture, but would rather choose the option that is deemed the safest or most prepared in this new era.

    Outside of the Queens, the positions of power within a brood are all managed by female Breeders also known as the Ta. Within their various ranks, these Breeders take on the Hive's roles of governmental import, alongside acting as parental figures and offering counsel to the Queen. More about the Ta and the position of Vaurca within a hive-cell can be read here.

    Zo'ra

    See also: Zo'ra in the Republic of Biesel

    The flag of the Zo'ra represents their position in the Republic of Biesel whilst still being unique enough to identify them alone.

    Known as "the Unstoppable", Zo’ra is the largest and most powerful Hive. It was discovered by humanity following the spotting of their Hiveship, dubbed as ‘Titan Prime’. Zo’ra themselves to be the best of their species, and the face of the Vaurca as a whole. They have settled mainly in Tau Ceti across multiple planets including Biesel, New Gibson, Luthien and Caprice. The latter two are official colonies of the Hive, with the Zo'ra's "Capital" of New Sedantis residing on Caprice, along with the reformed Court of Queens chambers. More information about the Zo'ra in the republic can be found on the Zo'ra in the Republic of Biesel page.

    They are ruled by five Lesser Queens, each claiming to be in direct representation of High Queen Zo’ra. After much deliberation when arriving to human space, Ta’Akaix’Vaur’skiyet’sca Zo’ra was made the new High Queen, representing the Hive in the Republic of Biesel Government. Despite this, each brood has decentralized, overseeing very different parts of their populations.

    The Zo’ra are the most politically developed Hive, helping the funding of the Tau Ceti Foreign Legion and making active progress to spread their influence. Over the years, the Hive has gained much more political sway than most would expect, and even managed to gain access to a body form not yet unveiled by the C'thur, leading to worsened relations between the two Hives.

    Zo'rane Queens

    Vaur’skiyet’sca, the Liminal Queen: Vaur is the eldest Vaurca within Tau Ceti space, and more recently, the Zo’ra Hive’s new High Queen. In diplomatic human settings, she is often referenced by titles which translate poorly into basic. Titles like High Praetor, First of Mother Zo’ra, Grand Executor, Liminal Queen, are all common references to her authority. She oversees the largest Vaurcesian settlement in Mendell, Flagsdale.

    Zoleth'akeh, the Herald of Scars: The proclaimed ‘Warrior’ Lesser Queen of the Zo’ra, she embodies the Zo’ra ideals of warfare and has stylized herself as one of the Hive’s greatest commanders. Stories are told of how other Lesser Queens are often aloof and untouchable, but Zoleth’akeh is on the front, calling for war. She was legendary among the Court of Queens, one of the only cross-diplomatic bodies to exist upon Old Sedantis.

    Scay’extiih’aur, the Hidden Queen: Scay is the Zo’ra Lesser Queen placed upon the frozen New Gibson. Of the five Lesser Queens that have arrived at Tau Ceti, she is the most rarely seen, even amongst other Zo’ra. Upon the Hiveship she oversaw the ship’s entire population. She was responsible for keeping the larger whole of the Hive inside complex growth projections.

    Xakt’yagz’isk, Queen of Corpses: Placed upon the desert planet of Luthien, brood has quickly monopolized the planet’s cheap labor workforce. Xakt'yagz'isk originally oversaw all matters concerning tech and tech implants aboard the Hiveship. She also supervised Reclamation, the process of reclaiming the implants of dead Vaurca, making many Zo’ra associate her with death.

    Athvur’zezkt’azi, the New Goddess: The youngest of the Zo’rane Lesser Queens, she became a Lesser Queen soon after Titan Prime left Sedantis. Born of Ta’Akaix’Vaur’skiyet’sca Zo’ra, she seeks to fill in the void created when her mother ascended to High Queen. Currently, she sees day-to-day operations planetside upon Biesel, overseeing a small population of Vaurca within Phoenixport and Belle Cote.

    K'lax

    See also: K'lax in the Izweski Nation

    Under heavy supervision by the Isweski Nation, the K'laxane flag represents the Hive's Vassalage.

    Known as "The Earthbreakers", it was the second Hive discovered by humanity after their Hiveship, Klo’zxera, appeared in the Unathi system of Uueoa-Esa. K’lax is known as a client state of the Zo’ra, but since the Exodus from Sedantis they have struggled for political independence. Now parting their own ways, both Hives have developed differently.

    The K’lax became the newest vassal of the Izweski Nation, and have largely settled in Tret. They maintain subtly warm, if terse relations with the Hegemony as a whole, and have committed to its terraforming agenda, being instrumental in the implementation of such a monumental undertaking. More information about this relationship can be found on the K'lax in the Izweski Nation page.

    Similar to the Zo’ra, the K’lax are represented by three Lesser Queens who once claimed a divine connection to the High Queen of K’lax. This claim is disputed by most of the Zo’ra, who claim to be the only rightful rulers of the K’lax. Unlike the Zo’ra however, they have not been purposefully decentralized, leaving the machinations of each Lesser Queen more aligned with one another.

    The K’lax are the most technologically developed Hive, and are leading the way in reconstructing the species’ superior technology.

    K'laxian Queens

    Zkaii’xay’yil, the Sleepwalker: Zkaii is the current High Overlord of Tret, and High Queen of the K’lax Hive. She is the representative of all K’lax to the Izweski Hegemony. Zkaii and her brood have been largely busy with expansion and colonization efforts over the last few years. Ever the tinkerers, her brood are known for their natural curiosity for all things mechanical, much to the chagrin of local mining companies who prefer their equipment in one piece. In the year since the news of the Zo’ra High Queen's ultimate fate, Zkaii has been under pressure to assume the role of High Queen from her fellow Lesser Queens. She assumed this duty during a public announcement in 2461.

    Vetju’tenx’sil, the Iron Queen: Often regarded as Zkaii’s polar opposite, Vetju is the oldest Kl’axian Vaurca within known space. Known for her great pragmatism, her brood do not busy themselves with the expansion of the Hive’s colonies. Instead, her brood recycles and melts down parts of the hive ship as well as maintaining the technology that all K’lax enjoy. It was Vetju who plotted the great Hiveship Kloz’xera to its final resting place. Much as they did when they entered the system, Vetju used Tret’s environment to land the gargantuan craft on the ground.

    Leto’yaht’zor, the Seeker: The second youngest of the K’laxian queens, Leto is known by some as an idealist, with her interests set in the great past of the Vaurcae. She herself has been regarded as a complete library by those few Unathi that have been able to approach her, with Leto famously being able to recite complete wars, lives and technology. Recently, some human scholars have turned their heads towards her instead, believing her resources to be even more telling of the Vaurcae than the Zo’rane archive they have available.

    Vedhra’rept’ylanze, Princess of Configurations: Seeing the stark technological disadvantage of the Hives over the Lii’dra, Vedhra was born with a singular goal in mind: preparation for war with them. There are various ways the brood goes about this, one of which being a large-scale attempt to be biologically superior to Lii’dra specimens. This has caused the brood to be a particular advocate within the K’lax for biological manipulation and augmentation. Genetics tampering is also not unheard of, but generally less commonly looked into. Vedhra takes time to inspect the tools and weapons of other cultures in an attempt to create a force capable of dealing with whatever the Lii’dra can throw at them.

    Tupii’maxk’rekxak, the Surrogate Queen: Also referred as ‘The Queen-Elect’, Tupii is an anomalous case in Vaurca History, becoming Queen of the original K’lax brood. Due to the lifespan of the Tas, the idea of Queen succession is still fairly novel, as traditionally a brood (or a Hive as a whole) would perish after the Queen does. While both the Zo’ra and K’lax have now chosen a High Queen from the lesser ones to act as a leader, for a different lesser Ta to step in and command a brood is something that Queenless Breeders would have dreamed about, but otherwise never allowed before. The revitalization of the K’lax Hive, however, required drastic measures to be taken, and new protocols enacted to ensure their survival in this modern era.

    C'thur

    See also: C'thur in the Federation

    The flag of the C'thur represents the Hive's independence and gratitude towards their Nralakk Federation benefactors.

    Known as "The Weavers", they are the third Hive that has developed relationships with other sophonts of the Orion Spur. While their arrival was kept in secret by the Nralakk Federation, the revelation has reignited diplomatic disputes between K’lax and C’thur, with outright hostility met by the K’lax towards the C’thur.

    Historically a minor hive, the C’thur were instrumental in developing inter-hive diplomacy upon Sedantis, often acting as neutral third parties to delegate issues. Indeed for much of their history, the C’thur wove complex political alliances to protect themselves as well as acting as a sort of information broker for many of the larger hives. Prior to their Exodus from Sedantis, they maintained relations with both the K'lax and Zo'ra.

    The C’thur arrived within Glorashi, a system within skrell space only two weeks after the K’laxian Hiveship, the Klo’zxera left the area. It is now known that C’thuric Hiveship, the Kloxa’xia, was originally K’laxian, meant to rendez-vous with the Klo’zxera within Xi’miix, but the K’lax left soon after a Lii’dra attack. The C'thur continue to report that they secured the Hiveship in diplomatic negotiations with the K’lax during their journey, but the validity of this claim is yet to be proven. The C’thur have quickly integrated into Skrellian colonies.

    Unlike all other hives, the C’thur are led by their original Hive Queen, who, with a council of three other Lesser Queens, leads the Hive in this new age. In this effort, the Hive has begun dealing with the multitude of governments and corporations of the galaxy, all under the auspices of their Skrellian saviors.

    The C’thur are the most economically developed Hive, having stakes in Einstein Engines and Zeng-Hu Pharmaceuticals.

    For their life with Skrell, see C'thur in the Federation.

    C'thur and her Queens

    C'thur, Queen of Masques: High Queen of the C’thur, she is one of the oldest beings known to exist amongst the Vaurcae and indeed the rest of the Orion Spur. C’thur has borne the C’thur Hive since its inception, taking careful first steps with her brood in the then war-torn Sedantis during the closing of the Agricultural Revolution. Her injuries by the Lii’dra have left her in the hands of her Skrellian saviors.

    Mouv’lek’tanta, the Recondite Queen: Mouv is the oldest daughter of C’thur and has quickly developed political alliances within and outside of Federation space. Indeed, As the oldest lesser queen, Mouv’lek’s brood has thrived under the care of the Nralakk Federation, with thousands of her Unbound Workers and Warriors working in tandem with scientists from the Nralakk Federation to develop new technologies, as well to provide information about the enemies the Federation may face.

    She has made inroads within Eridani, buying a significant portion of Einstein Engines through various Skrellian intermediaries by selling off some of the more complex Vaurcesian virtual reality technology. Perhaps more than any other of her Hive, Mouv’lek realizes the power of money in the new society the C’thur find themselves in and has done all she can to acquire more of it.

    Vytel’hyr’tkud, the Just Queen: A gregarious queen, Vytel was lauded as a champion amongst smaller Hive vassals upon Sedantis. She crafted an image of neutrality and fairness that remains to this day. The youngest of the lesser queens brought with the C'thur Hive, little was ever expected of Vytel beyond her peacekeeping missions, who maintained her brood in such numbers more as an afterthought in the consensus of the Hive Queens.

    Xetl’jyatk’yatu, the Voracious Queen: is the middle daughter of High Queen C’thur. Tales of Xetl’s excess are legendary, and it is with pride that many of her brood recount stories of such. Despite her hedonistic lifestyle, Xetl’jyatk maintains her Hive’s implants, overseeing the process of Reclamation and development of new implants. She takes pride in her brood’s work, a trait that most of her spawn share.

    The Lii'dra

    Main article: The Lii'dra

    It is debatable if the Lii'dra can truly be considered a Hive at all; unlike the three other hives in the Orion Spur, the Lii'dra operate on a true hivemind of unprecedented scale. They came to prominence during the Great Hive War of millennia ago, in which they attempted to assimilate all the Vaurca hives of Sedantis into their collective. While it was thought they died with the destruction of Sedantis, they made a shocking appearance in the Alaz-Khan star system of the Republic of Elyra, attacking the planet Bursa.

    Inter-hive Relationships

    The Zo'ra and K'lax Hives maintain warm relations, while officially the diplomatic tension between the C'thur and K'lax Hives is tenuous at best. The Lii'dra Hive is universally hated. The Zo'ra percieve themselves the rightful rulers of the K'lax and C'thur, and the K'lax have thus far made no official statement against this. Meanwhile, the C'thur changes their announcements constantly. The Bound of each Hive serve other Vaurcae of their Hive firstly and are completely subservient to the will of their Hive's rulership. The K'lax Bound however will also serve Zo'ra Vaurcae should there be no conflict with the desires of K'lax hierarchy. The same can be said to a lesser degree with the C'thur. Zo'ra Bound will rarely ever service K'lax Vaurcae, and only when instructed to do so by Zo'ra Unbound. Zo'ra, C'thur and K'lax Unbound typically do not intermingle except on an individual basis and remain subservient to the desires of their respective hierarchy.

    Interspecies Relationships

    The Zo'ra tend to be cooperative with humanity out of necessity, but on an individual level opinions vary between each Unbound. This approach is largely shared in reference to all other aliens, viewing them as potential benefits to their Hives. Perhaps in response to, or as a result of this, the Zo'ra Hives have begun to re-imagine themselves as something aliens can identify with. Supporting cross-species initiatives that further increase cooperation between each species feeds into this idea of ultimately benefiting all species involved. Besides this, the servitude that Bound abides by is a topic of concern for humanity in particular, because Bound are hard-wired to satisfy the needs of other Unbound of their Hive firstly, it creates the possibility for conflicts of interest between the humans that use cheap Bound labor, and any Unbound Vaurcae of the same Hive. However, such situations are unreported if they do occur, and the cheapness and effectiveness of Bound labor tend to surpass potential dangers. For more about Zo'ra and their connection to the Republic of Biesel, read Zo'ra in the Republic of Biesel.

    The Skrell of the Nralakk Federation have taken to using a work drafting system to assign duties to Vaurcae of the C'thur Hive. The Federation or an empowered representative would requisition an amount of C'thur for a particular job, which would then be supplied by the Hive. These C'thur would complete this assignment and then return to their Hive. This entire process is overseen by a legal counsel comprised of both species, providing fair and equitable exchanges for all parties. The largest orders of labor come from the Federation itself and the Nanotrasen corporation. For more about C'thur and their connection to the Skrell of the Nralakk Federation, read C'thur in the Federation.

    K'lax tend to maintain terse but warm relations with the Izweski Hegemony, providing military support as expected from a vassal, as well as sharing cultural and sometimes technological advances for the betterment of both species. Beyond this, they maintain little contact with the galaxy at large, save for their begrudging but needed trade relations with the Stellar Corporate Conglomerate, especially Hephaestus Industries. Due to their unfavourable deal with Hephaestus Industries, many K'lax view humans in a negative light. For more about the K'lax and their relations with the Unathi, read K'lax in the Izweski Nation.

    Overall, the approach all Hives have taken when sending their populations to work with aliens is to treat their 'workplaces' as an adopted Hive cell. All Hives encourage the development of social bonds that normally come with working closely between Vaurcae in the same Hive cell. This has led to some Vaurcae considering their co-workers a second family.

    Playing the Species

    Быстрая навигация
    Основные страницы Стартовое руководство по Лору для новых игроков
    Главное Языки · Межзвёздные Путешествия · Хронология · Блюспейс · Карта Галактики · SCCV Горизонт · Глубокий Космос · Гайд по Законам · Образование · Гражданство · Технологии · Терраформирование
    Арки 2020 · Арки 2021 · Арки 2022 · Арки 2023 · Арки 2024
    Корпорации Idris Incorporated · Einstein Engines · Stellar Corporate Conglomerate · NanoTrasen Corporation · Orion Express
    Zeng-Hu Pharmaceuticals Hephaestus Industries · Zavodskoi Interstellar · Private Military Contracting Group
    Основные фракции Соларианский Альянс · Республика Бизель · Доминийская Империя · Коалиция Колоний · Эриданская Федерация · Светлая Республика Элира · Федерация Нралакк
    Народная Республика Адомая · Демократическая Народная Республика Адомая · Новое Королевство Адомая · Гегемония Извески · Содружество Иероаэтерия
    Важные локации








  • Расы