Sedantis I: различия между версиями
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The Season of Shadows was a transitional period between the intense Season of Tremors and the prolonged Season of Stillness. While Sedantis moved away from its perihelion with the gas giant Sc'theth'stak, it entered an orbital alignment where frequent eclipses drastically reduce radiation exposure. Both Sc'theth'stak and its own moons frequently obscured Th’stii’stak, the star of the system. This, combined with a shift in the type of radiation emitted by Sc'theth'stak, created an overall less intense environment compared to the Season of Tremors. | The Season of Shadows was a transitional period between the intense Season of Tremors and the prolonged Season of Stillness. While Sedantis moved away from its perihelion with the gas giant Sc'theth'stak, it entered an orbital alignment where frequent eclipses drastically reduce radiation exposure. Both Sc'theth'stak and its own moons frequently obscured Th’stii’stak, the star of the system. This, combined with a shift in the type of radiation emitted by Sc'theth'stak, created an overall less intense environment compared to the Season of Tremors. | ||
Many migratory species, including some types of [[ | Many migratory species, including some types of [[Sedantis_I#Macrobacteria|macrobacteria]], exploited the calmer conditions of Sc’thr’axi to venture closer to the surface. However, this season was still marked by unpredictable magnetic shifts, causing meteor showers and powerful electromagnetic storms. These storms brought disorientation, technological disruptions, and increased risks to underground infrastructure and naturally formed cave systems, including the collapse of paths opened during the Season of Tremors. | ||
After the development of the [[Hivenet]], Sc’thr’axi brought frequent communication blackouts, pushing Vaurca scientists and engineers to continually improve their systems. Additionally, this season was the preferred time for Vaurca surface expeditions due to the relative respite from the harshest radiation. | After the development of the [[Hivenet]], Sc’thr’axi brought frequent communication blackouts, pushing Vaurca scientists and engineers to continually improve their systems. Additionally, this season was the preferred time for Vaurca surface expeditions due to the relative respite from the harshest radiation. |
Версия от 09:13, 3 марта 2024
Vaurca Lore Pages | ||
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Vaurcae | Vaurca · Vaurca Biology · Virtual Reality · Hivenet · K'ois | |
Factions and Politics | Vaurca Hives · Queenless · The Lii'dra · Zo'ra in the Republic · K'lax in the Hegemony · C'thur in the Federation | |
Notable Settlements | Sedantis · Colonized Vaurca Worlds · Flagsdale · Tret · Diulszi | |
History and Culture | Vaurca History · The Great Hive War · Hives Renaissance · War in Heaven · Vaurca Religion · Vaurca Culture and Society |
Sedantis I, also designated Vaur'avek'uyit ("Home") in Vaurcese, was the innermost moon of the gas giant Sedantis (Sc'theth'stak, or "Blinding Light"). Its surface was a harsh, irradiated wasteland, but life flourished in vast subterranean cave systems beneath. The Vaurcae evolved within these intricate caverns, where predatory creatures posed a constant threat. These dangers shaped Vaurca culture, leaving vivid imagery preserved in their collective memory, folklore, and artistic representations.
Information on Sedantis is often contradictory and incomplete. Historical records predating the Era of Augments are scarce and considered semi-mythological. While subsequent events are more thoroughly documented, they have been significantly romanticized in the centuries following the Exodus. Consequently, obtaining an impartial and reliable historical view of Sedantis is extremely challenging. The human understanding of the Vaurca home planet thus relies heavily on conjecture and extrapolation from surviving records.
Astronomy While the orbit of Sedantis has been extensively studied, particularly during the Hives Renaissance, the exact position of Sc'theth'stak relative to its star, Th’stii’stak ("Pure Light"), and the overall composition of the Sedantian solar system remain unclear. Some human researchers have theorized that the descriptions of the supposed gas giant Sc'theth'stak actually correspond to a dwarf star (either red or white) and that Th’stii’stak could be another star, a highly reflective planet, or might not exist at all.
Vaurca astronomers reported the presence of multiple celestial bodies within the system, but their existence was uncertain. The proposed sizes of these potential planets varied significantly, with some speculated to have been asteroids. While the possibility remains open that Sc'theth'stak was a gas giant in a close orbit around its star (known as a hot Jupiter), this classification is still considered a hypothesis.
History
Life on Sedantis likely originated on the surface during a period when the moon was farther from the gas giant, resulting in reduced planetary activity and radiation levels. The earliest organisms were bacteria that thrived near geothermal vents, eventually evolving into the first multicellular creatures. These primordial forms were simple and colonial. While some scholars theorize the first arthropod-like creatures also arose on the surface, evidence is insufficient to confirm this hypothesis.
Approximately 7.5 billion years ago, two major events dramatically altered Sedantis. First, orbital changes brought it closer to its gas giant, Sc'theth'stak. Secondly, increased radiation levels from Sc'theth'stak transformed the surface into a barren wasteland. Though extremophiles may have survived, the majority of life on Sedantis was forced to adapt to subterranean existence within the planet’s extensive cave networks.
Despite the harsh conditions brought upon by planetary shifts and intensified radiation, life on Sedantis persisted. This adversity fostered highly competitive ecosystems with elaborate food chains, where species were locked in an evolutionary arms race to secure their place within the hostile environment. Through countless geological eras, organisms evolved unique adaptations to thrive. Some creatures developed ways to exploit geothermal energy, finding sustenance near volcanic vents and fissures while drawing warmth from the planet’s turbulent core. Others evolved varying degrees of radiation tolerance, either by shielding vital organs or incorporating radioactive elements into their metabolic processes.
Unique among these adaptations was the emergence of kinosynthesis in many flora. These plants harnessed energy released from tectonic plate movements, converting vibrations and seismic activity into usable energy. This allowed them to thrive in areas devoid of traditional light or geothermal sources, creating micro-environments of stability within the volatile landscape. Additionally, those species capable of bio-mineralization, hardening their exoskeletons with unique minerals found throughout Sedantis, also gained a distinct advantage in this unforgiving world.
Amid this struggle for survival, the Vaurca emerged. Initially unremarkable, with numerous natural predators, their eusocial nature proved key to their eventual dominance. Coordinated efforts allowed them to overcome larger threats and secure scarce resources. Over time, they began harnessing the planet’s unique elements, developing rudimentary technology, and manipulating their environment.
Through their relentless pursuit of mastery over nature, the Vaurca rose to the top of the Sedantian food chain. Their technological prowess, driven by a deep-seated fear of succumbing to their planet’s harshness, fueled an aggressive campaign of extermination. Predating species were systematically eradicated, seen as obstacles to their expansion or threats to their dominance. This relentless drive, coupled with their burgeoning genetic manipulation capabilities, drastically reshaped Sedantian ecosystems, shattering the delicate balance forged over countless millennia.
The Vaurca’s ecological conquest reached its disastrous climax with the development of the Pon’kana Engine. This audacious endeavor sought to tap into the core of Sedantis, an unlimited energy source. However, the project destabilized the satellite’s fragile orbit, drawing it inexorably closer to its gas giant, Sc'theth'stak. Faced with impending destruction wrought by their own ambition, the Vaurca were tragically forced to abandon their ruined world.
Environment
Sedantian subterranean ecosystems exhibited a range of adaptations, from bioluminescent fungal forests to desolate caverns sustained by geothermal vents. However, geological instability was a constant threat, with frequent seismic shifts reshaping cave systems and altering both subterranean water flow and air circulation. This volatile environment resulted in a patchwork of micro-biomes—isolated havens within the surrounding hazards, as well as vast expanses of nearly uninhabitable terrain. Evidence suggests these ecosystems were once far more diverse, but the Vaurca’s relentless expansion decimated many of these natural wonders in pursuit of civilization.
Sedantis’ caverns held valuable minerals and ores. The satellite had significant deposits of phoron, existing both in gaseous form and as dazzling phoron crystal formations. A uniquely valuable resource was khy’maak, a metal found within fused rock or hardened magma. Khy’maak’s adaptive hardness and resonance-dampening properties made it vital for structures designed to withstand seismic activity. An alloy of khy’maak and iron, known as khy’liik or quakesteel, is the foundational material of most Vaurca technology, used in everything from Hiveships to advanced weaponry.
Seasons
Sedantis’ climate and the behavior of its subterranean biomes were dictated by three major seasons, primarily tied to the satellite’s proximity to its gas giant, Sc'theth'stak. This proximity influenced tectonic activity, oceanic tides, and the intensity of radiation reaching Sedantis.
Due to the planet’s unstable nature, these seasonal shifts were largely beyond the Vaurca’s ability to control. Altering the dangers posed by each season was considered the ultimate frontier—a testament to the limits of Vaurca biological mastery. This remained unchanged until the development of the Pon’kana Engine. The megastructure’s impact on Sedantis’ gravitational field caused a temporary but catastrophic disruption of the established seasonal patterns.
Seasonal Length
Days in Sedantis were measured by different factors, depending on the Hive. The two main competing time measurements were the geothermal vents and resonance cycles. Ancient Hives, who lived closer to the vents, favored the geothermal day, tracking the intervals between eruptions or steam releases. Alternatively, the resonance cycle day, standardized by the Zo’ra Hive and its dominion, tracked the rhythmic vibrations emitted by specific crystals. This system was more accurate than the geothermal day, as it was less dependent on seasonal changes. However, the crystal vibrations were only consistently detectable in the Veii’kt Plate, the Zo’rane capital. A resonance cycle day lasts around 98 hours, mirroring the modern awake cycle of an Unbound Worker.
The three main seasons of Sedantis were standardized by the K’lax Hive and later adopted by the Zo’ra Hive. It is speculated that ancient Hives counted up to six or seven seasons, including transitional periods. The three-season scheme was helpful for Zo’rane colonization, as each season served a military purpose.
A standard Zo’rane year lasted 928 resonance cycle days. The Season of Tremors lasted 116 Sedantian days (~464 Earth days), the Season of Shadows 232 Sedantian days (~928 Earth days) and the Season of Stillness 464 Sedantian days (~1856 Earth days).
Sc’fex’kii - Season of Tremors
The Season of Tremors was a direct consequence of Sedantis’ elliptical orbit around the gas giant, Sc'theth'stak. During its closest approach, an increase in gravitational pull exerted immense stress on the moon’s internal structure. This intensified existing geological instability, resulting in heightened magma flow, violent seismic events, and widespread tectonic shifts. These could reshape the landscape and even trigger subterranean tsunamis.
Kinosynthetic flora, uniquely adapted to harness energy from seismic vibrations, flourished during Sc’fex’kii. The tremors also fractured subterranean formations, releasing vital minerals and nutrients, thus fueling rapid growth. This temporary surge of plant life attracted herbivorous fauna, followed by increased predator activity. While harsh, these conditions created a seasonal ecological boom. However, this cycle, along with most native Sedantian species, was tragically disrupted by Vaurca expansion.
The Season of Tremors posed a significant threat to Vaurca infrastructure. While their structures incorporated seismic resilience, the most intense periods of Sc’fex’kii necessitated modular designs for rapid repair. Paradoxically, the tremors could also reveal previously inaccessible regions, providing opportunities for mining new resources and urban development following stabilization.
Sc’thr’axi - Season of Shadows
The Season of Shadows was a transitional period between the intense Season of Tremors and the prolonged Season of Stillness. While Sedantis moved away from its perihelion with the gas giant Sc'theth'stak, it entered an orbital alignment where frequent eclipses drastically reduce radiation exposure. Both Sc'theth'stak and its own moons frequently obscured Th’stii’stak, the star of the system. This, combined with a shift in the type of radiation emitted by Sc'theth'stak, created an overall less intense environment compared to the Season of Tremors.
Many migratory species, including some types of macrobacteria, exploited the calmer conditions of Sc’thr’axi to venture closer to the surface. However, this season was still marked by unpredictable magnetic shifts, causing meteor showers and powerful electromagnetic storms. These storms brought disorientation, technological disruptions, and increased risks to underground infrastructure and naturally formed cave systems, including the collapse of paths opened during the Season of Tremors.
After the development of the Hivenet, Sc’thr’axi brought frequent communication blackouts, pushing Vaurca scientists and engineers to continually improve their systems. Additionally, this season was the preferred time for Vaurca surface expeditions due to the relative respite from the harshest radiation.
Sc’kli’sk - Season of Stillness
The Season of Stillness marked the period when Sedantis reached its aphelion, the furthest point in its orbit from the gas giant, Sc'theth'stak. Seismic activity lessened significantly, providing the most extended period of relative calm for the Vaurca. However, Sc'theth'stak’s flares intensified during this season, maintaining elevated temperatures in Sedantis and leading to unique environmental changes.
The specific type of radiation emitted during solar flares stimulated the growth and bioluminescence of many fungal species on Sedantis. This created visually striking environment with unforeseen dangers. Some geophages and herbivores hibernated during Sc’kli’sk, triggering an increase in scavenger populations and opportunistic predators. This delicate ecological balance was disrupted by Vaurca activities.
Vaurca expansion during the Season of Stillness, driven by the reduced geological threats, often led to the overexploitation of native species. The extinction cascades that followed, particularly among scavengers, resulted in the accumulation of toxins from fungal spores. This transformed the Season of Stillness into a hidden hazard, despite its apparent tranquility.
Regions and Landmarks
Regions of Sedantis were divided and controlled among Vaurca Hives. Their center of operations was known as a Hivehold. This territory encompassed multiple settlements and cities, including large metropolitan areas known for their complex networks of roads and tunnels. These settlements were considered relatively equal in status, and the Hive’s governance operated within this interconnected network. The Hivehold typically contained a strategically located palace for the reigning High Queen.
Powerful Hives, such as the Zo’ra, often controlled additional territories beyond their core Hivehold. These regions could be managed in two ways: vassaldoms, where regions retained some autonomy but remained subservient to the dominant Hive, or broodhearts, colonized and controlled by specific broods belonging to the larger Hive.
The territories of major Hives were often vast, with strategic construction and settlement patterns designed to avoid overcrowding. While the Hivehold had no singular “capital city,” some settlements and tunnelspires were more significant than others due to factors such as resource concentration or proximity to the Queen’s Palace.
Veii’kt Plate
The Veii’kt Plate was the Hivehold of the Zo’ra Empire and the most important region in Sedantis. It was a complete tectonic plate and one of the longest regions of Sedantis. Before the Zo’rane colonization, Veii’kt was one of the most biodiverse areas in Sedantis, hosting multiple ecosystems not found elsewhere in the satellite. The uniqueness of the plate was gradually wiped by Zo’rane colonization.
The Veii’kt Plate was considered the capital of Sedantis. It held strategic importance due to an extensive network of tunnels connecting it to most of Sedantis’ major regions. The Zo’ra maintained tight control over the plate. Foreigners were rarely granted entry and those who were permitted access were closely monitored due to potential threats or a fear of rebellion. Foreign embassies were also carefully escorted and overseen by Zo’ra guards.
While certain areas within the Veii’kt Plate exuded wealth and extravagance, allowing residents ample time for entertainment, philosophy, and the arts, it also contained harsh industrial districts. Furthermore, large swaths of the plate were dedicated to mining and agriculture, although the most intensive exploitation of resources occurred within other Zo’ra-controlled territories.
Ta’raii’xkiit - The Empress’ Reach
The Empress’ Reach was not merely a singular palace, but a vast complex of fortresses, basilicas, and specialized chambers forming a unique metropolis within the Veii’kt Plate. It served as the Royal Chambers of High Queen Zo’ra and was considered the most sacred site within Sedantis. The Empress’ Reach also housed the High Conclave of the Zo’ra Hive—a powerful council of Surrogates who advised the Queen on matters concerning the Hive and its vassaldoms.
Surrounding the Empress’ Reach were settlements known as the Ta’raii’skerr, or the Empress’ Favored. These districts were populated by some of the wealthiest and most influential hive-cells within the Zo’ra empire, particularly those with strong ties to the Zo’ra military apparatus. The Empress’ Favored also served as a hub for Zo’ra culture and science, hosting prestigious institutions and influential figures within those fields.
Mya’kt Fault
The Mya’kt Fault was the Hivehold of the K’lax Hive and the main vassaldom of the Zo’ra Hive. It is revered as the cradle of Vaurca civilization and the oldest continuously inhabited Hivehold by the time of the Exodus. The K’lax likely established themselves in this challenging location due to its abundance of natural resources and strategic defensiveness against large-scale incursions.
The K'lax Hive swiftly transformed the Mya’kt Fault into a technologically advanced region. Their innovative use of quakesteel to stabilize and redirect seismic activity, along with the development of the first kinetic engine in Sedantis, revolutionized life within the fault.
Despite its natural defenses, the Mya’kt Fault eventually fell under the dominion of the Zo’ra Hive. Following the mysterious death of Queen Neiim and the collapse of the K’lax’s powerful Warrior brood, the Hive was relegated to vassaldom. Under Zo’ra control, the region underwent drastic changes, becoming a major center for mining operations and intense resource exploitation.
Tata’kree’xt - Mother’s Nest
The Tata’kree’xt served as the royal palace of High Queen K’lax. Though modest compared to the Zo’ra’s grand Ta’raii’xkiit complex, the Mother’s Nest was notable for its constant illumination with incandescent lights. This feature was intended as a “beacon of civilization” to visitors. Unfortunately, the lights were likely the fire hazard that tragically led to the demise of Mother K’lax.
During the vassaldom, Tata’kree’xt transformed in a facility full of Zo’ra activity. Zo’rane diplomats managed many functions, with even Zo’ra Bound guarding the area. The increase of Zo’rane activity in the districts surrounding the Tata’kree’xt led to many of the K’lax to flee to the outskirts of the Hivehold, where they considered to be under less surveillance.
Lei’kt Caves
The Lei’kt Caves, a small cave system, served as the modest Hivehold of the C’thur Hive. It is believed High Queen C’thur chose the location for its labyrinthine nature. The interconnected tunnels of the Lei’kt Caves were filled with kakras—traditional C’thuric bazaars and some of the main centers of bartering in Sedantis. This led the Lei’kt Caves to be a vibrant mix of Vaurca cultures, and one of the few places in Sedantis where individuals of multiple Hives could interact.
The C’thur did not focus on expanding their own Hivehold territory. Instead, the Hive preferred to establish “diplomatic cities” within the broodhearts of other Hives. While these outposts required tribute payments, the C’thur viewed them as opportunities to strike new deals, gather intelligence on rival Hives, and establish new diplomatic missions.
Na’tyut - The Cathedral of Ideas
The Cathedral of Ideas, the C’thur Hive’s unique royal palace, stood in stark contrast to the fortified strongholds of other Hives. Designed with openness and grandeur, Na’tyut aimed to be the cultural heart of Sedantis. The structure itself was a captivating architectural wonder, a tapestry woven from building techniques and materials sourced from across the satellite. Its design defied categorization—a harmonious blend of styles, where illusions blurred reality and captivating spaces beckoned visitors to explore.
The Na’tyut’s primary purpose was to attract visitors from all corners of Sedantis. This provided the C’thur with a perfect platform to forge new alliances and gather intelligence on other Hives and their political schemes. This strategy proved successful, as it is believed the Zo’ra Hive first took notice of the C’thur due to the curiosity the Na’tyut instilled within the Empress herself.
Illuau’tia Grotto
The Illuau’tia Grotto served as the Hivehold of the Lii’dra Hive and was widely considered one of the most enigmatic regions in Sedantis. Few historical records detail visits to the grotto, adding to its mystique. Reports describe bioluminescent seas within the grotto that appeared during the Sc’fex’kii and then ebbed once the season ended.
Contemporary scholars believe the Illuau’tia Grotto was far more extensive than initially presumed, potentially concealing many secrets. During the final stages of the Great Hive War, the Zo’ra reported encountering a seemingly defenseless High Queen Lii’dra within a surprisingly modest Hivehold. While conflicting accounts make this difficult to verify, some theorize this display of vulnerability was a strategic deception by the Lii’dra.
Following the Great Hive War, the Zo’ra Hive intentionally sank the Illuau’tia Grotto into the depths of Sedantis. The extent of the damage caused by this act remains unknown. After their defeat, the Lii’dra were largely dismissed as irrelevant until their unexpected resurgence within the Orion Spur.
Xtykt’lotec Rift
The Xtykt’lotec Rift was a highly contested region of Sedantis, known as the birthplace of the Zo’ra and C’thur Hives. Its strategic location, bordered by the Xt’erm’aak and Vy’kaur rivers, made it a frequent battleground for ancient Warrior Hives. The Xtykt’lotec Rift witnessed the rise and fall of many Hives over millennia, earning a reputation as the deadliest region on Sedantis.
Following the Xtykt’lotec Rift conquest, the Zo’ra Hive emerged victorious. However, they relocated their Hivehold to the distant Veii’kt Plate. The remnants of the C’thur Hive fled to the Lei’kt Caves, where they eventually recovered and became a regional power. Despite this, Zo’ra maintained dominion over the Xtykt’lotec Rift, which became the broodheart of Queen Zoleth. While other Hives remained in the region, they paid tribute to Zoleth.
Under Zoleth’s rule, the Xtykt’lotec Rift experienced a period of unprecedented peace, order, and cooperation between Hives. This was in part due to the establishment of the ancient Court of Queens. The Rift remained a crucial hub of Sedantian society until the Great Hive War, when the Lii’dra Hive attacked. The Lii’dramachy transformed the once peaceful region into a war zone, leaving major institutions fractured or destroyed.
After the war, the Zo’ra attempted to repopulate the Xtykt’lotec Rift. Queen Zoleth invested in establishing new settlements, but these efforts ultimately failed. It seemed as if the conflict had left the land scarred. The region remained mostly in ruins until the Exodus.
L’yok Ravine
The L’yok Ravine was the primary waste disposal site for Sedantis. From everyday debris to intensely hazardous materials, its depths were a chaotic mix of refuse. The sheer volume of discarded resources, including decaying organics and lingering traces of usable technology, made the ravine a haven for scavengers, both animal and Vaurca. Exiled, defective, and eccentric Vaurcae often gravitated towards the L’yok Ravine, drawn by the opportunity to salvage and the lack of oversight. These individuals forged their own unique society within the wastelands, sometimes ruled by disgraced Breeders.
All major Vaurca Hives strictly forbade their subjects from entering the L’yok Ravine. Its dangers were well known: toxic fumes, unstable terrain, and the potential for encountering feral creatures or unpredictable outcasts. Despite the risks, the ravine teemed with life. Smaller creatures adapted to the harsh environment, feasting on the decaying matter and forming a complex, if sometimes unsettling, ecosystem. The L’yok Ravine thus existed as a simultaneously repulsive yet fascinating anomaly within Sedantian society.
The Depths
The deepest reaches of Sedantis remained a realm of speculation and terror. Only the bravest or most desperate Vaurca ventured beyond the known tunnels and Hiveholds. Stories circulated of immense pressures capable of crushing a Vaurca carapace, toxic fungal blooms releasing mind-altering spores, and geological anomalies that warped space and time.
The absence of familiar bioluminescence was replaced by bizarre, unsettling forms of illumination. Phosphorescent veins streaked through the rock, pulsing with an unknown energy. Patches of faintly glowing moss clung to the cave walls, radiating a sickly luminescence some swore could induce hallucinations. Pools of unknown liquids shimmered with an oily sheen, reflecting distorted forms and casting a sense of otherworldly wrongness.
Reports of creatures in these depths went beyond the merely monstrous. Blind, contorted forms with extra limbs or misshapen sensory organs slithered through tunnels too narrow for Vaurca to follow. Whispered rumors told of creatures that appeared as flickering shadows or disembodied sounds mimicking familiar voices, yet sounded uncanny. Some even claimed to have encountered bioluminescent creatures who were barely visible, creating a phantom-like presence that could unsettle even the bravest of Vaurca.
Flora
K’ois
K’ois is an indigenous fungal species native to Sedantis, easily recognized by its distinctive yellowish-green coloration. Early ancestors of k’ois were smaller and slower-growing, likely surviving by hiding within cracks and crevices of Sedantian cave systems. Over time, the Vaurca digestive system evolved a unique ability to process k’ois, making it their primary food source and establishing a deep symbiotic relationship.
Domestication of k’ois was a complex and lengthy challenge, spanning millennia of selective breeding and later genetical manipulation. This transformation dramatically shaped Vaurca history and technology. K’ois critical role in Vaurca survival and development makes it an undeniably vital cornerstone of their civilization.
Modern strains of k’ois exhibit rapid growth patterns and pose a significant threat to non-Vaurca species due to their harmful spores. While k’ois naturally contain trace amounts of phoron, scientific research has failed to develop a viable method for extracting this resource. The presence of k’ois spores, even at the atomic level, irrevocably contaminates the phoron, rendering it unusable for bluespace science. Consequently, k’ois cannot be utilized as a potential fuel source to address the ongoing phoron crisis in Sedantis.
Raii’kois
Raii’kois is a prized subterranean fungus known for its unique culinary and mild hallucinogenic properties. It is considered safe for human consumption. When consumed, Raii’kois induces feelings of energy and a sense of enlightenment. Despite numerous attempts, Raii’kois has never been successfully domesticated, resisting all efforts at genetic modification. The fungus has a slow growth cycle, potentially taking years to mature, and remains buried underground.
Some areas in Sedantis were believed to harbor rich Raii’kois deposits. Prior to the development of modern techniques, a specialized animal known as the T’kuxi was trained to locate mature Raii’kois for harvesting.
While cultivation techniques remain inefficient, Raii’kois has been successfully transported off Sedantis. Due to its rarity and cultural significance, it is considered a delicacy, and a Breeder’s blessing is required for Vaurca to consume Raii’kois or products containing it.
Skye’mok
Skye’mok is a species of bioluminescent fungus native to Sedantis. It is notable for its ability to be fermented into a traditional Vaurca mead. The unique preparation process requires a V’krexi to ferment and mix the fungus within its gastric juices. Skye’mok’s intoxicating effect on Vaurca is attributed to its fluoride content.
Within the Orion Spur, Skye’mok mead was largely replaced by toothpaste, which possesses a far more potent intoxicating effect on Vaurca. However, Skye’mok has recently experienced a resurgence and reintroduction into the mainstream Vaurca culture.
Kinosyntehtic Flora
Unlike the familiar photosynthesis of terrestrial plants, some Sedantian flora evolved a distinct process known as kinosynthesis. Rather than relying on light, these plants utilized the ambient kinetic energy generated by Sedantis’ intense seismic activity. This adaptation enabled them to thrive in areas of high movement or vibration, often hidden beneath the surface or within geologically unstable formations.
Kinosynthetic flora flourished in several unique biomes on Sedantis. The Tremor Canyons, riddled with deep cracks, hosted vibrant networks of these plants, nourished by the constant tremors. Subterranean fault lines and geologically active vents also attracted these species, where they clung to cave walls or surrounding rock to benefit from the seismic energy. Some cave systems acted as echo chambers, amplifying vibrations from the surrounding earth. These chambers provided a niche for flora adapted to utilize amplified sound waves as an energy source.
The unique energy source of kinosynthetic flora led to remarkable diversity in their forms and strategies. Some species developed pulsating membranes, delicate tendrils to maximize surface area. Others made use of intricate crystalline structures to enhance their absorption of kinetic energy. Bioluminescence was rare in kinosynthetic flora, as their energy conversion was independent of light.
Chemosynthetic Flora
Some Sedantian flora evolved the unique process of chemosynthesis. Rather than relying on sunlight, these plants derive their energy by metabolizing the chemical compounds released by geothermal vents deep underground. This adaptation allowed them to thrive in environments devoid of light, often centered around these geological phenomena.
Chemosynthetic flora flourished in specific biomes directly linked to Sedantis’ geothermal activity. Within the planet’s vast cave systems, vents spewed forth mineral-rich fluids, nurturing vibrant networks of these plants. They also colonized the surrounding rock formations, where they absorbed the chemical compounds released through fissures and cracks. Some cave systems with specific mineral compositions also fostered the evolution of flora that could directly metabolize these elements.
The diverse array of chemicals released by geothermal vents resulted in a wide variety of chemosynthetic flora with distinct adaptations. These plants might develop specialized root systems to maximize absorption, form symbiotic relationships with bacteria to break down complex compounds, or possess unique filtering mechanisms to selectively extract the chemicals they require. Unlike photosynthetic lifeforms, they were not likely to exhibit vibrant pigmentation, as their energy conversion processes did not involve light.
Bioluminiscent Fungi
The subterranean world of Sedantis harbored a dazzling array of fungi that exploited bioluminescence for diverse purposes. Some species, clinging to the walls of echo chambers, emitted gentle pulses of light that amplified the faintest of sounds. This adaptation helped them attract tiny insects that relied on echolocation to navigate, providing a steady food source in the darkness.
Other bioluminescent fungi thrived near geothermal vents where warmth and noxious gasses would deter most life. These fungi emitted a flickering, spectral glow, mimicking the appearance of distant stars or celestial phenomena. It is hypothesized that this display aided in spore dispersal. The unique conditions near geothermal vents might have created air currents that carry the spores, while the bioluminescence attracted insects that could further spread them. These fungi were often found clustered in specific zones within the cave networks, supporting the dispersal theory.
Perhaps most fascinating were the bioluminescent fungi that formed symbiotic relationships with larger creatures. Some species grew in vibrant patches upon the backs of slow-moving, armored herbivores. The fungi received nutrients and dispersal benefits, while the creatures, glowing brightly in the dark, used it as a defense mechanism to ward off predators.
Fauna
Livestock
Over millennia, the Vaurca domesticated a select number of Sedantis’ native lifeforms, adapting them for various purposes. These creatures represent a significant portion of Sedantian fauna found in human space. Through extensive bioengineering, these livestock species were often heavily modified from their original forms to better serve Vaurca needs. Some notable examples include:
V’krexi - Tunnel Wasps
V’krexi are among the most ancient organisms on Sedantis, sharing a distant biological lineage with the Vaurca. This familial connection likely explains the historical practice of V’krexi domestication, similar to the relationship between canines and ancient humans. V’krexi are one of the few Sedantian fauna capable of sustained flight and were recently discovered in significant numbers on the Zo’ra Hiveship Titan Prime, allowing for closer study by human scientists.
Ancient Vaurca utilized V’krexi for reconnaissance within unexplored cave systems, as their primarily carnivorous diet and venomous stings made them effective at eliminating potential threats. Their vibrant coloration and noxious flesh likely served as deterrents against their own predators. V’krexi were also a food source for the Vaurca, with their rancid but chewy meat considered a prized delicacy. As Vaurca civilization advanced, V’krexi continued to be valued for their practical uses and later became subjects of scientific study.
V’krexi play a unique role in the production of Skye’mok, a traditional Vaurca beverage with potent stimulant effects. Vaurca artisans utilize specialized techniques involving the V’krexi in the creation of this culturally significant drink.
V’krexi live in complex social structures known as micro-colonies. These colonies exhibit a hierarchical system with specialized roles for breeding, defense, and resource gathering. Despite their structured social organization, V’krexi are known for their playful nature.
Sky’au - White Worms
Sky’au are albino, grub-like creatures native to Sedantis. They inhabited cavern ceilings, maintaining a low profile as geophages. These creatures feed on mineral sediments and excrete a thick, pus-like substance called ne’miik. This excretion is composed partly of mineral residue and serves to confuse potential predators. The Vaurca discovered that ne’miik is a consumable substance, serving as their primary analogue for milk.
Vaurca farmers extract ne’miik by forcibly squeezing Sky’au. This process is notoriously difficult and psychologically taxing, as the Sky’au emit horrifying screams when under pressure. While distressing, these screams serve as an indicator for farmers to gauge the remaining ne’miik supply. Some Vaurca believe that Sky’au producing the loudest, most intense screams yield the highest quality ne’miik.
The Sky’au are also of religious significance. Tradition claims that in ancient times, the Sky’au were the custodians of the k’ois, preventing their spread. Following the domestication of k’ois, Sky’au are believed to have shifted their role, instead maintaining optimal conditions for k’ois cultivation. Because of this, the Sky’au are revered by the Vaurca for their perceived subservience to Vaurca needs and their indirect role in sustaining Vaurca society.
T’kuxi - Truffle Hound
The T’kuxi is a hexapodal insect-like creature. T’kuxi are equipped with a long, specialized proboscis allowing them to sense the subtle presence of mature Raii’kois deep beneath the ground. This ability, combined with their geophagic diet, made them invaluable partners to Vaurca foragers.
Beyond their foraging skills, T’kuxi are also prized for a unique silk-like fiber they produced during specific stages of their life cycle. Vaurca learned to carefully process this fiber into several valuable textiles. The fine, breathable nature of T'kuxi silk made it ideal for mouthpiece coverings. Heavier weaves of T’kuxi silk could be fashioned into tunnel capes.
The development of advanced Raii’kois detection technology led to a decline in T’kuxi domestication. However, the creatures remain valued for their unique silk, which has found new applications within Unathi culture. Prized for its breathability and lightweight properties, T’kuxi silk is widely used in Unathi textiles. These garments offer vital protection from the harsh desert heat and sandstorms of Moghes.
Kex’au - Glowing Worms
The Kex’au are small, silky worms known for their bioluminescent properties. These herbivores primarily consume chemosynthetic flora in the environments they inhabit. Although the Vaurca possess excellent night vision, Kex’au served as a convenient additional light source during expeditions into darker regions. On occasion, they were also be consumed by the Vaurca as a supplementary food source. Kex’au are sometimes kept as pets by the Vaurca, and some have been successfully trained to perform simple tricks.
K’oiik - K’ois Aphids
K’oiik were small, aphid-like insects that shared a symbiotic relationship with the k’ois fungus. They possessed specialized mouthparts that allowed them to pierce the tough outer layer of k’ois and consume its nutrient-rich sap. During digestion, the K’oiik excreted a sugary, honeydew-like substance. This secretion contained a concentrated mix of nutrients that the k’ois could readily absorb, acting as a potent fertilizer and stimulating rapid growth. Additionally, the K’oiik often became covered in k’ois spores during feeding, inadvertently spreading the fungal network as they moved.
The K’oiik are now extinct. However, Vaurca bio-engineers have successfully extracted and integrated K’oiik genetic sequences into modern strains of k’ois. This modification allows k’ois to self-generate the nutrient-rich honeydew, eliminating the need for K’oiik and enabling the k’ois to spread and grow at an accelerated rate.
Tro’ok - Shelled Behemoth
The Tro’ok is a large, heavily armored arthropod native to Sedantis. With its segmented body, broad shell, and multiple limbs, it bears a resemblance to a cross between ancient Earth trilobites and beetles. This robust creature has served as the traditional beast of burden for the Vaurca for centuries. Tro’ok can grow to immense sizes, capable of carrying significant loads of cargo or multiple Vaurca riders. Their thick, chitinous shells offer protection from falling debris, tremors, and the abrasive environment of Sedantis. Adapted to low-light conditions underground, the Tro’ok also possesses specialized sensory organs for navigation and potentially detecting vibrations.
The Vaurca have domesticated Tr’ook, selectively breeding them for size, docility, and increased endurance. Their primary role was in long-distance transportation of both goods and Vaurca across Sedantis’ complex network of tunnels. Even with the advent of advanced travel technology, the Tro’ok’s value persisted. Vaurca bioengineers developed augmentations, incorporating motors and mechanical enhancements that significantly increased the Tro’ok’s speed and hauling capacity. The form and function of the augmented Tro’ok are believed to have served as inspiration for the design of the Freighter Vaurca bioform, emphasizing their continued importance in Vaurca transportation and technology.
Xk’tiik - Mine Weevil
The Xk’tiik is a large, herbivorous creature native to Sedantis. Characterized by its elongated proboscis, the Xk’tiik traditionally inhabited areas around geothermal vents. Before domestication, it subsisted primarily on flora found within the vents, using its proboscis to forage in the heated depths. The Xk’tiik possesses a specialized gland that produces a highly corrosive acid, capable of dissolving rock. This adaptation serves both as a defense mechanism when cornered and a means to access kinosynthetic flora growing within stone crevices.
The Vaurca eventually domesticated the Xk’tiik, recognizing the utility of its acid and proboscis. Through selective breeding and training, they developed techniques to redirect the acid spray from the creature’s proboscis for targeted rock excavation. The Xk’tiik remain a vital tool in Vaurca construction, playing a significant role in major projects such as the building of New Sedantis.
Predators
Sedantis, in its ancient past, harbored hostile environments teeming with dangerous predators. Many of these species preyed upon early Vaurcae, becoming deeply ingrained in their cultural memory and mythology. Over time, the lines between documented fact and fearful exaggeration have been blurred. Contemporary scholars find it difficult to distinguish between genuinely monstrous creatures and those embellished by tales of terror. Regardless, it is clear that these predators posed a significant threat to the survival of the Vaurca.
The Vaurca dedicated significant effort towards exterminating these predators, driven by a need for safety and expansion. Consequently, some species were eradicated even before the Era of Augments. Despite this, myths and reported sightings of these creatures persisted for millennia.
Graz’tal - Molting Mantises
The Graz’tal were an early competitor of the Vaurca, sharing a common genus with the insectoid ancestors of the Vaurca. Notably larger and more aggressive, the Graz’tal possessed a thick protective carapace and utilized sharp forelimbs in combat. Ancient Vaurca records claim that Graz’tal underwent extremely rapid molting, allegedly even shedding their exoskeletons mid-battle to regenerate additional limbs. While this phenomenon is likely exaggerated or mythologized, the concept of rapid regeneration through molting may have inspired early Vaurca experimentation with bioengineering.
Graz’tal were solitary predators, primarily targeting vulnerable Vaurca settlements for sustenance. Their solitary nature limited their cooperative hunting strategies. As Vaurca civilization advanced, the Graz’tal’s ability to successfully attack settlements declined significantly. This dwindling food source likely contributed to their eventual extinction.
Vaur’akar - Vaurca Mimics
The Vaur’akar were a diverse group of species on Sedantis that evolved strategies to resemble Vaurca in appearance, behavior, or pheromones. This mimicry provided a competitive advantage, often serving as protection against the numerous predators of Sedantis. Most Vaur’akar were primarily docile, mimicking Vaurca to avoid confrontation and resorting to aggression only if directly threatened. However, more sophisticated Vaur’akar species could imitate Vaurca closely enough to infiltrate settlements, often disguised as Workers to scavenge from k’ois farms or egg nurseries.
The most notorious Vaur’akar was the Rai’zzaki, also known as the False Queen. Unlike other Vaur’akar, it did not physically resemble Vaurca. Instead, the Rai’zzaki was a large, grub-like creature that emitted pheromones mimicking those of a Vaurca Breeder. This deceptive pheromone trail would begin faintly, growing stronger as prey ventured closer to the Rai’zzaki’s nest. Vaurcae caught in this trap would feel a powerful urge to continue towards the source, eventually compelled to march into the Rai’zzaki’s open mouth where they would be slowly dissolved over several months. The Rai’zzaki was greatly feared by the Vaurca until the invention of the Hivenet, after which its threat diminished and it faded into obscurity within Vaurca historical records.
Xir’au - Cavern Crawler
The Xir’au were a species of colossal, multi-limbed worms that burrowed through the depths of Sedantis. Possessing extraordinarily long lifespans, they were voracious consumers of minerals, leaving vast tunnels in their wake. Prehistoric Vaurca viewed the Xir’au as malevolent forces of destruction, responsible for the collapse of countless early Vaurca settlements. During the Age of Death, as the Vaurca sought any advantage to gain dominion, they systematically hunted the Xir’au to extinction. However, in a desperate bid during the Great Hive War, the Lii’dra attempted to revive the Xir’au as a bioweapon but ultimately failed.
Xir’riix - Giant Mandibles
The Xir’riix were insectoid pack predators resembling large, crab-like spiders with powerful mandibles. They were highly territorial and aggressive. Xir’riix hunted by ambush, often concealing themselves in narrow tunnels and overwhelming any creatures that passed through. They possessed a sophisticated pheromone-based communication system, allowing for coordinated hunting tactics.
The Xir’riix posed a significant threat to the Vaurca, particularly scouting parties and those caught venturing into unexplored cave networks. Their sharp claws and mandibles were capable of swiftly incapacitating and even decapitating Vaurca victims. During the aggressive expansionist period of the Zo’ra Empire, Xir’riix infestations were a major obstacle and a leading cause of casualties.
Due to the threat they posed, the Xir’riix were targeted for extermination during the Commonwealth of Zo’ra. This campaign was ultimately successful, making them one of the last natural predators to be eliminated from Sedantis.
Pests
Pests on Sedantis primarily consisted of small creatures considered a nuisance for the Vaurca. Most were geophages or fungivores, competing for k’ois cultivated by the Vaurca for sustenance. While generally bothersome rather than outright destructive, some pest species posed genuine dangers. Larger Vaurca settlements tended to have effective pest control measures, but miners, explorers, and those on the fringes of Vaurca territory frequently encountered them. Due to the abundance of pests and the prioritization of other threats on Sedantis, only a few specific species faced targeted extermination efforts by the Vaurca.
Ak’au - Venomous Creep
The Ak’au is a fuzzy, worm-like creature native. It is a major pest for the Vaurca, notorious for its insatiable craving for quakesteel. These insects possess specialized mouthparts capable of breaking down the incredibly strong alloy and often infesting mines, storage facilities, and even Vaurca technology. Ak’au infestations could jeopardize Sedantian infrastructure, as their relentless gnawing weakened crucial quakesteel supports designed to protect structures from seismic activity.
Attempts to exterminate the Ak’au have been largely unsuccessful due to their venomous spines. While not lethal to Vaurcae, their sting delivers a highly corrosive substance that can cause permanent damage to a Vaurca’s chitinous carapace. Additionally, Ak’au colonies are known to burrow inside quakesteel structures, consuming the alloy from within and becoming almost impossible to eradicate.
Kal’kok - Chirping Mites
The Kal’kok are small fungivores native to Sedantis. Resembling translucent arachnids, they primarily feed on k’ois. While mostly harmless, Kal’kok can significantly damage k’ois reserves if left unchecked, presenting a challenge to Vaurca farmers.
They are known for their distinctive chirping sound. Some Vaurcae find this endearing enough to keep Kal’kok in captivity. However, the majority consider them a pest and discourage their presence within major settlements. Despite these efforts, Kal’kok populations persist in the Orion Spur as exotic pets.
Ak’aya - Venom Grass
Ak’aya, also known as Venom Grass, was a toxic flowering plant notorious for its rapid spread and contamination of Sedantian ecosystems. While not directly lethal to Vaurca, consumption of Ak’aya induced severe emetic reactions. K’ois supplies and water sources in contact with Ak’aya were rendered unusable. Extensive eradication efforts significantly reduced the presence of Ak’aya within cave systems, but it remained a persistent threat in underwater environments.
K’yxt - Fungal Amalgam
The K’yxt is a parasitic fungus hidden deep within the crevices of stone and even quakesteel. Rarely encountered but highly present, it is a persistent threat to the Vaurca. The K’yxt utilizes a unique method for dispersal and predation, releasing an enormous, adhesive bubble that drifts like a tumbleweed. This bubble ensnares small insects, carrion, and occasionally mandibles of deceased Vaurca Warriors. Over time, these amalgams accumulate absorbed matter, appearing to develop a rudimentary sentience as they actively seek out additional prey. Due to their tenacity, the Vaurca have never successfully exterminated the K’yxt. Unfortunately, the Hiveships inadvertently introduced this dangerous pest to areas within the Orion Spur.
Disturbingly, there appears to be no upper limit to the size a K’yxt bubble can reach. Vaurca scouts have reported sightings of bubbles reaching twelve feet in diameter, containing a horrifying mixture of absorbed biomass. To combat this threat, the Vaurca have developed specialized weapons designed to puncture these bubbles from a safe distance. However, this action often triggers a volatile reaction from the accumulated substances within the bubble, making the process immensely dangerous and potentially lethal.
Lithomorphae
The Lithomorphae are a unique phylum of Sedantian creatures characterized by their remarkable resemblance to rocks and other inorganic matter. This adaptation likely evolved as a camouflage mechanism or defense against predators. Due to their potentially dangerous nature and deceptive appearance, many Lithomorphae species were poorly understood by scientists.
Despite the challenges in studying them, Lithomorphae hold significant value. Their mineralized exoskeletons or secretions often possess remarkable strength and durability. Vaurcae historically utilized certain Lithomorphae species or their byproducts in construction, creating structures capable of withstanding Sedantis’ harsh environments.
Rux’ora - Stonemaw
The Rux’ora, also known as stonemaws, were one of the most infamous terrors of Sedantis. These creatures possessed the remarkable ability to camouflage themselves as seemingly ordinary cavern walls. Upon sensing prey, the stonemaw revealed its hidden maw—lined with multiple rows of teeth—capable of swallowing Vaurca whole. In some cases, the pheromones of consumed victims and mandible clacks of distress could be detected, although rescue attempts were invariably unsuccessful. There are no recorded accounts of stonemaw survivors.
The Rux’ora likely employed a form of subterranean locomotion to change hunting grounds. Occasionally, explorers returning to previously documented stonemaw locations would find nothing but an unremarkable cavern wall. The mechanism behind this movement remains poorly understood and continues to be a subject of scientific fascination.
Zess’val - Living Stalactites
The Zess’val were small Lithomorphs resembling stalactites, native to the cave systems of Sedantis. These carnivorous creatures fed on insects venturing near cave ceilings. Upon sensing prey, a Zess’val would secrete a sticky, entrapping substance. Over time, the insect would succumb and decompose, allowing the Zess’val to consume the broken-down organic matter.
Vaurca scientists extensively studied the Zess’val life cycle, but their reproduction remains poorly understood. It is theorized that a Zess’val, if detached from the ceiling, would regenerate as long as it remained in contact with the cave roof. Zess’val that died would fall to the cave floor, posing a potential hazard to unwary explorers.
Nyx’vook - Crevice Tendrils
The Nyx’vook were a unique Lithomorph species found within the cavern walls of Sedantis. While initially mistaken for plant-like life due to their tendril form, they were extensions of a centralized, stone-like organism. The Nyx’vook extended vast distances through the rock, foraging for gem deposits. Their tendrils possessed specialized sensory nodes capable of detecting trace amounts of different minerals, guiding them towards the most valuable ore clusters. Nyx’vook were largely harmless, defensively retracting upon contact. However, their consumption of gems occasionally created competition with Vaurca miners, especially those seeking valuable khy’maak. It was theorized that Nyx’vook colonies might become large enough to destabilize cave systems if left unchecked.
Rux’zkera - Sanguilithum
The Rux’zkera, also known as the sanguilithum, is a significant Lithomorph for the Vaurca and the only prevalent in the Orion Spur. In the wild, this creature resembles a boulder. However, when cut open, the Rux’zkera reveals a fleshy interior filled with blood. This bleeding stone is primarily a scavenger, feeding on carrion. It moves slowly using concealed tendrils. The sanguilithum possesses multiple mouth-like openings for feeding.
Vaurca extensively utilize sanguilithum as a building material. Their fleshy interior is ideal for seamlessly connecting biomechanical components within walls and structures. Additionally, the sanguilithum’s mouth openings can conduct electricity, serving as sockets for Vaurca technology. Modern Vaurca breed sanguilithum specifically for continued use in construction.
Macrobacteria
The extreme environment of Sedantis fostered the evolution of complex bacterial lifeforms known as macrobacteria. Unlike their microscopic counterparts on Earth, these organisms displayed unusually large sizes and adaptations to survive in harsh conditions. These extremophiles originated on the surface, developing remarkable resistance to the gas giant’s intense radiation over time.
Macrobacteria exhibited a seasonal migratory pattern. They retreated underground during periods of extreme radiation and resurfaced during the Season of Shadows. Primarily fungivores, they played a vital role in decomposing the vast fungal blooms that proliferated on Sedantis. Additionally, some macrobacteria species possessed specialized mechanisms to absorb and metabolize low doses of specific radiation types.
Vaurcae studied macrobacteria with a mixture of fascination and caution. They recognized their ecological importance but were wary of the dangers certain species posed. Research into macrobacteria offered potential advancements in medicine, bioengineering, and perhaps even radiation resistance technology. Colonies of macrobacteria were kept alive by Hiveships and remain in study in Skrell and human space.
Aquatic Creatures
Sedantis harbored vast oceans and seas teeming with diverse life, much of which remains poorly understood. While Vaurca did not intentionally target aquatic species for extermination, extensive littering and unsustainable resource extraction severely damaged many underwater habitats. A vast majority of Sedantian aquatic creatures likely went extinct before they could be studied or even observed, lost forever without any documentation.
Ee’kyk - Writhing Eels
The Ee’kyk were herbivorous, eel-like creatures that populated the numerous underground lakes and oceans of Sedantis. Relatively docile, they preferred to deliver a single bite and flee when threatened. Remarkably hardy, Ee’kyk fed on underwater Ak’aya growths and could thrive in bodies of water considered otherwise uninhabitable.
The Ee’kyk mating season was a spectacular sight within their subterranean water bodies. To attract a mate, they would emit pulses of bioluminescent light while vibrating their bodies rapidly. This created an intense shimmering effect throughout the water. Once paired, Ee’kyk would excavate elaborate burrows into soft sediment where they laid their eggs.
The Vaurca viewed Ee’kyk as more of a curiosity than a threat or food source. Young Vaurca, particularly those from daring lineages, developed the sport of “claw-catching.” This involved luring an Ee’kyk close with agitated movements and tempting them to bite an outstretched limb. The challenge was to yank their limb free at the last moment, leaving the Ee’kyk momentarily baffled. Skillful claw-catchers gained prestige among their peers.
Ki’kirex - Sedantian Urchins
The Ki’kirex were a diverse group of sea urchins native to Sedantian oceans. Their primarily gemphagous diet consisted of calcite formations and, on occasion, phoron crystals. As Vaurca expanded into underwater mining operations, the Ki’kirex became a minor nuisance, although they were easily deterred.
Ki’kirex species possessed sharp spines as a primary defense mechanism, capable of inflicting minor carapace damage when threatened. However, most of the Ki’kirex species’ reproductive organs, referred to as “roe,” held a surprising medicinal secret. These gonads, when processed into a potent salve, possessed remarkable healing properties. The Ki’kirex roe salve became a key ingredient in many traditional Vaurca medicines, valued for its effectiveness in treating wounds and ailments. Despite attempts at domestication, the Ki’kirex primarily remained a harvested resource for their valuable roe salve.
Krox’krox - Collector Crabs
The Krox’krox was a crustacean species found throughout Sedantis, known for its highly opportunistic scavenging habits and wide variation in size. The largest specimens were recorded within the L’yok Ravine, with smaller Krox’krox found underwater. True to their scavenger nature, Krox’krox feasted on the remains of any creature carcasses they encountered.
Beyond opportunistic feeding, the Krox’krox were unique in their habit of collecting debris and discarded objects. Collected materials were incorporated into their shells, providing additional protection, and used to construct rudimentary dens for shelter. Due to their scavenging and collecting habits, Vaurca settlements often attributed missing items to Krox’krox activity. Whether this reputation was fully deserved or stemmed from Vaurca superstition remains a topic of debate among Sedantian researchers.
Ry’tiik - Spectral Jellyfish
The Ry’tiik was a bioluminescent, translucent jellyfish native to the Sedantian oceans. Its delicate tendrils concealed a potent, fast-acting paralytic toxin, making it an effective predator. The Ry’tiik’s internal anatomy appeared to be in constant flux, mesmerizing Vaurca researchers for millennia. The creature’s most peculiar trait was its tendency to decompose moments after death, dissolving into an amorphous puddle of shimmering goo. This rapid decay made the Ry’tiik remarkably difficult to study. Primary prey included the Ee’kyk, along with other small marine organisms.
Vaurca Lore Pages | ||
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Vaurcae | Vaurca · Vaurca Biology · Virtual Reality · Hivenet · K'ois | |
Factions and Politics | Vaurca Hives · Queenless · The Lii'dra · Zo'ra in the Republic · K'lax in the Hegemony · C'thur in the Federation | |
Notable Settlements | Sedantis · Colonized Vaurca Worlds · Flagsdale · Tret · Diulszi | |
History and Culture | Vaurca History · The Great Hive War · Hives Renaissance · War in Heaven · Vaurca Religion · Vaurca Culture and Society |