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|education = [[The Nal'tor College of Career Excellence]]
|education = [[The Nal'tor College of Career Excellence]]
|superior=Quartermaster, Head of Personnel
|superior=Quartermaster, Head of Personnel
|duties=Handling of Cargo, Disposals operation, Mailing
|duties=Handling of Cargo, Mailing, Distributing Items in Warehouse
|guides=None
|guides=None
}}
}}


The Cargo Technician is the crewmember that is in charge, generally, of handling all cargo-related requests. Considered by most to be one of the lowest roles on the station, there are no prerequisite qualifications to work as a Cargo Technician.  
The Cargo Technician is the crewmember that is in charge of handling all cargo-related requests, mailing items, and sorting and then distributing the contents of the warehouse.


==Overview==
==Overview==
The Cargo Technician has two to three responsibilities:
The Cargo Technician has three responsibilities:
*Manage Cargo operations, defined as handling all transactions between Central Command and the Aurora
*Handle Cargo Orders
*Manage the Disposals Mailing System
*Manage the Disposals Mailing System
*When needed (such as the lack of a quartermaster), ensure paperwork is properly filled out and filed away
*Sort, and then distribute the contents of the warehouse


==Duties==
==Duties==
===Cargo Operations===
The main use of Cargo. As a Cargo Technician, you are expected to handle the Cargo Console to bring materials.
People will come to you and use the external console to place orders. Get the Quartermaster to stamp it (or stamp it with a default stamp yourself), and review it.
====Cargo Account====
====Cargo Account====
The Cargo Department has an account with 5000 credits in it. You can charge people to ensure that it isn't drained of all funds, or ship crates, phoron, and platinum in order to add to the funds. The phoron and platinum '''must''' be inside a crate, or it will be lost, and not contribute to the overall funds of the cargo account. Phoron, platinum, and crates are worth about 100 credits each.


COMING SOON
====Handling Orders====
 
As the Cargo Technician, you will be expected to handle the ordering and distribution of ordered items, and to do your best to minimize the cost of the shuttle.
<!-- The Cargo department does not, obviously, have unlimited resources. The capability of Cargo is quantified in "points". All items have a point cost - from ten for basic civilian items to hundreds for the most expensive items. By default, Central attributes approximately eighty points per hour (orapproximately 1 point per eighty seconds) - however it is not the only recourse, as it is a slow method of acquiring points. Central also rewards proper accountability and usage of resources - adding a generous amount of points for every stamped supply manifest shipped back, and for every crate sent (whether they have been returned from an order or made aboard the station - NanoTrasen can never use enough crates). -->
=====Order=====
 
Somebody can place an order for equipment or materials for their department, using the Cargo Order program. They will sometimes have a choice between suppliers. Each supplier will have a fee for the shuttle to go to them. The amount ordered from them, however, will not affect this fee. So the best policy is to order more at once, and from the same/few suppliers. You can also adjust the Cargo Handling fee, to make up the difference, if needed.
<!-- Of course, NanoTrasen also needs resources - and as such, any spare phoron or diamond sheets that are not used can be sent to Central for a bountiful points reward.
=====Approve/Reject=====
 
If an order has been placed, and you can look at it in the Submitted section of the Cargo Control program. You will see the name of who has submitted it, and how much it costs. Clicking the Details option will allow you to see more information, such as what has been ordered, the reason for the order, and the individual prices of each ordered item. You may then Approve, or Reject the order, depending on who has ordered it, what has been ordered, and whether or not the funds for the order, either in the cargo account, or in their account, are available.
The number of points that Cargo has available is visible at the top of the requisitions console's interface when not in a menu. -->
=====Ship=====
 
Now that you have one or more Approved Orders waiting to be shipped, you may send the shuttle to go pick them up. First, ensure the shuttle is away. Then, call it back. Remember when sending the shuttle away to ask if anyone is on it at the moment, or in one of the airlocks. Again, like said in the '''Order''' section, the less individual suppliers, and the larger amount of items being shipped, the cheaper the fee per item. So it may be best to wait, and try to ship multiple items at once, rather than send and recall the shuttle for each and every order.
<!-- Cargo is not a source of infinite supplies. It costs credits to purchase, ship, and deliver objects. Shipping costs can sometimes be different depending on vendor choices. -->
=====Deliver/Pay=====
 
Now that the shuttle is docked, and the order(s) are here, it is time to deliver them, and obtain payment for them. The easiest way is t call whoever ordered to Cargo, and have the use the Cargo Delivery program to pay for their order.
====Requests====
All requests made - filed from the console outside or requested from within - are stored in the Requests section. They must be approved by Cargo staff (ergo you) before being ordered. If a request must be ordered, simply Approve it - and it will be placed in the order queue (provided that Cargo has enough points to order it in the first place). Should a request be pulled - either by lack of necessity, Command orders or other reasons - you are also provided with the option to cancel orders.
 
For a list of resources that can be ordered, please consult the [[Guides/Cargo Items]] reference.
 
====Orders====
All approved requests are transferred to the Order queue. Accessible from the console - it contains all of the items that will be present in the shuttle. The point cost has already been deduced and as such none of the items are refundable. The menu also presents who approved what crate, and as such it is possible to see if something has been ordered without authorization.
 
====Cargo transfer====
The supplies have finally arrived. From there, your duty is to make sure it comes into the right hands. Generally, the following five options are recommended:
 
*Direct delivery by hand to specific department
*Hand-off by calling whomever made the requisition to Cargo
*Delivery by Mulebot (if available)
*Delivery by Cargo Tug
*Delivery by Mailing System
 
The latter three points are explained in the Equipment section.  
 
===Mailing System===
===Mailing System===
The station is equipped with a very important piece of machinery: the Pneumatic Tube (referred to as Disposals) system. It plays two very important roles - the first one being actual disposals of trash, by sending all garbage for sorting and then transferring the materials to the sorting and processing center, where they are ground up for materials. The second is, simply, mailing - all gates are equipped with a sensor system (explained in Equipment).  
The station is equipped with a very important piece of machinery: the Pneumatic Tube (referred to as Disposals) system. It plays two very important roles - the first one being actual disposals of trash, by sending all garbage for sorting and then transferring the materials to the sorting and processing center, where they are ground up for materials. The second is, simply, mailing - all gates are equipped with a sensor system (explained in Equipment).  

Версия от 21:07, 7 февраля 2018

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Файл:Cargo Technician.png

Cargo Technician

Руководители: Quartermaster, Head of Personnel
Сложность: Easy
Обязанности: Handling of Cargo, Mailing, Distributing Items in Warehouse
Руководства: None
Доступ: Cargo Lobby, Mailing/Disposals area, Cargo Storage and Dock
Альтернативные названия: Отсутствуют

Файл:F19.png


The Cargo Technician is the crewmember that is in charge of handling all cargo-related requests, mailing items, and sorting and then distributing the contents of the warehouse.

Overview

The Cargo Technician has three responsibilities:

  • Handle Cargo Orders
  • Manage the Disposals Mailing System
  • Sort, and then distribute the contents of the warehouse

Duties

Cargo Account

The Cargo Department has an account with 5000 credits in it. You can charge people to ensure that it isn't drained of all funds, or ship crates, phoron, and platinum in order to add to the funds. The phoron and platinum must be inside a crate, or it will be lost, and not contribute to the overall funds of the cargo account. Phoron, platinum, and crates are worth about 100 credits each.

Handling Orders

As the Cargo Technician, you will be expected to handle the ordering and distribution of ordered items, and to do your best to minimize the cost of the shuttle.

Order

Somebody can place an order for equipment or materials for their department, using the Cargo Order program. They will sometimes have a choice between suppliers. Each supplier will have a fee for the shuttle to go to them. The amount ordered from them, however, will not affect this fee. So the best policy is to order more at once, and from the same/few suppliers. You can also adjust the Cargo Handling fee, to make up the difference, if needed.

Approve/Reject

If an order has been placed, and you can look at it in the Submitted section of the Cargo Control program. You will see the name of who has submitted it, and how much it costs. Clicking the Details option will allow you to see more information, such as what has been ordered, the reason for the order, and the individual prices of each ordered item. You may then Approve, or Reject the order, depending on who has ordered it, what has been ordered, and whether or not the funds for the order, either in the cargo account, or in their account, are available.

Ship

Now that you have one or more Approved Orders waiting to be shipped, you may send the shuttle to go pick them up. First, ensure the shuttle is away. Then, call it back. Remember when sending the shuttle away to ask if anyone is on it at the moment, or in one of the airlocks. Again, like said in the Order section, the less individual suppliers, and the larger amount of items being shipped, the cheaper the fee per item. So it may be best to wait, and try to ship multiple items at once, rather than send and recall the shuttle for each and every order.

Deliver/Pay

Now that the shuttle is docked, and the order(s) are here, it is time to deliver them, and obtain payment for them. The easiest way is t call whoever ordered to Cargo, and have the use the Cargo Delivery program to pay for their order.

Mailing System

The station is equipped with a very important piece of machinery: the Pneumatic Tube (referred to as Disposals) system. It plays two very important roles - the first one being actual disposals of trash, by sending all garbage for sorting and then transferring the materials to the sorting and processing center, where they are ground up for materials. The second is, simply, mailing - all gates are equipped with a sensor system (explained in Equipment).

As a Cargo Technician, it is one of your duties to triage the trash - to make sure nothing that shouldn't be there is, such as weapons, medication or organic materials (be sure to tell Command to reprimand the Geneticist if they actually dispose of their test subjects). And sometimes, people will come to you for secure delivery - where hand delivery is not possible or advisable due to time constraints, but while also requiring the safety of having something delivered in a restricted location.

Equipment

As a technician, you have a wide array of tools to help you help the station beyond the cargo console.

Autolathe

Sometimes, crewmembers will need simpler items that cannot be ordered - such as buckets, tools or beanbag shells for the bartender. The Autolathe covers these items - simply make sure they sign an equipment requisition form. A list of materials is available on the link provided.

Mulebot

Not available by default, they are orderable from Central. They function rather simply - simply drag a crate onto them, set up a destination and let it go and unload. By default, it should return once that's done - but you can activate a setting to let it stay there, for the recipients to unload the crate at their department and load it back - so that you don't have to hunt it down.

Of course, it IS electric - as such, once in a while, you will need to replace the power cell. To do so, unlock the controls, then simply open the maintenance panel with a screwdriver, remove the old power cell and insert a fresh one, before closing once more the panel with a screwdriver. Don't forget to put the depleted cell on the charger.

Cargo Tug

A relatively complex machine to use - the cargo tug is essentially a small train to manually transport multiple crates. To link it up, drag the chain link from the unhooked wagon to the hooked wagon (or tug). Make sure that the chain link is in the right direction, however - that can be ensured by pushing the cart into the tug/train.

To activate the tug's engine, locate the keys and turn them in the ignition (do not lose these keys as they will render the tug inoperable).

To load the tug's platforms, simply place yourself firmly in front of the wagon and lift the crate onto it.

The cargo tug is ALSO electric - and as such the power cell needs to be replaced, as well. This model of cargo tug features a panel and a latch - undo the panel with a screwdriver, extract the power cell from the latch using a crowbar, insert a new power cell then secure the panel back into place with a screwdriver.

Pneumatic System

The Pneumatic system - also called mailing or disposals system. It spans the entire station, and the main terminal is located in the Mailing room. While you do not directly interact with it, you do initiate it's two main features.

Trash Sorting

All of the station's trash, originating from the disposals terminal, will end up on a conveyor belt in Mailing. Sort through the items for unusual/illicit/useful items, then activate both levers present in the room to sent it on it's way. All items that are not marked in the Mailing process proceeds to the Processing and Recycling center, where they are either ground into base materials or passed through unprocessed.

Mailing

By far the most useful means of delivery, Mailing is a process that allows the various sensors of the system to send items to the various disposals outlets across the station. To mark an item for Mailing, the process is as follows:

  • Using a roll of parcel paper, wrap your item/crate.
  • Grab a Mail Tagging Tool (which looks like a red label maker) and set a destination.
  • Mark the parcel with the destination.
  • Put the item/crate on the terminal's conveyor belts, and activate levers to send the parcel through the system.
  • (Optional)Request your crate back from the department

Beyond the Job

Of course, these are the basic duties - you can be as proactive as you like (most command crew consider a pizza and/or party crate to be points well spent when there is a large surplus of points during a calm shift). And should you be alone, you most likely will need to do most of the job of a Quartermaster as well.

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