Sol Alliance: различия между версиями

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[[File:Sol Alliance Flag.png|Civilian/Government flag of the Sol Alliance.|thumb]]
[[File:Sol Alliance Flag.png|Civilian/Government flag of the Sol Alliance.|thumb]]


An absolute juggernaut in terms of cultural and political influence, the Alliance of Sovereign Solarian Nations (ASSN), commonly referred to as SolGov, the Sol Alliance, and sometimes the Alliance, is a federal union of 125 member state star systems, and 212 dependencies including the [[Eridani Federation]]. Dependencies can vary between undeveloped star systems, outposts on asteroids, or even micro-nation space stations. The capital of the Sol Alliance is the bustling Unity Station in orbit over Earth. 52 Alliance states and 25 dependencies are located within the [[Background summary#Inner Colonies|Inner Colonies]]. The remaining dependencies are located within the [[Background summary#Mid Colonies|Mid Colonies]] and outer colonies. With control of hundreds of systems and a large population of about 100 billion, the Sol Alliance is by far the largest nation within all of [[Background summary#Known Space|known space]]. It is arguably the most culturally and linguistically diverse entity within known space, owing primarily to the age of its colonies and its control over the [[Sol|Sol system]] and [[Sol#Earth (Sol III)|Earth]].  
Though its power has waned following the disastrous events of late 2462, this federal union remains the home of humanity and the one of the premier powers in the Orion Spur. Formerly held back by bureaucratic corruption, administrative inefficiency, an overstretched legal system, systemic political infighting, and economic troubles that led to over a century of decline and waning influence culminating in its retreat inwards, many now look to reform the Alliance into a more effective political force.


===Economics===
The Alliance of Sovereign Solarian Nations (ASSN), commonly referred to as the Solarian Alliance, the Sol Alliance, and sometimes the Alliance, is a federal union of 70 member state star systems, and 198 dependencies including the Eridani Corporate Federation. Dependencies vary between undeveloped star systems and outposts on asteroids, to sprawling space stations and include the capital of the Sol Alliance: the bustling Unity Station in orbit over Earth. The Sol Alliance is divided into two administrative sections known as the Inner and Middle Rings.


The economy of the Sol Alliance is dominated almost entirely by the five megacorporations: [[Nanotrasen Corporation]] [[Hephaestus Industries]], [[Idris Incorporated]], [[Zeng-Hu Pharmaceuticals]] and [[Einstein Engines]]. Nanotrasen is the largest of these mega-corporations, utilizing its monopoly on phoron to keep the Sol Alliance firmly reliant on them for intergalactic travel.
==Demographics==
The Sol Alliance is either the most populated or second most populated in known space, though due to the lack of accurate census-taking in the Coalition of Colonies it is hard to determine. As of its retreat from the Middle and Outer Rings the Sol Alliance has between 40 and 65 billion citizens and roughly 10 billion residents, with the most recent census having been in 2454. Due to mass defection of many Middle and Outer Ring colonies, these census numbers are no longer considered to be accurate. The Alliance's next census will come in 2464 but experts regard its current population as anywhere between fifty and seventy billion individuals. By breadth of controlled territory the Alliance is the largest sovereign state with every ethnicity, religion, culture, and language found somewhere in its borders. Governed at Unity Station in orbit of Earth, hundreds of systems and dozens of member states find representation in the Alliance.


The Alliance never fully recovered from the Second Great Depression of 2260. That economic collapse and the resulting civil war left confidence in the Alliance economy extremely shaky. The Alliance has an extremely condensed cycle of boom and bust, with a brief year of growth followed by two years of recession, on average. This is partially the reason that trans-stellar corporations are so powerful and influential: With Sol Alliance bonds or ventures radically decentralized and untrustworthy, the resilient economic strength of trans-stellar corporations makes them a much more lucrative investment.
==The Colony Rings==
The Alliance is divided into two major administrative rings, based on time of colonization and distance from [[Sol]].  


The prosperity of the Alliance is extremely centralized to the inner colonies, most notably the Sol system, which benefit from their proximity to Earth and being the commercial and industrial centers. Farther away from Sol, the average wealth of systems gradually decrease. The frontier of the Sol Alliance territory tend to be far less wealthy than the inner colonies. In some extreme cases, travel to and from these systems can be made difficult as maintenance of bluespace beacons or shuttle services are the responsibility of individual systems. The only assurance in all Alliance systems is the presence of the federally funded Extranet post-service, allowing messages, if not people, to go from one end of the Alliance to the other. And the tax office.
===Inner Colonies===
Also known as the Inner Ring, these colonies lie within five light years of [[Sol]]. These planets are the oldest settlements outside of the Solar System, and have the highest quality of life. It is the most populous of the three rings. Solarians from these systems are in favor of Alliance rule, with much of Unity Station’s policies focusing on these areas. Very few aliens reside in the Inner Ring, with most being skrell. On the other hand all [[IPC]] frames can be found throughout the Inner Ring. Citizens of these areas push the most for expansion of Alliance authority over human areas outside its control.  


===Alliance Anthem===
====Notable Inner Colonies====
*[[Earth]]
*[[Luna]]
*[[Venus]]
*[[Mars]]
*[[Jupiter]] and its moons
*[[Epsilon Eridani]]


“Our United Alliance” - ASSN Anthem
===Middle Colonies===
Also known as the Middle Ring, these colonies lie between five and twenty light years from Sol and are the most average areas of the Alliance. Citizens of this ring felt neither the benefits of Alliance rule nor the benefits of distance from Unity Station prior to the general Solarian retreat from the Middle Ring, leading to many defecting to the Republic of Biesel or, less commonly, the Coalition of Colonies. Some simply fell into a vacuum of no control known as the Wildlands, where they remained until the end of the Solarian Civil War in July 2465. For those Middle Ring worlds remaining with the Alliance, the quality of life in this area is as high as the Inner Ring with plenty of security provided by the mighty Solarian Navy. The separatist [[Republic of Biesel]] was considered part of these middle colonies prior to its independence.
 
====Notable Middle Colonies====
*[[Silversun]]
*[[New Hai Phong]]
*[[San Colette]]


Our Solarian Sovereignty undisputed
==Economics==
Our vision, transcendent
The '''Solarian Standard Credit''' (民/SSC) is essentially the Orion Spur's standard currency due to the prevalence of the [[Sol Alliance|Solarian Alliance]] prior to its collapse in 2462. Outside of the Alliance, use of the SSC is common throughout certain parts of the [[Coalition of Colonies]], the [[Empire of Dominia]], and the [[Corporate Reconstruction Zone]] of the [[Republic of Biesel]]. Within Sol's collapsed warlord states, it has lost much of its value due to the lack of central authority. The SSC is available in electronic, bankcard and traditional notes forms. Responsibility for the currency falls to the Solarian Central Bank, which is located on Unity Station in the Sol System. The Central Bank manages monetary policy and the supply of the Solarian Standard Credit for the Alliance and greater Spur, and this management of supply and interest rates ensures that the Solarian Credit is able to function as a fiat currency. The SSC is worth less than the Biesel Standard Credit.
Our heads high, our will strong
Arise my Alliance, for we are supreme
From Sol to the frontier, our right


We are humanity, our vision great
The economy of the Sol Alliance was, prior to the recently-passed '''Industrial Reclamation Mandate of 2463''', dominated almost entirely by megacorporations. [[Hephaestus Industries]], [[Idris Incorporated]], [[Zavodskoi Interstellar]], and [[Zeng-Hu Pharmaceuticals]] increasingly find themselves pushed aside by the massive [[Einstein Engines]], which stands above other megacorporations in the Alliance. Due to its involvement in the Republic of Biesel and continued meddling in Solarian affairs the [[Nanotrasen Corporation]] has been banned from operating within the Alliance itself, and the majority of its assets have been seized by the Alliance. Many suspect Einstein Engines as being behind the Alliance's aggressively anti-NanoTrasen stance. Despite its retreat from the Middle and Outer Rings Sol remains the Orion Spur's second largest economy, trailing only slightly behind the Republic of Biesel.
The stars, our destiny manifest
Through the toil of our people
We expand to the horizon
For our Humanity, we expand


Our Solarian Sovereignty undisputed
In recent times the Alliance has pushed forward an aggressive campaign of nationalisation following its retreat from the Middle and Outer Ring. The now centralised and more authoritarian Alliance has, for the most part, managed to make good on many of its nationalistic promises but has been forced to make some compromises with the corporations that remain within its systems of control. Hephaestus Industries stands out among these corporations and has retained of its control over New Hai Phong due to compromises with Senator Hendrik Strom, one of the main drivers behind the '''Solarian Corporate Authority''', the government entity now responsible for much of the now-nationalised assets from corporations present in Solarian space.
Our vision, transcendent
Our heads high, our will strong
Arise my Alliance, for we are supreme
From Sol to the frontier, our right


We are humanity, our vision great
The Alliance has not fully recovered from the Second Great Depression of 2260. The economic collapse and the resulting civil war left confidence in the Alliance economy extremely shaky. The Alliance has an extremely condensed cycle of boom and bust, with a brief year of growth followed by two years of recession, on average. This is partially the reason that trans-stellar corporations are so powerful and influential: With Sol Alliance bonds or ventures radically decentralized and untrustworthy, the resilient economic strength of trans-stellar corporations makes them a much more lucrative investment. The prosperity of the Alliance is extremely centralized following its retreat, and its remaining systems benefit from their proximity to the Sol System. Most remaining Solarian systems are major commercial and industrial centers, such as New Hai Phong.
Proud people under your leadership
Through the blood of our people
Always ready to give our due
For our unity, we stand strong


==Politics==
==Politics==
The retreat from its outlying colonies has dramatically shifted the nature and state of politics in the Solarian Alliance, and the political scene as it existed previously has all but disappeared following the death of Prime Minister Michael Frost and the chaos that followed it. While the Alliance remains a federal democracy on paper, with a functional upper and lower house, and its byzantine system of legal codes and regulations remains despite reforms, the Alliance is in reality controlled by an emergency government.


===Overview===
===Government===
The Sol Alliance operates as a hybrid between a Federal Democracy and Westminister system, while at the same time also being an alliance between systems, hence its name. Being the result of original negotiations on Earth to create a new world order between over a hundred nations, including the former United Nations, and the resulting few hundred years of development has left the Alliance government a nearly impenetrable labyrinth of complexity and seeming hypocrisies. An ongoing joke by seasoned politicians is that no one elected to an office actually knows what they're doing.
The Alliance Provisional Military Government is the true government of the Solarian Alliance in the trying times following the retreat from the Alliance's colonies, and its governing power is split between the Navy and a small amount of government functionaries including the two most prominent candidates for the Alliance's next Prime Minister: Senators Hendrik Strom and Le Hanh Trang. While many have criticised the APMG as a mere dictatorial officer's clique tacitly supported by pro-navy politicians, it has promised a peaceful transition of power to a civilian government once the situation has become more stable in the Alliance. Whether this promise will be carried through remains to be seen.


===Current Ruling Parties===
===Departments===


The current ruling party came into power after the ''Unathi Crisis'' of June 2457 sparked a snap election. The election saw a radical shift in the political climate of the Sol Alliance, with GAIA and ATLAS forming a coalition that currently holds 73% of seats in the Alliance Parliament, and 65% of the seats in the Alliance Senate. This gives it a super majority in the Parliament and Senate, effectively seizing control of the entire Alliance legislator. Their coalition appointed Miles Theodore Chater as their choice for Prime Minister, with him becoming the Prime Minister of the Sol Alliance on June 30th, 2457.
The Alliance's primary method of internal governance and management, the Alliance's departments are massive, Spur-spanning entities which are often regarded as corrupt and inefficient due to their sheer sizes. Below are some of the major departments in the Alliance.


'''[[GAIA]]''', also known as Earth and Ares Initiative Associated, holds 44% of the seats in Parliament and 33% of the seats in the Senate. A party founded by Gregory Theadore Miles on the 22th of April, 2447 with a primary agenda of furthering the prosperity and ensuring survival of humanity, concentrating on the places where majority resides. They seek to investments and regulations on Alliance economy, wanting to decrease the overall power and economic significance of mega-corporations.
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====Department of the Interior====
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'''[[ATLAS]]''', also known as the Sol National Union, holds 29% of the seats in Parliament and 32% in the Senate. The party was founded early in the creation of the Alliance, and its mission and platform has slowly evolved. Now the mandate of ATLAS is a "human first" policy, stressing the importance of human supremacy in the galaxy for the greater prosperity and safety of mankind. They have strong grassroots support in the outer colonies, and their coalition with GAIA have given them a very strong voice in the federal government.
Perhaps the largest government entity in the entire Spur in terms of employees, the Department of the Interior (DoI) is responsible for ensuring the Alliance’s infrastructure is maintained. It is the single oldest Solarian department as its establishment was a condition for the Alliance’s formation, which ensures it is as old as the Alliance is. The DoI’s duties have gradually become more and more complex over the centuries, though colonization itself was handled by a separate department until fairly recently, which has led to its immense size and reputation for inefficiency and corruption, particularly in the Outer and Middle Rings after the Interstellar War. The War devastated the Alliance’s infrastructure and the DoI’s budget, which resulted in it neglecting much of the Alliance’s more remote infrastructure throughout the following centuries. Those who did wish for something to be done to their Outer or Middle Ring infrastructure often had to pay costly “consulting fees” to the DoI, which only led to further neglect and growing corruption.


'''[[The Worker's Party]]''', which holds 11% of the seats in Parliament and 15% in the Senate, is a coalition of socialists, communists, and anti-megacorporation advocates that seek radical unionization and the dismantling of the major galactic monopolies.  
By the 25th century the DoI had effectively split into two major sections, the Outer and Core sections, in addition to subordinate departments such as the Department of Energy — responsible for fuel production and management — and the Department of Education — responsible for Solarian education outside of private schools. The Core Section served the Inner Ring, and some sections of the Middle Ring, continuing the DoI’s reputation for excellence in these regions while remaining untangled from the Navy and other elements. The Outer Section, due to lacking the wealth, influence, or manpower of its counterpart, had the Middle and Outer Ring regions it was responsible for fall into neglect and slowly become more and more corrupt. Navy actors in the Outer Section’s areas of responsibility often dominated and bent the Section to their will, further eroding its effectiveness while increasing corruption. [[Sol Alliance History# 2460-61: Michael Frost Ascends to Power|Frost’s administration]] fired many of the Outer Section’s more qualified personnel when they protested some of his decisions and instead replaced them with loyalist flunkies, which only exacerbated the Section’s corruption problems and contributed significantly to the territorial losses of late 2463.


The '''Utopian Front''' is the last major party, which holds 16% of the seats in Parliament and 19% of the seats in the Senate. They seek equal integration of all alien species into the Sol Alliance, increased regulation on mega-corporations, and peaceful coexistance with other major galactic factions.
The Inner and Outer Section division is mostly irrelevant post-2462 as all of the Outer Section, aside from the area responsible for [[New Hai Phong]], was lost during the Collapse. The Inner Section has remained intact and has, perhaps due to its lesser corruption, mostly endured both the Collapse and the Frost administration’s rampant mismanagement relatively intact. The DoI is heavily involved in both [[Solarian Reconstruction Mandates]] and has promised to avoid the mistakes of its prior staff in these areas. However, only time will tell if the new regions under the DoI’s control will be more effective than their precursors.
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== Branches of Government ==
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The Sol Alliance's federal government is divided into three branches of government, and their relationship with one another is incredibly complex, but the basics have much in common with 21st century federalism.
====Department of Justice====
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=== The Executive Branch ===
The Alliance’s Department of Justice is responsible for policing and court systems across the Alliance. It is younger than the Department of the Interior as it was formed in the late 2100s due to issues between the Soviet bloc and the Western bloc’s justice systems. The DoJ supervises [[Solarian Security and Law|Solarian multi-planetary policing agencies]] such as the Solarian Interstellar Security Agency (SISA) but has no authority over the Solarian Interstellar Intelligence Bureau (SIIB), which has little oversight. Its duties of police and court supervision have remained the same throughout the centuries and the DoJ has a reputation as a relatively non-corrupt Solarian department but has often found itself brutalized by political figures seeking to undermine its authority and credibility.


The Executive Branch is based on Unity Station in orbit of Earth. It carries out and enforces laws passed by the legislative branch. It includes the Prime Minister, the Cabinet, executive departments, independent agencies, and other boards, commissions, and committees.
By the mid-2400s the Department of Justice had found itself tested by decades of ATLAS-aligned governments which had sought to erode its authority while corrupting the Department at all possible levels, but it remained mostly independent and uncorrupted until the election of Michael Frost in 2460-61, when ATLAS finally gained a supermajority in the Solarian government. Frost’s regime furloughed or sacked much of the DoJ and replaced those it fired with loyalists. The followers of Prime Minister Frost now found themselves effectively insulated from the threat of investigation and prosecution by authorities in the Alliance. Corruption began to grow unchecked and public trust in the government sharply dropped. Ironically, many corrupt officials put into place by ATLAS and Frost readily defected to Biesel during the Solarian Collapse of 2462 despite their professed loyalty to ATLAS and Sol. Some have speculated this is due to bribes, and these individuals being more loyal to Credits than country.


Alliance citizens do not directly elect the Prime Minister. Parties appoint a representative from within their party to represent them as candidate for Prime Minister, and that representative becomes Prime Minister if their party wings the majority of seats in Parliament or, during a tie, they enter a coalition with another party to gain the majority.
Anti-Frost elements in the Department of Justice were a major force behind the coup which seized power following his death in 2462. The post-Frost Department has rapidly resumed its former prestige and role as an enforcer of justice, starting with a massive purge of its ranks to remove remaining loyalists to the now-banned ATLAS. Some of these individuals then joined the Solarian Restoration Front and now find themselves the target of the DoJ once again as the Alliance re-exerts its authority over the Northern Reaches and seeks to punish those involved in the Front’s criminal actions.


The current Prime Minister of the Sol Alliance is '''Miles Theodore Chater''', a member of the GAIA party. He won a contested election in June of 2457 during snap elections during the Unathi Crisis. He won with his platform of "humanity first", though more moderate than the ATLAS platform.
The current head of the Department of Justice is '''Attorney General Henri Fontenot''' born on 24 May, 2413, in New Orleans, [[Earth]]. Fontenot rose to prominence as a stringent and incorruptible prosecutor who fought against corruption in the Solarian government’s Outer Ring. Recalled to the Sol System by Frost’s government in the summer of 2462, presumably to be punished for his role in dismantling an ATLAS-led voting machine, Fontenot’s fortunes were rapidly reversed by the coup against Frost and he has since found himself the Alliance’s Attorney General. During his tenure as AG Fontenot has continued his crusade against corruption and now finds himself leading the Alliance’s tribunals of criminals in the Northern Reaches.
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=== The Judicial Branch ===
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====Department of State====
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The judicial branch interprets the meaning of laws, applies laws to individual cases, and decides if laws violate Alliance law.
The oldest continuous diplomatic service within human space, the Solarian Department of State is responsible for maintaining and promoting Solarian interests and relations abroad. It is also responsible for ensuring Solarian citizens can receive the services abroad they need:its offices, and their [[Solarian Armed Forces#The Solarian Army|Solarian Army]] guards, are common sights across the Orion Spur. Employees of the Solarian Department of State are members of the Solarian Foreign Service — a government organization with an infamously difficult entry exam which requires the applicant to be at least trilingual. The Department of State is known as the least corrupt Solarian department due to its high barrier of entry and often difficult postings which can be light-years away from the Alliance’s borders.


The judicial branch is comprised of the Alliance Supreme Court and other federal courts.
The Department of State is the most recently created department and was only established in 2287 after the Treaty of Zurich ended the Interstellar War and Solarian hegemony over humanity. Looked down upon by Solarian hardliners who advocated for a policy of no diplomacy with the ex-Solarian [[Coalition of Colonies]], the Department proved its worth by stabilizing relations with the Coalition and ensuring the free passage into the Alliance for all Coalitioners who wished to become Solarians. It was instrumental in ensuring the [[Republic of Elyra|Elyran]] secession did not destabilize into another all-out war and did much to normalize Sol-Coalition relations during the 2300s. However, the Department was consistently defunded and neglected by Solarian governments after the Tau Ceti Accords, which it was scapegoated for. What Foreign Service staff refer to as the “decade of humiliation” only ended in December 2462 following the death of Frost and the anti-Frost coup.


=== The Legislative Branch ===
In the post-Frost era the Department finds itself scrambling to reassert Sol’s position in the broader Spur after a decade of diplomatic neglect and the devastating Solarian Civil War of 2462-65. Its officers are incredibly busy crisscrossing the Spur, from [[Assunzione]] to [[Moroz]] to [[Biesel]], to once again represent what seems to be an ascendant Alliance after two-hundred years of decay. Whether they can keep the Alliance’s foreign diplomacy remains to be seen, particularly with it now once again sharing a border with the Coalition.
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The legislative branch is made up of the bicameral upper Alliance Senate and lower Parliament.
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====Department of Commerce====
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The Senate is made up of 129 Senators, one from each member state, and four from the Sol System. Each member state elects a single senator to serve a 3 year term. Qualifications for senators are up to individual states. They can be the head of state of the planet or system, or be a single representative elected separate of the local government.
An old department which dates to the foundation of the Alliance, the Department of Commerce is responsible for managing the Solarian Credit and the overall economic policies of the broader Alliance such as trade agreements, taxation, and other forms of monetary policy. One of the largest Departments by sheer number of staff, it was nearly destroyed by the Second Great Depression and the economic fallout of the Interstellar War. The secession of the Coalition arguably saved the Department as it significantly reduced its workload.


The lower Parliament is made up of 218 representatives, and represents the dependencies of the Sol Alliance. Each dependency has its own governing parliament, and their Prime Minister becomes a Member of Parliament for the federal Parliament, and serve as long as their term as Prime Minister in their respective system. The Prime Minister of the Sol Alliance is, confusingly, also a member of the lower Parliament, and counts as 6 representatives, one for Earth, Mars, Europa, the Moon, and Unity Station, giving him 6 effective votes in the lower parliament, because each of these locations are individual member states of the Alliance.
However, the secession of the Coalition did not reduce the Department’s total staff as it was mostly based within the Solarian Core Worlds. In the chaotic political aftermath of the Interstellar War and the[[Sol Alliance History# 18 May, 2289: Naval Coup Attempt|Navy’s coup attempt]], the Alliance was unwilling to fight with its own department and conceded to it retaining its grossly overinflated staff. The Department quickly found itself filled with unqualified and unreliable individuals put into these positions through either bribery or nepotism, and remained inefficient as a result. Over time this inefficiency turned into corruption, such as paying benefits to avoid taxes and counterfeiting by some banks. By the time Frost seized power much of the Department was effectively rotten outside of the Solarian core, and many Department staff defected to the Republic of Biesel in exchange for retaining their positions and salaries.


=== [[Sol Alliance Military]] ===
What remains of the Department after the [[Sol Alliance History#2462: The Solarian Civil War|Solarian Collapse]] is the best and brightest of its bloated staff: the Core Worlds Division. The Core Division is responsible for many of humanity’s oldest fiscal institutions and is notably less corrupt and more efficient than its counterparts due to managing space near Unity Station and the Sol System. With the collapse of Frost’s government and the subsequent anti-Frost coup by reformists it now finds itself the only division of the Department of Commerce, and has been given the monumental task of rebuilding it. To the frustration of some Department members the Solarian Corporate Authority (SCA) has been allowed to operate without any oversight from the Department of Commerce, with the Solarian government consistently stating the SCA is far too important to be restrained by checks and balances on its actions. For the moment, the SCA answers directly to the Prime Minister’s office and completely bypasses any other authorities.
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The Military Forces of the Sol Alliance have a history dating back to the second space race, starting as a defensive and peacekeeping force, their role eventually grew into that of a full time military force. The Sol Peacekeeping Corps was originally formed from specially selected units from the military forces of UN member states.
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====Department of Defense====
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See Also: [[Alliance Strategic Intelligence]]
The Solarian Department of Defense (DoD) is an entity with a long history of success, failure, and cronyism. Headquartered in Harmony City, [[Luna]], the Department is responsible for ensuring the [[Solarian Armed Forces]] — perhaps the largest organized fighting force in the Orion Spur — remain ready for duty and easily able to defeat any who would contest them. The Department is subdivided into the Department of the Army, headquartered on [[Earth]], and the Department of the Navy, headquartered on Luna. The Department has long been another arena of the Solarian Army-Navy rivalry which has defined the SAF since the Interstellar War, and the Navy has historically been the more powerful subdepartment of the Department of Defense.


==History==
Established on 17 July, 2143, shortly after the Alliance’s founding it has long been allowed to act with a degree of independence from the broader Alliance and, due to being headquartered on Luna, has always been dominated by Lunarians — residents of Luna, Earth’s only moon. Historically the Department has been a breeding ground for radical Solarian nationalists such as Michael Frost and [[Sol Alliance History#8 October 2278: The Bombing of Gadpathur|Terrence Hopper]], the latter of which established much of the ideological foundations later used by ATLAS to take over the Solarian government in the late 2450s. Prime Minister Michael Frost, an ideological follower of Hopper, further empowered the radical wing of the Department at the expense of its efficiency and credibility, ultimately turning much of it into an enforcement tool for ATLAS. It was only with Frost’s death and a Navy-led counter-coup that the Department began to right its course and reckon with its more radical elements.


===Pre-Alliance Earth===
The contemporary Department, under Minister '''Lucien Courtois''', a Lunan and reformist naval officer, has done much to improve its efficiency and destroy the remaining loyalists of Frost and ATLAS. Massive purges carried out of Navy and Department staff have allowed it to essentially “clean house” but have left some aspects of the Department shorthanded, particularly as it now moves to assist in the Solarian Reconstruction Mandates and re-exert Solarian influence on the galactic stage. The Department has much work to do, but many — particularly its Minister — are more than willing to do whatever it takes for the Alliance’s military to succeed.
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By the 2120's, after overcoming great obstacles in engineering and rocketry humanity saw several nations, primarily the United States, Russia, China, and Iran, all manage to establish small colonies on Mars and the moon. While this happened more nations were beginning to tap into the vast wealth of the solar system in what is now called the Second Space Age. However these advances in science had come on the heels of an immense economic crisis; the economy of Earth had collapsed in the [[Timeline of Humanity|Crisis of 2127]], which saw world trade halt and the entire world GDP drop by half within three weeks.
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====Department of Colonization====
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This crisis saw many economies go under overnight and nations would cease to exist as their central governments effectively stopped functioning. Civil unrest and upheaval paralyzed what nations were still managing to limp along through crippling energy shortages. Power plants, water treatment centers, tax collection, infrastructure - almost every element of central government disappeared or found itself crippled. '''Fusion technology''' had been available for some time but was slow to integrate and miniaturize, the demands far outpaced the supply. The distant martian and lunar colonies saw themselves dragged into complex political disputes as the various nations of Earth began bickering over who owns what parts of the moon and Mars.
A now-defunct department which has been integrated into the Department of the Interior, the Department of Colonization was — at its peak in 2259 — the most important part of the Solarian government as it managed colonies and colonization. Its influence stretched from Solarian Core to the [[Sol Alliance History#Historical Solarian Sectors and Regions|Solarian Frontier]], and it managed the welfare of thousands of worlds ranging in size from the populous [[Xanu Prime]] to refueling stations staffed by under a hundred Solarian citizens. Its personnel could be found nearly anywhere in the Spur, and were renowned for their dedication and efficiency.


The discovery of '''warp technology''' in '''2130''' allowed the few, critically underfunded space programs to coordinate with private companies still functioning to send out probes to other solar systems. Warp technology, which is inferior to modern bluespace technology, had trips take weeks or months compared to modern days or hours. And the immense energy requirements were beyond the capabilities of most single world governments. Nevertheless, the discovery of rich, untapped resource and the startling discovery that solar systems held habitable worlds, all created a new sense of purpose and drive, but there was no feasible way for any nation to utilize this passion.  
The decline of the once-mighty Department of Colonization began with the [[Sol Alliance History#18 June, 2260: The Second Great Depression Begins|Second Great Depression]] and was accelerated by the [[Sol Alliance History#25 March, 2278: Outbreak of the Interstellar War|Interstellar War]]. At the War’s end the Department was a shadow of its former self and unable to carry out any major colonial efforts or expeditions, such as the expedition which eventually would become the nomadic [[Scarabs|Scarab Fleet]]. Ultimately it was integrated into the Department of the Interior and faded into history as the Alliance became more corrupt and insular, forgetting its hegemonic era and eventually collapsing into civil war in 2462. The Department of Colonization is, for most, a distant memory and a reminder of better times for the Alliance.
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==== The United Nations New Mandate ====
==[[Solarian Armed Forces|Sol Alliance Military]]==
The United Nations had seen its mandate grow increasingly important and vital since the Crisis of '''2127'''. The supranational organization had been the primary source of deliberation, peacekeeping, and humanitarian assistance to beleaguered nations of Earth. Individual nations had no way of financing their space programs to even begin to dream of colonizing '''Tau Ceti''' or expanding into space.
[[File:Sol Navy.png|thumb|alt=Flag of the Navy of the Sol Alliance.|The ensign of the Sol Alliance Navy, once flown from Earth to the human frontier.]]
The Solarian Armed Forces has a history going as far back as the onset of the [https://wiki.aurorastation.org/index.php?title=Sol_Alliance_History#The_United_Nations_New_Mandate new mandate]. Although originally created as a peacekeeping force it developed over time into a professional military force with fleets capable of projecting the Solarian Alliance’s power on a galactic scale. While the Alliance has significantly reduced its size its military is hardly a shadow of its former self, and the Solarian Navy's one-hundred fleets - freed of their obligations to patrol seemingly endless amounts of space - now stand perhaps stronger than ever. The only military entity capable of rivaling the Solarian Navy is the Nralakk Federation’s Navy.


After years of intense negotiations it was finally decided to transform the United Nations into the Sol Alliance. Even if it was out of naked self-interest, the remaining stable governments of Earth recognized that if they didn't pool their resources and sacrifice political independence to a new world government that they would face utter extinction or a return to the iron age.
A standard Solarian Navy fleet consists of roughly one-hundred ships for a main fleet, and fifty ships for a patrol fleet. A Solarian battlefleet is one of the most intimidating organizations in the Orion Spur, and consists of four main fleets with one supporting patrol fleet. Though many Solarian Navy vessels are presently hamstrung by their lack of phoron thanks to an ongoing phoron embargo by the Republic of Biesel they are increasingly being retrofitted with the Einstein Engines-produced [[Einstein Engines#Products|Suzuki-Zhang Hammer Drive]], a recently-invented Helium-3 burning engine that is advertised as rivalling the best phoron-fueled bluespace engines. With Einstein Engines continuing to support the Alliance, the matter of a fully-modernized Solarian Navy is one of when not if.


The Sol Alliance at this time was still managed primarily by the general assembly of the former united nations. Their decisions were binding for all nations in the world, and they were the only organization permitted to own and manage colonies in outer-space along with being the only source of stability for a world wracked by immense turmoil.
While the Sol Alliance has shrunk dramatically in recent years, it remains the strongest human naval power in the Orion Spur even after its retreat to its core worlds. If anything its military is, arguably, stronger than ever - territorial consolidation and constant combat experience along the borders with the human wildlands have dramatically increased the effectiveness and readiness of the Solarian Navy's hundred fleets. However the Navy remains plagued with political factionalism, with many supporting warlords in the wildlands and others dueling over power in the current emergency military government.


=== The Trans-Stellar Corporations ===
The Sol Alliance sees the independence of Biesel as a serious mistake; during a crisis where there was a very real prospect that the entire human galactic economy would cease to exist, NanoTrasen used its considerable influence and power to coerce the Alliance to grant independence to Tau Ceti in 2452.


By '''2155''' Sol Alliance colonies had begun to officially become self-sufficient and even create surplus' of many types of goods. Tau Ceti itself became a hub of the limited commerce and trade that was beginning to be fostered between the system and Sol. The Alliance in its early years took an extremely lax approach to interstellar trade; regulations barely exists and those that did were rarely enforced. It was in these early years that the first interstellar corporations began to form. The first major corporations were '''[[Zeng-Hu Pharmaceuticals]] and [[Einstein Engines]]''', who dominated the biomedical and industries of Alliance space respectively.
==IPCs in the Sol Alliance==


This era also saw the first elements of piracy flare up, necessitating the formation of the '''Sol Alliance Navy''', which found its responsibilities and political clout begin to grow as it became the only source of relief from raiders and pirates from deep space. Despite these challenges, Earth found itself slowly being pulled out of poverty and unrest. The many goods and jobs provided by the growth of orbital industries and interstellar colonization had created both reliable incomes for families and a new confidence in the Sol Alliance. While many still resented the loss of their national identities and independence, major political powers had begun to recognize that their prosperity and social structures relied on this new, if precariously balanced, world order.
The Sol Alliance is the birthplace of [[IPC|integrated positronic chassis]] and they have found a place in almost every level of society, offering relatively cheap, autonomous, and skilled labour. The discovery of ancient drones in 2406 led to the development of the [[Positronic_Brain#Software|positronic brain]] which provided manufacturers with a processor capable of holding AI that could consume knowledge and control a humanoid body with the same level of competence as a human. Owing to their cost, the majority of the Alliance’s robotics’ needs are fulfilled by simpler, human-designed AI or unreliable and controversial cyborg processors. Positronic intelligences are instead used in roles which require a high degree of autonomy and adaptability, or simply replace humans directly, especially in dangerous fields.


=== The Second Great Depression ===
IPCs, alongside all synthetic life in the Sol Alliance are exclusively property, either owned by individuals, companies, or the government itself. Although not standardized, most government synthetics and IPCs work with a basic restriction that prevents them from harming people or damaging property to avoid accidents. Most local governments, particularly those with reservations about the spread of IPCs obligate the usage of similar directives for IPCs. Directives act as a more relaxed version of laws in order to capitalize on adaptability of positronic brain-based AI, outlining the objectives of an IPC. They are often chosen for their ability to be quickly modified by their end-consumer towards specified behvaiors.


New Years on '''2260''' saw a sudden, massive recession strike the young Sol Alliance. Withdrawing or transferring funds between star systems would take days or weeks, and the Tau Ceti Central Bank had found itself emptied out by a sudden influx of large withdrawals originating from Sol, which depleted their banks and forced them to freeze financial withdrawals. This lead to a panic and a run to the banks as news of the freeze was spread, with many media stations fanning the flames that there was a new '''economic collapse''' imminent.
In the case that an IPC malfunctions or commits a criminal offense, the responsibility is placed firmly on the owner of the machine and the manufacturer is often fined. The machine itself is then frequently reset, repossessed by the state, or in some cases, recycled for parts. An IPC without an owner is repossessed by the government. In cases where the IPC isn’t in a condition to be readily used, they are often sold back to the public at a substantially cheaper price.


The fears became self-fulfilling. The run on the banks caused the banks to become paralyzed, and the fears caused a massive drop in stock values. The incredibly fragile and complex network of interstellar economics toppled quickly, and trade between systems vanished as trans-stellar corporations couldn't find any profit in regular shipments. Dozens of corporations go bankrupt, including the titans of the time, Zeng-Hu and Einstein Engines, nearly going under themselves. They desperately use their influence to reap '''massive bail-outs''' and having their enterprises considered "too big to fail".
With the fracture of Sol, IPCs find themselves in increasing use by the government and military in order to make up for losses of skilled labor and to cut through perceived rivalries between officials. In order to prevent potential dissent or uprising among the machines, personality wiping, loyalty programming, and strict directives are often employed by the government.


The government of the Sol Alliance agreed, and despite the economic contraction they loaned out hundreds of thousands of credits while giving nothing to smaller corporations, causing most of them to go under or be gobbled up by Zeng-Hu and Einstein Engines.
IPCs have their movement restricted, being forbidden from travelling alone without written authorization, and without passing through a mile of red-tape and checkpoints. Free IPCs, as well as those belonging to companies not based in Sol space often find themselves captured and nationalized or auctioned off to new owners if they cannot escape. All IPCs from out of Sol are barred entirely unless they are owned and have someone present and accountable for them. Outside IPCs that are owned which cannot produce a supervisor, or free IPCs trying to smuggle themselves in are subject to capture and sale or confiscation for use by the government.
==IPC in the Sol Alliance Military==


The economic recession soon became a '''full blown depression''' that lasted for over a decade, well into the First Interstellar War. It wasn't until after the war that the economy began to recover.
'''Overview'''


=== Rising Tensions ===
Technological progress has seen Humanity starting to employ all sorts of machines and especially robotics, especially since the creation of the Positronic brain. Self thinking synthetics have been recognised as offering unique solutions to complicated problems in a military setting, making them a powerful asset when coupled with the robustness of an artificial chassis. As such, the Alliance Army and Navy was bound to adopt them. Today, IPCs are utilised as specialised equipment in a variety of dangerous and demanding settings, mostly in a technical and auxiliary role rather than frontline combat. From spaceship maintenance to clearing minefields, synthetics are favoured in these circumstances due to being less important than the well-being of human service members. The majority of positronic frames in the military is dominated by Baselines and Industrials, though Mobility and Shell frames are also encountered as paramedics and clerks.


In '''2265''' the Prime Minister of the Sol Alliance '''Kambiz Entezam''' pushed through a bill that would place high tax rates on non-sol colonies, as well as raising trade tariffs. This leads to anger from these colonies, and questions over the credibility of the Sol Alliance's claim of representing all of humanity. Many of these systems had developed unique cultural identities for their respective systems, and resented the growing control of the Alliance and its flagrant indifference to the plight of their systems.
'''Ranks'''


Many of these solar systems, primarily in the outer fringes of the Alliances' frontier, began banding together and outright refusing to pay the new taxes. '''Prime Minister Entezam''' believed that this refusal to pay taxes was an existential threat to the authority of the Alliance itself, and greatly expanded the power of the navy to arrest civilian leaders of the systems and planets refusing to pay the taxes.
Positronics in both the Army and Navy are not considered equal to their human counterparts, and are officially classified as equipment, much like a weapons system belonging to the ship or military formation under which they are assigned. As such, they are enlisted under the rank of '''Synthetic Auxiliary''', clearly distinguished from the rest by gray highlights attached to their uniform, a standardised designation across the Alliance's branches. These IPCs are tightly controlled by human operators, but in cases where contact is expected to be hampered or severed, a trusted synthetic may be put in command of a squad or detachment of synthetics. These are "promoted" to '''Synthetic Lead''', receiving a gray chevron on their shoulder as a mark of seniority. Indeed, many years of service and experience are usually required for a positronic to achieve this position, in a conservative Solarian culture that both distrusts and undermines self-thinking IPCs.


This outraged many sector governments. Many outer colonies and frontier colonies never interacted with the central Alliance government save for limited postal services and semi-regular tax collection. Suddenly having military fleets warp into their system and arresting their leaders had many people fear a totalitarian Sol Alliance was attempting to impose martial law on all its colonies.
Solarian Military Synthetics use a standard format of a designation followed by a singular name for identification. Whilst the assigned names of IPC can be greatly varied their designation is chosen based on their branch of service. With the Navy using NU (Navy Unit), Army AU (Army Unit) and Marines MU (Marine Unit).


The conflict and disagreements escalated for the next 10 years, all while the economy remained in recession. On '''2257''' the '''Alliance 12th Fleet''' warped into the outer-colony '''Jamestown star system''' to arrest '''Governor Richard Hawkins''', who had a month prior declared he was ceasing all trade and tax payments to the federal government. The system had only a single habitable planet with a population scattered in the rugged terrain. When military police landed just outside the capital city they were surrounded by '''Jamestown Militia''', who demanded that they leave the planet. The military police refused and attempted to break the blockade by force. Warning shots by the military police prompted the militia to open fire, and the firefight saw the military police retreat to their shuttle after several of their number were wounded and two killed.
'''Treatment'''


==== The Jamestown Massacre and Resulting Secessions ====
Positronics serving within the Solarian Military experience harsh treatment in accordance with their designation as equipment rather than personnel. Accommodations are kept to a bare spartan minimum and luxuries are unheard of amongst IPC service members, with only the equipment required for their tasks being provided, while free time is minimized. This attitude also affects the standards positronics are held to in terms of presentation and behavior, being even more strict than those given to human personnel, with deviations from expected behavior being seen as a sign of potential disloyalty or future trouble. Social interactions between Human and IPC service members are discouraged and monitored. Human service members are instructed to view these synthetics as tools to be used, and considering them otherwise will likely result in disciplinary action.


This incident is considered the catalyst for the '''First Interstellar War'''. Alliance authorities blasted the Jamestown system for the unprovoked murder of military officials while outer and frontier colonies applauded the firm stand Jamestown had made for its independence.  
Punishments inflicted on Positronics range from slaps on the wrist to mind-wiping or forcible retirement, however more extreme disciplinary measures are considered very rare and often only used in cases of outright disloyalty. Despite the harsh line the Solarian Military takes towards their Synthetic service members, there is some good for those IPC who end up in this environment. The Solarian Military ensures that its Synthetics are well-maintained, powered and repaired as they would any other piece of equipment and abandonment of IPC personnel is only done when there is no other option available, and significant risk to human life would be present in attempting to recover them.


The situation escalated when the orbiting 12th Fleet declared the system to be "in secession" without contacting the federal government in New York, landing its detachment of marines to arrest the leaders of the rebellion and disarm the militia. The Sol Marines quickly overwhelmed the militia garrisoned in and around the capital building, causing over a dozen fatalities from the fighting. '''Governor Richard Hawkins''' was arrested after a firefight in the capital building, and brought to orbit, tried for treason by '''Admiral Melissa Martinez''' herself, and executed by firing squad.
'''In the Warlord States'''


Admiral Melissa Martinez would find herself stripped of command and given a court-martial for her actions but the fallout from the incident was immense and immediate. A military officer unilaterally executing a member of the civilian government confirmed the worst fears of many outer and frontier colonies of the Alliance. During the next year system after system declared its independence from the Sol Alliance, all of them banding together into the '''Coalition of Colonies'''. The vast distances involved, with both communication and travel, the entire process unfolded in slow-motion, as it common for major incidents at the time.
Since the breakup of large swaths of Alliance space from the main core, military synthetics were included as part of the naval formations that came to rule these areas. A general breakdown in communication, coupled with the lack of proper maintenance facilities and spare parts have made the upkeep of these Positronics a costly affair, while generally casting them fully to the mercy of local officers. Indeed, Solarian military IPCs in Warlord jurisdiction are met with different and unexpected fates. In what was the '''Southern Fleet Administration''', IPC units were either quickly sold off for profit or worked to destruction, the disorganised and bandit-like vessels having few resources to put towards their proper maintenance. In the '''Southern Military District''' on the other hand, treatment of synthetics remains in line with proper Solarian guidelines, with machinist depots on Visegrad being utilized by the fleet.


==== The First Interstellar War ====
==Alliance Anthem==


The Coalition of Colonies was never recognized by the Sol Alliance, who continued to use fleets and stationed garrisons to try and enforce themselves on sectors that broke away. In '''2278''' the Coalition formally attacked Alliance military forces who refused to leave their systems. The Coalition fleet was drastically smaller and less equipped than the Sol Alliance, but the massive size of their territory and the slow response times of Sol means they enjoy a very successful, defensive guerrilla war.
“Our United Alliance” - ASSN Anthem


The war dragged on until '''2287'''. The 9 years of conflict had seen a thousand fatalities on either side, while the growing mega-corporations were accused of trading weapons and other materials with both sides.
Our Solarian Sovereignty undisputed
Our vision, transcendent
Our heads high, our will strong
Arise my Alliance, for we are supreme
From Sol to the frontier, our right


On '''2287''' a formal peace accord was reached with the Alliance agreeing to recognize the independence of the seceded colonies and withdrawing its fleets from the frontier. In exchange the frontier guaranteed that it would stop attacks on Alliance shipping and systems. Skrimishes still broke out between the two factions after the accord, but formal fighting had stopped. Sol also found itself redefining what it means to represent humanity, and plans for a new capital were proposed and approved.
We are humanity, our vision great
The stars, our destiny manifest
Through the toil of our people
We expand to the horizon
For our Humanity, we expand


=== The Warp Gate Project: The First Mega-Corporations ===
Our Solarian Sovereignty undisputed
Our vision, transcendent
Our heads high, our will strong
Arise my Alliance, for we are supreme
From Sol to the frontier, our right


The newly constructed Unity Station is officially opened in March of 2300. In orbit around Earth, the massive space station serves as the capital of the Sol Alliance while being large enough to accommodate its population of 250,000 permanent residents. The station was a symbolic gesture, with the capital of the Sol Alliance moved out of the former UN headquarters in New York and put in orbit, it was meant to show that the Alliance represented the entire galactic community of humanity.
We are humanity, our vision great
Proud people under your leadership
Through the blood of our people
Always ready to give our due
For our unity, we stand strong


At the same time, trade and travel in the Sol Alliance had become predictable and regular. The economy was slowly beginning to improve, though the entire human economy has extremely sharp recessions and rebounds that make large-scale trading and commerce complex and difficult.
==[[Languages]]==
Sol Common is, shockingly, the dominant language of the Sol Alliance across all classes of society. Tau Ceti Basic is commonly available in schools, though it is generally regarded as a second language for Solarians. Tradeband is uncommon outside certain areas such as the Sol System and the Eridani Corporate Federation but, thanks to the economic power of these systems, remains a common language for interstellar trade. Freespeak, otherwise known as Gutter, is viewed as the language of lower-class individuals, such as now extinct Martian separatists and dregs and barely-civilised frontiersmen from the Coalition of Colonies. Solarian Sign Language is a popular elective course in higher education in the Sol Alliance and can be found throughout the Alliance itself, in addition to forming the basis of modern Galactic Sign Language.


In '''2355''' Prime Minister '''Nicolas Chirac''' began the extremely ambitious '''Warp Gate Project'''. Bluespace was still unknown at the time, and galactic travel relied on cumbersome and expensive Warp Drives that relied on immense amounts of energy. Travel between neighboring systems would take days, trips to the middle and outer colonies would take weeks, and journeys to the frontier of human space could take months.
==[[Sol Alliance History]]==


The Warp Gate Project was an immense project in terms of sheer scale, cost, and ambition. The Alliance government rewarded Einstein Engines with the contract to design and construct the gates, agreeing to shoulder a third of the '''72.3 trillion''' credit cost.  
The Sol Alliance's relatively long history holds the origins of many of the current nations, megacorporations, and current conflicts within it. For a detailed overview, see the [[Sol Alliance History|Sol Alliance history page]].  


The massive warp gate network took 30 years to construct, and the cost quickly ballooned beyond the initial cost projections to a whopping '''82.1 trillion''' credits. Bound by contract to take the burden of the cost, the Sol Alliance found its debt rapidly rise while at the same time the economy fell into recession and rebounded into growth over a dozen times in the 30 year period. The project began to strain the Alliance economy, and it carried many critics.
{{Navbox Human Lore}}
 
{{Navbox Lore}}
However by the completion of the project in '''2390''' the benefits were immediate and obvious. While the project itself has brought millions of new jobs during construction, the end of the project had also created massive economic booms for the systems it connected. Traveling through the warp gates cut travel time in half, and many systems, including Tau Ceti, became centers of trade and commerce as hundreds of thousands of travelers now regularly traveled to and through the systems.
 
The Warp Gates were powered by multiple fusion reactors and their usage required a small fee to be paid. With Einstein Engines controlling the Warp network and the fees they saw their profits soar, launching them forward to become the most powerful corporation in human space at the time and earning the title of the first Mega-Corporation. The growth in trade and commerce also became a boon for the whole of the Alliance economy, with the greater interconnections, communication, shared culture, and growing tax revenues began to slowly justify the immense investment the project required.
 
However this reality is not shared in all systems. Many sectors that were important trade hubs before the Warp Gate Project found themselves now bypassed by the new galactic network. Many systems suffered economic decline or outright went bankrupt. And the benefits were over the long-term that are only becoming true in the 2400's; at the time the debt of the Alliance and the economic instability in bypassed systems lead to the Alliance agreeing to release several outlining systems in exchange for debt forgiveness
 
=== First Contact ===
 
First contact is made with the [[Skrell]] on '''2413''' after Jargon communications are discovered and decoded by Alliance scientists. The news of sentient alien life created cultural and social shock waves throughout human space. Over the next few years, the Sol Alliance and Jargon Federation came and began to cooperate on cultural and scientific cooperation. The Sol Alliance, optimistic about this new alien race, forged many economic and cooperation treaties with them while the trans-stellar corporations competed to reverse-engineer Skrellian technology for various fields.
 
=== The Age of Bluespace ===
 
The discovery of [[bluespace]] and [[phoron]] soon allowed NanoTrasen to grow to dominate the economy of the Alliance in the 25th century.
 
==== NanoTrasen's Rise ====
 
Nanotrasen's discovery of phoron and bluespace had profound impacts on the Sol Alliance. Phoron quickly become the primary method of energy generation and FTL travel, rendering warp travel and fusion energy obsolete. Owning the patents on all of these designs Nanotrasen was able to, within a decade, catapult itself to being the most powerful corporation in human space and the wealthiest private organization in the known galaxy.
 
===Tau Ceti Independence===
 
After years of control under the Sol Alliance, the system of Tau Ceti declared independence from Sol and created The Republic of Biesel in 2452 through economic strongarming. As a result many worlds in the Sol Alliance began to feel inspired by Tau Ceti's defiance. With movements demanding independence from the Outer Rim to even Mars itself The Sol Government had a new issue. The growing desires of independence, self reliance, and autonomy.
 
===The Blockade and Tau Ceti Occupation===
 
In 2458, on request of the Skrell Jargon Federation, the Sol Government requested the 33rd fleet of the Sol Navy to blockade Tau Ceti. The blockade caused economic troubles for everyone within Tau Ceti, travel was heavily regulated along with trade. Prices sky rocketed, many of those with low income suffered greatly. The blockade continued to 2459 where it had then become a fully fledged illegal occupation of Tau Ceti. Going against orders from Sol Goverment, Admiral Frost of the 33rd had begun to sell free synthetics into slavery, dismantle synthetics and robotics labs, install a military order, and arrest the president of Biesel in a bloodless coup. This act of war had only gone on for a week before the loyal 25th fleet arrived, smashing apart Frost's ships and forcing the disloyal admiral to flee to the frontier.
 
===Permanent Ban on Tajarans Entering Sol Space===
 
In 2460, Prime Minister Chater [https://forums.aurorastation.org/viewtopic.php?p=93919#p93919| announced rather suddenly]. His decree orders the Office to deny all Visa and immigration requests from Tajaran applicants made after Thursday, 11:59:59pm (GST) "permanently". In addition Visa renewals will no longer be available to any Tajaran residents in Alliance space, and once these Visas expire they will be required to return to Adhomai space.
 
 
<div id="SAHistory"></div>
 
== Potential Character Concepts ==
 
'''Here is an example character from the Sol Alliance:'''


*Chen Zhang, 34, is a medical doctor who currently works for Nanotrasen, currently stationed on the NSS Aurora. He is usually calm and collected.
*Zhang is 5’9” and has a slim build, likely 130 lbs. With excellent posture, Zhang moves quickly and efficiently. He has dark brown eyes and has his black hair neatly buzzcut.
*Zhang currently lives on Biesel in Mendell City, though he is originally from Shanghai on Earth. He is married and has two children. Zhang is also an agnostic. He also supports ATLAS due to their human-centric ideology.
*Zhang isn’t very fond of Tajara, being a supporter of the sudden Tajara ban. He also dislikes Vaurca due to their sudden appearance throughout Tau Ceti.
*Zhang speaks Sol Common, Tau Ceti Common, and understands a little Terran Mandarin.
'''Here is a second example character from the Sol Alliance:'''
*Kumari Bhatta, 47, is a chief engineer who has worked for Nanotrasen for 14 years. She is a serious workaholic.
*Bhatta is 5’7” and has a lithe, athletic build, about 140 lbs. She constantly moves gingerly, with stiff posture. She has dark brown eyes and her long, black hair is usually in a neat braid.
*Bhatta lives aboard the Odin, with her home in Mumbai on Earth. She moved to the Republic of Biesel with her husband, brother, and daughter. Bhatta is a devoted Hindu. She previously supported GAIA, but, due to her move, cares less about Sol Alliance’s politics.
*Bhatta has a hard time liking Skrell due to most’s view on artificial intelligence. She does, however, have a slight like toward Unathi because of their honor-based culture.
*Bhatta speaks Sol Common and Tau Ceti Common.
{{Navbox Lore}}
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  • Solarian
    H. Sapiens / Human
    Home System: Sol
    Homeworld: Unity Station
    Language(s): Sol Common
    Political Entitie(s): Alliance of Sovereign Solarian Nations
    Civilian/Government flag of the Sol Alliance.

    Though its power has waned following the disastrous events of late 2462, this federal union remains the home of humanity and the one of the premier powers in the Orion Spur. Formerly held back by bureaucratic corruption, administrative inefficiency, an overstretched legal system, systemic political infighting, and economic troubles that led to over a century of decline and waning influence culminating in its retreat inwards, many now look to reform the Alliance into a more effective political force.

    The Alliance of Sovereign Solarian Nations (ASSN), commonly referred to as the Solarian Alliance, the Sol Alliance, and sometimes the Alliance, is a federal union of 70 member state star systems, and 198 dependencies including the Eridani Corporate Federation. Dependencies vary between undeveloped star systems and outposts on asteroids, to sprawling space stations and include the capital of the Sol Alliance: the bustling Unity Station in orbit over Earth. The Sol Alliance is divided into two administrative sections known as the Inner and Middle Rings.

    Demographics

    The Sol Alliance is either the most populated or second most populated in known space, though due to the lack of accurate census-taking in the Coalition of Colonies it is hard to determine. As of its retreat from the Middle and Outer Rings the Sol Alliance has between 40 and 65 billion citizens and roughly 10 billion residents, with the most recent census having been in 2454. Due to mass defection of many Middle and Outer Ring colonies, these census numbers are no longer considered to be accurate. The Alliance's next census will come in 2464 but experts regard its current population as anywhere between fifty and seventy billion individuals. By breadth of controlled territory the Alliance is the largest sovereign state with every ethnicity, religion, culture, and language found somewhere in its borders. Governed at Unity Station in orbit of Earth, hundreds of systems and dozens of member states find representation in the Alliance.

    The Colony Rings

    The Alliance is divided into two major administrative rings, based on time of colonization and distance from Sol.

    Inner Colonies

    Also known as the Inner Ring, these colonies lie within five light years of Sol. These planets are the oldest settlements outside of the Solar System, and have the highest quality of life. It is the most populous of the three rings. Solarians from these systems are in favor of Alliance rule, with much of Unity Station’s policies focusing on these areas. Very few aliens reside in the Inner Ring, with most being skrell. On the other hand all IPC frames can be found throughout the Inner Ring. Citizens of these areas push the most for expansion of Alliance authority over human areas outside its control.

    Notable Inner Colonies

    Middle Colonies

    Also known as the Middle Ring, these colonies lie between five and twenty light years from Sol and are the most average areas of the Alliance. Citizens of this ring felt neither the benefits of Alliance rule nor the benefits of distance from Unity Station prior to the general Solarian retreat from the Middle Ring, leading to many defecting to the Republic of Biesel or, less commonly, the Coalition of Colonies. Some simply fell into a vacuum of no control known as the Wildlands, where they remained until the end of the Solarian Civil War in July 2465. For those Middle Ring worlds remaining with the Alliance, the quality of life in this area is as high as the Inner Ring with plenty of security provided by the mighty Solarian Navy. The separatist Republic of Biesel was considered part of these middle colonies prior to its independence.

    Notable Middle Colonies

    Economics

    The Solarian Standard Credit (民/SSC) is essentially the Orion Spur's standard currency due to the prevalence of the Solarian Alliance prior to its collapse in 2462. Outside of the Alliance, use of the SSC is common throughout certain parts of the Coalition of Colonies, the Empire of Dominia, and the Corporate Reconstruction Zone of the Republic of Biesel. Within Sol's collapsed warlord states, it has lost much of its value due to the lack of central authority. The SSC is available in electronic, bankcard and traditional notes forms. Responsibility for the currency falls to the Solarian Central Bank, which is located on Unity Station in the Sol System. The Central Bank manages monetary policy and the supply of the Solarian Standard Credit for the Alliance and greater Spur, and this management of supply and interest rates ensures that the Solarian Credit is able to function as a fiat currency. The SSC is worth less than the Biesel Standard Credit.

    The economy of the Sol Alliance was, prior to the recently-passed Industrial Reclamation Mandate of 2463, dominated almost entirely by megacorporations. Hephaestus Industries, Idris Incorporated, Zavodskoi Interstellar, and Zeng-Hu Pharmaceuticals increasingly find themselves pushed aside by the massive Einstein Engines, which stands above other megacorporations in the Alliance. Due to its involvement in the Republic of Biesel and continued meddling in Solarian affairs the Nanotrasen Corporation has been banned from operating within the Alliance itself, and the majority of its assets have been seized by the Alliance. Many suspect Einstein Engines as being behind the Alliance's aggressively anti-NanoTrasen stance. Despite its retreat from the Middle and Outer Rings Sol remains the Orion Spur's second largest economy, trailing only slightly behind the Republic of Biesel.

    In recent times the Alliance has pushed forward an aggressive campaign of nationalisation following its retreat from the Middle and Outer Ring. The now centralised and more authoritarian Alliance has, for the most part, managed to make good on many of its nationalistic promises but has been forced to make some compromises with the corporations that remain within its systems of control. Hephaestus Industries stands out among these corporations and has retained of its control over New Hai Phong due to compromises with Senator Hendrik Strom, one of the main drivers behind the Solarian Corporate Authority, the government entity now responsible for much of the now-nationalised assets from corporations present in Solarian space.

    The Alliance has not fully recovered from the Second Great Depression of 2260. The economic collapse and the resulting civil war left confidence in the Alliance economy extremely shaky. The Alliance has an extremely condensed cycle of boom and bust, with a brief year of growth followed by two years of recession, on average. This is partially the reason that trans-stellar corporations are so powerful and influential: With Sol Alliance bonds or ventures radically decentralized and untrustworthy, the resilient economic strength of trans-stellar corporations makes them a much more lucrative investment. The prosperity of the Alliance is extremely centralized following its retreat, and its remaining systems benefit from their proximity to the Sol System. Most remaining Solarian systems are major commercial and industrial centers, such as New Hai Phong.

    Politics

    The retreat from its outlying colonies has dramatically shifted the nature and state of politics in the Solarian Alliance, and the political scene as it existed previously has all but disappeared following the death of Prime Minister Michael Frost and the chaos that followed it. While the Alliance remains a federal democracy on paper, with a functional upper and lower house, and its byzantine system of legal codes and regulations remains despite reforms, the Alliance is in reality controlled by an emergency government.

    Government

    The Alliance Provisional Military Government is the true government of the Solarian Alliance in the trying times following the retreat from the Alliance's colonies, and its governing power is split between the Navy and a small amount of government functionaries including the two most prominent candidates for the Alliance's next Prime Minister: Senators Hendrik Strom and Le Hanh Trang. While many have criticised the APMG as a mere dictatorial officer's clique tacitly supported by pro-navy politicians, it has promised a peaceful transition of power to a civilian government once the situation has become more stable in the Alliance. Whether this promise will be carried through remains to be seen.

    Departments

    The Alliance's primary method of internal governance and management, the Alliance's departments are massive, Spur-spanning entities which are often regarded as corrupt and inefficient due to their sheer sizes. Below are some of the major departments in the Alliance.

    Department of the Interior

    Perhaps the largest government entity in the entire Spur in terms of employees, the Department of the Interior (DoI) is responsible for ensuring the Alliance’s infrastructure is maintained. It is the single oldest Solarian department as its establishment was a condition for the Alliance’s formation, which ensures it is as old as the Alliance is. The DoI’s duties have gradually become more and more complex over the centuries, though colonization itself was handled by a separate department until fairly recently, which has led to its immense size and reputation for inefficiency and corruption, particularly in the Outer and Middle Rings after the Interstellar War. The War devastated the Alliance’s infrastructure and the DoI’s budget, which resulted in it neglecting much of the Alliance’s more remote infrastructure throughout the following centuries. Those who did wish for something to be done to their Outer or Middle Ring infrastructure often had to pay costly “consulting fees” to the DoI, which only led to further neglect and growing corruption.

    By the 25th century the DoI had effectively split into two major sections, the Outer and Core sections, in addition to subordinate departments such as the Department of Energy — responsible for fuel production and management — and the Department of Education — responsible for Solarian education outside of private schools. The Core Section served the Inner Ring, and some sections of the Middle Ring, continuing the DoI’s reputation for excellence in these regions while remaining untangled from the Navy and other elements. The Outer Section, due to lacking the wealth, influence, or manpower of its counterpart, had the Middle and Outer Ring regions it was responsible for fall into neglect and slowly become more and more corrupt. Navy actors in the Outer Section’s areas of responsibility often dominated and bent the Section to their will, further eroding its effectiveness while increasing corruption. Frost’s administration fired many of the Outer Section’s more qualified personnel when they protested some of his decisions and instead replaced them with loyalist flunkies, which only exacerbated the Section’s corruption problems and contributed significantly to the territorial losses of late 2463.

    The Inner and Outer Section division is mostly irrelevant post-2462 as all of the Outer Section, aside from the area responsible for New Hai Phong, was lost during the Collapse. The Inner Section has remained intact and has, perhaps due to its lesser corruption, mostly endured both the Collapse and the Frost administration’s rampant mismanagement relatively intact. The DoI is heavily involved in both Solarian Reconstruction Mandates and has promised to avoid the mistakes of its prior staff in these areas. However, only time will tell if the new regions under the DoI’s control will be more effective than their precursors.

    Department of Justice

    The Alliance’s Department of Justice is responsible for policing and court systems across the Alliance. It is younger than the Department of the Interior as it was formed in the late 2100s due to issues between the Soviet bloc and the Western bloc’s justice systems. The DoJ supervises Solarian multi-planetary policing agencies such as the Solarian Interstellar Security Agency (SISA) but has no authority over the Solarian Interstellar Intelligence Bureau (SIIB), which has little oversight. Its duties of police and court supervision have remained the same throughout the centuries and the DoJ has a reputation as a relatively non-corrupt Solarian department but has often found itself brutalized by political figures seeking to undermine its authority and credibility.

    By the mid-2400s the Department of Justice had found itself tested by decades of ATLAS-aligned governments which had sought to erode its authority while corrupting the Department at all possible levels, but it remained mostly independent and uncorrupted until the election of Michael Frost in 2460-61, when ATLAS finally gained a supermajority in the Solarian government. Frost’s regime furloughed or sacked much of the DoJ and replaced those it fired with loyalists. The followers of Prime Minister Frost now found themselves effectively insulated from the threat of investigation and prosecution by authorities in the Alliance. Corruption began to grow unchecked and public trust in the government sharply dropped. Ironically, many corrupt officials put into place by ATLAS and Frost readily defected to Biesel during the Solarian Collapse of 2462 despite their professed loyalty to ATLAS and Sol. Some have speculated this is due to bribes, and these individuals being more loyal to Credits than country.

    Anti-Frost elements in the Department of Justice were a major force behind the coup which seized power following his death in 2462. The post-Frost Department has rapidly resumed its former prestige and role as an enforcer of justice, starting with a massive purge of its ranks to remove remaining loyalists to the now-banned ATLAS. Some of these individuals then joined the Solarian Restoration Front and now find themselves the target of the DoJ once again as the Alliance re-exerts its authority over the Northern Reaches and seeks to punish those involved in the Front’s criminal actions.

    The current head of the Department of Justice is Attorney General Henri Fontenot born on 24 May, 2413, in New Orleans, Earth. Fontenot rose to prominence as a stringent and incorruptible prosecutor who fought against corruption in the Solarian government’s Outer Ring. Recalled to the Sol System by Frost’s government in the summer of 2462, presumably to be punished for his role in dismantling an ATLAS-led voting machine, Fontenot’s fortunes were rapidly reversed by the coup against Frost and he has since found himself the Alliance’s Attorney General. During his tenure as AG Fontenot has continued his crusade against corruption and now finds himself leading the Alliance’s tribunals of criminals in the Northern Reaches.

    Department of State

    The oldest continuous diplomatic service within human space, the Solarian Department of State is responsible for maintaining and promoting Solarian interests and relations abroad. It is also responsible for ensuring Solarian citizens can receive the services abroad they need:its offices, and their Solarian Army guards, are common sights across the Orion Spur. Employees of the Solarian Department of State are members of the Solarian Foreign Service — a government organization with an infamously difficult entry exam which requires the applicant to be at least trilingual. The Department of State is known as the least corrupt Solarian department due to its high barrier of entry and often difficult postings which can be light-years away from the Alliance’s borders.

    The Department of State is the most recently created department and was only established in 2287 after the Treaty of Zurich ended the Interstellar War and Solarian hegemony over humanity. Looked down upon by Solarian hardliners who advocated for a policy of no diplomacy with the ex-Solarian Coalition of Colonies, the Department proved its worth by stabilizing relations with the Coalition and ensuring the free passage into the Alliance for all Coalitioners who wished to become Solarians. It was instrumental in ensuring the Elyran secession did not destabilize into another all-out war and did much to normalize Sol-Coalition relations during the 2300s. However, the Department was consistently defunded and neglected by Solarian governments after the Tau Ceti Accords, which it was scapegoated for. What Foreign Service staff refer to as the “decade of humiliation” only ended in December 2462 following the death of Frost and the anti-Frost coup.

    In the post-Frost era the Department finds itself scrambling to reassert Sol’s position in the broader Spur after a decade of diplomatic neglect and the devastating Solarian Civil War of 2462-65. Its officers are incredibly busy crisscrossing the Spur, from Assunzione to Moroz to Biesel, to once again represent what seems to be an ascendant Alliance after two-hundred years of decay. Whether they can keep the Alliance’s foreign diplomacy remains to be seen, particularly with it now once again sharing a border with the Coalition.

    Department of Commerce

    An old department which dates to the foundation of the Alliance, the Department of Commerce is responsible for managing the Solarian Credit and the overall economic policies of the broader Alliance such as trade agreements, taxation, and other forms of monetary policy. One of the largest Departments by sheer number of staff, it was nearly destroyed by the Second Great Depression and the economic fallout of the Interstellar War. The secession of the Coalition arguably saved the Department as it significantly reduced its workload.

    However, the secession of the Coalition did not reduce the Department’s total staff as it was mostly based within the Solarian Core Worlds. In the chaotic political aftermath of the Interstellar War and theNavy’s coup attempt, the Alliance was unwilling to fight with its own department and conceded to it retaining its grossly overinflated staff. The Department quickly found itself filled with unqualified and unreliable individuals put into these positions through either bribery or nepotism, and remained inefficient as a result. Over time this inefficiency turned into corruption, such as paying benefits to avoid taxes and counterfeiting by some banks. By the time Frost seized power much of the Department was effectively rotten outside of the Solarian core, and many Department staff defected to the Republic of Biesel in exchange for retaining their positions and salaries.

    What remains of the Department after the Solarian Collapse is the best and brightest of its bloated staff: the Core Worlds Division. The Core Division is responsible for many of humanity’s oldest fiscal institutions and is notably less corrupt and more efficient than its counterparts due to managing space near Unity Station and the Sol System. With the collapse of Frost’s government and the subsequent anti-Frost coup by reformists it now finds itself the only division of the Department of Commerce, and has been given the monumental task of rebuilding it. To the frustration of some Department members the Solarian Corporate Authority (SCA) has been allowed to operate without any oversight from the Department of Commerce, with the Solarian government consistently stating the SCA is far too important to be restrained by checks and balances on its actions. For the moment, the SCA answers directly to the Prime Minister’s office and completely bypasses any other authorities.

    Department of Defense

    The Solarian Department of Defense (DoD) is an entity with a long history of success, failure, and cronyism. Headquartered in Harmony City, Luna, the Department is responsible for ensuring the Solarian Armed Forces — perhaps the largest organized fighting force in the Orion Spur — remain ready for duty and easily able to defeat any who would contest them. The Department is subdivided into the Department of the Army, headquartered on Earth, and the Department of the Navy, headquartered on Luna. The Department has long been another arena of the Solarian Army-Navy rivalry which has defined the SAF since the Interstellar War, and the Navy has historically been the more powerful subdepartment of the Department of Defense.

    Established on 17 July, 2143, shortly after the Alliance’s founding it has long been allowed to act with a degree of independence from the broader Alliance and, due to being headquartered on Luna, has always been dominated by Lunarians — residents of Luna, Earth’s only moon. Historically the Department has been a breeding ground for radical Solarian nationalists such as Michael Frost and Terrence Hopper, the latter of which established much of the ideological foundations later used by ATLAS to take over the Solarian government in the late 2450s. Prime Minister Michael Frost, an ideological follower of Hopper, further empowered the radical wing of the Department at the expense of its efficiency and credibility, ultimately turning much of it into an enforcement tool for ATLAS. It was only with Frost’s death and a Navy-led counter-coup that the Department began to right its course and reckon with its more radical elements.

    The contemporary Department, under Minister Lucien Courtois, a Lunan and reformist naval officer, has done much to improve its efficiency and destroy the remaining loyalists of Frost and ATLAS. Massive purges carried out of Navy and Department staff have allowed it to essentially “clean house” but have left some aspects of the Department shorthanded, particularly as it now moves to assist in the Solarian Reconstruction Mandates and re-exert Solarian influence on the galactic stage. The Department has much work to do, but many — particularly its Minister — are more than willing to do whatever it takes for the Alliance’s military to succeed.

    Department of Colonization

    A now-defunct department which has been integrated into the Department of the Interior, the Department of Colonization was — at its peak in 2259 — the most important part of the Solarian government as it managed colonies and colonization. Its influence stretched from Solarian Core to the Solarian Frontier, and it managed the welfare of thousands of worlds ranging in size from the populous Xanu Prime to refueling stations staffed by under a hundred Solarian citizens. Its personnel could be found nearly anywhere in the Spur, and were renowned for their dedication and efficiency.

    The decline of the once-mighty Department of Colonization began with the Second Great Depression and was accelerated by the Interstellar War. At the War’s end the Department was a shadow of its former self and unable to carry out any major colonial efforts or expeditions, such as the expedition which eventually would become the nomadic Scarab Fleet. Ultimately it was integrated into the Department of the Interior and faded into history as the Alliance became more corrupt and insular, forgetting its hegemonic era and eventually collapsing into civil war in 2462. The Department of Colonization is, for most, a distant memory and a reminder of better times for the Alliance.

    Sol Alliance Military

    Flag of the Navy of the Sol Alliance.
    The ensign of the Sol Alliance Navy, once flown from Earth to the human frontier.

    The Solarian Armed Forces has a history going as far back as the onset of the new mandate. Although originally created as a peacekeeping force it developed over time into a professional military force with fleets capable of projecting the Solarian Alliance’s power on a galactic scale. While the Alliance has significantly reduced its size its military is hardly a shadow of its former self, and the Solarian Navy's one-hundred fleets - freed of their obligations to patrol seemingly endless amounts of space - now stand perhaps stronger than ever. The only military entity capable of rivaling the Solarian Navy is the Nralakk Federation’s Navy.

    A standard Solarian Navy fleet consists of roughly one-hundred ships for a main fleet, and fifty ships for a patrol fleet. A Solarian battlefleet is one of the most intimidating organizations in the Orion Spur, and consists of four main fleets with one supporting patrol fleet. Though many Solarian Navy vessels are presently hamstrung by their lack of phoron thanks to an ongoing phoron embargo by the Republic of Biesel they are increasingly being retrofitted with the Einstein Engines-produced Suzuki-Zhang Hammer Drive, a recently-invented Helium-3 burning engine that is advertised as rivalling the best phoron-fueled bluespace engines. With Einstein Engines continuing to support the Alliance, the matter of a fully-modernized Solarian Navy is one of when not if.

    While the Sol Alliance has shrunk dramatically in recent years, it remains the strongest human naval power in the Orion Spur even after its retreat to its core worlds. If anything its military is, arguably, stronger than ever - territorial consolidation and constant combat experience along the borders with the human wildlands have dramatically increased the effectiveness and readiness of the Solarian Navy's hundred fleets. However the Navy remains plagued with political factionalism, with many supporting warlords in the wildlands and others dueling over power in the current emergency military government.

    The Sol Alliance sees the independence of Biesel as a serious mistake; during a crisis where there was a very real prospect that the entire human galactic economy would cease to exist, NanoTrasen used its considerable influence and power to coerce the Alliance to grant independence to Tau Ceti in 2452.

    IPCs in the Sol Alliance

    The Sol Alliance is the birthplace of integrated positronic chassis and they have found a place in almost every level of society, offering relatively cheap, autonomous, and skilled labour. The discovery of ancient drones in 2406 led to the development of the positronic brain which provided manufacturers with a processor capable of holding AI that could consume knowledge and control a humanoid body with the same level of competence as a human. Owing to their cost, the majority of the Alliance’s robotics’ needs are fulfilled by simpler, human-designed AI or unreliable and controversial cyborg processors. Positronic intelligences are instead used in roles which require a high degree of autonomy and adaptability, or simply replace humans directly, especially in dangerous fields.

    IPCs, alongside all synthetic life in the Sol Alliance are exclusively property, either owned by individuals, companies, or the government itself. Although not standardized, most government synthetics and IPCs work with a basic restriction that prevents them from harming people or damaging property to avoid accidents. Most local governments, particularly those with reservations about the spread of IPCs obligate the usage of similar directives for IPCs. Directives act as a more relaxed version of laws in order to capitalize on adaptability of positronic brain-based AI, outlining the objectives of an IPC. They are often chosen for their ability to be quickly modified by their end-consumer towards specified behvaiors.

    In the case that an IPC malfunctions or commits a criminal offense, the responsibility is placed firmly on the owner of the machine and the manufacturer is often fined. The machine itself is then frequently reset, repossessed by the state, or in some cases, recycled for parts. An IPC without an owner is repossessed by the government. In cases where the IPC isn’t in a condition to be readily used, they are often sold back to the public at a substantially cheaper price.

    With the fracture of Sol, IPCs find themselves in increasing use by the government and military in order to make up for losses of skilled labor and to cut through perceived rivalries between officials. In order to prevent potential dissent or uprising among the machines, personality wiping, loyalty programming, and strict directives are often employed by the government.

    IPCs have their movement restricted, being forbidden from travelling alone without written authorization, and without passing through a mile of red-tape and checkpoints. Free IPCs, as well as those belonging to companies not based in Sol space often find themselves captured and nationalized or auctioned off to new owners if they cannot escape. All IPCs from out of Sol are barred entirely unless they are owned and have someone present and accountable for them. Outside IPCs that are owned which cannot produce a supervisor, or free IPCs trying to smuggle themselves in are subject to capture and sale or confiscation for use by the government.

    IPC in the Sol Alliance Military

    Overview

    Technological progress has seen Humanity starting to employ all sorts of machines and especially robotics, especially since the creation of the Positronic brain. Self thinking synthetics have been recognised as offering unique solutions to complicated problems in a military setting, making them a powerful asset when coupled with the robustness of an artificial chassis. As such, the Alliance Army and Navy was bound to adopt them. Today, IPCs are utilised as specialised equipment in a variety of dangerous and demanding settings, mostly in a technical and auxiliary role rather than frontline combat. From spaceship maintenance to clearing minefields, synthetics are favoured in these circumstances due to being less important than the well-being of human service members. The majority of positronic frames in the military is dominated by Baselines and Industrials, though Mobility and Shell frames are also encountered as paramedics and clerks.

    Ranks

    Positronics in both the Army and Navy are not considered equal to their human counterparts, and are officially classified as equipment, much like a weapons system belonging to the ship or military formation under which they are assigned. As such, they are enlisted under the rank of Synthetic Auxiliary, clearly distinguished from the rest by gray highlights attached to their uniform, a standardised designation across the Alliance's branches. These IPCs are tightly controlled by human operators, but in cases where contact is expected to be hampered or severed, a trusted synthetic may be put in command of a squad or detachment of synthetics. These are "promoted" to Synthetic Lead, receiving a gray chevron on their shoulder as a mark of seniority. Indeed, many years of service and experience are usually required for a positronic to achieve this position, in a conservative Solarian culture that both distrusts and undermines self-thinking IPCs.

    Solarian Military Synthetics use a standard format of a designation followed by a singular name for identification. Whilst the assigned names of IPC can be greatly varied their designation is chosen based on their branch of service. With the Navy using NU (Navy Unit), Army AU (Army Unit) and Marines MU (Marine Unit).

    Treatment

    Positronics serving within the Solarian Military experience harsh treatment in accordance with their designation as equipment rather than personnel. Accommodations are kept to a bare spartan minimum and luxuries are unheard of amongst IPC service members, with only the equipment required for their tasks being provided, while free time is minimized. This attitude also affects the standards positronics are held to in terms of presentation and behavior, being even more strict than those given to human personnel, with deviations from expected behavior being seen as a sign of potential disloyalty or future trouble. Social interactions between Human and IPC service members are discouraged and monitored. Human service members are instructed to view these synthetics as tools to be used, and considering them otherwise will likely result in disciplinary action.

    Punishments inflicted on Positronics range from slaps on the wrist to mind-wiping or forcible retirement, however more extreme disciplinary measures are considered very rare and often only used in cases of outright disloyalty. Despite the harsh line the Solarian Military takes towards their Synthetic service members, there is some good for those IPC who end up in this environment. The Solarian Military ensures that its Synthetics are well-maintained, powered and repaired as they would any other piece of equipment and abandonment of IPC personnel is only done when there is no other option available, and significant risk to human life would be present in attempting to recover them.

    In the Warlord States

    Since the breakup of large swaths of Alliance space from the main core, military synthetics were included as part of the naval formations that came to rule these areas. A general breakdown in communication, coupled with the lack of proper maintenance facilities and spare parts have made the upkeep of these Positronics a costly affair, while generally casting them fully to the mercy of local officers. Indeed, Solarian military IPCs in Warlord jurisdiction are met with different and unexpected fates. In what was the Southern Fleet Administration, IPC units were either quickly sold off for profit or worked to destruction, the disorganised and bandit-like vessels having few resources to put towards their proper maintenance. In the Southern Military District on the other hand, treatment of synthetics remains in line with proper Solarian guidelines, with machinist depots on Visegrad being utilized by the fleet.

    Alliance Anthem

    “Our United Alliance” - ASSN Anthem

    Our Solarian Sovereignty undisputed Our vision, transcendent Our heads high, our will strong Arise my Alliance, for we are supreme From Sol to the frontier, our right

    We are humanity, our vision great The stars, our destiny manifest Through the toil of our people We expand to the horizon For our Humanity, we expand

    Our Solarian Sovereignty undisputed Our vision, transcendent Our heads high, our will strong Arise my Alliance, for we are supreme From Sol to the frontier, our right

    We are humanity, our vision great Proud people under your leadership Through the blood of our people Always ready to give our due For our unity, we stand strong

    Languages

    Sol Common is, shockingly, the dominant language of the Sol Alliance across all classes of society. Tau Ceti Basic is commonly available in schools, though it is generally regarded as a second language for Solarians. Tradeband is uncommon outside certain areas such as the Sol System and the Eridani Corporate Federation but, thanks to the economic power of these systems, remains a common language for interstellar trade. Freespeak, otherwise known as Gutter, is viewed as the language of lower-class individuals, such as now extinct Martian separatists and dregs and barely-civilised frontiersmen from the Coalition of Colonies. Solarian Sign Language is a popular elective course in higher education in the Sol Alliance and can be found throughout the Alliance itself, in addition to forming the basis of modern Galactic Sign Language.

    Sol Alliance History

    The Sol Alliance's relatively long history holds the origins of many of the current nations, megacorporations, and current conflicts within it. For a detailed overview, see the Sol Alliance history page.

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