Skrell Culture: различия между версиями
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= Popular Culture = | = Popular Culture = | ||
These are generally recognized by the Skrell as a set of the practices, beliefs, and objects that are dominant or prevalent in their society; involving various different fields and topics that eventually formulate what is known as skrellian culture. Skrell that go against these norms are typically known as outliers, and will quickly become ostracized should they not bend and adhere to the society they find themselves in. Those that do not, will commonly find solace within the Traverse or outside of the Jargon Federation. | These are generally recognized by the Skrell as a set of the practices, beliefs, and objects that are dominant or prevalent in their society; involving various different fields and topics that eventually formulate what is known as skrellian culture. Skrell that go against these norms are typically known as outliers, and will quickly become ostracized should they not bend and adhere to the society they find themselves in. Those that do not, will commonly find solace within the Traverse or outside of the Jargon Federation. | ||
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=== Social Credit System === | |||
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The Social Credit System (Nral'Malic: bli'zi wlaqijii qal'mi-hra) is an interstellar system developed by the Grand Council of the Jargon Federation. It is a data registry of every single record lodged and is a system often used by businesses, individuals, and bureaucrats. It calculates various factors before outputting a numerical string, usually expressed as a fraction over ten. Depending on the numerical output, citizens may have privileges awarded or even stripped. It was first implemented shortly after the reunification of the Jargon Federation, to ensure the trustworthiness of their citizens and to best secure the interests of their entire society. | |||
'''OOC Note: Be sensible. Consulars are going to have a high score, it makes sense. A civilian Skrell with a high score that choose to leave the Jargon Federation? Not so much. Keep it logical, why would you leave when the Government provided everything for you? Rebels / Criminals will NOT have a high score unless it is a fake passport! If it is fake, include it in your records (Character Exploits) and be aware that it can result in deportation!''' | |||
==== Policies ==== | |||
===== Inductive Behaviours ===== | |||
*Outwardly displaying loyalty to the Jargon Federation | |||
*Improving oneself through further skills development and training | |||
*Reproducing and/or forming a Quya | |||
*Devoting and/or donating oneself to the furtherment of Science and Medicine | |||
*Following a state-enforced religion such as [[Skrell Faith| Qeblak or Weishii]] | |||
===== Deductive Behaviours ===== | |||
*Outwardly displaying disloyalty to the Jargon Federation | |||
*Defrauding and/or acting with ill-intention to those holding Jargon Federation citizenship | |||
*Partaking in petty and/or minor crimes | |||
*Reproducing and/or being conceived outside of the Jargon Federation | |||
*Following a religion that is not enforced by the state, such as [[Skrell Faith| Kir'gul or Suur'ka]] | |||
*Cheating with reference to education sources (eg an examination) | |||
==== Implications on Citizens ==== | |||
===== Primary Numericals ===== | |||
'''Code Classification''': 7/10 - 10/10 | |||
Primary Numericals are typically the model citizens within the Jargon Federation and are rewarded for being so. Sponsored vacations, free public transport, unrestricted travel, bureaucratic priority, high universal basic income, and exclusive residence within designated areas hosting other primaries are but some of the few advantages for those that are declared model citizens of the Jargon Federation. | |||
===== Secondary Numericals ===== | |||
'''Code Classification''': 4/10 - 6.99/10 | |||
Secondary Numericals are the sub-standard citizens within the Jargon Federation and are awarded slightly fewer privileges than the Primaries. Charged public transport, restricted travel and migration, medium universal basic income, and slight official and legal discrimination are amongst a few of the "advantages" offered to those unable to maintain their credibility within society. Secondary Numericals are often times withheld the ability to reproduce until they elevate their score, as a healthy environment in order to grow and learn is in the interest of a child and the inability to provide such is useless the excuse given to those within this category. | |||
===== Tertiary Numericals ===== | |||
'''Code Classification''': 0/10 - 3.99/10 | |||
Tertiary Numericals are the lowest-standard citizens within the Jargon Federation and are awarded zero privileges. Those that are placed in this category will usually face intense discrimination, and are often swept off to rehabilitation centers where they'll find their value reset to 5/10 after they are believed to have "recovered". Tertiary Numericals are disbarred from almost every aspect of society, and often times will result in the usage of "services" which falsify their numerical category to allow them a brief period in which they are able to flee the Jargon Federation or obtain a new identification. Those within this category are restricted from reproducing and will have temporary measures (such as birth control) implemented to ensure such. | |||
==== Public Display ==== | |||
Throughout the day, the Jargon Federation will display both the one hundred highest and lowest scoring citizens across large screens typically in open locations, such as billboards or on skyscrapers. This has become a way of life and has even managed to perverse itself into entertainment as a thirty-second ad. These lists usually revolve around either the most notable of idols, and the most notorious "rebels" and includes most of the [[Skrell Factions| resistance leaders]] outlined by the State. At the end of the day, typically at sunset, these screens will switch displays to the "most improved citizen of the day" and "least improved citizen of the day". It is said that this acts as both an '''incentive''' and a '''deterrent''' to the citizens within the Jargon Federation, and to highlight their behavior and the consequences stemming from such. | |||
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This era marks the [[Skrell_History#Present_Day|new galactic situation]] - where several other species have been discovered in such short time. With the Federation now fully reformed, these Skrell are experiencing the first hassle-free life in almost 400 years, with birthrates skyrocketing after advances in fertility treatment - however there is an issue. Supposedly, the original code of a skrellian artificial intelligence was leaked into human space, and hundreds of years of emotion have spilled forward into a crock-pot of conflict. Contact Era Skrell are faced with a tough decision - between '''hating''' synthetics as their parents have, or forming bonds and '''risking''' the pain of betrayal as the Weeping Era knows... | This era marks the [[Skrell_History#Present_Day|new galactic situation]] - where several other species have been discovered in such short time. With the Federation now fully reformed, these Skrell are experiencing the first hassle-free life in almost 400 years, with birthrates skyrocketing after advances in fertility treatment - however there is an issue. Supposedly, the original code of a skrellian artificial intelligence was leaked into human space, and hundreds of years of emotion have spilled forward into a crock-pot of conflict. Contact Era Skrell are faced with a tough decision - between '''hating''' synthetics as their parents have, or forming bonds and '''risking''' the pain of betrayal as the Weeping Era knows... | ||
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=== Entertainment === | |||
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== Games == | |||
=== Homeworld: Invasion === | |||
Created in '''2412 CE''', Homeworld: Invasion was designed to follow an alternative history timeline where instead of becoming allies, humanity instead decided to launch an all-out campaign against the Skrell. It features extranet multiplayer, extensive character creation, and psionic compatibility. It revolves around the protagonist (a Tupkala) who is tasked with destroying the invasion force through intrigue and stealth, before eventually joining the rest of the military and being on the frontline against the invasion forces. There are different tiers which players can invest ingame currency into, and revolve around Nlomkala, Sromkala, Ruupkala, and Qukala. Each has its different strengths and weaknesses, and players are encouraged to fluctuate between classes in order to have a more holistic approach to undermining the invasion forces. Depending on the success of their intrigue and stealth, the invasion can either fail or succeed. One game lasts multiple sittings, with alternating objectives for each player, before the final invasion. | |||
It has received some criticisms due to its portrayal of humanity, and many have stated that it was in retaliation for [[Human Entertainment Media|"Solarian Marines"]] and their crude depiction of Skrell. | |||
== Film == | |||
=== Swimstars === | |||
[[File:Skrelltest1.png|300px|thumb|right|The Skrell in the hit-series, Swimstars!]] | |||
Swimstars, also known as '''Q'iix-Aqqx'xaq-que''', is an animated (psionic-based) adaptation of a novel by the same name by the skrellian author Axu Iqaxi. Initially published in '''2420 CE''' to mediocre reviews, it wasn't until almost three decades later that it became a hit with the introduction of Srom-Capable VR. Instead of a first-person book narrative, the audience is thrust directly into the point-of-view of the main character, where they are able to perceive and feel the emotions of the character. The show has become engrossed in Jargon media with its unique art style created through painstaking modeling and computer-assisted movement. | |||
Swimstars only recently made its way into human spheres with the release of the first season occurring in late '''2462 CE'''. Adapted to allow humans— especially considering their inability to embrace Srom— it has seen a rather mixed response. Its reception is mostly blamed on the lack of emotional feedback, as it leaves a lot to be desired for those without psionics. Producers have considered possibly discontinuing the franchise within human space. | |||
While the book series ended in its third installment, the show consists of 8 seasons, three standalone movies, an OVA, and a spinoff with one of the side teams. | |||
==== Synopsis ==== | |||
Set on the tropical coasts of [[Qerrbalak| Gialok]], the story revolves around mictlanian college student (Mary Poolman) who is a rather gifted swimmer. The onset of the series is her arrival to the Jargon Federation shortly after her father was offered a career opportunity. There she meets a rather athletic and friendly Skrell (Qill) who convinces the protagonist to try out for their community swim team. She manages to overcome all odds and beat several other Skrell to secure a position. To her surprise however, she is not only paired up with her newfound friend but with a hotheaded student (Xana) afflicted with [[Skrell Ethnicities| Xibus]]. As the two struggle to cooperate, the third member of the team is revealed: a professional diver (Axic) who resents the human and believes that they only hinder the team's chance at victory. With grit, passion, and determination, the four teammates learn to appreciate each other through their combined effort. The team slowly climbs the ranks of professional swimming teams, facing the likes of "The Jaws", a Unathite swimming team; Kuo-Poa, a competing skrellian [[Federation Education|kindergarten]]; somehow a dangerous biker gang; and even join the school band! | |||
==== Main Themes ==== | |||
The Jargon Federation has remained relatively hands-off with the show; while it does have their support, no direct "step-ins" have had to be orchestrated. The show promotes good values like friendship, cooperation, and combined struggles while also adding a unique view on other cultures. In particular, the Unathi, who throughout the show are portrayed as capable but quick to anger and misunderstanding. There have been a few concerns by the ministers of foreign affairs, but the Unathite testing audiences were receptive to the portrayal, a few complaining that the Unathi team isn't aggressive enough. | |||
==== Reception ==== | |||
===== Jargon Federation ===== | |||
Reception of the show was overwhelmingly successful in the Jargon Federation: its integration of emotion and computer-assisted 360 degree animations was like a wave of fresh air. However, the show is not without its controversies, which mainly stem from the non-attuned crowd who feel like they're being left out, and xenophobic groups, who have questioned the idea of the main character being a human. | |||
Nowadays it is a lasting franchise, with a stable living fandom and many Jargon manufactured products inspired by the show. Due to the death of Axic's voice actor, Ia-Oha, the show is at possible risk of cancellation as the cast and director have expressed that they do not want to continue without them. | |||
''It boasts an 89% amongst most viewers and has either remained as such or grown over the last few months.'' | |||
===== Solarian Alliance ===== | |||
The Solarian Alliance was the second faction outside the Federation that has received the shipments of the VR first season. While successful at the box office, the reviews were mostly negative from both the audiences and critics. Mictlanian reception was mixed, and though many were glad to finally receive representation in the foreign markets, sizeable groups found the main character offensively stereotypical. | |||
2/5 - ''"An ambitious project, but the delivery fails."'' - Mahjonime | |||
4/10 - ''"Now I don't mean anything by this, but it was very difficult to read the faces of the skrell."'' - Nick Kaknila, now Ex-Employee at Gromatu Inc. | |||
6/10 - ''"The format was terrible, story stale and at points unwatchable, but it has something for everyone."'' - IKN | |||
===== Republic of Biesel ===== | |||
The Republic of Biesel was the first to receive a shipment from the Jargon Federation with Zeng-Hu having a premiere screening for its top employees. It was much more positive despite the reception being mixed. However, the sales were hindered by a batch of defective units which caused seizures in some viewers. | |||
''The average review score as of now is 61% on NTomatoes.'' | |||
===== Serene Republic of Elyra ===== | |||
The Elyran release was wholly unique. Considering how ingrained VR is within Elyran Culture, the creators wanted to assure the release was perfect. The diligence has paid off as the Elyran release boasted the highest review scores with an average aggregate of 74%. Although this couldn't be said in the box office, the majority of Elyrian were simply not interested in what they considered a neutered version of the "real thing". There have been rumors of illegal emotional stimulation packages running around Elyra, promising the "original skrell experience" of this show. | |||
''It managed to secure a 71 on the Elyran Virtual Reality Score Index.'' | |||
=== Social Media === | |||
[[File:Skrell Social Media.png|150px|thumb|The logo for Viv-ID]] | |||
Glup'itq, or simply Viv-ID, is the singular social media platform currently authorized to operate within the Jargon Federation. The reason for its monopoly can largely be blamed on the State, which monitors and utilizes such as a means of spreading its ideas. Revolving around pushing "strong, skrellian ideals" and censoring or even outright banning anything that goes against such -- including public criticism of the Jargon Federation. The algorithm (backed, and funded, by the Jargon Federation) will usually exploit open intelligence gathering and push those using its platform into following idols (both minor and notable) that share similar topics covered through the usage of open intelligence gathering. Advertisements are limited to only display both the highest and lowest hundred scoring citizens within the Jargon Federation. | |||
It is a mixture of both social news and multimedia sharing, and primarily works based on a voting system. Individuals can vote to like, or dislike, a topic which then affects how many individuals it reaches. This can also be impacted on the numerical score of the original prompter. | |||
==== Relation to Social Credit System ==== | |||
The Social Credit System heavily relies on the state-backed Viv-ID as a way of communicating the so-called "public and transparent" process of assigning citizens their numerical score. Their numerical category, alongside their actual score, is often displayed alongside their username in order to indicate the level of trust an individual should place within the comments shared. The algorithm then pushes the content of those with higher numerical scores, whilst those with lower numerical scores will find themselves shadowbanned or their content removed. Many have even begun to comment on the almost "automatic" reporting of those with low numerical scores, even if the opinion is a rather popular one, simply due to their score. This has prompted slight cyber retaliation from [[Skrell Factions| shady elements]] within the Jargon Federation, who will often alter the lower numerical scores on the platform to appear much higher and therefore spread their ideas much further than if they were within a lower numerical category. | |||
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The highest echelon of professional Skrell society, Iqi are generally the trendsetters and fashion icons of Skrell pop-culture, along with being influential for their advancements in varying fields. As fashion rapidly changes among the elite, Iqi Fashion changes frequently, though common staples exist. For example, a popular trope is the production of outfits that are based off of sea creatures, such as dresses that have eight different flares (to resemble octopus-like creatures), purses that are shaped like molluscs, and decorate ties to resemble sea serpents. | The highest echelon of professional Skrell society, Iqi are generally the trendsetters and fashion icons of Skrell pop-culture, along with being influential for their advancements in varying fields. As fashion rapidly changes among the elite, Iqi Fashion changes frequently, though common staples exist. For example, a popular trope is the production of outfits that are based off of sea creatures, such as dresses that have eight different flares (to resemble octopus-like creatures), purses that are shaped like molluscs, and decorate ties to resemble sea serpents. | ||
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Версия от 09:54, 7 мая 2021
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Culture, Society, History | Skrell Culture · Skrell Cinema and Idols · Skrell Education · Skrell Cuisine · Skrell History · Skrell Beliefs · Skrell Refugees · Skrell Mythology |
Popular Culture
These are generally recognized by the Skrell as a set of the practices, beliefs, and objects that are dominant or prevalent in their society; involving various different fields and topics that eventually formulate what is known as skrellian culture. Skrell that go against these norms are typically known as outliers, and will quickly become ostracized should they not bend and adhere to the society they find themselves in. Those that do not, will commonly find solace within the Traverse or outside of the Jargon Federation.
Social Credit System
Naming System
Idols
Work Ethic
Holidays
Different Eras of Skrell
Entertainment
The Arts
Skrellian art is considered alien by many species throughout the Orion Spur; which the Skrell rapidly embraced. Many non-skrell find it difficult to engage with skrellian artists, citing that their ideas are just simply too bizarre to comprehend. The result of which is the unlikelihood of an artist leaving the Jargon Federation in order to seek additional opportunities amongst the stars. Whilst there are cons to the discovery of other species and its influence on skrellian artworks, there are boons which have also arrived - most specifically, the Skrell undergoing a somewhat second renaissance with the introduction of additional concepts to their artworks.