Sol Alliance: различия между версиями

Материал из FIJTeam Project Wiki
Перейти к навигации Перейти к поиску
>NewOriginalSchwann
Нет описания правки
>NewOriginalSchwann
Нет описания правки
Строка 1: Строка 1:
{{Navbox Lore}}
{{Navbox Lore}}
{{Navbox Human Lore}}
{{Navbox Human Lore}}
{{Development in Progress
|assign = KING OF THE WORLD}}
{{Infobox Species
{{Infobox Species
  |Species = Solarian
  |Species = Solarian
Строка 14: Строка 12:
[[File:Sol Alliance Flag.png|Civilian/Government flag of the Sol Alliance.|thumb]]
[[File:Sol Alliance Flag.png|Civilian/Government flag of the Sol Alliance.|thumb]]


==The Sol Alliance==
Though its power has waned following the disastrous events of late 2462, this federal union remains the home of humanity and the one of the premier powers in the Orion Spur. Formerly held back by bureaucratic corruption, administrative inefficiency, an overstretched legal system, systemic political infighting, and economic troubles that led to over a century of decline and waning influence culminating in its retreat inwards, many now look to reform the Alliance into a more effective political force.
The human juggernaut, this federal union is the home of humanity and the largest nation in the Orion Spur. Though often held back by bureaucratic corruption and inefficiency with archaic laws, political infighting, and economic troubles that have led to over a century of decline and waning influence, many now look to reform the Alliance.


A powerhouse in terms of cultural and political influence, the Alliance of Sovereign Solarian Nations (ASSN), commonly referred to as SolGov, the Sol Alliance, and sometimes the Alliance, is a federal union of 135 member state star systems, and 324 dependencies including the Eridani Federation. Dependencies vary between undeveloped star systems and outposts on asteroids, to sprawling space stations. The capital of the Sol Alliance is the bustling Unity Station in orbit over Earth. The Sol Alliance is divided into three administrative sections, the Inner, Middle, and Outer Colonies.
The Alliance of Sovereign Solarian Nations (ASSN), commonly referred to as the Solarian Alliance, the Sol Alliance, and sometimes the Alliance, is a federal union of 70 member state star systems, and 198 dependencies including the Eridani Corporate Federation. Dependencies vary between undeveloped star systems and outposts on asteroids, to sprawling space stations and include the capital of the Sol Alliance: the bustling Unity Station in orbit over Earth. The Sol Alliance is divided into two administrative sections known as the Inner and Middle Rings.


===Demographics===
==Demographics==
The Sol Alliance is either the most populated or second most populated in known space, though due to the lack of accurate census-taking in the Coalition of Colonies it is hard to determine. As of the 2454 census, the Sol Alliance has 112 billion citizens and 11 billion residents. By breadth of controlled territory SolGov is the largest sovereign state with every ethnicity, religion, culture, and language found somewhere in its borders. Governed at Unity Station in orbit of Earth, hundreds of systems and dozens of member states find representation in the Alliance.
The Sol Alliance is either the most populated or second most populated in known space, though due to the lack of accurate census-taking in the Coalition of Colonies it is hard to determine. As of its retreat from the Middle and Outer Rings the Sol Alliance has between 40 and 65 billion citizens and roughly 10 billion residents, with the most recent census having been in 2454. Due to mass defection of many Middle and Outer Ring colonies, these census numbers are no longer considered to be accurate. The Alliance's next census will come in 2464 but experts regard its current population as anywhere between fifty and seventy billion individuals. By breadth of controlled territory the Alliance is the largest sovereign state with every ethnicity, religion, culture, and language found somewhere in its borders. Governed at Unity Station in orbit of Earth, hundreds of systems and dozens of member states find representation in the Alliance.


==The Colony Rings==
==The Colony Rings==
The Alliance is divided into three major administrative rings, based on time of colonization and distance from [[Sol]].  
The Alliance is divided into two major administrative rings, based on time of colonization and distance from [[Sol]].  


===Inner Colonies===
===Inner Colonies===
Also known as the Inner Ring, the inner colonies lie within 100 lightyears of [[Sol]]. These planets are the oldest settlements outside of the Solar System, and have the highest quality of life. It is the most populous of the three rings. Solarians from these systems are in favor of SolGov rule, with much of Unity Station’s policies focusing on these areas. Compared to the rest of the Alliance it is more welcoming of other species and belief systems, though this acceptance is still mostly limited to the occasional Skrell or Diona, with the few Tajara begrudgingly accepted. Citizens of these areas push the most for expansion of SolGov authority over human areas outside its control. The separatist Republic of Biesel was considered part of these inner colonies.  
Also known as the Inner Ring, the inner colonies lie within 100 light years of [[Sol]]. These planets are the oldest settlements outside of the Solar System, and have the highest quality of life. It is the most populous of the three rings. Solarians from these systems are in favor of Alliance rule, with much of Unity Station’s policies focusing on these areas. Very few aliens reside in the Inner Ring, with most being skrell. On the other hand all [[IPC]] frames can be found throughout the Inner Ring. Citizens of these areas push the most for expansion of Alliance authority over human areas outside its control. The separatist Republic of Biesel was considered part of these inner colonies prior to its expansion.  


====Notable Inner Colonies====
====Notable Inner Colonies====
*[[Earth]]
*[[Luna]]
*[[Venus]]
*[[Mars]]
*[[Jupiter]] and its moons
*[[Epsilon Eridani]]
*[[Epsilon Eridani]]
*[[Mictlan]]


===Middle Colonies===
===Middle Colonies===
Also known as the Middle Ring. The Middle Colonies lie between 100 and 200 lightyears from Sol, and are the most average areas of the Alliance. Citizens of this ring feel neither the benefits of Alliance rule nor the benefits of distance from Unity Station. Corruption and bureaucracy plague this area in particular, and discontent with the establishment is high, with the Reform Party finding much of its support here. The headquarters of the Reform Party is located here on the planet of Silversun, a prominent fiscal center. Quality of life in this area is almost as high as the inner ring, albeit further out of reach toward the outer area. Some systems find themselves in a battle between SolGov and megacorporation control, with it being unclear where the two begin and end.
Also known as the Middle Ring. The Middle Colonies lie between 100 and 200 light years from Sol and are the most average areas of the Alliance. Citizens of this ring felt neither the benefits of Alliance rule nor the benefits of distance from Unity Station prior to the general Solarian retreat from the Middle Ring, leading to many defecting to the Republic of Biesel or, less commonly, the Coalition of Colonies. Many simply fell into a vacuum of no control known as the human wildlands. For those Middle Ring worlds remaining with the Alliance the quality of life in this area is as high as the Inner Ring with plenty of security provided by the mighty Solarian Navy, but the remaining systems Some systems find themselves in a battle between Alliance and megacorporation control. Sometimes it is unclear where one begins and the other ends.


====Notable Middle Colonies====
====Notable Middle Colonies====
*[[Silversun]]
*[[Silversun]]
*[[New Hai Phong]]
*[[New Hai Phong]]
===Outer Colonies===
Also known as the Outer Ring. Lying between 200 and 300 lightyears from Sol, the outer ring is the least densely populated of the Alliance. While Unity Station’s civilian rule is felt the lightest here, the military presence is at its heaviest, with the Sol Navy constantly patrolling the borders of the Alliance. Quality of life in the outer ring is the lowest in the Alliance, but still high compared to areas of the frontier. Inhabitants here are divided between favoring expansion of SolGov influence or some form of autonomy, with the System Freedom party having most of its support here. A large percentage of military personnel are recruited from these systems. Due to a history of Unathi piracy and raiding on the fringe of the Alliance, there is a distinct dislike of the species here.
====Notable Outer Colonies====
*[[Konyang]]


==Economics==
==Economics==


The economy of the Sol Alliance is dominated almost entirely by the four megacorporations: [[Nanotrasen Corporation]] [[Hephaestus Industries]], [[Zeng-Hu Pharmaceuticals]] and [[Einstein Engines]]. Nanotrasen is the largest of these mega-corporations, utilizing its monopoly on phoron to keep the Sol Alliance firmly reliant on them for intergalactic travel.
The economy of the Sol Alliance was, prior to the recently-passed '''Industrial Reclamation Mandate of 2463''', dominated almost entirely by megacorporations. [[Hephaestus Industries]], [[Idris Incorporated]], [[Zavodskoi Interstellar]], and [[Zeng-Hu Pharmaceuticals]] increasingly find themselves pushed aside by the massive [[Einstein Engines]], which stands above other megacorporations in the Alliance. Due to its involvement in the Republic of Biesel and continued meddling in Solarian affairs the [[Nanotrasen Corporation]] has been banned from operating within the Alliance itself, and the majority of its assets have been seized by the Alliance. Many suspect Einstein Engines as being behind the Alliance's aggressively anti-NanoTrasen stance. Despite its retreat from the Middle and Outer Rings Sol remains the Orion Spur's second largest economy, trailing only slightly behind the Republic of Biesel.


The Alliance has not fully recovered from the Second Great Depression of 2260. The economic collapse and the resulting civil war left confidence in the Alliance economy extremely shaky. The Alliance has an extremely condensed cycle of boom and bust, with a brief year of growth followed by two years of recession, on average. This is partially the reason that trans-stellar corporations are so powerful and influential: With Sol Alliance bonds or ventures radically decentralized and untrustworthy, the resilient economic strength of trans-stellar corporations makes them a much more lucrative investment.
In recent times the Alliance has pushed forward an aggressive campaign of nationalisation following its retreat from the Middle and Outer Ring. The now centralised and more authoritarian Alliance has, for the most part, managed to make good on many of its nationalistic promises but has been forced to make some compromises with the corporations that remain within its systems of control. Hephaestus Industries stands out among these corporations and has retained of its control over New Hai Phong due to compromises with Senator Hendrik Strom, one of the main drivers behind the '''Solarian Corporate Authority''', the government entity now responsible for much of the now-nationalised assets from corporations present in Solarian space.


The prosperity of the Alliance is extremely centralized to the inner colonies, most notably the Sol system, which benefit from their proximity to Earth and being the commercial and industrial centers. Farther away from Sol, the average wealth of systems gradually decrease. The frontier of the Sol Alliance territory tend to be far less wealthy than the inner colonies. In some extreme cases, travel to and from these systems can be made difficult as maintenance of bluespace beacons or shuttle services are the responsibility of individual systems. The only assurance in all Alliance systems is the presence of the federally funded Extranet post-service, allowing messages, if not people, to go from one end of the Alliance to the other. And the tax office.
The Alliance has not fully recovered from the Second Great Depression of 2260. The economic collapse and the resulting civil war left confidence in the Alliance economy extremely shaky. The Alliance has an extremely condensed cycle of boom and bust, with a brief year of growth followed by two years of recession, on average. This is partially the reason that trans-stellar corporations are so powerful and influential: With Sol Alliance bonds or ventures radically decentralized and untrustworthy, the resilient economic strength of trans-stellar corporations makes them a much more lucrative investment. The prosperity of the Alliance is extremely centralized following its retreat, and its remaining systems benefit from their proximity to the Sol System. Most remaining Solarian systems are major commercial and industrial centers, such as New Hai Phong.


==Politics==
==Politics==
The Alliance of Sovereign Solarian Nations is governed by a hybrid of a Westminster parliamentary system and a federal democracy. Due to the complex negotiations required centuries ago to form the first iteration of the Sol Alliance, SolGov politics are held together by complex traditions and a nearly impenetrable tangle of ancient laws and regulations gripping any attempt to reform the government. Several parties vie for influence in the Alliance, with the two largest parties being the Sol First and Human Unity parties, followed by the System Freedom Party and the Reform Party. The Sol First party is led by Senator Thomas Roon, and the Human Unity party by former admiral Prime Minister Michael Frost.
The retreat from its outlying colonies has dramatically shifted the nature and state of politics in the Solarian Alliance, and the political scene as it existed previously has all but disappeared following the death of Prime Minister Michael Frost and the chaos that followed it. While the Alliance remains a federal democracy on paper, with a functional upper and lower house, and its byzantine system of legal codes and regulations remains despite reforms, the Alliance is in reality controlled by an emergency government.


===Government===
===Government===
SolGov is made up of three co-equal branches of government consisting of the Executive, which is headed by the Prime Minister, the Legislative, composed of the Parliament and Senate, and the Judiciary, headed by the Alliance Supreme Court. The Solarian Senate is composed of 138 senators, one from each member state and three from Earth. The Parliament is composed of 462 representatives, one from each dependency and member state of the Alliance. The current Prime Minister is Michael Frost of the Human Unity Party, governing in a coalition with the Reform Party.  
The Alliance Provisional Military Government is the true government of the Solarian Alliance in the trying times following the retreat from the Alliance's colonies, and its governing power is split between the Navy and a small amount of government functionaries including the two most prominent candidates for the Alliance's next Prime Minister: Senators Hendrik Strom and Le Hanh Trang. While many have criticised the APMG as a mere dictatorial officer's clique tacitly supported by pro-navy politicians, it has promised a peaceful transition of power to a civilian government once the situation has become more stable in the Alliance. Whether this promise will be carried through remains to be seen.


==Sol Alliance Military==
==Sol Alliance Military==
[[File:Sol Navy.png|thumb|alt=Flag of the Navy of the Sol Alliance.|The ensign of the Sol Alliance Navy, once flown from Earth to the human frontier.]]
The Solarian Armed Forces has a history going as far back as the onset of the [https://wiki.aurorastation.org/index.php?title=Sol_Alliance_History#The_United_Nations_New_Mandate new mandate]. Although originally created as a peacekeeping force it developed over time into a professional military force with fleets capable of projecting the Solarian Alliance’s power on a galactic scale. While the Alliance has significantly reduced its size its military is hardly a shadow of its former self, and the Solarian Navy's one-hundred fleets - freed of their obligations to patrol seemingly endless amounts of space - now stand perhaps stronger than ever. The only military entity capable of rivaling the Solarian Navy is the Jargon Federation’s Navy.


The Solarian Armed Forces, commonly abbreviated “SAF”, has a history going as far back as the onset of the [https://wiki.aurorastation.org/index.php?title=Sol_Alliance_History#The_United_Nations_New_Mandate new mandate]. Originally created as a peacekeeping force, it developed over time into a professional military force with fleets capable of projecting the Solarian Alliance’s power. The Solarian Armed Forces is stretched thin across its territory, with their presence becoming less and less concentrated in the farther reaches of Sol space, and they are constantly and consistently encumbered by a tangled web of bureaucracy. Currently the military is a shadow of its former self, yet they are still a force to be reckoned with, with the only military entity capable of rivaling them being the Jargon Federation’s Navy.
A standard Solarian Navy fleet consists of roughly one-hundred ships for a main fleet, and fifty ships for a patrol fleet. A Solarian battlefleet is one of the most intimidating organizations in the Orion Spur, and consists of four main fleets with one supporting patrol fleet. Though many Solarian Navy vessels are presently hamstrung by their lack of phoron thanks to an ongoing phoron embargo by the Republic of Biesel they are increasingly being retrofitted with the Einstein Engines-produced Suzuki-Zhang Hammer Drive, a recently-invented Helium-3 burning engine capable of rivaling the best phoron-fueled bluespace engines. With Einstein Engines continuing to support the Alliance, the matter of a fully-modernized Solarian Navy is one of when, not if.


The Solarian Armed Forces is divided into two arms, the army and the navy. The army boasts a multitude of garrisons across Sol occupied space, safeguarding vital or strategic posts and responding to areas of conflict as they appear. The navy operates on the basis of power projection, employing small and mobile fleets for patrols with large battle fleets stationed in various positions within their territory for response to confirmed threats. The doctrine of both branches emphasise overwhelming firepower and the ability to transport large amounts of assets into areas of conflict. A notable and recent example of this was the Tau Ceti occupation in 2459, where Admiral Frost was able to, through the sheer size of his fleet and the threat of its firepower, occupy Biesel in a [https://forums.aurorastation.org/topic/2662-mendell-city-bugle/page/4/?tab=comments#comment-73042 bloodless takeover].
While the Sol Alliance has shrunk dramatically in recent years, it remains the strongest human naval power in the Orion Spur even after its retreat to its core worlds. If anything its military is, arguably, stronger than ever - territorial consolidation and constant combat experience along the borders with the human wildlands have dramatically increased the effectiveness and readiness of the Solarian Navy's hundred fleets. However the Navy remains plagued with political factionalism, with many supporting warlords in the wildlands and others dueling over power in the current emergency military government.


The Sol Alliance sees the independence of Biesel as a serious mistake; during a crisis where there was a very real prospect that the entire human galactic economy would cease to exist, Nanotrasen used its considerable influence and power to coerce the Alliance to grant independence to Tau Ceti in 2452. Ever since then, the Alliance Strategic Intelligence, a branch of the SAF army, has been tasked with eroding the abilities of the young Republic.  
The Sol Alliance sees the independence of Biesel as a serious mistake; during a crisis where there was a very real prospect that the entire human galactic economy would cease to exist, NanoTrasen used its considerable influence and power to coerce the Alliance to grant independence to Tau Ceti in 2452.


==Alliance Anthem==
==Alliance Anthem==
Строка 96: Строка 93:


==[[Languages]]==
==[[Languages]]==
Sol Common is the dominant language of the Sol Alliance, across all classes of society. Tau Ceti Basic is commonly available in schools, with Tradeband being uncommon and used mainly amongst those seeking to do business across all of human space. Freespeak is viewed as the language of lower-class, less civilized foreigners, due to rough relations with the Coalition of Colonies. Sign language is a popular elective course in higher education in the Sol Alliance.
Sol Common is, shockingly, the dominant language of the Sol Alliance across all classes of society. Tau Ceti Basic is commonly available in schools, though it is generally regarded as a second language for Solarians. Tradeband is uncommon outside certain areas such as the Sol System and the Eridani Corporate Federation but, thanks to the economic power of these systems, remains a common language for interstellar trade. Freespeak, otherwise known as Gutter, is viewed as the language of lower-class individuals, such as now extinct Martian separatists and dregs and barely-civilised frontiersmen from the Coalition of Colonies. Solarian Sign Language is a popular elective course in higher education in the Sol Alliance and can be found throughout the Alliance itself, in addition to forming the basis of modern Galactic Sign Language.
 
See Also: [[Alliance Strategic Intelligence]]


==[[Sol Alliance History]]==
==[[Sol Alliance History]]==


The Sol Alliance's relatively long history holds the origins of many of the current nations, megacorporations, and current conflicts within it. For a detailed overview, see the [[Sol Alliance History|Sol Alliance history page]].  
The Sol Alliance's relatively long history holds the origins of many of the current nations, megacorporations, and current conflicts within it. For a detailed overview, see the [[Sol Alliance History|Sol Alliance history page]].  
==Potential Character Concepts==
'''Here is an example character from the Sol Alliance:'''
*Chen Zhang, 34, is a medical doctor who currently works for Nanotrasen, currently stationed on the NSS Aurora. He is usually calm and collected.
*Zhang is 5’9” and has a slim build, likely 130 lbs. With excellent posture, Zhang moves quickly and efficiently. He has dark brown eyes and has his black hair neatly buzzcut.
*Zhang currently lives on Biesel in Mendell City, though he is originally from Shanghai on Earth. He is married and has two children. Zhang is also an agnostic.
*Zhang isn’t very fond of Tajara, being a supporter of the sudden Tajara ban. He also dislikes Vaurca due to their sudden appearance throughout Tau Ceti.
*Zhang speaks Sol Common, Tau Ceti Common, and understands a little Terran Mandarin.
'''Here is a second example character from the Sol Alliance:'''
*Kumari Bhatta, 47, is a chief engineer who has worked for Nanotrasen for 14 years. She is a serious workaholic.
*Bhatta is 5’7” and has a lithe, athletic build, about 140 lbs. She constantly moves gingerly, with stiff posture. She has dark brown eyes and her long, black hair is usually in a neat braid.
*Bhatta lives aboard the Odin, with her home in Mumbai on Earth. She moved to the Republic of Biesel with her husband, brother, and daughter. Bhatta is a devoted Hindu. She previously supported the Sol First Party, but, due to her move, cares less about Sol Alliance’s politics.
*Bhatta has a hard time liking Skrell due to most’s view on artificial intelligence. She does, however, have a slight like toward Unathi because of their honor-based culture.
*Bhatta speaks Sol Common and Tau Ceti Common.


{{Navbox Lore}}
{{Navbox Lore}}
[[Category:Factions]]
[[Category:Factions]]
[[Category:Pages]]
[[Category:Pages]]

Версия от 00:13, 5 февраля 2021

Быстрая навигация
Основные страницы Стартовое руководство по Лору для новых игроков
Главное Языки · Межзвёздные Путешествия · Хронология · Блюспейс · Карта Галактики · SCCV Горизонт · Глубокий Космос · Гайд по Законам · Образование · Гражданство · Технологии · Терраформирование
Арки 2020 · Арки 2021 · Арки 2022 · Арки 2023 · Арки 2024
Корпорации Idris Incorporated · Einstein Engines · Stellar Corporate Conglomerate · NanoTrasen Corporation · Orion Express
Zeng-Hu Pharmaceuticals Hephaestus Industries · Zavodskoi Interstellar · Private Military Contracting Group
Основные фракции Соларианский Альянс · Республика Бизель · Доминийская Империя · Коалиция Колоний · Эриданская Федерация · Светлая Республика Элира · Федерация Нралакк
Народная Республика Адомая · Демократическая Народная Республика Адомая · Новое Королевство Адомая · Гегемония Извески · Содружество Иероаэтерия
Важные локации








  • Расы







  • Solarian
    H. Sapiens / Human
    Home System: Sol
    Homeworld: Unity Station
    Language(s): Sol Common
    Political Entitie(s): Alliance of Sovereign Solarian Nations
    Civilian/Government flag of the Sol Alliance.

    Though its power has waned following the disastrous events of late 2462, this federal union remains the home of humanity and the one of the premier powers in the Orion Spur. Formerly held back by bureaucratic corruption, administrative inefficiency, an overstretched legal system, systemic political infighting, and economic troubles that led to over a century of decline and waning influence culminating in its retreat inwards, many now look to reform the Alliance into a more effective political force.

    The Alliance of Sovereign Solarian Nations (ASSN), commonly referred to as the Solarian Alliance, the Sol Alliance, and sometimes the Alliance, is a federal union of 70 member state star systems, and 198 dependencies including the Eridani Corporate Federation. Dependencies vary between undeveloped star systems and outposts on asteroids, to sprawling space stations and include the capital of the Sol Alliance: the bustling Unity Station in orbit over Earth. The Sol Alliance is divided into two administrative sections known as the Inner and Middle Rings.

    Demographics

    The Sol Alliance is either the most populated or second most populated in known space, though due to the lack of accurate census-taking in the Coalition of Colonies it is hard to determine. As of its retreat from the Middle and Outer Rings the Sol Alliance has between 40 and 65 billion citizens and roughly 10 billion residents, with the most recent census having been in 2454. Due to mass defection of many Middle and Outer Ring colonies, these census numbers are no longer considered to be accurate. The Alliance's next census will come in 2464 but experts regard its current population as anywhere between fifty and seventy billion individuals. By breadth of controlled territory the Alliance is the largest sovereign state with every ethnicity, religion, culture, and language found somewhere in its borders. Governed at Unity Station in orbit of Earth, hundreds of systems and dozens of member states find representation in the Alliance.

    The Colony Rings

    The Alliance is divided into two major administrative rings, based on time of colonization and distance from Sol.

    Inner Colonies

    Also known as the Inner Ring, the inner colonies lie within 100 light years of Sol. These planets are the oldest settlements outside of the Solar System, and have the highest quality of life. It is the most populous of the three rings. Solarians from these systems are in favor of Alliance rule, with much of Unity Station’s policies focusing on these areas. Very few aliens reside in the Inner Ring, with most being skrell. On the other hand all IPC frames can be found throughout the Inner Ring. Citizens of these areas push the most for expansion of Alliance authority over human areas outside its control. The separatist Republic of Biesel was considered part of these inner colonies prior to its expansion.

    Notable Inner Colonies

    Middle Colonies

    Also known as the Middle Ring. The Middle Colonies lie between 100 and 200 light years from Sol and are the most average areas of the Alliance. Citizens of this ring felt neither the benefits of Alliance rule nor the benefits of distance from Unity Station prior to the general Solarian retreat from the Middle Ring, leading to many defecting to the Republic of Biesel or, less commonly, the Coalition of Colonies. Many simply fell into a vacuum of no control known as the human wildlands. For those Middle Ring worlds remaining with the Alliance the quality of life in this area is as high as the Inner Ring with plenty of security provided by the mighty Solarian Navy, but the remaining systems Some systems find themselves in a battle between Alliance and megacorporation control. Sometimes it is unclear where one begins and the other ends.

    Notable Middle Colonies

    Economics

    The economy of the Sol Alliance was, prior to the recently-passed Industrial Reclamation Mandate of 2463, dominated almost entirely by megacorporations. Hephaestus Industries, Idris Incorporated, Zavodskoi Interstellar, and Zeng-Hu Pharmaceuticals increasingly find themselves pushed aside by the massive Einstein Engines, which stands above other megacorporations in the Alliance. Due to its involvement in the Republic of Biesel and continued meddling in Solarian affairs the Nanotrasen Corporation has been banned from operating within the Alliance itself, and the majority of its assets have been seized by the Alliance. Many suspect Einstein Engines as being behind the Alliance's aggressively anti-NanoTrasen stance. Despite its retreat from the Middle and Outer Rings Sol remains the Orion Spur's second largest economy, trailing only slightly behind the Republic of Biesel.

    In recent times the Alliance has pushed forward an aggressive campaign of nationalisation following its retreat from the Middle and Outer Ring. The now centralised and more authoritarian Alliance has, for the most part, managed to make good on many of its nationalistic promises but has been forced to make some compromises with the corporations that remain within its systems of control. Hephaestus Industries stands out among these corporations and has retained of its control over New Hai Phong due to compromises with Senator Hendrik Strom, one of the main drivers behind the Solarian Corporate Authority, the government entity now responsible for much of the now-nationalised assets from corporations present in Solarian space.

    The Alliance has not fully recovered from the Second Great Depression of 2260. The economic collapse and the resulting civil war left confidence in the Alliance economy extremely shaky. The Alliance has an extremely condensed cycle of boom and bust, with a brief year of growth followed by two years of recession, on average. This is partially the reason that trans-stellar corporations are so powerful and influential: With Sol Alliance bonds or ventures radically decentralized and untrustworthy, the resilient economic strength of trans-stellar corporations makes them a much more lucrative investment. The prosperity of the Alliance is extremely centralized following its retreat, and its remaining systems benefit from their proximity to the Sol System. Most remaining Solarian systems are major commercial and industrial centers, such as New Hai Phong.

    Politics

    The retreat from its outlying colonies has dramatically shifted the nature and state of politics in the Solarian Alliance, and the political scene as it existed previously has all but disappeared following the death of Prime Minister Michael Frost and the chaos that followed it. While the Alliance remains a federal democracy on paper, with a functional upper and lower house, and its byzantine system of legal codes and regulations remains despite reforms, the Alliance is in reality controlled by an emergency government.

    Government

    The Alliance Provisional Military Government is the true government of the Solarian Alliance in the trying times following the retreat from the Alliance's colonies, and its governing power is split between the Navy and a small amount of government functionaries including the two most prominent candidates for the Alliance's next Prime Minister: Senators Hendrik Strom and Le Hanh Trang. While many have criticised the APMG as a mere dictatorial officer's clique tacitly supported by pro-navy politicians, it has promised a peaceful transition of power to a civilian government once the situation has become more stable in the Alliance. Whether this promise will be carried through remains to be seen.

    Sol Alliance Military

    Flag of the Navy of the Sol Alliance.
    The ensign of the Sol Alliance Navy, once flown from Earth to the human frontier.

    The Solarian Armed Forces has a history going as far back as the onset of the new mandate. Although originally created as a peacekeeping force it developed over time into a professional military force with fleets capable of projecting the Solarian Alliance’s power on a galactic scale. While the Alliance has significantly reduced its size its military is hardly a shadow of its former self, and the Solarian Navy's one-hundred fleets - freed of their obligations to patrol seemingly endless amounts of space - now stand perhaps stronger than ever. The only military entity capable of rivaling the Solarian Navy is the Jargon Federation’s Navy.

    A standard Solarian Navy fleet consists of roughly one-hundred ships for a main fleet, and fifty ships for a patrol fleet. A Solarian battlefleet is one of the most intimidating organizations in the Orion Spur, and consists of four main fleets with one supporting patrol fleet. Though many Solarian Navy vessels are presently hamstrung by their lack of phoron thanks to an ongoing phoron embargo by the Republic of Biesel they are increasingly being retrofitted with the Einstein Engines-produced Suzuki-Zhang Hammer Drive, a recently-invented Helium-3 burning engine capable of rivaling the best phoron-fueled bluespace engines. With Einstein Engines continuing to support the Alliance, the matter of a fully-modernized Solarian Navy is one of when, not if.

    While the Sol Alliance has shrunk dramatically in recent years, it remains the strongest human naval power in the Orion Spur even after its retreat to its core worlds. If anything its military is, arguably, stronger than ever - territorial consolidation and constant combat experience along the borders with the human wildlands have dramatically increased the effectiveness and readiness of the Solarian Navy's hundred fleets. However the Navy remains plagued with political factionalism, with many supporting warlords in the wildlands and others dueling over power in the current emergency military government.

    The Sol Alliance sees the independence of Biesel as a serious mistake; during a crisis where there was a very real prospect that the entire human galactic economy would cease to exist, NanoTrasen used its considerable influence and power to coerce the Alliance to grant independence to Tau Ceti in 2452.

    Alliance Anthem

    “Our United Alliance” - ASSN Anthem

    Our Solarian Sovereignty undisputed Our vision, transcendent Our heads high, our will strong Arise my Alliance, for we are supreme From Sol to the frontier, our right

    We are humanity, our vision great The stars, our destiny manifest Through the toil of our people We expand to the horizon For our Humanity, we expand

    Our Solarian Sovereignty undisputed Our vision, transcendent Our heads high, our will strong Arise my Alliance, for we are supreme From Sol to the frontier, our right

    We are humanity, our vision great Proud people under your leadership Through the blood of our people Always ready to give our due For our unity, we stand strong

    Languages

    Sol Common is, shockingly, the dominant language of the Sol Alliance across all classes of society. Tau Ceti Basic is commonly available in schools, though it is generally regarded as a second language for Solarians. Tradeband is uncommon outside certain areas such as the Sol System and the Eridani Corporate Federation but, thanks to the economic power of these systems, remains a common language for interstellar trade. Freespeak, otherwise known as Gutter, is viewed as the language of lower-class individuals, such as now extinct Martian separatists and dregs and barely-civilised frontiersmen from the Coalition of Colonies. Solarian Sign Language is a popular elective course in higher education in the Sol Alliance and can be found throughout the Alliance itself, in addition to forming the basis of modern Galactic Sign Language.

    Sol Alliance History

    The Sol Alliance's relatively long history holds the origins of many of the current nations, megacorporations, and current conflicts within it. For a detailed overview, see the Sol Alliance history page.


    Быстрая навигация
    Основные страницы Стартовое руководство по Лору для новых игроков
    Главное Языки · Межзвёздные Путешествия · Хронология · Блюспейс · Карта Галактики · SCCV Горизонт · Глубокий Космос · Гайд по Законам · Образование · Гражданство · Технологии · Терраформирование
    Арки 2020 · Арки 2021 · Арки 2022 · Арки 2023 · Арки 2024
    Корпорации Idris Incorporated · Einstein Engines · Stellar Corporate Conglomerate · NanoTrasen Corporation · Orion Express
    Zeng-Hu Pharmaceuticals Hephaestus Industries · Zavodskoi Interstellar · Private Military Contracting Group
    Основные фракции Соларианский Альянс · Республика Бизель · Доминийская Империя · Коалиция Колоний · Эриданская Федерация · Светлая Республика Элира · Федерация Нралакк
    Народная Республика Адомая · Демократическая Народная Республика Адомая · Новое Королевство Адомая · Гегемония Извески · Содружество Иероаэтерия
    Важные локации








  • Расы