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===Middle Colonies=== | ===Middle Colonies=== | ||
Also known as the Middle Ring. The Middle Colonies lie between 100 and 200 | Also known as the Middle Ring. The Middle Colonies lie between 100 and 200 light years from Sol and are the most average areas of the Alliance. Citizens of this ring felt neither the benefits of Alliance rule nor the benefits of distance from Unity Station prior to the general Solarian retreat from the Middle Ring, leading to many defecting to the Republic of Biesel or, less commonly, the Coalition of Colonies. Many simply fell into a vacuum of no control known as the human wildlands. For those Middle Ring worlds remaining with the Alliance the quality of life in this area is as high as the Inner Ring with plenty of security provided by the mighty Solarian Navy, but the remaining systems Some systems find themselves in a battle between Alliance and megacorporation control. Sometimes it is unclear where one begins and the other ends. | ||
====Notable Middle Colonies==== | ====Notable Middle Colonies==== |
Версия от 09:54, 11 января 2021
This section is currently having a critical in-universe development.
Read about it here: KING OF THE WORLD
Due to developing nature of lore in the Aurora universe, this page might be inaccurate or have critical changes made to it in the near future. If you are currently using this lore, be aware that changes might be made soon. The list of lore developers can be found here: [[1]].
Solarian |
H. Sapiens / Human |
Home System: Sol |
Homeworld: Unity Station |
Language(s): Sol Common |
Political Entitie(s): Alliance of Sovereign Solarian Nations |
Though its power has waned following the disastrous events of late 2462, this federal union remains the home of humanity and the one of the premier powers in the Orion Spur. Formerly held back by bureaucratic corruption, administrative inefficiency, an overstretched legal system, systemic political infighting, and economic troubles that led to over a century of decline and waning influence culminating in its retreat inwards, many now look to reform the Alliance into a more effective political force.
The Alliance of Sovereign Solarian Nations (ASSN), commonly referred to as the Solarian Alliance, the Sol Alliance, and sometimes the Alliance, is a federal union of 70 member state star systems, and 198 dependencies including the Eridani Corporate Federation. Dependencies vary between undeveloped star systems and outposts on asteroids, to sprawling space stations and include the capital of the Sol Alliance: the bustling Unity Station in orbit over Earth. The Sol Alliance is divided into two administrative sections known as the Inner and Middle Rings.
Demographics
The Sol Alliance is either the most populated or second most populated in known space, though due to the lack of accurate census-taking in the Coalition of Colonies it is hard to determine. As of the 2454 census, the Sol Alliance has 112 billion citizens and 11 billion residents. Due to mass defection of many Middle and Outer Ring colonies, these census numbers are no longer considered to be accurate. The Alliance's next census will come in 2464 but experts regard its current population as anywhere between fifty and seventy billion individuals. By breadth of controlled territory the Alliance is the largest sovereign state with every ethnicity, religion, culture, and language found somewhere in its borders. Governed at Unity Station in orbit of Earth, hundreds of systems and dozens of member states find representation in the Alliance.
The Colony Rings
The Alliance is divided into two major administrative rings, based on time of colonization and distance from Sol.
Inner Colonies
Also known as the Inner Ring, the inner colonies lie within 100 light years of Sol. These planets are the oldest settlements outside of the Solar System, and have the highest quality of life. It is the most populous of the three rings. Solarians from these systems are in favor of Alliance rule, with much of Unity Station’s policies focusing on these areas. Very few aliens reside in the Inner Ring, with most being skrell. On the other hand allIPC frames can be found throughout the Inner Ring. Citizens of these areas push the most for expansion of Alliance authority over human areas outside its control. The separatist Republic of Biesel was considered part of these inner colonies prior to its expansion.
Notable Inner Colonies
- Epsilon Eridani
- Mars
- Jupiter and its moons
Middle Colonies
Also known as the Middle Ring. The Middle Colonies lie between 100 and 200 light years from Sol and are the most average areas of the Alliance. Citizens of this ring felt neither the benefits of Alliance rule nor the benefits of distance from Unity Station prior to the general Solarian retreat from the Middle Ring, leading to many defecting to the Republic of Biesel or, less commonly, the Coalition of Colonies. Many simply fell into a vacuum of no control known as the human wildlands. For those Middle Ring worlds remaining with the Alliance the quality of life in this area is as high as the Inner Ring with plenty of security provided by the mighty Solarian Navy, but the remaining systems Some systems find themselves in a battle between Alliance and megacorporation control. Sometimes it is unclear where one begins and the other ends.
Notable Middle Colonies
Outer Colonies
Also known as the Outer Ring. Lying between 200 and 300 lightyears from Sol, the outer ring is the least densely populated of the Alliance. While Unity Station’s civilian rule is felt the lightest here, the military presence is at its heaviest, with the Sol Navy constantly patrolling the borders of the Alliance. Quality of life in the outer ring is the lowest in the Alliance, but still high compared to areas of the frontier. Inhabitants here are divided between favoring expansion of SolGov influence or some form of autonomy, with the System Freedom party having most of its support here. A large percentage of military personnel are recruited from these systems. Due to a history of Unathi piracy and raiding on the fringe of the Alliance, there is a distinct dislike of the species here.
Notable Outer Colonies
Economics
The economy of the Sol Alliance is dominated almost entirely by the four megacorporations: Nanotrasen Corporation Hephaestus Industries, Zeng-Hu Pharmaceuticals and Einstein Engines. Nanotrasen is the largest of these mega-corporations, utilizing its monopoly on phoron to keep the Sol Alliance firmly reliant on them for intergalactic travel.
The Alliance has not fully recovered from the Second Great Depression of 2260. The economic collapse and the resulting civil war left confidence in the Alliance economy extremely shaky. The Alliance has an extremely condensed cycle of boom and bust, with a brief year of growth followed by two years of recession, on average. This is partially the reason that trans-stellar corporations are so powerful and influential: With Sol Alliance bonds or ventures radically decentralized and untrustworthy, the resilient economic strength of trans-stellar corporations makes them a much more lucrative investment.
The prosperity of the Alliance is extremely centralized to the inner colonies, most notably the Sol system, which benefit from their proximity to Earth and being the commercial and industrial centers. Farther away from Sol, the average wealth of systems gradually decrease. The frontier of the Sol Alliance territory tend to be far less wealthy than the inner colonies. In some extreme cases, travel to and from these systems can be made difficult as maintenance of bluespace beacons or shuttle services are the responsibility of individual systems. The only assurance in all Alliance systems is the presence of the federally funded Extranet post-service, allowing messages, if not people, to go from one end of the Alliance to the other. And the tax office.
Politics
The Alliance of Sovereign Solarian Nations is governed by a hybrid of a Westminster parliamentary system and a federal democracy. Due to the complex negotiations required centuries ago to form the first iteration of the Sol Alliance, SolGov politics are held together by complex traditions and a nearly impenetrable tangle of ancient laws and regulations gripping any attempt to reform the government. Several parties vie for influence in the Alliance, with the two largest parties being the Sol First and Human Unity parties, followed by the System Freedom Party and the Reform Party. The Sol First party is led by Senator Thomas Roon, and the Human Unity party by former admiral Prime Minister Michael Frost.
Government
SolGov is made up of three co-equal branches of government consisting of the Executive, which is headed by the Prime Minister, the Legislative, composed of the Parliament and Senate, and the Judiciary, headed by the Alliance Supreme Court. The Solarian Senate is composed of 138 senators, one from each member state and three from Earth. The Parliament is composed of 462 representatives, one from each dependency and member state of the Alliance. The current Prime Minister is Michael Frost of the Human Unity Party, governing in a coalition with the Reform Party.
Sol Alliance Military
The Solarian Armed Forces, commonly abbreviated “SAF”, has a history going as far back as the onset of the new mandate. Originally created as a peacekeeping force, it developed over time into a professional military force with fleets capable of projecting the Solarian Alliance’s power. The Solarian Armed Forces is stretched thin across its territory, with their presence becoming less and less concentrated in the farther reaches of Sol space, and they are constantly and consistently encumbered by a tangled web of bureaucracy. Currently the military is a shadow of its former self, yet they are still a force to be reckoned with, with the only military entity capable of rivaling them being the Jargon Federation’s Navy.
The Solarian Armed Forces is divided into two arms, the army and the navy. The army boasts a multitude of garrisons across Sol occupied space, safeguarding vital or strategic posts and responding to areas of conflict as they appear. The navy operates on the basis of power projection, employing small and mobile fleets for patrols with large battle fleets stationed in various positions within their territory for response to confirmed threats. The doctrine of both branches emphasise overwhelming firepower and the ability to transport large amounts of assets into areas of conflict. A notable and recent example of this was the Tau Ceti occupation in 2459, where Admiral Frost was able to, through the sheer size of his fleet and the threat of its firepower, occupy Biesel in a bloodless takeover.
The Sol Alliance sees the independence of Biesel as a serious mistake; during a crisis where there was a very real prospect that the entire human galactic economy would cease to exist, Nanotrasen used its considerable influence and power to coerce the Alliance to grant independence to Tau Ceti in 2452. Ever since then, the Alliance Strategic Intelligence, a branch of the SAF army, has been tasked with eroding the abilities of the young Republic.
Alliance Anthem
“Our United Alliance” - ASSN Anthem
Our Solarian Sovereignty undisputed Our vision, transcendent Our heads high, our will strong Arise my Alliance, for we are supreme From Sol to the frontier, our right
We are humanity, our vision great The stars, our destiny manifest Through the toil of our people We expand to the horizon For our Humanity, we expand
Our Solarian Sovereignty undisputed Our vision, transcendent Our heads high, our will strong Arise my Alliance, for we are supreme From Sol to the frontier, our right
We are humanity, our vision great Proud people under your leadership Through the blood of our people Always ready to give our due For our unity, we stand strong
Languages
Sol Common is the dominant language of the Sol Alliance, across all classes of society. Tau Ceti Basic is commonly available in schools, with Tradeband being uncommon and used mainly amongst those seeking to do business across all of human space. Freespeak is viewed as the language of lower-class, less civilized foreigners, due to rough relations with the Coalition of Colonies. Sign language is a popular elective course in higher education in the Sol Alliance.
See Also: Alliance Strategic Intelligence
Sol Alliance History
The Sol Alliance's relatively long history holds the origins of many of the current nations, megacorporations, and current conflicts within it. For a detailed overview, see the Sol Alliance history page.