Dominian Culture: различия между версиями

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==Overview==
Overview
Dominian culture has evolved significantly from that of its colonizers in the 22nd century. Bearing the influence of hundreds of years of isolation, warfare, and fervent belief, the Empire's culture is very different from that of other human nations. A significant development in it was the injection of Unathi culture shortly before the founding of the Empire, bringing new types of fashion, architecture, and beliefs. Much of Dominian culture can be broken down to that present on Dominia proper and the most prominent subculture, present on Ignotum Balteum. The largest differences between parts of Dominian culture are not between planets or regions, but between social classes.  
Dominian culture has evolved significantly from that of its colonizers in the 22nd century. Bearing the influence of hundreds of years of isolation, warfare, and fervent belief, the Empire's culture is very different from that of other human nations. A significant development in it was the injection of Unathi culture shortly before the founding of the Empire, bringing new types of fashion, architecture, and beliefs. Much of Dominian culture can be broken down to that present on Dominia proper and the most prominent subculture, present on Ignotum Balteum. The largest differences between parts of Dominian culture are not between planets or regions, but between social classes.  


===Honour===
==Honour==
Dominians, like their Moghean born cousins, take honor extremely seriously and following a strict code of honor is required by every individual. Many Dominian houses and peoples have different metrics for honor, but all share certain key traits which place a Dominian under the code of honor, here exemplified in the most well known Codex of Imperial Honor published in 2447. Honor can also be considered to be a be a family or house's face. To lose honor is to lose face, and it can lower a person or houses standing with its peers. A Dominian behaving dishonorably can also lose face, lowering their status. This makes honor as much of a political asset and liability as a personal code of conduct. Dominians of all types follow the Honor Codex, but adherence to it is generally strongest in the Imperial core worlds such as Moroz and gradually weakens as one moves further and further out from the Imperial core.
Dominians, like their Moghean born cousins, take honor extremely seriously and following a strict code of honor is required by every individual. Many Dominian houses and peoples have different metrics for honor, but all share certain key traits which place a Dominian under the code of honor, here exemplified in the most well known Codex of Imperial Honor published in 2447. Honor can also be considered to be a be a family or house's face. To lose honor is to lose face, and it can lower a person or houses standing with its peers. A Dominian behaving dishonorably can also lose face, lowering their status. This makes honor as much of a political asset and liability as a personal code of conduct. Dominians of all types follow the Honor Codex, but adherence to it is generally strongest in the Imperial core worlds such as Moroz and gradually weakens as one moves further and further out from the Imperial core.


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Your body, your mind, your honor – these three are the trinity of life. An honorable person keeps themselves in as good shape as they can and abstains from things such as overuse of hard liquors and substances which cloud the mind and hamper the body. Without a sound body and mind, nobody can maintain their honor and reputation.
Your body, your mind, your honor – these three are the trinity of life. An honorable person keeps themselves in as good shape as they can and abstains from things such as overuse of hard liquors and substances which cloud the mind and hamper the body. Without a sound body and mind, nobody can maintain their honor and reputation.
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===Holidays===
==Holidays==
Holidays in the Empire can be broken down into two types: religious holidays, usually feast days, and government or social holidays. The first are widely celebrated social occasions that provide rare occasion for all social classes to mix. Feasts are often the largest communal events of the calendar year. Of the non-religious holidays, some are officially celebrated holidays, while some may only be official in certain regions or planets.  
Holidays in the Empire can be broken down into two types: religious holidays, usually feast days, and government or social holidays. The first are widely celebrated social occasions that provide rare occasion for all social classes to mix. Feasts are often the largest communal events of the calendar year. Of the non-religious holidays, some are officially celebrated holidays, while some may only be official in certain regions or planets.  


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===Fashion===
==Fashion==
Dominian fashion is generally modest and utilitarian with more focus on quality than extravagance. Partially due to the frigid climates of Dominia and partially due to its conservative society, Dominians view any clothing that would show the shoulders for both genders, or the leg above the knee for women, to be immodest. Exceptions to this rule include those involved in manual labor. Fashion among the aristocracy is similar to that of the lower classes, but of a far higher quality of material and manufacture.
Dominian fashion is generally modest and utilitarian with more focus on quality than extravagance. Partially due to the frigid climates of Dominia and partially due to its conservative society, Dominians view any clothing that would show the shoulders for both genders, or the leg above the knee for women, to be immodest. Exceptions to this rule include those involved in manual labor. Fashion among the aristocracy is similar to that of the lower classes, but of a far higher quality of material and manufacture.


===Sports and Pastimes===
==Sports and Pastimes==
Popular sports in Dominia, while varying depending on income and class, include martial arts, tournaments, and horse racing. Video games are often played as a sport and pastime, especially amongst freemen and younger members of the aristocracy. The most unique sport in Dominia is Talcrac, a sport that involves using a whip made of leather or a synthetic material to hit targets. Points are awarded for the difficulty of hitting the target as well as the flair involved in doing so. Various forms of card games are popular in the Empire, with the peculiarity that only Priests can deal cards, and the dealer cannot participate in the game. Success in gambling games is often attributed to the Goddess's favor.
Popular sports in Dominia, while varying depending on income and class, include martial arts, tournaments, and horse racing. Video games are often played as a sport and pastime, especially amongst freemen and younger members of the aristocracy. The most unique sport in Dominia is Talcrac, a sport that involves using a whip made of leather or a synthetic material to hit targets. Points are awarded for the difficulty of hitting the target as well as the flair involved in doing so. Various forms of card games are popular in the Empire, with the peculiarity that only Priests can deal cards, and the dealer cannot participate in the game. Success in gambling games is often attributed to the Goddess's favor.


===Music===
==Music==
Music enjoyed by Dominians varies wildly across the social classes. Amongst Ma'zals, music played with stringed instruments, esp. guitars, usually accompanied by folk lyrics is very popular. Among freemen, orchestral music, as well as piano and organ music is prominent. The upper classes have the most varied taste in music, but a popular genre is that of military marches, which while popular across all classes are specially so among the upper echelons of society.
Music enjoyed by Dominians varies wildly across the social classes. Amongst Ma'zals, music played with stringed instruments, esp. guitars, usually accompanied by folk lyrics is very popular. Among freemen, orchestral music, as well as piano and organ music is prominent. The upper classes have the most varied taste in music, but a popular genre is that of military marches, which while popular across all classes are specially so among the upper echelons of society.


===Architecture===
==Architecture==
Two major schools of architecture exist: The Morozian Deco style, a more somber variant of the now classical Art Deco style, and Balteu Gothic, a mix of gothic, deco, and classic themes. The most prominent building constructed in the first style is the Imperial Palace of Moroz, and the Temple of the Ancestors on Ignotum Balteum for the latter. The former utilizes modern  themes and materials, often with a militaristic theme, while the latter is a more harsh and religious inspired style.
Two major schools of architecture exist: The Morozian Deco style, a more somber variant of the now classical Art Deco style, and Balteu Gothic, a mix of gothic, deco, and classic themes. The most prominent building constructed in the first style is the Imperial Palace of Moroz, and the Temple of the Ancestors on Ignotum Balteum for the latter. The former utilizes modern  themes and materials, often with a militaristic theme, while the latter is a more harsh and religious inspired style.

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  • Overview Dominian culture has evolved significantly from that of its colonizers in the 22nd century. Bearing the influence of hundreds of years of isolation, warfare, and fervent belief, the Empire's culture is very different from that of other human nations. A significant development in it was the injection of Unathi culture shortly before the founding of the Empire, bringing new types of fashion, architecture, and beliefs. Much of Dominian culture can be broken down to that present on Dominia proper and the most prominent subculture, present on Ignotum Balteum. The largest differences between parts of Dominian culture are not between planets or regions, but between social classes.

    Honour

    Dominians, like their Moghean born cousins, take honor extremely seriously and following a strict code of honor is required by every individual. Many Dominian houses and peoples have different metrics for honor, but all share certain key traits which place a Dominian under the code of honor, here exemplified in the most well known Codex of Imperial Honor published in 2447. Honor can also be considered to be a be a family or house's face. To lose honor is to lose face, and it can lower a person or houses standing with its peers. A Dominian behaving dishonorably can also lose face, lowering their status. This makes honor as much of a political asset and liability as a personal code of conduct. Dominians of all types follow the Honor Codex, but adherence to it is generally strongest in the Imperial core worlds such as Moroz and gradually weakens as one moves further and further out from the Imperial core.

    Understanding Dominian honour is a key part of playing any good Imperial citizen, particularly nobles. Read this section before playing a Dominian!

    Dominian Honour

    Holidays

    Holidays in the Empire can be broken down into two types: religious holidays, usually feast days, and government or social holidays. The first are widely celebrated social occasions that provide rare occasion for all social classes to mix. Feasts are often the largest communal events of the calendar year. Of the non-religious holidays, some are officially celebrated holidays, while some may only be official in certain regions or planets.

    Dominian Holidays

    Fashion

    Dominian fashion is generally modest and utilitarian with more focus on quality than extravagance. Partially due to the frigid climates of Dominia and partially due to its conservative society, Dominians view any clothing that would show the shoulders for both genders, or the leg above the knee for women, to be immodest. Exceptions to this rule include those involved in manual labor. Fashion among the aristocracy is similar to that of the lower classes, but of a far higher quality of material and manufacture.

    Sports and Pastimes

    Popular sports in Dominia, while varying depending on income and class, include martial arts, tournaments, and horse racing. Video games are often played as a sport and pastime, especially amongst freemen and younger members of the aristocracy. The most unique sport in Dominia is Talcrac, a sport that involves using a whip made of leather or a synthetic material to hit targets. Points are awarded for the difficulty of hitting the target as well as the flair involved in doing so. Various forms of card games are popular in the Empire, with the peculiarity that only Priests can deal cards, and the dealer cannot participate in the game. Success in gambling games is often attributed to the Goddess's favor.

    Music

    Music enjoyed by Dominians varies wildly across the social classes. Amongst Ma'zals, music played with stringed instruments, esp. guitars, usually accompanied by folk lyrics is very popular. Among freemen, orchestral music, as well as piano and organ music is prominent. The upper classes have the most varied taste in music, but a popular genre is that of military marches, which while popular across all classes are specially so among the upper echelons of society.

    Architecture

    Two major schools of architecture exist: The Morozian Deco style, a more somber variant of the now classical Art Deco style, and Balteu Gothic, a mix of gothic, deco, and classic themes. The most prominent building constructed in the first style is the Imperial Palace of Moroz, and the Temple of the Ancestors on Ignotum Balteum for the latter. The former utilizes modern themes and materials, often with a militaristic theme, while the latter is a more harsh and religious inspired style.

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