San Colette

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  • The flag of the Sovereign Solarian Republic of San Colette during the Solarian Civil War (2462-65).

    In the Solarian Northern Reaches lies a system located auspiciously on the border between the Outer and Middle Rings, directly at the conflux of the warp gates that allow easy transition between the two. This system, Patria Nueva, contains a major inhabitable world known as San Colette. The Sovereign Solarian Republic of San Colette is a Solarian nation where many things meet: the Middle and Outer Ring, the Coalition and Alliance. It was the scene of intense fighting during the final phase of the Solarian Civil War (2462-65) following the destruction of Mass and assassination of Prime Minister Frost. Once again in the Alliance, San Coletters now the capital world of the Northern Wildlands Reconstruction Mandate — the Alliance’s special zone established to rebuild the Northern Reaches. San Colette has been ravaged by war but stands unbroken and proud as it enters the latter half of the 2460s.

    Because of the ethnic make-up of San Colette’s original settlers and assimilation of immigrants into the native population during and following the Warp Gate Project, human characters born on San Colette will have appearances consistent with the people of Iberian Peninsula. This is enforceable by server moderators and admins.


    Содержание

    History

    “To understand the history of the Alliance, one must first understand the history of our Republic,” - President (2405-2413) Valentia Carabello, 2352 - 2454.

    Discovery and Interstellar War History

    The Early Colonial Era

    The Warp Gate Project

    The Discovery of Phoron

    The Solarian Collapse

    The War in the Northern Reaches

    Environment

    “Oh, San Colette! My homeland so fair! The land of our own, and no others compare!” - Excerpt from the Anthem of the Sovereign Solarian Republic of San Colette (2408)

    The System of San Colette

    The system of San Colette consists of four major stellar bodies including its star, Nueva Hispaniola. The nearest stellar body to Nuevo Hispaniola is a small and barren planet known as San Felipe. Due to its closeness to the star San Felipe is entirely uninhabitable and its only man-made features are a neglected series of solar power facilities built by Einstein Engines during the Warp Gate Project which exist both in the orbit of San Felipe and on its surface. The rusting hulks of these facilities are occasionally used for target practice by the Civil Guard but otherwise rarely receive visitors due to their proximity to Nuevo Hispaniola and the presence of unexploded firing range munitions aboard them.

    Further out from Nuevo Hispaniola lies the temperate world of San Colette, where the vast majority of the system’s population can be found. San Colette’s surface is defined by its three large continents and large ice cape at its poles. The planet is remarkably hospitable and relatively Earthlike, with no major meteorological phenomena occurring on its surface. It has one natural satellite, San Colette Minor. The moon of San Colette is a barren rock without any major settlements. Scattered Civil Guard facilities and private mining platforms can be seen across its surface. But no reasonable Coletter would describe San Colette Minor as their home.

    Thousands of miles beyond San Colette, towards the edge of its system, lies the frozen planet of D’Anzin. The thick layers of ice and rock which cover the surface of D’Anzin are rich in deposits of Helium-3, the fuel which powers the warp gates of the Republic. For nearly as long as humans have called the system home there have been mining operations on the surface of D’Anzin and the planet is covered in a variety of mines, in various states of repair and functionality, as a result. Recently D’Anzin had become home to a new form of energy production: phoronics. The planet’s remote location and lack of large settlements has made it the ideal location to process raw phoron into usable fuel, and all of the Republic’s processing facilities can be found on D’Anzin itself or in its orbit.

    Beyond the orbit of D’Anzin and the massive warp gates near it lies the Colettish Belt, a sizable ring of asteroids which surrounds the system. Asteroids and comets found in the Belt contain little of value and much of the Belt itself is designated as a restricted military zone due to the presence of the Republic’s second layer of defense: the Tools of the Saint. Automated defenses are scattered throughout the Belt and wandering into it, or deliberately tampering with the defenses, often results in injury, death, or time in a prison on San Colette. The extent to which the Belt is fortified remains a secret of the Republic few are aware of.

    All throughout Nuevo Patria one can now find the drifting remains of wrecked vessels, stations, and facilities — the physical remains of the Solarian Civil War. These ruins are being slowly salvaged and removed by the Solarian Navy, Civil Guard, and civilian contractors of the Colettish government to restore the system to its prior condition. Access to these ruins is restricted to licensed personnel as many are filled with unexploded munitions, half-deactivated reactors, and at times the bodies of deceased crew which must be identified and returned to their planet of origin.

    The Planet of San Colette

    The climate of San Colette is temperate and relatively Earthlike, which helped ease its colonization. Its surface is defined by three continents — Maria, Nueva Norte, and Morro — separated by large seas and covered in a variety of climates. The planet’s poles are covered in ice caps which have shrunk following colonization by an insignificant amount, and San Colette Minor provides enough of a gravitational pull to create a system of tides. San Colette is relatively free of freak meteorological phenomena and has four seasons which roughly correspond to their earthbound counterparts.

    Regions

    The continent of Maria is the largest of the three and is home to the capital of Nueva Isabela and the industrial center of Montblanc, which is in its more northern regions. Maria is easily divided into two major regions: a large, grassy flatland called the Colettish Plains known for its rich soil which has long been the agricultural heartland of San Colette and the more northern forests of Cristobal. The Colettish Plains are home to Nueva Isabela and are dotted by many smaller towns, ranging from cities of thousands to villages of mere hundreds. It is separated from Cristobal by the uncreatively named Northern Range, a old and quite short mountain range which bisects the continent and is home to many mining operations. Cristobal is colder and criss-crossed by various rivers, eventually transitioning into taiga and then polar ice in its north. Montblanc, a Colettish industrial center, sits at the mouth of one of these rivers, which allows it to easily receive minerals from the Range and lumber from further inside Cristobal.

    Across the sea from Maria, to its west, lies the mostly unpopulated continent of Morro. The continent is dominated by a large, arid scrubland known as the Hinterlands which often suffers from droughts and fires. It is home to the settlement of Porto de Ouro, which is unique among San Colette’s major settlements as it mostly lies off of the shore of Morro on a series of island chains — some natural and some artificial. The flat planes near it have been mostly cleared of plant life by Coletters and now serve as a major offworld hub. Much of Morro is poorly explored aside from satellite photography and rumors of mineral wealth have long motivated expeditions into it — though few return with much of value.

    The third, and smallest, of the continents is Nuevo Norte, a highly-populous region home to two major settlements. Nuevo Norte is the furthest north of the three continents and is mostly defined by taiga and tundra, though some regions in its south are more hospitable. In its far north lies Vila Nova de Norte, a scientific hub which is known for its freezing temperatures and frequent snowstorms. Vila Nova stands on the edge of a large, flat tundra known as the Guard’s Tundra due to its use as a proving ground for Civil Guard weaponry. To the south of the continent in one of its few temperate regions is Nuevo Villaviciosa, the planet’s major shipbuilding center. Nuevo Villaviciosa is one of the few locations in the Middle Ring to feature a functional space elevator, which lies slightly offshore and is visible from almost anywhere on Nuevo Norte.

    Economics

    “The main export of San Colette should be the business of trade, not bushels of wheat.” - Doctor Ernesto Castrejon (2298-2386), regarding his proposed Warp Gate Project (2353).

    The Republic’s economy is diverse and well-developed by the standards of the Middle and Outer Rings. However, it does not rise to the level of Jewel Worlds such as Callisto and Venus or the level of Tau Ceti. Its economy is large enough to support native corporations and stave off attempts by megacorporations to intrude into its industries, which has not endeared it to some corporate actors. Trade between the Outer and Middle Ring and the Jewel Worlds has historically flown through Colettish warp gates to Callisto, which has given it the ability to punch above its weight economically. Aside from trade San Colette’s primary exports are foodstuffs, refined phoron, and weaponry.

    The state-run Colettish phoronics industry was its most profitable prior to the events of 2462, which cut off many of its markets. Much of the phoron which entered the Alliance’s markets was sent to Colettish refinement facilities on D’Anzin where it was turned from useless, if flammable, crystals into gaseous phoron for use as fuel or liquid phoron for use in various industries such as the medical field. Often this phoron went into the Colettish Strategic Stockpile at the Navy’s demand, to the endless frustration of Colettish businesses. But this has given San Colette an unexpected boon as the phoron in its stockpile is now a valuable, rare resource which was used to purchase the most valuable thing in the Solarian Civil War: security. Following the Collapse and the 35th Fleet’s invasion, a large amount of Biesel’s raw phoron was processed in D’Anzin’s facilities due to many of Biesel’s plants having been either damaged or destroyed in the incursion. But as facilities in Biesel were slowly repaired and brought back online this flow of goods slowed and eventually stopped with the start of the War in the Northern Wildlands and the encirclement of San Colette. Now, with the Alliance in control of the Northern Reaches once again, the future of the Colettish phoron industry is in question.

    Though not as profitable as the phoronics industry, San Colette’s native armaments industry has long been a mainstay of the local economy. The industry covers everything from arms and armor produced in Montblanc to entire combat-capable space vessels produced by the dockyards associated with Nuevo Villaviciosa. Like the phoronics industry San Colette’s armaments industry has always had a significant level of government involvement, both to ensure sensitive equipment is not sold to the highest bidder and to keep the best designs for the Civil Guard itself. The exports of this industry have, aside from spaceships, spiked following the Collapse. Many Colettish small arms find their way into the Corporate Reconstruction Zone, where they are used for both good and ill. Accusations of Solarian Interstellar Intelligence Bureau involvement in this flow of arms have been consistently denied by Colettish corporations and the Solarian government.

    Colettish Corporations

    Colettish Phoronics (PhoroCol)

    Tiscareno y Volante Shipbuilding (TyVS)

    San Colette Interstellar Armaments Company (CAISC)

    Government

    “We, as the government of the Republic of San Colette, derive our legitimacy from the people, not the Solarian Navy! I will not stand idly by while Solarian officers who have never set foot in our Republic demand more and more from us!” - Excerpt from a speech by Representative Leandro Resendes (2418 - ) protesting the transfer of more phoron to San Colette’s strategic reserve (15 August, 2462).

    The Sovereign Solarian Republic of San Colette is a democratic republic and Solarian member state — though it was technically not under Solarian control during much of the civil war (2462-65). The Republic is ruled by a President elected by popular vote for a maximum of two four-year terms. Immediately below the President is the Colettish Assembly, a single-house representative body made up of Representatives elected by Colettish citizens. These representatives serve for a single six year term and cannot be re-elected — a deliberate choice by the Republic’s founders to avoid an oligarchy.

    Coletters have a relatively high amount of confidence in their government when compared to their Middle Ring counterparts such as New Hai Phongers and Silversunners. The most common reasons given for this are a lack of corruption, minimal megacorporate presence in local politics, and a perception that Colettish politicians place the good of the Republic above their personal gain. Many believe this dedication to the Republic is rooted in many Colettish politicians having served with the Civil Guard prior to entering politics.

    Politically the Civil Guard is generally uninvolved and uninterested. From its creation there was an express intent to avoid the level of political tampering the Solarian Navy is known for and the consequences that have resulted from this tampering, such as — arguably — the Solarian Civil War itself. The Admiral of the Civil Guard, its overall commander, is subordinate to the President. The vast majority of Civil Guard personnel see it as their duty to serve the Republic, rather than the Republic serving them. Some theorists argue that the cultural veneration of the Civil Guard has been a major contributing factor to its comfort with being subordinate to the civilian government of the Republic. Others, however, point out that the Civil Guard tampers with politics in its own way: many politicians have a background in the Guard and have long been willing to give it preferential treatment for what they argue is the good of the Republic as a whole.

    The current President of the Republic is Maribel Sarmiento (2412 - ). Elected in 2462 and a current member of the Colettish Progressive Party, President Sarmiento’s term has been marked by crisis after crisis. As of 2465 she has so far effectively led the Republic through the most turbulent time in its history but remains concerned she will be unable to handle everything thrown at her, particularly with the Progressive Party’s (PPC) loss of an electoral majority in 2463. The President remains wildly popular and is seen by many as the Savior of San Colette in the era of the Solarian Civil War. Now, with Sarmiento having seen San Colette re-enter the Alliance, many predict her PPC will emerge with a landslide victory in the upcoming 2466 general elections.

    Political Parties

    Politics in the Republic have long been dominated by three major political parties: the Republican Unity Party, the Colettish Progressive Party, and the Socialist Party of San Colette. None of the three parties maintains absolute dominance and the status of largest party in the Republic often switches hands. As a general rule all Coletter political parties are fairly hawkish due to the deep integration of service in the Civil Guard in the system’s cultural identity. To go against this cultural trend in the Republic is to effectively commit political suicide.

    Republican Unity Party (PUR)

    Colettish Progressive Party (PPC)

    Socialist Party of San Colette (PSSC)

    Police

    The civilian police of the Republic have been heavily influenced by the cultural emphasis placed upon military service in San Colette. The Planetary Police of San Colette (PPSC) are a highly-trained and competent force by the standards of Solarian policing agencies. It almost always recruits its patrol officers from former members of the Civil Guard, leading to an older-than-average street police force as a result. Coletters have a high level of trust in the PPSC due to its reputation as a competent and incorruptible agency. PPSC officers often work alongside their still-serving counterparts in the Civil Guard, which has caused many outside observers to sarcastically refer to the PPSC as a retirement club for Civil Guard troops. Due to the difficulty of becoming a patrol officer and the high standards which must be met to remain in service, the PPSC has a relatively small number of officers on the street.

    The small number of the PPSC’s officers led to difficulties as the number of refugees traveling to the Republic increased and FSF mercenaries chose San Colette for their shore leave. Many departments opted to loosen their infamously high recruitment standards to keep pace with demands, to varying degrees of success. Some departments instead opted to rely on the assistance of Civil Guard military police, which was not always readily available. The PPSC and its officers ultimately kept control of the situation and formed a valuable component of San Colette’s defense in Nueva Isabela and Nuevo Villaviciosa, where they served as second-line troops and sometimes as frontline combatants during the Front’s invasion of the planet. Many officers gave their lives defending the Republic, but their cities were ultimately kept safe and secure.

    Education

    The most well-known school of higher learning in the Republic is likely the Naval Academy of Nueva Isabela, located in the capital city of the same name. The Academy, as it is often simply known, has trained all Civil Guard officers since the Guard’s founding without exception. Prior to the Collapse it occasionally hosted officers from other Solarian militias and was very rarely visited by the Solarian Navy itself. The Academy has an attached AI research facility where new drones are produced for use by the Civil Guard or export beyond the Republic’s borders and is most recently known for producing the Navaja type semi-autonomous drone, which is itself a variant on the earlier Albatros type semi-autonomous drone.

    The primary producer of Colettish AI is not the Academy but the Montblanc Institute of Research, or MIR. Arguably the most prestigious university on San Colette, the MIR has produced many of the designs the Civil Guard now uses, with its most famous product assuredly being the Albatros type semi-autonomous drone. Due to the sensitive nature of much of its research, the MIR only accepts students from San Colette itself and does not permit those from other Solarian worlds, or foreigners, to attend. While this has proven to be a controversial stance, the government has always sided with the MIR, citing reasons of national security as their motivation.

    Foreign Relations

    Having rejoined the Alliance in 2465 with the end of the Solarian Civil War, the Republic no longer has an effectively independent foreign policy. This section has been preserved to show how it interacted with the broader Spur between 2462 and 2465.

    Culture and Demographics

    “I swear to defend the Republic, its people, and its values at any cost. I will uphold the values of freedom enshrined in our constitution, even if it costs me my life.” - Except from the Colettish Oath taken by Civil Guard personnel prior to beginning training.

    The culture and daily life of a typical Coletter is informed by both the planet’s past as a planet settled by the nations of Iberia and its more recent history as a trade hub for the broader Alliance. Coletters value familial bonds, duty to the Republic, and are often seen as friendly and outgoing people by the broader Alliance. Coletters are known to be very talkative abroad and often stand very close to their conversation partners, which can result in some awkward encounters for those unused to Colettish conversation customs.

    To a typical Coletter familial bonds are very important, and several generations of the same family will often live very close to one another — occasionally even in the same house! Holidays are viewed as a chance to catch up with one’s family and, prior to the Collapse, Coletters abroad would often return home for major holidays even as the cost of travel increased due to the phoron crisis. These holiday celebrations are often accompanied by the traditional dance of San Colette: the flamenco.

    One of the key cultural tenets of Colettish life is a sense of duty to the Republic which has been ingrained in Colettish culture for several generations. Initially starting as a reaction to the anger many felt at the Solarian Navy, this feeling has helped cement the Civil Guard as a key cultural pillar of the Republic. Enlistment, particularly enrolling as an officer, is seen as a prestigious duty and many middle class Coletter families will try to enroll at least one child into the Civil Guard. In many Colettish households it is a common sight to see a photo of a relative in the uniform of the Civil Guard placed prominently on a wall or above a fireplace. Following the War in the Northern Wildlands many of these photographs now have a black strip of cloth wrapped around a corner — a common method of mourning a deceased relative.

    Holidays

    The Republic celebrates a multitude of holidays throughout the year. Some are derived from historical events while others are rooted in the historical culture and religion of the original Iberian settlers of San Colette. Listed below are some of the more notable holidays in the Republic:

    • The Beatification (23 January): A celebration of the beatification of Colette of Corbie, whom the Republic derives its name from. Perhaps the most important holiday in the Republic, the Beatification is often marked by celebrations of the previous year and public carnivals.
    • Holy Week (movable — generally falls in late March or early April): A religious, cultural, and social event combined into one, the Holy Week has its roots in both Catholicism and the Spanish roots of San Colette’s settlers. Holy Week celebrations vary based upon the region of the planet they take place in but often involve distinctive costumed processions, many of which date back to Earth.
    • Intervention Day (June 8): A celebration of the SAMV Gunnhildr’s arrival in the Nueva Patria system, which signaled the beginning of the end of the War in the Northern Wildlands. Intervention Day is a new holiday first created in 2465 following the Solarian Navy’s intervention.
    • Republic Day (15 June): A celebration of San Colette being officially declared the Sovereign Solarian Republic of San Colette.
    • Reunification Day (17 July): A holiday celebrated across the Alliance, Reunification Day celebrates the end of the Solarian Civil War and the reintegration of the Northern and Southern Reaches. It is a new holiday which dates to 2465.
    • Civil Guard Day (22 June): A celebration of the establishment of the Civil Guard, San Colette’s local military force. Traditionally, Civil Guard officer candidates officially graduate from the Naval Academy of Nueva Isabela on this day.
    • Colonization Day (5 October): The day the first settlers landed on the surface of San Colette. Officially made a holiday in 2421, shortly after the Republic was declared. This holiday is often viewed as a chance to reflect upon San Colette’s past and future, and has become quite solemn following the Solarian Collapse.
    • Christmas Day (December 25): Christmas in San Colette arguably starts with the drawing of the Christmas lottery on 22 December, which itself has its own traditions around its first prize (locally referred to as “the Big One,”) and “luck pilgrimages,” made to the lottery booty which sold the last year’s first prize ticket. Christmas itself has changed little from its Earther roots and serves as a day to celebrate with one’s family and relatives.
    • Saint Sebastian’s Day (December 26): Often considered to be a continuation of Christmas, this holiday has similar religious and cultural roots. It is typically treated as a quiet day to spend time with family and reflect upon the previous year.

    Refugees

    Most current residents of the Republic who are not native Coletters are instead refugees from other sections of the Northern Reaches. These refugees are a diverse group of Solarians, and other citizens, drawn to San Colette by its relative stability in the maelstrom of the Solarian Civil War. The refugees are a diverse group due to their variety of origins: some come from the industrial world of Lycoris and have opted to flee the violence of the SRF, while others are offworlders from stations cannibalized by the League for spare parts. Rarely non-human refugees — skrell, the rare tajara, and handfuls of IPCs — trickle into the system from territory now controlled by the SRF, exhausted from a harrowing journey barely ahead of the Front’s internal police.

    When they arrived most were sent to refugee settlements on San Colette — temporary arrangements on the edge of Colettish cities — where they are given a residence and the option of work. Most of these refugees followed two career paths: enlisting in the Civil Guard, which desperately requires troops to defend San Colette or working in the phoron refineries of D’Anzin, which few choose to do. Those who did opt to work on the phoronics facilities often found themselves away from their families for weeks at a time due to the remote location of D’Anzin and the difficulties of travel due to fuel rationing. IPC refugees, due to their status in Sol, did not have the liberty to choose. They were conscripted into the Civil Guard upon arrival in the Republic, regardless of ownership status, and given a chance to earn freedom, in the form of transport to Biesel or another system of choice, through two years of military service.

    Not all refugees found San Colette welcoming. Resources were often limited due to the economic malaise inflicted by the Collapse and native Coletters often received goods before their refugee counterparts, who must depend on the government for support. Policing in refugee camps was difficult due to the small size of San Colette’s domestic police force and the large number of refugees. Many were concerned that the Republic would eventually be unable to accept refugees at all due to their sheer number, but this did not come to pass.

    Following the end of the Solarian Civil War most refugees in the Nueva Patria System have begun the slow process of returning home to their worlds of origin, many of which have been devastated by the Solarian Civil War and are now undergoing the long process of rebuilding. Some refugees, particularly those who have been in the Republic since near the civil war’s start, have opted to stay and make lives for themselves in their new home, seeing nothing for themselves outside of San Colette.

    Language

    The primary language of San Colette is the Colettish dialect of Tradeband, which is often simply referred to as Colettish Tradeband. This variant of Tradeband has been heavily influenced by its Iberian roots but has its own unique twists. The name of the system, San Colette, is typically rendered in Colettish Tradeband rather than in its original names of Sainte-Colette and Santa Coleta.

    Solarian Common is the typical secondary language for most Coletters out of necessity, and is taught in Colettish primary schools. Other human languages, such as Elyran Standard and Freespeak, are rarely spoken by natives of the Republic. Freespeak is the more common of the two due to the Republic’s status as a trade hub of the northern Alliance, but is rarely spoken by native Coletters.

    Military

    The Defenses of San Colette

    “We must form a wall of steel around our Republic. We must ensure no invader is able to seize San Colette. We must be ready to die for our Republic if necessary.” - Admiral Emerico Tolentino (2403 - ), Commander of the Civil Guard (2455 - Present)

    The defenses of the system of San Colette are a complex, multi-layered ring of defenses which completely surround the system on all sides. Built by both the Republic and Navy over the course of decades, the Bastion of San Colette cost a massive amount of Solarian Credits to construct and stands as a contemporary marvel of spaceborne engineering. The Bastion has four layers, with the first being the most outer, which have their own names and purposes. The garrison of the Bastion has long been the Civil Guard, the Republic’s local military force. The value of the Bastion was proven during the final months of the Solarian Civil War, where it repelled multiple assaults by the Solarian Restoration Front and was vital in ensuring Solarian reinforcements eventually reached the beleaguered Civil Guard and Pact.

    The first layer of the Bastion is the most simple one. Typically referred to as the Field of San Colette, the first layer consists of a wide arrangement of anti-ship mines intended to slow and deter potential attackers. The mines themselves can often be decades old due to the sheer amount used, but remain an effective deterrent for all but the most organized attackers. A recent addition to the first layer are the destroyed husks of several 67th Fleet vessels which were lost inside it during the Battle of San Colette. As removing them was deemed too risky, the husks remained in the Field of San Colette as grim warnings for any warlord who wishes to assail the Republic. The first layer is the only defensive layer beyond the Colettish belt, the asteroid field at the end of San Colette’s system. Much of this layer was lost during the Solarian Civil War, and the Solarian Navy is in the process of mining the Field once again and removing dozens of ruined Front and League vessels, destroyed either by mines or by gunfire.

    After the minefields lies the Colettish Belt, which is home to the second layer of the Bastion: the Tools of San Colette. The Tools which this layer derives its name from are a series of automated defenses spread throughout the asteroid belt which switch online if given the appropriate signal by operators further inside the Republic. Many of the defenses in this layer have been built into asteroids and are very difficult to spot from a distance. The second layer is not intended to stop an invader on its own, and its primary purpose is to delay them for the next layers. Its use as a delaying mechanism was proven to be effective during the Front assaults against the Bastion. While most of the Tools were destroyed during the assaults a significant amount of the Front’s losses were in the second layer, either from the automated weapons platforms, hidden drones and mines, gunfire from the other layers, or simply running afoul of asteroids.

    The third of the Bastion’s layers is the Rock of San Colette. This layer consists of a large number of stellar facilities, many of which are considered to be stellar fortresses, intended to hold off any attacker until they exhaust themselves or reinforcements arrive. The majority of the Civil Guard serves in these fortifications, which also serve as a berth for the Guard’s fleets. While intimidating, the Rock is the oldest of the Bastion’s defensive lines and many of its fortifications were originally constructed in the mid 24th century. Modernization efforts began in the mid 25th century but slowed in the years leading up to the Collapse due to a lack of Navy funding. Following the Collapse the Republic began a rapid effort to modernize the Rock in order to hold off a theoretical attack by both the League and SRF, and ultimately succeeded in modernizing upwards of 80% of the Rock. The remaining 20% ultimately became the focus of the Front’s final, and most successful, assault which ultimately punched through the Rock. While they were ultimately defeated upwards of 15% of the third layer’s defenses were destroyed, and thousands of Civil Guard troops perished at their positions.

    The fourth, and technically smallest, layer of the Bastion are the appropriately-named Spears of Saint Colette. A modern array of fifteen defensive stations equipped with massive Magellan-class interstellar railguns, the Spears are able to target and destroy an enemy vessel in any of the Bastion’s layers. The Spears are staffed by the best troops of the Civil Guard and require an immense amount of power to fire their tungsten rod projectiles, which can weigh up to several tons. As a result of their power requirements the Spears have large solar arrays which provide them with enough power to charge their railguns. The Spears are able to hold enough power for several sequential shots before recharging is required, but the size of their projectiles — which must be moved into place by massive machines — naturally limits their rate of fire. But when the Spears do strike true, they bring devastating consequences. The railgun station El Conquistador impacted a Taipei-class vessel during the Battle of San Colette, disabling it in one hit and causing its reactor to go critical, eventually consuming the entire ship in a massive explosion. These stations, supported by San Colette’s space elevator in Nuevo Villaviciosa, proved decisive in turning the tide against the Front and inflicting massive damage upon their advances. The railgun station Esmeralda was eventually destroyed by the Front, signaling the start of ground combat on San Colette.

    The railgun stations of San Colette have been given nicknames by their crew and are often referred to by said nicknames in the press. Below are the nicknames of the Spears of San Colette.

    The Railguns

    The Civil Guard

    The coat of arms of the Civil Guard of the Sovereign Solarian Republic of San Colette, adopted shortly after its creation.
    “Hold, Fight, Win.” - Official motto of the Civil Guard of San Colette, adopted in 2435.

    The uniformed military of San Colette is the Civil Guard of the Sovereign Solarian Republic of San Colette, often simply referred to as the Civil Guard. Prior to the Solarian Collapse the Civil Guard was a local System Defense Force (SDF) branch of the Solarian Navy tasked with defending San Colette itself which was not expected to travel beyond its borders for any serious duties. As with many SDFs the ships of the Civil Guard were not equipped by the Navy with warp engines in order to make a rebellion by the Republic harder to carry out. Despite this limit placed upon it the Civil Guard has always been looked upon as a way to minimize Navy influence in the Republic and its government has cut no corners in funding and equipping it. Service in the Civil Guard has always been viewed as an honorable duty by Coletters, due to the popular view of it as a way to keep the Republic’s defense free of Navy influence. The overall commander of the Guard holds the rank of Admiral, in order to theoretically never outrank any Navy fleet commander. The Guard’s officers, and most of its enlisted, are drawn from San Colette’s population and the Republic has never instituted a draft in its history.

    The soldiers and officers of the Civil Guard are well-equipped, well-trained, and well-motivated to defend their home. Civil Guard officers are easily distinguishable from their Solarian counterparts by their blue-and-white uniforms and peaked “crusher” caps. The marines of the Guard wear green fatigues and grey armor which is entirely atmospherically sealed— a design intended to assist in actions in the Republic’s phoronics facilities. Despite this training and funding, San Colette’s lack of a draft, and an unwillingness to implement one, has led to something of a manpower shortage during the Collapse. These experienced troops are supported by a robust network of semi-autonomous systems and drones which do much of the menial work for them. These robots are desperately needed now as the Civil Guard has, for as long as it has existed, been a relatively small organization and Navy personnel who were expected to fill in its gaps during a crisis have either defected, died, or turned mercenary.

    Fortunately for the Civil Guard a readily-available source of personnel existed in the Republic during its darkest days: its refugee population, many desperate for work and motivated to hang onto what little peace they have managed to find in the Solarian Civil War. These refugees were most often human Solarian citizens from elsewhere in the Middle and Outer Rings and were given heavy incentives to join the Civil Guard, which desperately wished to not be seen as press-ganging refugees into joining its forces. Those that do join were often given menial work to free up Coletters and their automated drones for more important work. Easily distinguished from their Coletter counterparts by their drab brown uniforms the enlisted refugees of the Civil Guard are given as much training as time can spare and sent off to the Guard to serve in it as low-ranking enlisted. Many serve as staff on the myriad defensive installations of the Republic in a variety of roles, where they are often desperately needed.

    The Civil Guard and its refugee soldiers performed better than any other non-Navy force during the Solarian Civil War, though at significant cost to themselves and the Civil Guard. Over the course of the final months of the Solarian Civil War it lost roughly half of its total vessel strength and hundreds of thousands of personnel were killed, wounded, or declared missing. But the Civil Guard stood and fought, and ultimately lasted long enough against numerically superior forces to allow the intervention of the Solarian Navy. Now it has begun the long process of rebuilding its strength and, for the first time in its history, the Civil Guard is set to be equipped with warp drives — a remarkable change from before the civil war.

    Domestic Ship Designs

    The Republic is, by the standards of the Outer and Middle Rings, quite a wealthy and prosperous system with a large local fleet for its own defense. Thanks to its large amounts of funding the Civil Guard is one of the few local militias to field its own combat-capable designs. While not entirely original creations due to being heavily modified versions of typical Solarian Navy vessels, the locally-designed ships of San Colette are quite capable and, prior to the collapse, were often exported to Solarian systems across the Outer and Middle Rings.

    Drone Warfare

    “This is Operator 77 confirming good effect of my Navaja wing on target. Looks like the reactor’s hit. Might go critical soon, going to redirect an Albatros to it. Operator 77 out.” - Lieutenant Emiliana del Moral (2441 - ) minutes before the 67th Fleet’s flagship, Redoubtable, was destroyed by a reactor explosion during the Battle of San Colette (20 November, 2462).

    The Civil Guard has long been limited by two things: its small size and its lack of independent warp capabilities, though it is currently being equipped with warp engines following the end of the Solarian Civil War. These limiters have turned it into a force focused on the defensive with only limited offensive capabilities and its small size has caused it to pursue a very unusual force multiplier for interstellar combat: the use of semi-autonomous drones controlled from either ships or stations. The first combat-capable Colettish drones and AI-managed weapons platforms were produced in the 2350s and have only improved over the intervening century. Colettish AI weaponry can be roughly divided into stationary and mobile categories, with stationary weaponry primarily serving as autonomous weapons platforms found throughout the defenses of the Republic and mobile weapons forming the category of drones.

    Mercenaries

    While the Civil Guard was able to secure the system of San Colette itself, its lack of warp engines and the short operational range of most of its vessels limited its ability to patrol the broader Pact. The Guard’s limited stock of ships which defected or were captured from the 67th Fleet have warp engines and a longer operating range, but are not present in sufficient numbers to effectively secure the borders of the Pact. Non-Colettish forces weee often in even worse states, with some having no local militaries to speak of. Others relied on hand-me-down Solarian Navy equipment which could not hope to win in an even fight against the more modern ships of the Front or League.

    Colettish Volunteer Batallions

    Formed during the final months of the Solarian Civil War from non-Pact fighters who had traveled to defend it, the three Colettish volunteer battalions were heavily involved in the War in the Northern Wildlands and the Battle of San Colette. The battalions were truly international formations, featuring troops and members from as far away as the Free System of Vysoka or the Imperial Mandate of Novi Jadran. They fought valiantly and were prominently featured in coverage of the conflict by the Xanu Prime-based Xanu News Service (XNS). The volunteers are popular across the Northern Reaches and are held up as an example of heroism by many in the region.

    Major Cities

    “Sol’s Gateway to the Outer Ring.” - Official motto of the city of Nueva Isabela.

    Nueva Isabela

    Montblanc

    Porto de Ouro

    Vila Nova de Norte

    Nuevo Villaviciosa

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