Guide to Construction
This page contains most of the typical construction recipes on Aurora. These recipes range from basic construction materials to advanced machines.
Construction recipes have been condensed into a few large sections. Each of these sections can be expanded to show the individual recipes. Each item has all necessary steps including: Construction, deconstruction, and, where applicable, repair steps. These steps have icons whenever possible.
To better navigate this page, use the table of contents below by clicking the blue arrow.
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Walls and Structures
Rated the best way to hold an atmosphere by 9 out of 10 Atmospheric Technicians!
Furniture
Reminder that interior decoration is not a required skill for engineers.
Machinery and Electronics
Batteries not included.
Advanced Machinery
Putting the work in workplace.
The following machines are all "advanced machines". Each machine serves a specific purpose and, unlike previous machines, can be upgraded by Research and Development with new parts which can make the machine better in certain ways.
Alongside this, ever machine under this section is made in the same way. The steps to constructing an advanced machine are:
- Stand in the desired location of the machine
- Use
steel in an active hand.
- Select "construction recipes"
- Select "machine blueprint"
- Rotate the blueprint as desired.
- If you want to build a gas cooler or gas heater, don't forget to use a screwdriver on the board before inserting it into the blueprint to change the orientation.
- Click on the blueprint with an empty hand to finalize its rotation.
- Add wires to the frame.
- Add the specific circuit board.
- You will receive a prompt showing the items required for the machine. You can examine the frame to see what items it still requires, and add items to the machine by clicking on it with the items in-hand.
- When all the parts are added, use a
screwdriver on the machine frame to finish it.
The following list contains the specific machines that can found on the vessel, what their purpose is, and what items are needed.
2 Pieces of Cable 1 Manipulator 3 Matter bins 1 Console screen
The Autolathe, a more simplified version of the Protolathe for Civilian use. it can create a variety of common tools.
2 Small beakers 2 Manipulators 2 Matter bins
The Protolathe, a more advanced version of the Autolathe for professional use. It can create much more advanced tools due to its complexity.
1 Manipulator 1 Scanning Module 1 Micro laser
The Destructive Analyzer. Used in Research & Development to obtain Research levels. Science couldn't be done without this.
1 Matter bin 1 Manipulator 2 Small beakers
The Circuit Imprinter. Used in Robotic and Research & Development. Required for many Scientific tasks, including creating mechs. You will need the server synced to make good use of this.
1 Pieces of Cable 2 Manipulators 1 subspace crystal 1 subspace filter 2 High-powered Micro laser
The Subspace Broadcaster. Very important for a variety of tasks, including Telecommunications.
2 Manipulators 1 Scanning Module 1 Micro laser 1 subspace filter 1 subspace ansible
The Subspace Receiver. Very important for a variety of tasks, including Telecommunications and Telescience. It functions by 'receiving' whoever is standing on the platform between locations.
1 Manipulator 2 Matter bins 1 Console screen 1 Micro laser
The Exosuit Fabricator. Used to create Cyborgs, Androids, Robots, and Mechs. One can be found in Robotics and Engineering. it is also capable of printing Robotics limbs and other useful items.
2 Cable coils 1 Scanning module
The research & development Server. Critical for scientific research and capable of syncing between multiple departments. Syncing it across areas is very important for Robotics.
2 Pieces of Cable 2 Manipulators 2 Subspace filters
The telecommunications hub. Critical for the distribution of messages across the vessel.
1 Piece of Cable 2 Manipulators 1 Subspace filters
The telecommunications bus. Critical for the distribution of messages across the vessel.
2 Pieces of Cable 2 Manipulators 2 Subspace filters
The telecommunications relay. Critical for the distribution of messages across the vessel.
1 Piece of Cable 2 Manipulators 1 Subspace filter
The telecommunications server. Critical for the distribution of messages across the vessel.
2 Pieces of Cable 3 Manipulators 1 Subspace filter 2 Subspace treatment 1 Subspace analyzer 1 Subspace amplifier
The telecommunications processor. Critical for the distribution of messages across the vessel.
2 Pieces of Cable 1 Micro-laser 1 Matter bin 1 Capacitor
A mobile generator. Helpful for power generation in a pinch.
2 Pieces of Cable 1 Micro-laser 1 Matter bin 1 Capacitor
A mobile generator. Helpful for power generation in a pinch.
2 Capacitators 2 Manipulators 1 Power cell 5 Pieces of cable
A cyborg recharging Station. Critical for all station-bound Synthetics. IPCs can also make use of them.
1 Matter bin 1 Manipulator 2 Capacitors 2 Pieces of Cable
A gas cooling System. Critical for many departments, this is constructed to aid in reducing gas temperatures.
1 Matter bin 1 Manipulator 2 Capacitors 5 Pieces of Cable
A gas heating System. Critical for many departments, this is constructed to aid in increasing gas temperatures.
1 Matter bin 1 Manipulator
A Biogenerator, it creates a complex item from biomass, this includes an array of useful items, including food.
Super Magnetic Energy Storage (SMES)
30 Pieces of Cable (one full stack) 1-6 Coils
The SMES is the beefier older brother to the power cell. It allows for the storage of immense amounts of energy which allows for a steady flow of power to the vessel. A SMES is capable of remote control via RCON, as well as variations based on the types and numbers of coils inserted during or after construction. Make sure there's no power stored and you're wearing insulated gloves when working on these beasts of power management.
Guides of the Aurora
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